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Java EntityLivingBase.setHealth方法代碼示例

本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.setHealth方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.setHealth方法的具體用法?Java EntityLivingBase.setHealth怎麽用?Java EntityLivingBase.setHealth使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.setHealth方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: setAttributeModifiers

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public static void setAttributeModifiers(EntityLivingBase entity, int level)
{
	AttributeModifier attackDamage = new AttributeModifier(ATTACK_DAMAGE, "attackDamage", level * 0.1, 1);
	AttributeModifier maxHealth = new AttributeModifier(MAX_HEALTH, "maxHealth", level * 0.2, 1);
	
	if (!entity.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).hasModifier(attackDamage))
		entity.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).applyModifier(attackDamage);
	
	if (!entity.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).hasModifier(maxHealth))
	{
		entity.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).applyModifier(maxHealth);
		entity.setHealth(entity.getMaxHealth());
	}
}
 
開發者ID:TheXFactor117,項目名稱:Loot-Slash-Conquer,代碼行數:15,代碼來源:EventEntityJoinWorld.java

示例2: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111187_2_, int amplifier)
{
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, p_111187_2_, amplifier);

    if (entityLivingBaseIn.getHealth() > entityLivingBaseIn.getMaxHealth())
    {
        entityLivingBaseIn.setHealth(entityLivingBaseIn.getMaxHealth());
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:10,代碼來源:PotionHealthBoost.java

示例3: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, attributeMapIn, amplifier);

    if (entityLivingBaseIn.getHealth() > entityLivingBaseIn.getMaxHealth())
    {
        entityLivingBaseIn.setHealth(entityLivingBaseIn.getMaxHealth());
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:10,代碼來源:PotionHealthBoost.java

示例4: holster

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void holster(WeaponsCapability cap, ItemStack stack, EntityLivingBase living, World world) {
	super.holster(cap, stack, living, world);
	cap.focusShotRemaining=0;
	cap.focusShotTicks=0;
	cap.setCharging(false);
	float removeHealth=0;
	for (Entry<String, AttributeModifier> entry : stack.getAttributeModifiers(EntityEquipmentSlot.MAINHAND).entries())
       {
		if(entry.getValue().getID()==HEALTH_MODIFIER)
			removeHealth+=entry.getValue().getAmount();
           //IAttributeInstance iattributeinstance = livinggetAttributeInstanceByName((String)entry.getKey());
       }
	if(removeHealth != 0)
		living.setHealth((living.getMaxHealth()/(removeHealth+living.getMaxHealth())*living.getHealth()));
}
 
開發者ID:rafradek,項目名稱:Mods,代碼行數:16,代碼來源:ItemWeapon.java

示例5: onUpdate

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@Override
public void onUpdate(ItemStack stack, World par2World, Entity par3Entity, int par4, boolean par5) {
	super.onUpdate(stack, par2World, par3Entity, par4, par5);
	if(stack.isEmpty())
		return;
	/*
	 * if(itemProperties.get(par2World.isRemote).get(par3Entity)==null){
	 * itemProperties.get(par2World.isRemote).put((EntityLivingBase)
	 * par3Entity, new NBTTagCompound()); }
	 */
	WeaponsCapability cap = par3Entity.getCapability(TF2weapons.WEAPONS_CAP, null);
	WeaponData.WeaponDataCapability stackcap = stack.getCapability(TF2weapons.WEAPONS_DATA_CAP, null);
	EntityLivingBase living=(EntityLivingBase) par3Entity;
	if (stackcap.active == 0 && par5) {
		stackcap.active = 1;
		// itemProperties.get(par2World.isRemote).get(par3Entity).setShort("reloadd",
		// (short) 800);

		if(!par2World.isRemote && living.getAttributeMap().getAttributeInstance(SharedMonsterAttributes.MAX_HEALTH).getModifier(ItemWeapon.HEALTH_MODIFIER)!=null){
			float addHealth=(float) living.getAttributeMap().getAttributeInstance(SharedMonsterAttributes.MAX_HEALTH).getModifier(ItemWeapon.HEALTH_MODIFIER).getAmount();
			living.setHealth((living.getMaxHealth())/(living.getMaxHealth()-addHealth)*living.getHealth());
		}
		cap.fire1Cool = this.getDeployTime(stack, living);
		cap.fire2Cool = this.getDeployTime(stack, living);
	} else if (stackcap.active > 0
			&& stack != living.getHeldItemOffhand() && !par5) {
		if (stackcap.active == 2 && (cap.state & 3) > 0)
			this.endUse(stack, living, par2World, cap.state, 0);
		
		stackcap.active = 0;
		this.holster(cap, stack, living, par2World);

	}
	if (par3Entity.ticksExisted % 5 == 0 && stackcap.active == 2
			&& TF2Attribute.getModifier("Mark Death", stack, 0, living) > 0)
		living.addPotionEffect(new PotionEffect(TF2weapons.markDeath,
				(int) TF2Attribute.getModifier("Mark Death", stack, 0,living) * 20));
}
 
開發者ID:rafradek,項目名稱:Mods,代碼行數:39,代碼來源:ItemUsable.java

示例6: setHealth

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public static void setHealth(EntityLivingBase ent, float val) {
    ent.setHealth(val);
}
 
開發者ID:NSExceptional,項目名稱:Zombe-Modpack,代碼行數:4,代碼來源:ZWrapper.java


注:本文中的net.minecraft.entity.EntityLivingBase.setHealth方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。