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Java EntityLivingBase.setAbsorptionAmount方法代碼示例

本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.setAbsorptionAmount方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.setAbsorptionAmount方法的具體用法?Java EntityLivingBase.setAbsorptionAmount怎麽用?Java EntityLivingBase.setAbsorptionAmount使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.setAbsorptionAmount方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111187_2_, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() - (float)(4 * (amplifier + 1)));
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, p_111187_2_, amplifier);
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:6,代碼來源:PotionAbsorption.java

示例2: applyAttributesModifiersToEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111185_2_, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() + (float)(4 * (amplifier + 1)));
    super.applyAttributesModifiersToEntity(entityLivingBaseIn, p_111185_2_, amplifier);
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:6,代碼來源:PotionAbsorption.java

示例3: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() - (float)(4 * (amplifier + 1)));
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, attributeMapIn, amplifier);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:6,代碼來源:PotionAbsorption.java

示例4: applyAttributesModifiersToEntity

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() + (float)(4 * (amplifier + 1)));
    super.applyAttributesModifiersToEntity(entityLivingBaseIn, attributeMapIn, amplifier);
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:6,代碼來源:PotionAbsorption.java


注:本文中的net.minecraft.entity.EntityLivingBase.setAbsorptionAmount方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。