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Java EntityLivingBase.getDisplayName方法代碼示例

本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.getDisplayName方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.getDisplayName方法的具體用法?Java EntityLivingBase.getDisplayName怎麽用?Java EntityLivingBase.getDisplayName使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.getDisplayName方法的12個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns the message to be displayed on player death.
 */
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
	// ItemStack itemstack = this.damageSourceEntity instanceof
	// EntityLivingBase ?
	// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
	// : null;
	String s = "death.attack." + this.damageType;
	String s1 = s + ".item";
	return !weapon.isEmpty() && I18n.canTranslate(s1)
			? new TextComponentTranslation(s1,
					new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
							weapon.getDisplayName() })
			: new TextComponentTranslation(s,
					new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
 
開發者ID:rafradek,項目名稱:Mods,代碼行數:19,代碼來源:DamageSourceDirect.java

示例2: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns the message to be displayed on player death.
 */
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
	// ItemStack itemstack = this.damageSourceEntity instanceof
	// EntityLivingBase ?
	// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
	// : null;
	if (this.getTrueSource() == TF2weapons.dummyEnt)
		return new TextComponentTranslation("death.attack.explosion", p_151519_1_.getDisplayName());
	String s = "death.attack." + this.damageType;
	String s1 = s + ".item";
	return weapon != null && I18n.canTranslate(s1)
			? new TextComponentTranslation(s1,
					new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
							weapon.getDisplayName() })
			: new TextComponentTranslation(s,
					new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
 
開發者ID:rafradek,項目名稱:Mods,代碼行數:21,代碼來源:DamageSourceProjectile.java

示例3: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns the message to be displayed on player death.
 */
@Override
public ITextComponent getDeathMessage(EntityLivingBase par1EntityLivingBase) {
    String messageMeta = "";
    int messageNumber = par1EntityLivingBase.getRNG().nextInt(deathMessages) + 1;
    messageMeta = messageNumber + "";

    EntityLivingBase entitylivingbase1 = par1EntityLivingBase.getAttackingEntity();
    String s = "death.attack." + damageType + messageMeta;
    String s1 = s + ".player";
    return entitylivingbase1 != null && I18n.hasKey(s1) ?
            new TextComponentTranslation(s1, par1EntityLivingBase.getDisplayName(), entitylivingbase1.getDisplayName()) :
            new TextComponentTranslation(s, par1EntityLivingBase.getDisplayName());
}
 
開發者ID:TeamPneumatic,項目名稱:pnc-repressurized,代碼行數:17,代碼來源:DamageSourcePneumaticCraft.java

示例4: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
    ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItem() : null;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return itemstack != null && itemstack.hasDisplayName() && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getChatComponent()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:11,代碼來源:EntityDamageSource.java

示例5: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
    EntityLivingBase entitylivingbase = p_151519_1_.func_94060_bK();
    String s = "death.attack." + this.damageType;
    String s1 = s + ".player";
    return entitylivingbase != null && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), entitylivingbase.getDisplayName()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName()});
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:11,代碼來源:DamageSource.java

示例6: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
    IChatComponent ichatcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
    ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItem() : null;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return itemstack != null && itemstack.hasDisplayName() && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), ichatcomponent, itemstack.getChatComponent()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName(), ichatcomponent});
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:12,代碼來源:EntityDamageSourceIndirect.java

示例7: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : null;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:11,代碼來源:EntityDamageSource.java

示例8: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    EntityLivingBase entitylivingbase = entityLivingBaseIn.getAttackingEntity();
    String s = "death.attack." + this.damageType;
    String s1 = s + ".player";
    return entitylivingbase != null && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), entitylivingbase.getDisplayName()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName()});
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:11,代碼來源:DamageSource.java

示例9: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
	ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
	ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
	String s = "death.attack." + this.damageType;
	String s1 = s + ".item";
	return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
 
開發者ID:arucil,項目名稱:mc-Slingshot,代碼行數:13,代碼來源:DamageSourceEnderBall.java

示例10: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:11,代碼來源:EntityDamageSource.java

示例11: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Gets the death message that is displayed when the player dies
 */
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
    ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
    ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
    String s = "death.attack." + this.damageType;
    String s1 = s + ".item";
    return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:12,代碼來源:EntityDamageSourceIndirect.java

示例12: getDeathMessage

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn) {
	return new TextComponentTranslation("death.attack.entitySoulPart", entityLivingBaseIn.getDisplayName());
}
 
開發者ID:kenijey,項目名稱:harshencastle,代碼行數:5,代碼來源:DamageSourceSoulPart.java


注:本文中的net.minecraft.entity.EntityLivingBase.getDisplayName方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。