本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.getAITarget方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.getAITarget方法的具體用法?Java EntityLivingBase.getAITarget怎麽用?Java EntityLivingBase.getAITarget使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getAITarget方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: shouldExecute
import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theEntity.isTamed())
{
return false;
}
else if (this.theEntity.isInWater())
{
return false;
}
else if (!this.theEntity.onGround)
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theEntity.getOwner();
return entitylivingbase == null ? true : (this.theEntity.getDistanceSqToEntity(entitylivingbase) < 144.0D && entitylivingbase.getAITarget() != null ? false : this.isSitting);
}
}
示例2: shouldExecute
import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theDefendingTameable.isTamed())
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();
if (entitylivingbase == null)
{
return false;
}
else
{
this.theOwnerAttacker = entitylivingbase.getAITarget();
int i = entitylivingbase.getRevengeTimer();
return i != this.field_142051_e && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
}
}
}
示例3: shouldExecute
import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theDefendingTameable.isTamed())
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();
if (entitylivingbase == null)
{
return false;
}
else
{
this.theOwnerAttacker = entitylivingbase.getAITarget();
int i = entitylivingbase.getRevengeTimer();
return i != this.timestamp && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
}
}
}