本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.getBrightness方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.getBrightness方法的具體用法?Java EntityLivingBase.getBrightness怎麽用?Java EntityLivingBase.getBrightness使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getBrightness方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: onEntityUpdate
import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@SubscribeEvent
public void onEntityUpdate(LivingUpdateEvent event)
{
EntityLivingBase living = event.getEntityLiving();
if(living instanceof IBurnInDay && living.world.isDaytime() && !living.world.isRemote && !living.isChild() && ((IBurnInDay)living).shouldBurn() && living.getBrightness() > 0.5F &&
living.getRNG().nextFloat() * 30.0F < (living.getBrightness() - 0.4F) * 2.0F && living.world.canSeeSky(new BlockPos(living.posX, living.posY + (double)living.getEyeHeight(), living.posZ)))
{
boolean flag = true;
ItemStack itemstack = living.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
if (!itemstack.isEmpty())
{
if (itemstack.isItemStackDamageable())
{
itemstack.setItemDamage(itemstack.getItemDamage() + living.getRNG().nextInt(2));
if (itemstack.getItemDamage() >= itemstack.getMaxDamage())
{
living.renderBrokenItemStack(itemstack);
living.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
}
}
flag = false;
}
if (flag)
{
living.setFire(8);
}
}
}
示例2: onWornTick
import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@Override
@Optional.Method(modid = "baubles")
public void onWornTick(ItemStack stack, EntityLivingBase player) {
if (player.world.isRemote) return;
if (stack.getItemDamage()==1) {
if (player.getBrightness() < 0.4375f) {
player.addPotionEffect(new PotionEffect(POTION_INVIS, 5));
}
}
}