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Java EntityLivingBase.getRevengeTimer方法代碼示例

本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.getRevengeTimer方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.getRevengeTimer方法的具體用法?Java EntityLivingBase.getRevengeTimer怎麽用?Java EntityLivingBase.getRevengeTimer使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.getRevengeTimer方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: shouldExecute

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns whether the EntityAIBase should begin execution.
 */
public boolean shouldExecute()
{
    if (!this.theDefendingTameable.isTamed())
    {
        return false;
    }
    else
    {
        EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();

        if (entitylivingbase == null)
        {
            return false;
        }
        else
        {
            this.theOwnerAttacker = entitylivingbase.getAITarget();
            int i = entitylivingbase.getRevengeTimer();
            return i != this.field_142051_e && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:26,代碼來源:EntityAIOwnerHurtByTarget.java

示例2: shouldExecute

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns whether the EntityAIBase should begin execution.
 */
@Override
public boolean shouldExecute() {
	if (!theDefendingTameable.isTamed()) {
		return false;
	}
	else {
		EntityLivingBase entitylivingbase = theDefendingTameable.getOwner();

		if (entitylivingbase == null) {
			return false;
		}
		else {
			theOwnerAttacker = entitylivingbase.getRevengeTarget();
			int i = entitylivingbase.getRevengeTimer();
			return i != timestamp && this.isSuitableTarget(theOwnerAttacker, false) && theDefendingTameable.shouldAttackEntity(theOwnerAttacker, entitylivingbase);
		}
	}
}
 
開發者ID:p455w0rd,項目名稱:EndermanEvolution,代碼行數:22,代碼來源:EntityFrienderman.java

示例3: shouldExecute

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Returns whether the EntityAIBase should begin execution.
 */
public boolean shouldExecute()
{
    if (!this.theDefendingTameable.isTamed())
    {
        return false;
    }
    else
    {
        EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();

        if (entitylivingbase == null)
        {
            return false;
        }
        else
        {
            this.theOwnerAttacker = entitylivingbase.getAITarget();
            int i = entitylivingbase.getRevengeTimer();
            return i != this.timestamp && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:26,代碼來源:EntityAIOwnerHurtByTarget.java

示例4: startExecuting

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Execute a one shot task or start executing a continuous task
 */
public void startExecuting()
{
    this.taskOwner.setAttackTarget(this.theOwnerAttacker);
    EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();

    if (entitylivingbase != null)
    {
        this.field_142051_e = entitylivingbase.getRevengeTimer();
    }

    super.startExecuting();
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:16,代碼來源:EntityAIOwnerHurtByTarget.java

示例5: startExecuting

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Execute a one shot task or start executing a continuous task
 */
@Override
public void startExecuting() {
	taskOwner.setAttackTarget(theOwnerAttacker);
	EntityLivingBase entitylivingbase = theDefendingTameable.getOwner();

	if (entitylivingbase != null) {
		timestamp = entitylivingbase.getRevengeTimer();
	}

	super.startExecuting();
}
 
開發者ID:p455w0rd,項目名稱:EndermanEvolution,代碼行數:15,代碼來源:EntityFrienderman.java

示例6: startExecuting

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
/**
 * Execute a one shot task or start executing a continuous task
 */
public void startExecuting()
{
    this.taskOwner.setAttackTarget(this.theOwnerAttacker);
    EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();

    if (entitylivingbase != null)
    {
        this.timestamp = entitylivingbase.getRevengeTimer();
    }

    super.startExecuting();
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:16,代碼來源:EntityAIOwnerHurtByTarget.java


注:本文中的net.minecraft.entity.EntityLivingBase.getRevengeTimer方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。