當前位置: 首頁>>代碼示例>>Java>>正文


Java EntityLivingBase.extinguish方法代碼示例

本文整理匯總了Java中net.minecraft.entity.EntityLivingBase.extinguish方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityLivingBase.extinguish方法的具體用法?Java EntityLivingBase.extinguish怎麽用?Java EntityLivingBase.extinguish使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.extinguish方法的2個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: explode

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@Override
public void explode(double x, double y, double z, Entity direct, float power) {
	if (!this.world.isRemote) {
		int coatedCount=0;
		for (EntityLivingBase living : this.world.getEntitiesWithinAABB(EntityLivingBase.class,
				this.getEntityBoundingBox().grow(5, 5, 5)))
			if (living.canBeHitWithPotion() && living.getDistanceSqToEntity(this) < 25
					&& living != this.shootingEntity && !TF2Util.isOnSameTeam(this.shootingEntity, living)){
				living.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation(
						ItemFromData.getData(this.usedWeapon).getString(PropertyType.EFFECT_TYPE)),
						300));
				if(TF2Util.isEnemy(this.shootingEntity,living))
					coatedCount++;
			}
			else
				living.extinguish();
		/*if(coatedCount>=5 && this.shootingEntity instanceof EntityPlayer)
			((EntityPlayer) this.shootingEntity).addStat(TF2Achievements.JARATE_MULTIPLE);*/
			
		this.playSound(TF2Sounds.JAR_EXPLODE, 1.5f, 1f);
		this.world.playEvent(2002, new BlockPos(this),
				Potion.getPotionFromResourceLocation(ItemFromData.getData(this.usedWeapon)
						.getString(PropertyType.EFFECT_TYPE)).getLiquidColor());
		this.setDead();
	}
}
 
開發者ID:rafradek,項目名稱:Mods,代碼行數:27,代碼來源:EntityJar.java

示例2: apply

import net.minecraft.entity.EntityLivingBase; //導入方法依賴的package包/類
@Override
public void apply(World world, BlockPos pos, EntityLivingBase entity, int amplifier, int tick) {
	if (entity.isBurning() && canExtinguish(world, pos, amplifier)) {
		world.playSound(null, pos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 1F, 1F);

		entity.extinguish();
	}
}
 
開發者ID:Um-Mitternacht,項目名稱:Bewitchment,代碼行數:9,代碼來源:ExtinguishFiresBrew.java


注:本文中的net.minecraft.entity.EntityLivingBase.extinguish方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。