本文整理汇总了C#中WowPacketParser.Misc.Packet.ResetBitReader方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ResetBitReader方法的具体用法?C# Packet.ResetBitReader怎么用?C# Packet.ResetBitReader使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WowPacketParser.Misc.Packet
的用法示例。
在下文中一共展示了Packet.ResetBitReader方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleGuildBankActivate
public static void HandleGuildBankActivate(Packet packet)
{
packet.ReadPackedGuid128("Banker");
packet.ResetBitReader();
packet.ReadBit("FullUpdate");
}
示例2: HandleAuctionListItems
public static void HandleAuctionListItems(Packet packet)
{
packet.ReadInt32("Offset");
packet.ReadPackedGuid128("Auctioneer");
packet.ReadByte("MinLevel");
packet.ReadByte("MaxLevel");
packet.ReadInt32("InvType");
packet.ReadInt32("ItemClass");
packet.ReadInt32("ItemSubclass");
packet.ReadInt32("Quality");
var sort = packet.ReadByte("SortCount");
packet.ResetBitReader();
var len = packet.ReadBits(8);
packet.ReadWoWString("Name", len);
packet.ReadBit("OnlyUsable");
packet.ReadBit("ExactMatch");
var size = packet.ReadInt32("DataSize");
var data = packet.ReadBytes(size);
var sorts = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName);
for (var i = 0; i < sort; ++i)
{
sorts.ReadByte("UnkByte1", i);
sorts.ReadByte("UnkByte2", i);
}
}
示例3: HandleGuildQueryResponse
public static void HandleGuildQueryResponse(Packet packet)
{
packet.ReadPackedGuid128("Guild Guid");
var hasData = packet.ReadBit();
if (hasData)
{
packet.ReadPackedGuid128("GuildGUID");
packet.ReadInt32("VirtualRealmAddress");
var rankCount = packet.ReadInt32("RankCount");
packet.ReadInt32("EmblemColor");
packet.ReadInt32("EmblemStyle");
packet.ReadInt32("BorderColor");
packet.ReadInt32("BorderStyle");
packet.ReadInt32("BackgroundColor");
packet.ResetBitReader();
var nameLen = packet.ReadBits(7);
for (var i = 0; i < rankCount; i++)
{
packet.ReadInt32("RankID", i);
packet.ReadInt32("RankOrder", i);
packet.ResetBitReader();
var rankNameLen = packet.ReadBits(7);
packet.ReadWoWString("Rank Name", rankNameLen, i);
}
packet.ReadWoWString("Guild Name", nameLen);
}
}
示例4: HandleAreaTriggerReShape
public static void HandleAreaTriggerReShape(Packet packet)
{
packet.ReadPackedGuid128("TriggerGUID");
packet.ResetBitReader();
var hasAreaTriggerSpline = packet.ReadBit("HasAreaTriggerSpline");
var hasAreaTriggerUnkType = packet.ReadBit("HasAreaTriggerUnkType");
if (hasAreaTriggerSpline)
ReadAreaTriggerSpline(packet);
if (hasAreaTriggerUnkType)
{
packet.ResetBitReader();
var unk1 = packet.ReadBit("AreaTriggerUnk1");
var hasCenter = packet.ReadBit("HasCenter");
packet.ReadBit("Unk bit 703 1");
packet.ReadBit("Unk bit 703 2");
packet.ReadUInt32("Unk UInt 1");
packet.ReadInt32("Unk Int 1");
packet.ReadUInt32("Unk UInt 2");
packet.ReadSingle("Radius");
packet.ReadSingle("BlendFromRadius");
packet.ReadSingle("InitialAngel");
packet.ReadSingle("ZOffset");
if (unk1)
packet.ReadPackedGuid128("AreaTriggerUnkGUID");
if (hasCenter)
packet.ReadVector3("Center");
}
}
示例5: HandleCalendarSendEvent
public static void HandleCalendarSendEvent(Packet packet)
{
packet.ReadByte("EventType");
packet.ReadPackedGuid128("OwnerGUID");
packet.ReadInt64("EventID");
packet.ReadByte("GetEventType");
packet.ReadInt32("TextureID");
packet.ReadUInt32("Flags");
packet.ReadUInt32("Date");
packet.ReadUInt32("LockDate");
packet.ReadPackedGuid128("EventGuildID");
var inviteCount = packet.ReadInt32("InviteCount");
packet.ResetBitReader();
var lenEventName = packet.ReadBits(8);
var lenDescription = packet.ReadBits(11);
packet.ResetBitReader();
for (int i = 0; i < inviteCount; i++)
V6_0_2_19033.Parsers.CalendarHandler.ReadCalendarEventInviteInfo(packet, "Invites", i);
packet.ReadWoWString("EventName", lenEventName);
packet.ReadWoWString("Description", lenDescription);
}
示例6: HandleGuildRoster
public static void HandleGuildRoster(Packet packet)
{
packet.ReadUInt32("NumAccounts");
packet.ReadPackedTime("CreateDate");
packet.ReadUInt32("GuildFlags");
var int20 = packet.ReadUInt32("MemberDataCount");
packet.ResetBitReader();
var bits2037 = packet.ReadBits(10);
var bits9 = packet.ReadBits(11);
for (var i = 0; i < int20; ++i)
{
packet.ReadPackedGuid128("Guid", i);
packet.ReadUInt32("RankID", i);
packet.ReadUInt32<AreaId>("AreaID", i);
packet.ReadUInt32("PersonalAchievementPoints", i);
packet.ReadUInt32("GuildReputation", i);
packet.ReadSingle("LastSave", i);
for (var j = 0; j < 2; ++j)
{
packet.ReadUInt32("DbID", i, j);
packet.ReadUInt32("Rank", i, j);
packet.ReadUInt32("Step", i, j);
}
packet.ReadUInt32("VirtualRealmAddress", i);
packet.ReadByteE<GuildMemberFlag>("Status", i);
packet.ReadByte("Level", i);
packet.ReadByteE<Class>("ClassID", i);
packet.ReadByteE<Gender>("Gender", i);
packet.ResetBitReader();
var bits36 = packet.ReadBits(6);
var bits92 = packet.ReadBits(8);
var bits221 = packet.ReadBits(8);
packet.ReadBit("Authenticated", i);
packet.ReadBit("SorEligible", i);
packet.ReadWoWString("Name", bits36, i);
packet.ReadWoWString("Note", bits92, i);
packet.ReadWoWString("OfficerNote", bits221, i);
}
packet.ReadWoWString("WelcomeText", bits2037);
packet.ReadWoWString("InfoText", bits9);
}
示例7: HandleGuildClientSetNote
public static void HandleGuildClientSetNote(Packet packet)
{
var playerGUID = new byte[8];
playerGUID[1] = packet.ReadBit();
var noteLength = packet.ReadBits("note length", 8);
var ispublic = packet.ReadBit("IsPublic");
playerGUID[4] = packet.ReadBit();
playerGUID[2] = packet.ReadBit();
playerGUID[3] = packet.ReadBit();
playerGUID[5] = packet.ReadBit();
playerGUID[0] = packet.ReadBit();
playerGUID[6] = packet.ReadBit();
playerGUID[7] = packet.ReadBit();
packet.ReadXORByte(playerGUID, 5);
packet.ReadXORByte(playerGUID, 1);
packet.ReadXORByte(playerGUID, 6);
packet.ReadXORByte(playerGUID, 0);
packet.ReadWoWString("note", noteLength);
packet.ReadXORByte(playerGUID, 7);
packet.ReadXORByte(playerGUID, 4);
packet.ReadXORByte(playerGUID, 3);
packet.ReadXORByte(playerGUID, 2);
packet.ResetBitReader();
packet.WriteGuid("Player GUID", playerGUID);
}
示例8: HandleAutoStoreLootItem510
public static void HandleAutoStoreLootItem510(Packet packet)
{
var counter = packet.ReadBits("Count", 23);
var guid = new byte[counter][];
for (var i = 0; i < counter; ++i)
{
guid[i] = new byte[8];
packet.StartBitStream(guid[i], 2, 1, 5, 7, 4, 3, 0, 6);
}
packet.ResetBitReader();
for (var i = 0; i < counter; ++i)
{
packet.ReadXORByte(guid[i], 0);
packet.ReadXORByte(guid[i], 3);
packet.ReadByte("Slot", i);
packet.ReadXORByte(guid[i], 7);
packet.ReadXORByte(guid[i], 2);
packet.ReadXORByte(guid[i], 4);
packet.ReadXORByte(guid[i], 1);
packet.ReadXORByte(guid[i], 6);
packet.ReadXORByte(guid[i], 5);
packet.WriteGuid("Looter GUID", guid[i], i);
}
}
示例9: HandleContactList
public static void HandleContactList(Packet packet)
{
packet.ReadInt32E<ContactListFlag>("List Flags");
var bits6 = packet.ReadBits("ContactInfoCount", 8);
for (var i = 0; i < bits6; i++)
{
packet.ReadPackedGuid128("Guid", i);
packet.ReadPackedGuid128("WowAccount", i);
packet.ReadInt32("VirtualRealmAddr", i);
packet.ReadInt32("NativeRealmAddr", i);
packet.ReadInt32("TypeFlags", i);
packet.ReadByte("Status", i);
packet.ReadInt32("AreaID", i);
packet.ReadInt32("Level", i);
packet.ReadInt32("ClassID", i);
packet.ResetBitReader();
var bits44 = packet.ReadBits(10);
packet.ReadWoWString("Notes", bits44, i);
}
}
示例10: HandleCalendarEventInviteAlert
public static void HandleCalendarEventInviteAlert(Packet packet)
{
// TODO: find unks
packet.ReadUInt64("EventID");
packet.ReadPackedTime("Date");
packet.ReadInt32E<CalendarFlag>("Flags");
packet.ReadByteE<CalendarEventType>("EventType");
packet.ReadInt32("TextureID");
packet.ReadPackedGuid128("EventGuildID");
packet.ReadUInt64("InviteID");
packet.ReadByteE<CalendarEventStatus>("Status");
packet.ReadByteE<CalendarModerationRank>("ModeratorStatus");
packet.ReadPackedGuid128("OwnerGUID | InvitedByGUID");
packet.ReadPackedGuid128("OwnerGUID | InvitedByGUID");
var eventNameLength = packet.ReadBits("EventNameLength", 8);
packet.ResetBitReader();
packet.ReadWoWString("EventName", eventNameLength);
}
示例11: HandleLootResponse
public static void HandleLootResponse(Packet packet)
{
packet.ReadPackedGuid128("Owner");
packet.ReadPackedGuid128("LootObj");
packet.ReadByteE<LootError>("FailureReason");
packet.ReadByteE<LootType>("AcquireReason");
packet.ReadByteE<LootMethod>("LootMethod");
packet.ReadByteE<ItemQuality>("Threshold");
packet.ReadUInt32("Coins");
var itemCount = packet.ReadUInt32("ItemCount");
var currencyCount = packet.ReadUInt32("CurrencyCount");
packet.ResetBitReader();
packet.ReadBit("Acquired");
packet.ReadBit("AELooting");
packet.ReadBit("PersonalLooting");
for (var i = 0; i < itemCount; ++i)
ReadLootItem(packet, i, "LootItem");
for (var i = 0; i < currencyCount; ++i)
V6_0_2_19033.Parsers.LootHandler.ReadCurrenciesData(packet, i, "Currencies");
}
示例12: HandleGroupInvite
public static void HandleGroupInvite(Packet packet)
{
var guid = new byte[8];
packet.ReadInt32("Unk Int32"); // Non-zero in cross realm parties (1383)
packet.ReadInt32("Unk Int32"); // Always 0
packet.ReadByte("unk");
guid[2] = packet.ReadBit();
var strLen = packet.ReadBits(9);
guid[0] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[1] = packet.ReadBit();
var nameLen = packet.ReadBits(9);
packet.ResetBitReader();
packet.ReadXORByte(guid, 5);
packet.ReadWoWString("Realm Name", strLen); // Non-empty in cross realm parties
packet.ReadWoWString("Name", nameLen);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 0);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 7);
packet.WriteGuid("Guid", guid); // Non-zero in cross realm parties
}
示例13: HandleGMTicketCaseStatus
public static void HandleGMTicketCaseStatus(Packet packet)
{
if (ClientVersion.RemovedInVersion(ClientVersionBuild.V6_2_2_20444))
{
packet.ReadTime("OldestTicketTime");
packet.ReadTime("UpdateTime");
}
var int24 = packet.ReadInt32("CasesCount");
for (int i = 0; i < int24; i++)
{
packet.ReadInt32("CaseID", i);
packet.ReadInt32("CaseOpened", i);
packet.ReadInt32("CaseStatus", i);
packet.ReadInt16("CfgRealmID", i);
packet.ReadInt64("CharacterID", i);
packet.ReadInt32("WaitTimeOverrideMinutes", i);
packet.ResetBitReader();
var bits12 = packet.ReadBits(11);
var bits262 = packet.ReadBits(10);
packet.ReadWoWString("Url", bits12, i);
packet.ReadWoWString("WaitTimeOverrideMessage", bits262, i);
}
}
示例14: HandleItemPushResult
public static void HandleItemPushResult(Packet packet)
{
packet.ReadPackedGuid128("PlayerGUID");
packet.ReadByte("Slot");
packet.ReadInt32("SlotInBag");
packet.ReadUInt32("QuestLogItemID");
packet.ReadUInt32("Quantity");
packet.ReadUInt32("QuantityInInventory");
packet.ReadInt32("DungeonEncounterID");
packet.ReadUInt32("BattlePetBreedID");
packet.ReadUInt32("BattlePetBreedQuality");
packet.ReadUInt32("BattlePetSpeciesID");
packet.ReadUInt32("BattlePetLevel");
packet.ReadPackedGuid128("ItemGUID");
packet.ResetBitReader();
packet.ReadBit("Pushed");
packet.ReadBit("Created");
packet.ReadBits("DisplayText", 3);
packet.ReadBit("IsBonusRoll");
packet.ReadBit("IsEncounterLoot");
V6_0_2_19033.Parsers.ItemHandler.ReadItemInstance(packet, "ItemInstance");
}
示例15: HandleMailQueryNextTimeResult60x
public static void HandleMailQueryNextTimeResult60x(Packet packet)
{
packet.ReadSingle("NextMailTime");
var int5 = packet.ReadInt32("NextCount");
for (int i = 0; i < int5; i++)
{
packet.ReadPackedGuid128("SenderGUID", i);
// PlayerGuidLookupHint
packet.ResetBitReader();
var bit4 = packet.ReadBit("HasVirtualRealmAddress", i);
var bit12 = packet.ReadBit("HasNativeRealmAddress", i);
if (bit4)
packet.ReadInt32("VirtualRealmAddress", i);
if (bit12)
packet.ReadInt32("NativeRealmAddress", i);
packet.ReadSingle("TimeLeft", i);
packet.ReadInt32("AltSenderID", i);
packet.ReadByte("AltSenderType", i);
packet.ReadInt32("StationeryID", i);
}
}