本文整理汇总了C#中WowPacketParser.Misc.Packet.ReadXORByte方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ReadXORByte方法的具体用法?C# Packet.ReadXORByte怎么用?C# Packet.ReadXORByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WowPacketParser.Misc.Packet
的用法示例。
在下文中一共展示了Packet.ReadXORByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleGuildAchievementData
public static void HandleGuildAchievementData(Packet packet)
{
var count = packet.ReadBits("Criteria count", 20);
var guid = new byte[count][];
for (var i = 0; i < count; ++i)
{
guid[i] = new byte[8];
packet.StartBitStream(guid[i], 3, 5, 4, 7, 2, 1, 0, 6);
}
for (var i = 0; i < count; ++i)
{
packet.ReadXORByte(guid[i], 2);
packet.ReadXORByte(guid[i], 7);
packet.ReadInt32("Unk 1", i);
packet.ReadXORByte(guid[i], 5);
packet.ReadXORByte(guid[i], 3);
packet.ReadXORByte(guid[i], 1);
packet.ReadInt32<AchievementId>("Achievement Id", i);
packet.ReadXORByte(guid[i], 6);
packet.ReadInt32("Unk 2", i);
packet.ReadXORByte(guid[i], 4);
packet.ReadXORByte(guid[i], 0);
packet.ReadPackedTime("Time", i);
packet.WriteGuid("Guid", guid[i], i);
}
}
示例2: HandleItemEnchantTimeUpdate
public static void HandleItemEnchantTimeUpdate(Packet packet)
{
var itemGuid = new byte[8];
var playerGuid = new byte[8];
packet.StartBitStream(itemGuid, 2, 4);
playerGuid[4] = packet.ReadBit();
itemGuid[5] = packet.ReadBit();
packet.StartBitStream(playerGuid, 3, 5);
packet.StartBitStream(itemGuid, 7, 0, 6);
packet.StartBitStream(playerGuid, 6, 2, 0, 1);
itemGuid[1] = packet.ReadBit();
playerGuid[7] = packet.ReadBit();
itemGuid[3] = packet.ReadBit();
packet.ResetBitReader();
packet.ReadXORBytes(playerGuid, 1, 7);
packet.ReadXORBytes(itemGuid, 4, 7);
packet.ReadXORByte(playerGuid, 5);
packet.ReadXORBytes(itemGuid, 1, 2);
packet.ReadXORBytes(playerGuid, 4, 2, 0);
packet.ReadXORBytes(itemGuid, 0, 5);
packet.ReadUInt32("Duration");
packet.ReadUInt32("Slot");
packet.ReadXORByte(playerGuid, 3);
packet.ReadXORBytes(itemGuid, 3, 6);
packet.ReadXORByte(playerGuid, 6);
packet.WriteGuid("Player GUID", playerGuid);
packet.WriteGuid("Item GUID", itemGuid);
}
示例3: HandleVoidStorageContents
public static void HandleVoidStorageContents(Packet packet)
{
var count = packet.ReadBits("Count", 7);
var id = new byte[count][];
var guid = new byte[count][];
for (int i = 0; i < count; ++i)
{
id[i] = new byte[8];
guid[i] = new byte[8];
guid[i][2] = packet.ReadBit();
id[i][2] = packet.ReadBit();
id[i][5] = packet.ReadBit();
id[i][7] = packet.ReadBit();
guid[i][0] = packet.ReadBit();
id[i][3] = packet.ReadBit();
id[i][1] = packet.ReadBit();
guid[i][5] = packet.ReadBit();
id[i][0] = packet.ReadBit();
guid[i][7] = packet.ReadBit();
id[i][6] = packet.ReadBit();
id[i][4] = packet.ReadBit();
guid[i][4] = packet.ReadBit();
guid[i][3] = packet.ReadBit();
guid[i][1] = packet.ReadBit();
guid[i][6] = packet.ReadBit();
}
for (int i = 0; i < count; ++i)
{
packet.ReadXORByte(id[i], 4);
packet.ReadXORByte(guid[i], 2);
packet.ReadXORByte(guid[i], 3);
packet.ReadXORByte(guid[i], 1);
packet.ReadXORByte(guid[i], 4);
packet.ReadXORByte(guid[i], 0);
packet.ReadXORByte(id[i], 3);
packet.ReadXORByte(id[i], 1);
packet.ReadXORByte(id[i], 6);
packet.ReadInt32("Item Slot", i);
packet.ReadInt32("Item Suffix Factor", i);
packet.ReadXORByte(guid[i], 5);
packet.ReadXORByte(id[i], 5);
packet.ReadXORByte(id[i], 2);
packet.ReadInt32("Item Random Property ID", i);
packet.ReadXORByte(id[i], 7);
packet.ReadXORByte(guid[i], 7);
packet.ReadXORByte(guid[i], 6);
packet.ReadXORByte(id[i], 0);
packet.ReadUInt32<ItemId>("Item Entry", i);
packet.ReadInt32("New Unk", i);
packet.WriteGuid("Item Id", id[i], i);
packet.WriteGuid("Item Player Creator Guid", guid[i], i);
}
}
示例4: HandleGuildPlayerSetNote
public static void HandleGuildPlayerSetNote(Packet packet)
{
var playerGUID = new byte[8];
playerGUID[1] = packet.ReadBit();
var noteLength = packet.ReadBits("note length", 8);
playerGUID[4] = packet.ReadBit();
playerGUID[2] = packet.ReadBit();
var ispublic = packet.ReadBit("IsPublic");
playerGUID[3] = packet.ReadBit();
playerGUID[5] = packet.ReadBit();
playerGUID[0] = packet.ReadBit();
playerGUID[6] = packet.ReadBit();
playerGUID[7] = packet.ReadBit();
packet.ReadXORByte(playerGUID, 5);
packet.ReadXORByte(playerGUID, 1);
packet.ReadXORByte(playerGUID, 6);
packet.ReadWoWString("note", noteLength);
packet.ReadXORByte(playerGUID, 0);
packet.ReadXORByte(playerGUID, 7);
packet.ReadXORByte(playerGUID, 4);
packet.ReadXORByte(playerGUID, 3);
packet.ReadXORByte(playerGUID, 2);
packet.WriteGuid("Player GUID", playerGUID);
}
示例5: HandleServerAuctionHello
public static void HandleServerAuctionHello(Packet packet)
{
var guid = new byte[8];
guid[2] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[6] = packet.ReadBit();
packet.ReadBit("Enabled");
guid[3] = packet.ReadBit();
guid[5] = packet.ReadBit();
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 4);
packet.ReadInt32("AuctionHouse ID");
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Guid", guid);
}
示例6: HandlePlaySound
public static void HandlePlaySound(Packet packet)
{
var guid = new byte[8];
guid[5] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[3] = packet.ReadBit();
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 1);
var sound = packet.ReadUInt32("Sound Id");
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Guid", guid);
Storage.Sounds.Add(sound, packet.TimeSpan);
}
示例7: HandleCorpseQueryResponse
public static void HandleCorpseQueryResponse(Packet packet)
{
var pos = new Vector3();
var guid = new byte[8];
guid[4] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[0] = packet.ReadBit();
packet.ReadBit("Corpse Found");
guid[7] = packet.ReadBit();
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 2);
packet.ReadInt32<MapId>("Map ID");
pos.X = packet.ReadSingle();
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 5);
packet.ReadInt32<MapId>("Corpse Map ID");
packet.ReadXORByte(guid, 7);
pos.Z = packet.ReadSingle();
packet.ReadXORByte(guid, 0);
pos.Y = packet.ReadSingle();
packet.AddValue("Position", pos);
packet.WriteGuid("Corpse Low GUID", guid);
}
示例8: HandleGroupAssignment
public static void HandleGroupAssignment(Packet packet)
{
var guid = new byte[8];
packet.ReadByte("Byte12");
packet.ReadByte("Byte10");
guid[0] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[2] = packet.ReadBit();
var bit11 = packet.ReadBit();
guid[4] = packet.ReadBit();
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Guid", guid);
}
示例9: HandleGroupAssistantLeader
public static void HandleGroupAssistantLeader(Packet packet)
{
var guid = new byte[8];
packet.ReadBool("Promote");
guid[1] = packet.ReadBit();
var bit11 = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[6] = packet.ReadBit();
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 0);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 5);
packet.WriteGuid("Guid", guid);
}
示例10: HandleGroupInvite
public static void HandleGroupInvite(Packet packet)
{
var crossRealmGuid = new byte[8];
packet.ReadInt32("Int114");
packet.ReadByte("Byte118");
packet.ReadInt32("Int128");
crossRealmGuid[7] = packet.ReadBit();
var realmNameLen = packet.ReadBits(9);
crossRealmGuid[3] = packet.ReadBit();
var nameLen = packet.ReadBits(9);
crossRealmGuid[2] = packet.ReadBit();
crossRealmGuid[5] = packet.ReadBit();
crossRealmGuid[4] = packet.ReadBit();
crossRealmGuid[0] = packet.ReadBit();
crossRealmGuid[1] = packet.ReadBit();
crossRealmGuid[6] = packet.ReadBit();
packet.ReadXORByte(crossRealmGuid, 7);
packet.ReadXORByte(crossRealmGuid, 6);
packet.ReadXORByte(crossRealmGuid, 0);
packet.ReadXORByte(crossRealmGuid, 4);
packet.ReadWoWString("Name", nameLen);
packet.ReadXORByte(crossRealmGuid, 1);
packet.ReadXORByte(crossRealmGuid, 2);
packet.ReadXORByte(crossRealmGuid, 3);
packet.ReadWoWString("Realm Name", realmNameLen);
packet.ReadXORByte(crossRealmGuid, 5);
packet.WriteGuid("crossRealmGuid", crossRealmGuid);
}
示例11: HandleGroupInvite
public static void HandleGroupInvite(Packet packet)
{
var guid = new byte[8];
packet.ReadInt32("Unk Int32"); // Non-zero in cross realm parties (1383)
packet.ReadInt32("Unk Int32"); // Always 0
packet.ReadByte("unk");
guid[2] = packet.ReadBit();
var strLen = packet.ReadBits(9);
guid[0] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[1] = packet.ReadBit();
var nameLen = packet.ReadBits(9);
packet.ResetBitReader();
packet.ReadXORByte(guid, 5);
packet.ReadWoWString("Realm Name", strLen); // Non-empty in cross realm parties
packet.ReadWoWString("Name", nameLen);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 0);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 7);
packet.WriteGuid("Guid", guid); // Non-zero in cross realm parties
}
示例12: HandleCorpseQueryResponse
public static void HandleCorpseQueryResponse(Packet packet)
{
var pos = new Vector3();
var guid = new byte[8];
guid[4] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[0] = packet.ReadBit();
packet.ReadBit("Corpse Found");
guid[7] = packet.ReadBit();
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 2);
packet.ReadEntryWithName<Int32>(StoreNameType.Map, "Map ID");
pos.X = packet.ReadSingle();
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 5);
packet.ReadEntryWithName<Int32>(StoreNameType.Map, "Corpse Map ID");
packet.ReadXORByte(guid, 7);
pos.Z = packet.ReadSingle();
packet.ReadXORByte(guid, 0);
pos.Y = packet.ReadSingle();
packet.WriteLine("Position: {0}", pos);
packet.WriteGuid("Corpse Low GUID", guid);
}
示例13: HandleAutoStoreLootItem510
public static void HandleAutoStoreLootItem510(Packet packet)
{
var counter = packet.ReadBits("Count", 23);
var guid = new byte[counter][];
for (var i = 0; i < counter; ++i)
{
guid[i] = new byte[8];
packet.StartBitStream(guid[i], 2, 1, 5, 7, 4, 3, 0, 6);
}
packet.ResetBitReader();
for (var i = 0; i < counter; ++i)
{
packet.ReadXORByte(guid[i], 0);
packet.ReadXORByte(guid[i], 3);
packet.ReadByte("Slot", i);
packet.ReadXORByte(guid[i], 7);
packet.ReadXORByte(guid[i], 2);
packet.ReadXORByte(guid[i], 4);
packet.ReadXORByte(guid[i], 1);
packet.ReadXORByte(guid[i], 6);
packet.ReadXORByte(guid[i], 5);
packet.WriteGuid("Looter GUID", guid[i], i);
}
}
示例14: HandleScenarioProgressUpdate
public static void HandleScenarioProgressUpdate(Packet packet)
{
var guid3 = new byte[8];
var guid4 = new byte[8];
var bits28 = 0;
guid4[7] = packet.ReadBit();
guid4[0] = packet.ReadBit();
guid4[4] = packet.ReadBit();
bits28 = (int)packet.ReadBits(4);
guid3[3] = packet.ReadBit();
guid3[4] = packet.ReadBit();
guid3[0] = packet.ReadBit();
guid4[6] = packet.ReadBit();
guid3[2] = packet.ReadBit();
guid4[3] = packet.ReadBit();
guid3[7] = packet.ReadBit();
guid4[5] = packet.ReadBit();
guid3[6] = packet.ReadBit();
guid3[5] = packet.ReadBit();
guid3[1] = packet.ReadBit();
guid4[2] = packet.ReadBit();
guid4[1] = packet.ReadBit();
packet.ReadXORByte(guid4, 5);
packet.ReadXORByte(guid3, 2);
packet.ReadXORByte(guid3, 6);
packet.ReadXORByte(guid4, 4);
packet.ReadXORByte(guid3, 4);
packet.ReadXORByte(guid4, 6);
packet.ReadXORByte(guid3, 3);
packet.ReadPackedTime("Time");
packet.ReadXORByte(guid4, 7);
packet.ReadXORByte(guid3, 5);
packet.ReadXORByte(guid3, 7);
packet.ReadXORByte(guid3, 0);
packet.ReadXORByte(guid4, 1);
packet.ReadXORByte(guid3, 1);
packet.ReadXORByte(guid4, 2);
packet.ReadXORByte(guid4, 3);
packet.ReadInt32("Int50");
packet.ReadInt32("Int4C");
packet.ReadInt32("Criteria ID");
packet.ReadXORByte(guid4, 0);
packet.WriteGuid("Guid3", guid3);
packet.WriteGuid("Guid4", guid4);
}
示例15: HandleQuestgiverAcceptQuest
public static void HandleQuestgiverAcceptQuest(Packet packet)
{
var guid = new byte[8];
packet.ReadUInt32<QuestId>("Quest ID");
guid[3] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[7] = packet.ReadBit();
packet.ReadBit("bit18");
guid[5] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[4] = packet.ReadBit();
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Guid", guid);
}