本文整理汇总了C#中WowPacketParser.Misc.Packet.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ReadByte方法的具体用法?C# Packet.ReadByte怎么用?C# Packet.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WowPacketParser.Misc.Packet
的用法示例。
在下文中一共展示了Packet.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleAuctionListItems
public static void HandleAuctionListItems(Packet packet)
{
packet.ReadInt32("Offset");
packet.ReadPackedGuid128("Auctioneer");
packet.ReadByte("MinLevel");
packet.ReadByte("MaxLevel");
packet.ReadInt32("InvType");
packet.ReadInt32("ItemClass");
packet.ReadInt32("ItemSubclass");
packet.ReadInt32("Quality");
var sort = packet.ReadByte("SortCount");
packet.ResetBitReader();
var len = packet.ReadBits(8);
packet.ReadWoWString("Name", len);
packet.ReadBit("OnlyUsable");
packet.ReadBit("ExactMatch");
var size = packet.ReadInt32("DataSize");
var data = packet.ReadBytes(size);
var sorts = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName);
for (var i = 0; i < sort; ++i)
{
sorts.ReadByte("UnkByte1", i);
sorts.ReadByte("UnkByte2", i);
}
}
示例2: HandleAuthResponse434
public static void HandleAuthResponse434(Packet packet)
{
var isQueued = packet.ReadBit();
var hasAccountInfo = packet.ReadBit();
if (isQueued)
{
var unkByte = packet.ReadByte();
packet.WriteLine("Unk Byte: " + unkByte);
var position = packet.ReadInt32();
packet.WriteLine("Queue Position: " + position);
}
if (hasAccountInfo)
{
packet.ReadInt32("Billing Time Remaining");
packet.ReadEnum<ClientType>("Account Expansion", TypeCode.Byte);
packet.ReadInt32("Unknown UInt32");
packet.ReadEnum<ClientType>("Player Expansion", TypeCode.Byte);
packet.ReadInt32("Billing Time Rested");
packet.ReadEnum<BillingFlag>("Billing Flags", TypeCode.Byte);
}
var code = (ResponseCode)packet.ReadByte();
packet.WriteLine("Auth Code: " + code);
}
示例3: HandleAutoStoreBagItem
public static void HandleAutoStoreBagItem(Packet packet)
{
packet.ReadSByte("SrcBag");
packet.ReadSByte("DstBag");
packet.ReadByte("SrcSlot");
packet.ReadByte("unk");
}
示例4: HandleArenaTeamRoster
public static void HandleArenaTeamRoster(Packet packet)
{
packet.ReadUInt32("Team Id");
var unk = packet.ReadByte("Unk Byte");
var count = packet.ReadUInt32("Member count");
packet.ReadUInt32("Type");
for (var i = 0; i < count; i++)
{
packet.ReadGuid(" GUID", i);
packet.ReadBoolean("Online", i);
packet.ReadCString("Name", i);
packet.ReadUInt32("Captain", i);
packet.ReadByte("Level", i);
packet.ReadByte("Class", i);
packet.ReadUInt32("Week Games", i);
packet.ReadUInt32("Week Win", i);
packet.ReadUInt32("Seasonal Games", i);
packet.ReadUInt32("Seasonal Wins", i);
packet.ReadUInt32("Personal Rating", i);
if (unk > 0)
{
packet.ReadSingle("Unk float 1", i);
packet.ReadSingle("Unk float 2", i);
}
}
}
示例5: HandleCoded
public static void HandleCoded(Packet packet)
{
packet.AsHex();
var select = packet.ReadInt32("select");
switch(select)
{
case 2:
case 3:
case 4:
packet.ReadPackedGuid("Guid");
packet.ReadByte("unk");
break;
case 1:
case 9:
case 10:
break;
case 7:
packet.ReadByte("unk1");
packet.ReadByte("unk2");
break;
case 0:
case 5:
case 6:
case 8:
packet.ReadByte("unk");
break;
}
}
示例6: HandleServerAddonInfo547
public static void HandleServerAddonInfo547(Packet packet)
{
var AddonsCount = packet.ReadBits("Addons Count", 23);
uint[,] AddonsInfo = new uint[AddonsCount, 4];
for (var i = 0; i < AddonsCount; ++i)
{
AddonsInfo[i, 0] = packet.ReadBit("Use CRC", i);
AddonsInfo[i, 2] = packet.ReadBit("Has URL", i);
AddonsInfo[i, 1] = packet.ReadBit("Has Public Key", i);
if (AddonsInfo[i, 2] == 1)
{
AddonsInfo[i, 3] = packet.ReadBits(8);
}
else
{
AddonsInfo[i, 3] = 0;
}
}
var BannedAddonsCount = packet.ReadBits("Banned Addons Count",18);
for (var i = 0; i < AddonsCount; ++i)
{
if (AddonsInfo[i, 1] == 1)
{
packet.ReadBytes(256);
// the bytes order isn't 1,2,3,4.. they are mangled
}
if (AddonsInfo[i, 0] == 1)
{
packet.ReadUInt32("CRC Summ", i);
packet.ReadByte("Unk Byte1", i);
}
packet.ReadByte("Addon State", i);
if (AddonsInfo[i, 2] == 1 && AddonsInfo[i, 3] > 0)
{
packet.ReadWoWString("URL path", AddonsInfo[i, 3], i);
}
}
for (var i = 0; i < BannedAddonsCount; ++i)
{
var NameMD5 = new byte[16];
var VersionMD5 = new byte[16];
for (uint j = 0; j < 16; j += 4)
{
Array.Copy(packet.ReadBytes(4), 0, NameMD5, j, 4);
Array.Copy(packet.ReadBytes(4), 0, VersionMD5, j, 4);
}
packet.ReadUInt32("ID", i);
packet.ReadUInt32("Timestamp", i);
packet.ReadUInt32("Banned", i);
}
}
示例7: HandleAutoStoreBagItem
public static void HandleAutoStoreBagItem(Packet packet)
{
packet.ReadByte("Slot"); // 16
packet.ReadByte("unk36"); // 36
packet.ReadSByte("Bag"); // 17
var bits14 = (int)packet.ReadBits(2);
var hasSlot = new bool[bits14];
var hasBag = new bool[bits14];
for (var i = 0; i < bits14; i++)
{
hasBag[i] = !packet.ReadBit(); // 96
hasSlot[i] = !packet.ReadBit(); // 97
}
for (var i = 0; i < bits14; i++)
{
if (hasSlot[i])
packet.ReadByte("Slot", i);
if (hasBag[i])
packet.ReadSByte("Bag", i);
}
}
示例8: HandleArenaTeamRoster
public static void HandleArenaTeamRoster(Packet packet)
{
packet.ReadUInt32("Team Id");
var unk = packet.ReadByte("Unk Byte");
var count = packet.ReadUInt32("Member count");
packet.ReadUInt32("Type");
for (var i = 0; i < count; i++)
{
packet.ReadGuid("[" + i + "] GUID");
packet.ReadBoolean("[" + i + "] Online");
packet.ReadCString("[" + i + "] Name");
packet.ReadUInt32("[" + i + "] Captain");
packet.ReadByte("[" + i + "] Level");
packet.ReadByte("[" + i + "] Class");
packet.ReadUInt32("[" + i + "] Week Games");
packet.ReadUInt32("[" + i + "] Week Win");
packet.ReadUInt32("[" + i + "] Seasonal Games");
packet.ReadUInt32("[" + i + "] Seasonal Wins");
packet.ReadUInt32("[" + i + "] Personal Rating");
if (unk > 0)
{
packet.ReadSingle("[" + i + "] Unk float 1");
packet.ReadSingle("[" + i + "] Unk float 2");
}
}
}
示例9: HandleCalendarSendEvent
public static void HandleCalendarSendEvent(Packet packet)
{
packet.ReadByte("EventType");
packet.ReadPackedGuid128("OwnerGUID");
packet.ReadInt64("EventID");
packet.ReadByte("GetEventType");
packet.ReadInt32("TextureID");
packet.ReadUInt32("Flags");
packet.ReadUInt32("Date");
packet.ReadUInt32("LockDate");
packet.ReadPackedGuid128("EventGuildID");
var inviteCount = packet.ReadInt32("InviteCount");
packet.ResetBitReader();
var lenEventName = packet.ReadBits(8);
var lenDescription = packet.ReadBits(11);
packet.ResetBitReader();
for (int i = 0; i < inviteCount; i++)
V6_0_2_19033.Parsers.CalendarHandler.ReadCalendarEventInviteInfo(packet, "Invites", i);
packet.ReadWoWString("EventName", lenEventName);
packet.ReadWoWString("Description", lenDescription);
}
示例10: HandleGroupAssignment
public static void HandleGroupAssignment(Packet packet)
{
var guid = new byte[8];
packet.ReadByte("Byte12");
packet.ReadByte("Byte10");
guid[0] = packet.ReadBit();
guid[5] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[2] = packet.ReadBit();
var bit11 = packet.ReadBit();
guid[4] = packet.ReadBit();
packet.ReadXORByte(guid, 4);
packet.ReadXORByte(guid, 3);
packet.ReadXORByte(guid, 1);
packet.ReadXORByte(guid, 5);
packet.ReadXORByte(guid, 2);
packet.ReadXORByte(guid, 6);
packet.ReadXORByte(guid, 7);
packet.ReadXORByte(guid, 0);
packet.WriteGuid("Guid", guid);
}
示例11: HandleAuraCastLog
public static void HandleAuraCastLog(Packet packet)
{
packet.ReadPackedGuid("Target GUID");
packet.ReadPackedGuid("Caster GUID");
packet.ReadEntryWithName<Int32>(StoreNameType.Spell, "Spell ID");
packet.ReadUInt32("Count");
var aura = packet.ReadEnum<AuraType>("Aura Type", TypeCode.UInt32);
switch (aura)
{
case AuraType.PeriodicDamage:
case AuraType.PeriodicDamagePercent:
{
packet.ReadUInt32("Damage");
if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_0_2_9056))
packet.ReadUInt32("Over damage");
packet.ReadUInt32("Spell Proto");
packet.ReadUInt32("Absorb");
packet.ReadUInt32("Resist");
if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_2_9901))
packet.ReadByte("Critical");
break;
}
case AuraType.PeriodicHeal:
case AuraType.ObsModHealth:
{
packet.ReadUInt32("Damage");
if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_0_2_9056))
packet.ReadUInt32("Over damage");
if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_3_3_11685)) // no idea when this was added exactly
packet.ReadUInt32("Absorb");
if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_2_9901))
packet.ReadByte("Critical");
break;
}
case AuraType.ObsModPower:
case AuraType.PeriodicEnergize:
{
packet.ReadEnum<PowerType>("Power type", TypeCode.Int32);
packet.ReadUInt32("Amount");
break;
}
case AuraType.PeriodicManaLeech:
{
packet.ReadEnum<PowerType>("Power type", TypeCode.Int32);
packet.ReadUInt32("Amount");
packet.ReadSingle("Gain multiplier");
break;
}
}
}
示例12: HandleUseItem
public static void HandleUseItem(Packet packet)
{
packet.ReadByte("PackSlot");
packet.ReadByte("Slot");
packet.ReadPackedGuid128("CastItem");
SpellHandler.ReadSpellCastRequest(packet, "Cast");
}
示例13: HandleMailListResult
public static void HandleMailListResult(Packet packet)
{
packet.ReadUInt32("Total Mails");
var count = packet.ReadByte("Shown Mails");
for (var i = 0; i < count; ++i)
{
packet.ReadUInt16("Message Size", i);
packet.ReadUInt32("Mail Id", i);
var mailType = packet.ReadEnum<MailType>("Message Type", TypeCode.Byte, i);
switch (mailType) // Read GUID if MailType.Normal, int32 (entry) if not
{
case MailType.Normal:
packet.ReadGuid("Player GUID", i);
break;
case MailType.Creature:
packet.Writer.WriteLine("[" + i + "] Entry: " + StoreGetters.GetExistingDatabaseString(StoreNameType.Unit, packet.ReadInt32()));
break;
case MailType.GameObject:
packet.Writer.WriteLine("[" + i + "] Entry: " + StoreGetters.GetExistingDatabaseString(StoreNameType.GameObject, packet.ReadInt32()));
break;
case MailType.Item:
packet.Writer.WriteLine("[" + i + "] Entry: " + StoreGetters.GetExistingDatabaseString(StoreNameType.Item, packet.ReadInt32()));
break;
default:
packet.ReadInt32("Entry", i);
break;
}
packet.ReadUInt32("COD", i);
packet.ReadUInt32("Unk uint32", i);
packet.ReadUInt32("Stationery", i);
packet.ReadUInt32("Money", i);
packet.ReadUInt32("Flags", i);
packet.ReadSingle("Time?", i);
packet.ReadUInt32("Template Id", i);
packet.ReadCString("Subject", i);
packet.ReadCString("Body", i);
var items = packet.ReadByte("Item Count", i);
for (var j = 0; j < items; ++j)
{
packet.ReadByte("Item Index", i, j);
packet.ReadUInt32("Item GuidLow", i, j);
packet.ReadEntryWithName<UInt32>(StoreNameType.Item, "Item Id", i, j);
for (var k = 0; k < 7; ++k)
{
packet.ReadUInt32("Item Enchantment Id", i, j, k);
packet.ReadUInt32("Item Enchantment Duration", i, j, k);
packet.ReadUInt32("Item Enchantment Charges", i, j, k);
}
packet.ReadInt32("Item Random Property Id", i, j);
packet.ReadUInt32("Item Suffix Factor", i, j);
packet.ReadUInt32("Item Count", i, j);
packet.ReadUInt32("Item SpellCharges", i, j);
packet.ReadUInt32("Item Max Durability", i, j);
packet.ReadUInt32("Item Durability", i, j);
packet.ReadByte("Unk byte", i, j);
}
}
}
示例14: HandlePetAction
public static void HandlePetAction(Packet packet)
{
packet.ReadPackedGuid128("PetGUID");
var action = (uint)packet.ReadUInt16() + (packet.ReadByte() << 16);
packet.AddValue("Action", action);
packet.ReadByte("Slot");
packet.ReadPackedGuid128("TargetGUID");
packet.ReadVector3("ActionPosition");
}
示例15: HandleAuraPointsDepleted
public static void HandleAuraPointsDepleted(Packet packet)
{
var guid = packet.StartBitStream(2, 4, 0, 3, 6, 7, 5, 1);
packet.ParseBitStream(guid, 1, 3, 5);
packet.ReadByte("unk24"); // 24
packet.ParseBitStream(guid, 0, 2, 7, 6, 4);
packet.ReadByte("unk25"); // 25
packet.WriteGuid("Guid", guid);
}