本文整理汇总了C#中WowPacketParser.Misc.Packet.ReadBit方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ReadBit方法的具体用法?C# Packet.ReadBit怎么用?C# Packet.ReadBit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WowPacketParser.Misc.Packet
的用法示例。
在下文中一共展示了Packet.ReadBit方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleAuctionListItems
public static void HandleAuctionListItems(Packet packet)
{
packet.ReadInt32("Offset");
packet.ReadPackedGuid128("Auctioneer");
packet.ReadByte("MinLevel");
packet.ReadByte("MaxLevel");
packet.ReadInt32("InvType");
packet.ReadInt32("ItemClass");
packet.ReadInt32("ItemSubclass");
packet.ReadInt32("Quality");
var sort = packet.ReadByte("SortCount");
packet.ResetBitReader();
var len = packet.ReadBits(8);
packet.ReadWoWString("Name", len);
packet.ReadBit("OnlyUsable");
packet.ReadBit("ExactMatch");
var size = packet.ReadInt32("DataSize");
var data = packet.ReadBytes(size);
var sorts = new Packet(data, packet.Opcode, packet.Time, packet.Direction, packet.Number, packet.Writer, packet.FileName);
for (var i = 0; i < sort; ++i)
{
sorts.ReadByte("UnkByte1", i);
sorts.ReadByte("UnkByte2", i);
}
}
示例2: HandlePetNameQueryResponse
public static void HandlePetNameQueryResponse(Packet packet)
{
var hasData = packet.ReadBit();
if (!hasData)
{
packet.ReadUInt64("Pet number");
return;
}
packet.ReadBit("Declined");
const int maxDeclinedNameCases = 5;
var declinedNameLen = new int[maxDeclinedNameCases];
for (var i = 0; i < maxDeclinedNameCases; ++i)
declinedNameLen[i] = (int)packet.ReadBits(7);
var len = packet.ReadBits(8);
for (var i = 0; i < maxDeclinedNameCases; ++i)
if (declinedNameLen[i] != 0)
packet.ReadWoWString("Declined name", declinedNameLen[i], i);
var petName = packet.ReadWoWString("Pet name", len);
packet.ReadTime("Time");
var number = packet.ReadUInt64("Pet number");
var guidArray = (from pair in StoreGetters.NameDict where Equals(pair.Value, number) select pair.Key).ToList();
foreach (var guid in guidArray)
StoreGetters.NameDict[guid] = petName;
}
示例3: HandleDestroyObject
public static void HandleDestroyObject(Packet packet)
{
if (packet.Direction == Direction.ServerToClient)
{
var guid = new byte[8];
guid[3] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[1] = packet.ReadBit();
packet.ReadBit("Despawn Animation");
guid[7] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[5] = packet.ReadBit();
packet.ParseBitStream(guid, 0, 4, 7, 2, 6, 3, 1, 5);
packet.WriteGuid("Object Guid", guid);
}
else
{
packet.WriteLine(" : CMSG_PVP_LOG_DATA");
}
}
示例4: HandleGuildQueryResponse
public static void HandleGuildQueryResponse(Packet packet)
{
var guid = new byte[8];
var guid2 = new byte[8];
var len = new uint[255];
var count = 0u;
var len2 = 0u;
guid[5] = packet.ReadBit();
var unk16 = packet.ReadBit("unk16");
if (unk16)
{
count = packet.ReadBits("cnt", 21);
guid2[5] = packet.ReadBit();
guid2[1] = packet.ReadBit();
guid2[4] = packet.ReadBit();
guid2[7] = packet.ReadBit();
for (var i = 0; i < count; i++)
{
len[i] = packet.ReadBits(7);
}
guid2[3] = packet.ReadBit();
guid2[2] = packet.ReadBit();
guid2[0] = packet.ReadBit();
guid2[6] = packet.ReadBit();
len2 = packet.ReadBits("unk36", 7);
}
guid[3] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[2] = packet.ReadBit();
guid[1] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[4] = packet.ReadBit();
guid[6] = packet.ReadBit();
if (unk16)
{
packet.ReadInt32("unk160");
packet.ReadInt32("unk152");
packet.ParseBitStream(guid2, 2, 7);
packet.ReadInt32("unk156");
packet.ReadInt32("unk32");
for (var i = 0; i < count; i++)
{
packet.ReadInt32("unk144", i);
packet.ReadInt32("unk140", i);
packet.ReadWoWString("str", len[i], i);
}
packet.ReadWoWString("str", len2);
packet.ReadInt32("unk168");
packet.ParseBitStream(guid2, 5, 4);
packet.ReadInt32("unk164");
packet.ParseBitStream(guid2, 1, 6, 0, 3);
packet.WriteGuid("Guid2", guid2);
}
packet.ParseBitStream(guid, 2, 6, 4, 0, 7, 3, 5, 1);
packet.WriteGuid("Guid", guid);
}
示例5: HandleGroupInvite
public static void HandleGroupInvite(Packet packet)
{
var crossRealmGuid = new byte[8];
packet.ReadInt32("Int114");
packet.ReadInt32("Int128");
packet.ReadByte("Byte118");
crossRealmGuid[5] = packet.ReadBit();
var bits12C = packet.ReadBits(9);
crossRealmGuid[2] = packet.ReadBit();
crossRealmGuid[1] = packet.ReadBit();
crossRealmGuid[7] = packet.ReadBit();
crossRealmGuid[4] = packet.ReadBit();
crossRealmGuid[3] = packet.ReadBit();
var bits10 = packet.ReadBits(9);
crossRealmGuid[0] = packet.ReadBit();
crossRealmGuid[6] = packet.ReadBit();
packet.ReadXORByte(crossRealmGuid, 0);
packet.ReadXORByte(crossRealmGuid, 4);
packet.ReadWoWString("string12C", bits10);
packet.ReadXORByte(crossRealmGuid, 5);
packet.ReadXORByte(crossRealmGuid, 6);
packet.ReadWoWString("string10", bits12C);
packet.ReadXORByte(crossRealmGuid, 1);
packet.ReadXORByte(crossRealmGuid, 7);
packet.ReadXORByte(crossRealmGuid, 3);
packet.ReadXORByte(crossRealmGuid, 2);
packet.WriteGuid("crossRealmGuid", crossRealmGuid);
}
示例6: HandleAuthResponse434
public static void HandleAuthResponse434(Packet packet)
{
var isQueued = packet.ReadBit();
var hasAccountInfo = packet.ReadBit();
if (isQueued)
{
var unkByte = packet.ReadByte();
packet.WriteLine("Unk Byte: " + unkByte);
var position = packet.ReadInt32();
packet.WriteLine("Queue Position: " + position);
}
if (hasAccountInfo)
{
packet.ReadInt32("Billing Time Remaining");
packet.ReadEnum<ClientType>("Account Expansion", TypeCode.Byte);
packet.ReadInt32("Unknown UInt32");
packet.ReadEnum<ClientType>("Player Expansion", TypeCode.Byte);
packet.ReadInt32("Billing Time Rested");
packet.ReadEnum<BillingFlag>("Billing Flags", TypeCode.Byte);
}
var code = (ResponseCode)packet.ReadByte();
packet.WriteLine("Auth Code: " + code);
}
示例7: HandleLootResponse
public static void HandleLootResponse(Packet packet)
{
packet.ReadPackedGuid128("Owner");
packet.ReadPackedGuid128("LootObj");
packet.ReadByteE<LootError>("FailureReason");
packet.ReadByteE<LootType>("AcquireReason");
packet.ReadByteE<LootMethod>("LootMethod");
packet.ReadByteE<ItemQuality>("Threshold");
packet.ReadUInt32("Coins");
var itemCount = packet.ReadUInt32("ItemCount");
var currencyCount = packet.ReadUInt32("CurrencyCount");
packet.ResetBitReader();
packet.ReadBit("Acquired");
packet.ReadBit("AELooting");
packet.ReadBit("PersonalLooting");
for (var i = 0; i < itemCount; ++i)
ReadLootItem(packet, i, "LootItem");
for (var i = 0; i < currencyCount; ++i)
V6_0_2_19033.Parsers.LootHandler.ReadCurrenciesData(packet, i, "Currencies");
}
示例8: HandleInitCurrency
public static void HandleInitCurrency(Packet packet)
{
var count = packet.ReadInt32("SetupCurrencyRecord");
// ClientSetupCurrencyRecord
for (var i = 0; i < count; ++i)
{
packet.ReadUInt32("Type", i);
packet.ReadUInt32("Quantity", i);
var hasWeeklyQuantity = packet.ReadBit();
var hasMaxWeeklyQuantity = packet.ReadBit();
var hasTrackedQuantity = packet.ReadBit();
packet.ReadBits("Flags", 5, i);
if (hasWeeklyQuantity)
packet.ReadUInt32("WeeklyQuantity", i);
if (hasMaxWeeklyQuantity)
packet.ReadUInt32("MaxWeeklyQuantity", i);
if (hasTrackedQuantity)
packet.ReadUInt32("TrackedQuantity", i);
}
}
示例9: HandleTradeStatus
public static void HandleTradeStatus(Packet packet)
{
packet.ReadBit("Unk Bit");
var status = packet.ReadEnum<TradeStatus530>("Status", 5);
switch (status)
{
case TradeStatus530.BeginTrade:
var guid = packet.StartBitStream(0, 3, 2, 4, 1, 6, 7, 5);
packet.ParseBitStream(guid, 5, 7, 3, 6, 4, 2, 0, 1);
packet.WriteGuid("GUID", guid);
break;
case TradeStatus530.CloseWindow:
packet.ReadBit("Unk Bit");
packet.ReadInt32("Unk Int32");
packet.ReadInt32("Unk Int32");
break;
case TradeStatus530.TradeCurrency:
case TradeStatus530.CurrencyNotTradable:
packet.ReadInt32("Unk Int32 1");
packet.ReadInt32("Unk Int32 2");
break;
case TradeStatus530.NotEligible:
case TradeStatus530.OnlyConjured:
packet.ReadByte("Unk Byte");
break;
case TradeStatus530.OpenWindow:
packet.ReadInt32("Trade Id");
break;
}
}
示例10: HandleServerAddonInfo547
public static void HandleServerAddonInfo547(Packet packet)
{
var AddonsCount = packet.ReadBits("Addons Count", 23);
uint[,] AddonsInfo = new uint[AddonsCount, 4];
for (var i = 0; i < AddonsCount; ++i)
{
AddonsInfo[i, 0] = packet.ReadBit("Use CRC", i);
AddonsInfo[i, 2] = packet.ReadBit("Has URL", i);
AddonsInfo[i, 1] = packet.ReadBit("Has Public Key", i);
if (AddonsInfo[i, 2] == 1)
{
AddonsInfo[i, 3] = packet.ReadBits(8);
}
else
{
AddonsInfo[i, 3] = 0;
}
}
var BannedAddonsCount = packet.ReadBits("Banned Addons Count",18);
for (var i = 0; i < AddonsCount; ++i)
{
if (AddonsInfo[i, 1] == 1)
{
packet.ReadBytes(256);
// the bytes order isn't 1,2,3,4.. they are mangled
}
if (AddonsInfo[i, 0] == 1)
{
packet.ReadUInt32("CRC Summ", i);
packet.ReadByte("Unk Byte1", i);
}
packet.ReadByte("Addon State", i);
if (AddonsInfo[i, 2] == 1 && AddonsInfo[i, 3] > 0)
{
packet.ReadWoWString("URL path", AddonsInfo[i, 3], i);
}
}
for (var i = 0; i < BannedAddonsCount; ++i)
{
var NameMD5 = new byte[16];
var VersionMD5 = new byte[16];
for (uint j = 0; j < 16; j += 4)
{
Array.Copy(packet.ReadBytes(4), 0, NameMD5, j, 4);
Array.Copy(packet.ReadBytes(4), 0, VersionMD5, j, 4);
}
packet.ReadUInt32("ID", i);
packet.ReadUInt32("Timestamp", i);
packet.ReadUInt32("Banned", i);
}
}
示例11: HandleLootMasterList
public static void HandleLootMasterList(Packet packet)
{
var guid = new byte[8];
guid[1] = packet.ReadBit();
var count = packet.ReadBits("count", 24);
var guids = new byte[count][];
guid[5] = packet.ReadBit();
for (var i = 0; i < count; i++)
guids[i] = packet.StartBitStream(4, 1, 2, 5, 3, 7, 0, 6);
guid[2] = packet.ReadBit();
guid[0] = packet.ReadBit();
guid[6] = packet.ReadBit();
guid[7] = packet.ReadBit();
guid[3] = packet.ReadBit();
guid[4] = packet.ReadBit();
packet.ParseBitStream(guid, 3, 0, 2);
for (var i = 0; i < count; i++)
{
packet.ParseBitStream(guids[i], 1, 3, 7, 2, 0, 6, 4, 5);
packet.WriteGuid("guids", guids[i]);
}
packet.ParseBitStream(guid, 7, 1, 6, 4, 5);
packet.WriteGuid("Guid", guid);
}
示例12: HandleLootList
public static void HandleLootList(Packet packet)
{
var guid48 = new byte[8];
guid48[5] = packet.ReadBit();
var unk24 = packet.ReadBit("unk24"); // 24
var guid16 = new byte[8];
if (unk24)
guid16 = packet.StartBitStream(4, 6, 0, 7, 5, 2, 3, 1);
guid48[1] = packet.ReadBit();
var unk40 = packet.ReadBit("unk40"); // 40
guid48[4] = packet.ReadBit();
guid48[3] = packet.ReadBit();
guid48[2] = packet.ReadBit();
var guid32 = new byte[8];
if (unk40)
guid32 = packet.StartBitStream(2, 3, 4, 5, 6, 0, 1, 7);
guid48[7] = packet.ReadBit();
guid48[0] = packet.ReadBit();
guid48[6] = packet.ReadBit();
if (unk40)
{
packet.ParseBitStream(guid32, 7, 1, 0, 6, 5, 3, 4, 2);
packet.WriteGuid("guid32", guid32);
}
if (unk24)
{
packet.ParseBitStream(guid16, 4, 5, 6, 3, 2, 7, 0, 1);
packet.WriteGuid("guid16", guid16);
}
packet.ParseBitStream(guid48, 5, 1, 6, 2, 3, 0, 7, 4);
packet.WriteGuid("guid48", guid48);
}
示例13: HandleItemPushResult
public static void HandleItemPushResult(Packet packet)
{
packet.ReadPackedGuid128("PlayerGUID");
packet.ReadByte("Slot");
packet.ReadInt32("SlotInBag");
packet.ReadUInt32("QuestLogItemID");
packet.ReadUInt32("Quantity");
packet.ReadUInt32("QuantityInInventory");
packet.ReadInt32("DungeonEncounterID");
packet.ReadUInt32("BattlePetBreedID");
packet.ReadUInt32("BattlePetBreedQuality");
packet.ReadUInt32("BattlePetSpeciesID");
packet.ReadUInt32("BattlePetLevel");
packet.ReadPackedGuid128("ItemGUID");
packet.ResetBitReader();
packet.ReadBit("Pushed");
packet.ReadBit("Created");
packet.ReadBits("DisplayText", 3);
packet.ReadBit("IsBonusRoll");
packet.ReadBit("IsEncounterLoot");
V6_0_2_19033.Parsers.ItemHandler.ReadItemInstance(packet, "ItemInstance");
}
示例14: HandleMailQueryNextTimeResult60x
public static void HandleMailQueryNextTimeResult60x(Packet packet)
{
packet.ReadSingle("NextMailTime");
var int5 = packet.ReadInt32("NextCount");
for (int i = 0; i < int5; i++)
{
packet.ReadPackedGuid128("SenderGUID", i);
// PlayerGuidLookupHint
packet.ResetBitReader();
var bit4 = packet.ReadBit("HasVirtualRealmAddress", i);
var bit12 = packet.ReadBit("HasNativeRealmAddress", i);
if (bit4)
packet.ReadInt32("VirtualRealmAddress", i);
if (bit12)
packet.ReadInt32("NativeRealmAddress", i);
packet.ReadSingle("TimeLeft", i);
packet.ReadInt32("AltSenderID", i);
packet.ReadByte("AltSenderType", i);
packet.ReadInt32("StationeryID", i);
}
}
示例15: ReadClientBattlePet
public static void ReadClientBattlePet(Packet packet, params object[] idx)
{
packet.ReadPackedGuid128("BattlePetGUID", idx);
packet.ReadInt32("SpeciesID", idx);
packet.ReadInt32("DisplayID", idx);
packet.ReadInt32("CollarID", idx);
packet.ReadInt16("BreedID", idx);
packet.ReadInt16("Level", idx);
packet.ReadInt16("Xp", idx);
packet.ReadInt16("BattlePetDBFlags", idx);
packet.ReadInt32("Power", idx);
packet.ReadInt32("Health", idx);
packet.ReadInt32("MaxHealth", idx);
packet.ReadInt32("Speed", idx);
packet.ReadByte("BreedQuality", idx);
packet.ResetBitReader();
var customNameLength = packet.ReadBits(7);
var hasOwnerInfo = packet.ReadBit("HasOwnerInfo", idx);
packet.ReadBit("NoRename", idx);
packet.ReadWoWString("CustomName", customNameLength, idx);
if (hasOwnerInfo)
V6_0_2_19033.Parsers.BattlePetHandler.ReadClientBattlePetOwnerInfo(packet, "OwnerInfo", idx);
}