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C# Packet.ReadBool方法代码示例

本文整理汇总了C#中WowPacketParser.Misc.Packet.ReadBool方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ReadBool方法的具体用法?C# Packet.ReadBool怎么用?C# Packet.ReadBool使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WowPacketParser.Misc.Packet的用法示例。


在下文中一共展示了Packet.ReadBool方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HandleBotDetected

 public static void HandleBotDetected(Packet packet)
 {
     packet.ReadBool("Glider 1 Detected");
     packet.ReadBool("Glider 2 Detected");
     packet.ReadBool("Inner Space Detected");
     packet.ReadBytes(20); // Hash
 }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:7,代码来源:WardenHandler.cs

示例2: HandleInstanceLockWarningQuery

        public static void HandleInstanceLockWarningQuery(Packet packet)
        {
            packet.ReadInt32("Time");
            packet.ReadInt32("Encounters Completed Mask");
            packet.ReadBool("Extending");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_0_6a_13623)) // guessing
                packet.ReadBool("Locked warning"); // Displays a window asking if the player choose to join an instance which is saved.
        }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:9,代码来源:InstanceHandler.cs

示例3: HandleLfgBootProposalUpdate

 public static void HandleLfgBootProposalUpdate(Packet packet)
 {
     packet.ReadBool("In Progress");
     packet.ReadBool("Did Vote");
     packet.ReadBool("Vote");
     if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_2_2_14545))
         packet.ReadByte("Offline/afk");
     packet.ReadGuid("Victim GUID");
     packet.ReadInt32("Total Votes");
     packet.ReadInt32("Agree Count");
     packet.ReadInt32("Time Left");
     packet.ReadInt32("Needed Votes");
     packet.ReadCString("Comment");
 }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:14,代码来源:LfgHandler.cs

示例4: HandleGroupAssistantLeader

        public static void HandleGroupAssistantLeader(Packet packet)
        {
            var guid = new byte[8];

            packet.ReadBool("Promote");
            guid[1] = packet.ReadBit();
            var bit11 = packet.ReadBit();
            guid[0] = packet.ReadBit();
            guid[7] = packet.ReadBit();
            guid[5] = packet.ReadBit();
            guid[3] = packet.ReadBit();
            guid[4] = packet.ReadBit();
            guid[2] = packet.ReadBit();
            guid[6] = packet.ReadBit();

            packet.ReadXORByte(guid, 7);
            packet.ReadXORByte(guid, 4);
            packet.ReadXORByte(guid, 1);
            packet.ReadXORByte(guid, 6);
            packet.ReadXORByte(guid, 0);
            packet.ReadXORByte(guid, 2);
            packet.ReadXORByte(guid, 3);
            packet.ReadXORByte(guid, 5);

            packet.WriteGuid("Guid", guid);
        }
开发者ID:ChipLeo,项目名称:WowPacketParser,代码行数:26,代码来源:GroupHandler.cs

示例5: HandleDestroyObject

        public static void HandleDestroyObject(Packet packet)
        {
            packet.ReadGuid("GUID");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_0_2_9056))
                packet.ReadBool("Despawn Animation");
        }
开发者ID:ChipLeo,项目名称:WowPacketParser,代码行数:7,代码来源:UpdateHandler.cs

示例6: HandleUpdateObject

        public static void HandleUpdateObject(Packet packet)
        {
            uint map = MovementHandler.CurrentMapId;
            if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_0_1_13164))
                map = packet.ReadUInt16("Map");

            var count = packet.ReadUInt32("Count");

            if (ClientVersion.RemovedInVersion(ClientVersionBuild.V3_0_2_9056))
                packet.ReadBool("Has Transport");

            for (var i = 0; i < count; i++)
            {
                var type = packet.ReadByte();
                var typeString = ClientVersion.AddedInVersion(ClientType.Cataclysm) ? ((UpdateTypeCataclysm)type).ToString() : ((UpdateType)type).ToString();

                packet.AddValue("UpdateType", typeString, i);
                switch (typeString)
                {
                    case "Values":
                    {
                        var guid = packet.ReadPackedGuid("GUID", i);

                        WoWObject obj;
                        var updates = ReadValuesUpdateBlock(packet, guid.GetObjectType(), i, false);

                        if (Storage.Objects.TryGetValue(guid, out obj))
                        {
                            if (obj.ChangedUpdateFieldsList == null)
                                obj.ChangedUpdateFieldsList = new List<Dictionary<int, UpdateField>>();
                            obj.ChangedUpdateFieldsList.Add(updates);
                        }

                        break;
                    }
                    case "Movement":
                    {
                        var guid = ClientVersion.AddedInVersion(ClientVersionBuild.V3_1_2_9901) ? packet.ReadPackedGuid("GUID", i) : packet.ReadGuid("GUID", i);
                        ReadMovementUpdateBlock(packet, guid, i);
                        // Should we update Storage.Object?
                        break;
                    }
                    case "CreateObject1":
                    case "CreateObject2": // Might != CreateObject1 on Cata
                    {
                        var guid = packet.ReadPackedGuid("GUID", i);
                        ReadCreateObjectBlock(packet, guid, map, i);
                        break;
                    }
                    case "FarObjects":
                    case "NearObjects":
                    case "DestroyObjects":
                    {
                        ReadObjectsBlock(packet, i);
                        break;
                    }
                }
            }
        }
开发者ID:ChipLeo,项目名称:WowPacketParser,代码行数:59,代码来源:UpdateHandler.cs

示例7: HandleServerAddonsList

        public static void HandleServerAddonsList(Packet packet)
        {
            // This packet requires _addonCount from CMSG_AUTH_SESSION to be parsed.
            if (_addonCount == -1)
            {
                packet.AddValue("Error", "CMSG_AUTH_SESSION was not received - cannot successfully parse this packet.");
                packet.ReadToEnd();
                return;
            }

            for (var i = 0; i < _addonCount; i++)
            {
                packet.ReadByte("Addon State", i);

                var sendCrc = packet.ReadBool("Use CRC", i);

                if (sendCrc)
                {
                    var usePublicKey = packet.ReadBool("Use Public Key", i);

                    if (usePublicKey)
                        packet.ReadBytes("Name MD5", 256);

                    packet.ReadInt32("Unk Int32", i);
                }

                if (packet.ReadBool("Use URL File", i))
                    packet.ReadCString("Addon URL File", i);
            }

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_0_8_9464))
            {
                var bannedCount = packet.ReadInt32("Banned Addons Count");

                for (var i = 0; i < bannedCount; i++)
                {
                    packet.ReadInt32("ID", i);
                    packet.ReadBytes("Name MD5", 16);
                    packet.ReadBytes("Version MD5", 16);
                    packet.ReadTime("Time", i);

                    if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_3_3a_11723))
                        packet.ReadInt32("Is banned", i);
                }
            }
        }
开发者ID:cyberbrest,项目名称:WowPacketParser,代码行数:46,代码来源:AddonHandler.cs

示例8: HandleChannelJoin

        public static void HandleChannelJoin(Packet packet)
        {
            packet.ReadInt32("Channel Id");
            packet.ReadBool("Has Voice");
            packet.ReadBool("Joined by zone update");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_0_1_13164))
            {
                packet.ReadCString("Channel Pass");
                packet.ReadCString("Channel Name");
            }
            else
            {
                packet.ReadCString("Channel Name");
                packet.ReadCString("Channel Pass");
            }
        }
开发者ID:cyberbrest,项目名称:WowPacketParser,代码行数:17,代码来源:ChannelHandler.cs

示例9: HandleNpcGossip

        public static void HandleNpcGossip(Packet packet)
        {
            GossipMenu gossip = new GossipMenu();

            WowGuid guid = packet.ReadGuid("GUID");

            gossip.ObjectType = guid.GetObjectType();
            gossip.ObjectEntry = guid.GetEntry();

            uint menuId = packet.ReadUInt32("Menu Id");
            gossip.Entry = menuId;

            if (ClientVersion.AddedInVersion(ClientType.MistsOfPandaria))
                packet.ReadUInt32("Friendship Faction");

            gossip.TextID = packet.ReadUInt32("Text Id");

            uint count = packet.ReadUInt32("Amount of Options");

            for (int i = 0; i < count; i++)
            {
                GossipMenuOption gossipOption = new GossipMenuOption
                {
                    MenuID = menuId,
                    ID = packet.ReadUInt32("Index", i),
                    OptionIcon = packet.ReadByteE<GossipOptionIcon>("Icon", i),
                    BoxCoded = packet.ReadBool("Box", i),
                    BoxMoney = packet.ReadUInt32("Required money", i),
                    OptionText = packet.ReadCString("Text", i),
                    BoxText = packet.ReadCString("Box Text", i)
                };

                Storage.GossipMenuOptions.Add(gossipOption, packet.TimeSpan);
            }

            uint questgossips = packet.ReadUInt32("Amount of Quest gossips");
            for (int i = 0; i < questgossips; i++)
            {
                packet.ReadUInt32<QuestId>("Quest ID", i);

                packet.ReadUInt32("Icon", i);
                packet.ReadInt32("Level", i);
                packet.ReadUInt32E<QuestFlags>("Flags", i);
                if (ClientVersion.AddedInVersion(ClientVersionBuild.V5_1_0_16309))
                    packet.ReadUInt32E<QuestFlags2>("Flags 2", i);

                packet.ReadBool("Change Icon", i);
                packet.ReadCString("Title", i);
            }

            if (guid.GetObjectType() == ObjectType.Unit)
                if (Storage.Objects.ContainsKey(guid))
                    ((Unit)Storage.Objects[guid].Item1).GossipId = menuId;

            Storage.Gossips.Add(gossip, packet.TimeSpan);

            packet.AddSniffData(StoreNameType.Gossip, (int)menuId, guid.GetEntry().ToString(CultureInfo.InvariantCulture));
        }
开发者ID:TrinityCore,项目名称:WowPacketParser,代码行数:58,代码来源:NpcHandler.cs

示例10: HandleGetGMTicket

        public static void HandleGetGMTicket(Packet packet)
        {
            var ticketStatus = packet.ReadInt32E<GMTicketStatus>("TicketStatus");
            if (ticketStatus != GMTicketStatus.GMTICKET_STATUS_HASTEXT)
                return;

            packet.ReadInt32("TicketID");
            packet.ReadCString("Description");
            packet.ReadByte("Category");
            packet.ReadSingle("Ticket Age");
            packet.ReadSingle("Oldest Ticket Time");
            packet.ReadSingle("Update Time");
            packet.ReadBool("Assigned to GM");
            packet.ReadBool("Opened by GM");
            if (ClientVersion.AddedInVersion(ClientVersionBuild.V4_3_4_15595))
            {
                packet.ReadCString("Average wait time Text");
                packet.ReadUInt32("Average wait time");
            }
        }
开发者ID:ChipLeo,项目名称:WowPacketParser,代码行数:20,代码来源:TicketHandler.cs

示例11: HandleAuctionHello

        public static void HandleAuctionHello(Packet packet)
        {
            packet.ReadGuid("GUID");
            if (packet.Direction == Direction.ClientToServer)
                return;

            packet.ReadUInt32("AuctionHouse ID");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_3_0_10958))
                packet.ReadBool("Enabled");
        }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:11,代码来源:AuctionHouseHandler.cs

示例12: HandleComplain

        public static void HandleComplain(Packet packet)
        {
            bool fromChat = packet.ReadBool("From Chat"); // false = from mail
            packet.ReadGuid("Guid");
            packet.ReadInt32E<Language>("Language");
            packet.ReadInt32E<ChatMessageType>("Type");
            packet.ReadInt32("Channel ID");

            if (fromChat)
            {
                packet.ReadTime("Time ago");
                packet.ReadCString("Complain");
            }
        }
开发者ID:ChipLeo,项目名称:WowPacketParser,代码行数:14,代码来源:TicketHandler.cs

示例13: HandleSetFactionStanding

        public static void HandleSetFactionStanding(Packet packet)
        {
            if (ClientVersion.AddedInVersion(ClientVersionBuild.V2_4_0_8089))
                packet.ReadSingle("Reputation loss");

            if (ClientVersion.AddedInVersion(ClientType.WrathOfTheLichKing))
                packet.ReadBool("Play Visual");

            var count = packet.ReadInt32("Count");
            for (var i = 0; i < count; i++)
            {
                packet.ReadInt32("Faction List Id");
                packet.ReadInt32("Standing");
            }
        }
开发者ID:cyberbrest,项目名称:WowPacketParser,代码行数:15,代码来源:ReputationHandler.cs

示例14: HandleCorpseQuery

        public static void HandleCorpseQuery(Packet packet)
        {
            if (packet.Direction == Direction.ClientToServer)
                return;

            if (!packet.ReadBool("Corpse Found"))
                return;

            packet.ReadInt32<MapId>("Map ID");
            packet.ReadVector3("Corpse Position");
            packet.ReadInt32<MapId>("Corpse Map ID");

            if (ClientVersion.AddedInVersion(ClientVersionBuild.V3_2_2_10482))
                packet.ReadInt32("Corpse Low GUID");
        }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:15,代码来源:CorpseHandler.cs

示例15: HandleLfgCompletionReward434

        public static void HandleLfgCompletionReward434(Packet packet)
        {
            packet.ReadLfgEntry("Random LFG Entry");
            packet.ReadLfgEntry("Actual LFG Entry");
            packet.ReadUInt32("Base Money");
            packet.ReadUInt32("Base XP");

            var numFields = packet.ReadByte("Reward Item Count");
            for (var i = 0; i < numFields; i++)
            {
                packet.ReadInt32<ItemId>("Reward Item Or Currency Id", i);
                packet.ReadInt32("Reward Item Display ID", i);
                packet.ReadInt32("Reward Item Stack Count", i);
                packet.ReadBool("Is Currency", i);
            }
        }
开发者ID:Oboltys,项目名称:WowPacketParser,代码行数:16,代码来源:LfgHandler.cs


注:本文中的WowPacketParser.Misc.Packet.ReadBool方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。