本文整理汇总了C#中UnityEngine.Collider2D.IsOvni方法的典型用法代码示例。如果您正苦于以下问题:C# Collider2D.IsOvni方法的具体用法?C# Collider2D.IsOvni怎么用?C# Collider2D.IsOvni使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.Collider2D
的用法示例。
在下文中一共展示了Collider2D.IsOvni方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnTriggerEnter2D
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag (TargetTag) || other.IsOvni()) {
DestroyIt ();
Juiceness.Run ("ProjectileCameraShake", () => {
SHCameraHelper.Shake(CameraShakeTime, CameraShakeAmount);
});
Juiceness.Run ("ProjectileCameraFlash", () => {
Camera.main.backgroundColor = CameraFlashColor;
SHThread.StartEndOfFrame(() => {
Camera.main.backgroundColor = Color.black;
});
});
Game.Instance.RaiseMessage ("OnProjectileHit" + TargetTag, gameObject);
}
else if (other.IsHorizontalEdge ()) {
DestroyIt ();
Game.Instance.RaiseMessage ("OnProjectileMiss" + TargetTag, gameObject);
}
else if (other.IsProjectile ()) {
Juiceness.Run ("ProjectileDetroyProjectile", () => {
DestroyIt ();
});
Game.Instance.RaiseMessage ("OnProjectileMiss" + TargetTag, gameObject);
}
}