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C# World.Deliver方法代码示例

本文整理汇总了C#中World.Deliver方法的典型用法代码示例。如果您正苦于以下问题:C# World.Deliver方法的具体用法?C# World.Deliver怎么用?C# World.Deliver使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在World的用法示例。


在下文中一共展示了World.Deliver方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Test_Deliver

        public void Test_Deliver()
        {
            var node1 = new Node ("Node1");
            var node2 = new Node ("Node2");
            var mbox1 = new MailBox ("All");
            var mbox2 = new MailBox ("All");
            node1.Attach (mbox1);
            node2.Attach (mbox2);

            var received1 = false;
            var received2 = false;

            mbox1.Action += (from, to, args) => {
                received1 = true;
            };
            mbox2.Action += (from, to, args) => {
                received2 = true;
            };

            var wld = new World ();
            wld.AddChild (node1);
            wld.AddChild (node2);

            wld.PostOffice.Post (node1, "Node2", null);
            wld.PostOffice.Post (node2, "Node1", null);

            wld.Deliver ();

            Assert.AreEqual (true, received1);
            Assert.AreEqual (true, received2);
        }
开发者ID:weimingtom,项目名称:erica,代码行数:31,代码来源:TestWorld.cs

示例2: Main

        public static void Main(string[] args)
        {
            var g2d = DD.Graphics2D.GetInstance ();
            g2d.CreateWindow (800, 600, "こんにちは、世界");

            // ----------------------------------------

            var wld = new World ();

            var node1 = MySender.Create ("Recver1", new Vector3 (100, 250, 0));
            var node2 = MyRecver.Create ("Recver1", new Vector3 (600, 150, 0));
            var node3 = MyRecver.Create ("Recver2", new Vector3 (600, 250, 0));
            var node4 = MyRecver.Create ("Recver3", new Vector3 (600, 350, 0));
            var node5 = MyRecver.Create ("All", new Vector3 (600, 500, 0));
            var node6 = MyButton.Create ("1", "Recver1", new Vector3 (50, 350, 0));
            var node7 = MyButton.Create ("2", "Recver2", new Vector3 (100, 350, 0));
            var node8 = MyButton.Create ("3", "Recver3", new Vector3 (150, 350, 0));
            var node9 = MyButton.Create ("All", "All", new Vector3 (200, 350, 0));

            wld.AddChild (node1);
            wld.AddChild (node2);
            wld.AddChild (node3);
            wld.AddChild (node4);
            wld.AddChild (node5);
            wld.AddChild (node6);
            wld.AddChild (node7);
            wld.AddChild (node8);
            wld.AddChild (node9);

            // ----------------------------------------
            var active = true;

            g2d.OnClosed += delegate (object sender, EventArgs eventArgs) {
                active = false;
            };

            Console.WriteLine ("Start of Main Loop");

            g2d.SetFrameRateLimit (60);

            var watch = new Stopwatch ();
            watch.Start ();

            while (active) {
                var msec = watch.ElapsedMilliseconds;

                g2d.Dispatch (wld);
                wld.Animate (msec, 33);
                wld.CollisionUpdate ();
                wld.Update (msec);
                wld.Deliver ();
                g2d.Draw (wld);
            }

            Console.WriteLine ("End of Game");
        }
开发者ID:weimingtom,项目名称:erica,代码行数:56,代码来源:Program.cs

示例3: Main

        public static void Main(string[] args)
        {
            var g2d = DD.Graphics2D.GetInstance ();
            g2d.CreateWindow (800, 600, "こんにちは、世界");

            Resource.SetTextureDirectory ("DatabaseSample/Textures/");

            // ----------------------------------------
            var node1 = MyCharacterHolder.Create ();
            var node2 = MyCharacterViewer.Create (new Vector3 (0, 0, 0));
            var node3 = MyCharacterSelector.Create (new Vector3 (0,0,0));

            var wld = new World ();
            wld.AddChild (node1);
            wld.AddChild (node2);
            wld.AddChild (node3);

            // ----------------------------------------
            var active = true;

            g2d.OnClosed += delegate (object sender, EventArgs eventArgs) {
                active = false;
            };

            Console.WriteLine ("Start of Main Loop");

            g2d.SetFrameRateLimit (60);

            var watch = new Stopwatch ();
            watch.Start ();

            while (active) {
                var msec = watch.ElapsedMilliseconds;

                g2d.Dispatch (wld);
                wld.Animate (msec, 33);
                wld.Deliver ();
                wld.CollisionUpdate ();
                wld.Update (msec);
                wld.Purge ();
                g2d.Draw (wld);
            }

            Console.WriteLine ("End of Game");
            wld.Destroy ();
        }
开发者ID:weimingtom,项目名称:erica,代码行数:46,代码来源:Program2.cs

示例4: Test_Deliverable

        public void Test_Deliverable()
        {
            var node = new Node ("Node");
            var mbox = new MailBox ("Node");
            node.Attach (mbox);

            var wld = new World ();
            wld.AddChild (node);

            var recved = false;
            mbox.Action += (from, address, letter) => {
                recved = true;
            };

            node.Deliverable = true;
            wld.PostOffice.Post (node, "Node", "Hello World");
            wld.Deliver ();

            Assert.AreEqual (true, recved);

            recved = false;

            node.Deliverable = false;
            wld.PostOffice.Post (node, "Node", "Hello World");
            wld.Deliver ();

            Assert.AreEqual (false, recved);
        }
开发者ID:weimingtom,项目名称:erica,代码行数:28,代码来源:TestWorld.cs


注:本文中的World.Deliver方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。