本文整理汇总了C#中LevelManager.InitLevel方法的典型用法代码示例。如果您正苦于以下问题:C# LevelManager.InitLevel方法的具体用法?C# LevelManager.InitLevel怎么用?C# LevelManager.InitLevel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LevelManager
的用法示例。
在下文中一共展示了LevelManager.InitLevel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Init
public void Init(SCBattlePveStartMsg battleStartMsg)
{
var service = BattleTemplateModelLocator.Instance;
var battleSourceCreator = new BattleSourceTemplateCreater(service);
var battleSource = battleSourceCreator.createPVESource(battleStartMsg);
battleSource.Uuid = battleStartMsg.Uuid;
// level manager setup, including levels and monsters controll.
LevelManager = new LevelManager
{
MonsterList = battleSource.getSideFighters(BattleSideEnum.SIDEB_RIGHT),
MonsterGroupList = battleSource.MonsterGroup
};
if (LevelManager.MonsterList == null)
{
Debug.Log("MonsterList == null");
}
if (LevelManager.MonsterGroupList == null)
{
Debug.Log("MonsterGroupList == null");
}
// Important, will do level manager input data validation.
LevelManager.Validate();
if (PersistenceHandler.Instance.Mode == PersistenceHandler.PersistenceMode.ReStartBattleWithPersistence)
{
LevelManager.RestorePersistent(PersistenceHandler.Instance.PersistentInfor);
}
LevelManager.InitLevel();
BattleType = battleStartMsg.BattleType;
RaidID = battleStartMsg.RaidID;
Uuid = battleStartMsg.Uuid;
Source = battleSource;
var factory = battleSource.BattleType.Factory;
MainBattle = factory.createBattle(Source, templateModel);
MainBattle.start();
// hero setup.
HeroList = battleSource.getSideFighters(BattleSideEnum.SIDE_LEFT);
}