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C# GameStateManager.setGameState方法代码示例

本文整理汇总了C#中GameStateManager.setGameState方法的典型用法代码示例。如果您正苦于以下问题:C# GameStateManager.setGameState方法的具体用法?C# GameStateManager.setGameState怎么用?C# GameStateManager.setGameState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameStateManager的用法示例。


在下文中一共展示了GameStateManager.setGameState方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: EnterShopStateFromBattleMenuState

    public void EnterShopStateFromBattleMenuState()
    {
        GameStateManager gameStateManager  = new GameStateManager();

        //Enter Shop State On Pause Event From BattleMenu
        gameStateManager.setGameState(gameStateManager.getBattleMenuState());

        gameStateManager.Pause();

        Assert.That(gameStateManager.isGameStateEqual(gameStateManager.getShopState()));
    }
开发者ID:ChristopherElten,项目名称:1GAM-August,代码行数:11,代码来源:GameStateTests.cs

示例2: EnterBattleMenuStateFromActiveCombatState

    public void EnterBattleMenuStateFromActiveCombatState()
    {
        GameStateManager gameStateManager  = new GameStateManager();

        //Enter BattleMenu State On Pause Event From ActiveCombat
        gameStateManager.setGameState(gameStateManager.getActiveCombatState());

        gameStateManager.Pause();

        Assert.That(gameStateManager.isGameStateEqual(gameStateManager.getBattleMenuState()));
    }
开发者ID:ChristopherElten,项目名称:1GAM-August,代码行数:11,代码来源:GameStateTests.cs

示例3: EnterExecuteActionsCombatStateStateAfterActiveCombatStateEnd

    public void EnterExecuteActionsCombatStateStateAfterActiveCombatStateEnd()
    {
        GameStateManager gameStateManager  = new GameStateManager();

        gameStateManager.setGameState(gameStateManager.getActiveCombatState());

        //Enter ExecuteActionsCombatState after Play Events by ActiveCombatState
        gameStateManager.Play();

        Assert.That(gameStateManager.isGameStateEqual(gameStateManager.getExecuteCombatState()));
    }
开发者ID:ChristopherElten,项目名称:1GAM-August,代码行数:11,代码来源:GameStateTests.cs

示例4: EnterActiveCombatStateFromShopState

    public void EnterActiveCombatStateFromShopState()
    {
        GameStateManager gameStateManager  = new GameStateManager();

        //Enter Combat State On Play Event From Shop
        gameStateManager.setGameState(gameStateManager.getShopState());

        gameStateManager.Play();

        Assert.That(gameStateManager.isGameStateEqual(gameStateManager.getActiveCombatState()));
    }
开发者ID:ChristopherElten,项目名称:1GAM-August,代码行数:11,代码来源:GameStateTests.cs

示例5: EnterActiveCombatStateFromExecuteCombatState

    public void EnterActiveCombatStateFromExecuteCombatState()
    {
        GameStateManager gameStateManager  = new GameStateManager();

        gameStateManager.setGameState(gameStateManager.getExecuteCombatState());

        //Enter ActiveCombatState after Pause Event From Combat

        gameStateManager.Pause();

        Assert.That(gameStateManager.isGameStateEqual(gameStateManager.getActiveCombatState()));
    }
开发者ID:ChristopherElten,项目名称:1GAM-August,代码行数:12,代码来源:GameStateTests.cs


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