本文整理汇总了C#中GameController.SetThreshold方法的典型用法代码示例。如果您正苦于以下问题:C# GameController.SetThreshold方法的具体用法?C# GameController.SetThreshold怎么用?C# GameController.SetThreshold使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameController
的用法示例。
在下文中一共展示了GameController.SetThreshold方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
// Use this for initialization
void Start()
{
player = playerObject.GetComponent<Player>();
cameraController = cameraObject.GetComponent<CameraController>();
gameController = cameraObject.GetComponent<GameController> ();
fullScore = 15;
maxLevel = 3;
currentLevel = 1;
hasSpawned = false;
gameController.SetThreshold(fullScore);
// Get the milestones.
for (int i = 1; i <= 3; ++ i) {
GameObject[] bridges = GameObject.FindGameObjectsWithTag("Bridge" + i);
float minY = float.MaxValue;
foreach (GameObject bridge in bridges) {
if (bridge.GetComponent<Transform>().position.y < minY) {
minY = bridge.GetComponent<Transform>().position.y;
//Debug.Log (i + " " + bridge.name + " " + minY);
}
}
milestones[i] = minY;
}
npcSpawner = new NpcSpawner();
boidsController = new BoidsController();
boidsController.AddCharacter(player);
List<GameObject> npcPrefabs = new List<GameObject>();
npcPrefabs.Add(foxPrefab);
npcPrefabs.Add(birdPrefab);
npcSpawner.SetNpcPrefabs(npcPrefabs);
// Spawn for the first level.
Vector2 center = new Vector2();
Vector2 size = new Vector2();
GetTotalBounds ("Playground1", out center, out size);
boidsController.AddCharacters (npcSpawner.SpawnNpc (numOfNpc [1], center, size));
boidsController.Start();
}