本文整理汇总了C#中GameController.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# GameController.GetComponent方法的具体用法?C# GameController.GetComponent怎么用?C# GameController.GetComponent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameController
的用法示例。
在下文中一共展示了GameController.GetComponent方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
controller = GameController.instance;
if (controller.GetComponent<GameController>().AI&&tag=="Weed")
{
Destroy(GetComponent<PlayerController>());
}
}
示例2: Start
// Use this for initialization
void Start () {
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
metricController = gameController.GetComponent<MetricController>();
Metrics = metricController.GetMetrics();
metric1.text = Metrics [0];
metric2.text = Metrics [1];
metric3.text = Metrics [2];
//update metrics here
}
示例3: Start
// Use this for initialization
void Start()
{
gc = GameObject.FindObjectOfType(typeof(GameController)) as GameController;
print ("value of numberofzombiestokill in zombiemovement : " + gc.GetComponent<GameController>().numberOfZombiesToKill);
}
示例4: Awake
private void Awake()
{
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
resourceManager = gameController.GetComponent<ResourceManager>();
gameController.OnFinishedLoading += OnFinishedLoadingHandler;
}