本文整理汇总了C#中Character.getPosition方法的典型用法代码示例。如果您正苦于以下问题:C# Character.getPosition方法的具体用法?C# Character.getPosition怎么用?C# Character.getPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Character
的用法示例。
在下文中一共展示了Character.getPosition方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: npcSpawn
public byte[] npcSpawn(Character character)
{
OutPacket initNPCData = new OutPacket(615);
initNPCData.WriteInt(615);
initNPCData.WriteShort(0x04);
initNPCData.WriteShort(0x04);
initNPCData.WriteByte(0x01);
initNPCData.WriteInt(character.getuID());
initNPCData.WriteInt(character.getArea().getaID());
initNPCData.WriteFloat(character.getPosition()[0]);
initNPCData.WriteFloat(character.getPosition()[1]);
initNPCData.WriteByte(3);
initNPCData.WriteInt(this.uID);
initNPCData.WriteInt();
initNPCData.WritePaddedString(this.getName(), 16);
initNPCData.Skip(18);
initNPCData.WriteInt(this.getModule());
initNPCData.Skip(10);
initNPCData.WriteInt(this.getmID());
initNPCData.Skip(16);
initNPCData.WriteFloat(this.npcPosition[0]);
initNPCData.WriteFloat(this.npcPosition[1]);
initNPCData.Skip(502);
initNPCData.WriteByte(0x22);
initNPCData.WriteByte(0x08);
return initNPCData.ToArray();
}
示例2: warpToNearestTown
public static void warpToNearestTown(Character chr)
{
Waypoint closestTown = TownCoordsCache.Instance.getClosestWaypointForMap(chr.getMap(), new Waypoint(chr.getPosition()[0], chr.getPosition()[1]));
if(closestTown == null)
{
Area vvArea = WMap.Instance.getGrid(1).getAreaByRound(-1660, 2344);
if(vvArea == null)
{
Logger.WriteLog(Logger.LogTypes.Error, "Pure warpToNearestTown error {0}|{1}|{2}", chr.getPosition()[0], chr.getPosition()[1], chr.getMap());
StaticPackets.sendSystemMessageToClient(chr.getAccount().mClient, 1, "We're sorry, but an hard error has occured. Please report it to an admin.");
chr.getAccount().mClient.Close();
return;
} setPlayerPosition(chr, -1660, 2344, 1);
}
}
示例3: setPlayerPosition
//.........这里部分代码省略.........
for(int i=0;i<120;i++) {
if(chr.getCargo().getSeqSaved()[i] != -1 && chr.getCargo().getCargoSaved()[chr.getCargo().getSeqSaved()[i]] != null) {
op.WriteInt();
op.WriteByte((byte)(chr.getCargo().getSeqSaved()[i] / 100));
op.WriteByte((byte)(chr.getCargo().getSeqSaved()[i] % 100));
Item item = chr.getCargo().getCargoSaved()[chr.getCargo().getSeqSaved()[i]];
op.WriteInt(item.getItemID());
ItemData itemData = ItemDataCache.Instance.getItemData(item.getItemID());
if(itemData.getTimeToExpire() > 0) {
}
op.WriteShort(item.getQuantity());
} else op.WriteZero(12);
} // 38 - 1477
op.Position = 1476;
for(int i=0;i<chr.getCommunity().getFriendsList().Capacity;i++) {
if(chr.getCommunity().getFriendsList().ElementAtOrDefault(i) != null) {
op.WritePaddedString(chr.getCommunity().getFriendsList()[i], 17);
} else op.WriteZero(17);
} // 1476 - 1934
op.WriteRepeatedByte(0x58, 40);
op.Position = 1986;
for(int i = 0;i < chr.getCommunity().getIgnoresList().Capacity;i++) {
if(chr.getCommunity().getIgnoresList().ElementAtOrDefault(i) != null) {
op.WritePaddedString(chr.getCommunity().getIgnoresList()[i], 17);
} else op.WriteZero(17);
} // 1987 - 2157
op.WriteInt(363); // questsy
op.WriteLong();
op.WriteLong(138769276674441706);
op.WriteLong(21692910);
op.WriteShort();
op.WriteShort(1);
op.Position = 2248;
for(byte i=0;i<240;i++) {
if(chr.getInventory().getSeqSaved()[i] != -1 && chr.getInventory().getInvSaved()[chr.getInventory().getSeqSaved()[i]] != null) {
op.WriteShort();
op.WriteByte((byte)(chr.getInventory().getSeqSaved()[i] / 100));
op.WriteByte((byte)(chr.getInventory().getSeqSaved()[i] % 100));
Item item = chr.getInventory().getInvSaved()[chr.getInventory().getSeqSaved()[i]];
op.WriteInt(item.getItemID());
op.WriteInt(item.getQuantity());
} else op.WriteZero(12);
} // 2252 - 5133
op.WriteLong(chr.getCoin());
op.Position = 5140;
for(byte i=0;i<21;i++) {
if(chr.getSkillBar().getSkillBar().ContainsKey(i)) {
int barID = chr.getSkillBar().getSkillBar()[i];
if(barID > 200000000) op.WriteInt(1);
else if(barID > 511) { op.WriteInt(5); barID -= 512; }
else if(barID > 255) { op.WriteInt(6); barID -= 256; }
else {
SkillData skill = SkillDataCache.Instance.getSkill(chr.getSkills().getLearnedSkills().ElementAtOrDefault(barID));
if(skill == null) op.WriteInt(0);
else if(skill.getTypeSpecific() == 6) op.WriteInt(3);
else if(skill.getTypeSpecific() == 7) op.WriteInt(4);
else op.WriteInt(2);
}
op.WriteInt(barID);
} else op.WriteZero(8);
} // 5140 - 5299
op.Position = 5320;
for(int i = 0;i < 60;i++) {
if(chr.getSkills().getLearnedSkills().Count > i && chr.getSkills().getLearnedSkills()[i] != 0) {
op.WriteInt(chr.getSkills().getLearnedSkills()[i]);
op.WriteInt(SkillDataCache.Instance.getSkill(chr.getSkills().getLearnedSkills()[i]).getSkillPoints());
} else op.WriteLong();
} // 5320 - 5799
op.WriteFloat(chr.getPosition()[0]);
op.WriteFloat(chr.getPosition()[1]);
op.WriteInt(0x0c);
op.WriteInt(140338688);
op.WriteInt();
op.WriteShort();
op.WriteShort(10962);
//s3c0nd p4ck3t
op.WriteInt(16);
op.WriteInt(7929861);
op.WriteInt(chr.getuID());
c.WriteRawPacket(op.ToArray());
WMap.Instance.getGrid(chr.getMap()).sendTo3x3AreaSpawn(chr, chr.getArea());
}