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C++ MachineBasicBlock::succ_size方法代码示例

本文整理汇总了C++中MachineBasicBlock::succ_size方法的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock::succ_size方法的具体用法?C++ MachineBasicBlock::succ_size怎么用?C++ MachineBasicBlock::succ_size使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MachineBasicBlock的用法示例。


在下文中一共展示了MachineBasicBlock::succ_size方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: duplicateSimpleBB

/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB,
                                 bool IsSimple,
                                 MachineFunction &MF,
                                 SmallVector<MachineBasicBlock*, 8> &TDBBs,
                                 SmallVector<MachineInstr*, 16> &Copies) {
    DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');

    DenseSet<unsigned> UsedByPhi;
    getRegsUsedByPHIs(*TailBB, &UsedByPhi);

    if (IsSimple)
        return duplicateSimpleBB(TailBB, TDBBs, UsedByPhi, Copies);

    // Iterate through all the unique predecessors and tail-duplicate this
    // block into them, if possible. Copying the list ahead of time also
    // avoids trouble with the predecessor list reallocating.
    bool Changed = false;
    SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
            TailBB->pred_end());
    for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
            PE = Preds.end(); PI != PE; ++PI) {
        MachineBasicBlock *PredBB = *PI;

        assert(TailBB != PredBB &&
               "Single-block loop should have been rejected earlier!");
        // EH edges are ignored by AnalyzeBranch.
        if (PredBB->succ_size() > 1)
            continue;

        MachineBasicBlock *PredTBB, *PredFBB;
        SmallVector<MachineOperand, 4> PredCond;
        if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
            continue;
        if (!PredCond.empty())
            continue;
        // Don't duplicate into a fall-through predecessor (at least for now).
        if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
            continue;

        DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
              << "From Succ: " << *TailBB);

        TDBBs.push_back(PredBB);

        // Remove PredBB's unconditional branch.
        TII->RemoveBranch(*PredBB);

        if (RS && !TailBB->livein_empty()) {
            // Update PredBB livein.
            RS->enterBasicBlock(PredBB);
            if (!PredBB->empty())
                RS->forward(prior(PredBB->end()));
            BitVector RegsLiveAtExit(TRI->getNumRegs());
            RS->getRegsUsed(RegsLiveAtExit, false);
            for (MachineBasicBlock::livein_iterator I = TailBB->livein_begin(),
                    E = TailBB->livein_end(); I != E; ++I) {
                if (!RegsLiveAtExit[*I])
                    // If a register is previously livein to the tail but it's not live
                    // at the end of predecessor BB, then it should be added to its
                    // livein list.
                    PredBB->addLiveIn(*I);
            }
        }

        // Clone the contents of TailBB into PredBB.
        DenseMap<unsigned, unsigned> LocalVRMap;
        SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos;
        // Use instr_iterator here to properly handle bundles, e.g.
        // ARM Thumb2 IT block.
        MachineBasicBlock::instr_iterator I = TailBB->instr_begin();
        while (I != TailBB->instr_end()) {
            MachineInstr *MI = &*I;
            ++I;
            if (MI->isPHI()) {
                // Replace the uses of the def of the PHI with the register coming
                // from PredBB.
                ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, true);
            } else {
                // Replace def of virtual registers with new registers, and update
                // uses with PHI source register or the new registers.
                DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap, UsedByPhi);
            }
        }
        MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator();
        for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) {
            Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(),
                                     TII->get(TargetOpcode::COPY),
                                     CopyInfos[i].first).addReg(CopyInfos[i].second));
        }

        // Simplify
        TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true);

        NumInstrDups += TailBB->size() - 1; // subtract one for removed branch

        // Update the CFG.
        PredBB->removeSuccessor(PredBB->succ_begin());
//.........这里部分代码省略.........
开发者ID:FrOSt-Foundation,项目名称:llvm-dcpu16,代码行数:101,代码来源:TailDuplication.cpp

示例2: DEBUG

/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF,
                                 SmallVector<MachineBasicBlock*, 8> &TDBBs,
                                 SmallVector<MachineInstr*, 16> &Copies) {
    // Set the limit on the number of instructions to duplicate, with a default
    // of one less than the tail-merge threshold. When optimizing for size,
    // duplicate only one, because one branch instruction can be eliminated to
    // compensate for the duplication.
    unsigned MaxDuplicateCount;
    if (TailDuplicateSize.getNumOccurrences() == 0 &&
            MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
        MaxDuplicateCount = 1;
    else
        MaxDuplicateCount = TailDuplicateSize;

    if (PreRegAlloc) {
        if (TailBB->empty())
            return false;
        const TargetInstrDesc &TID = TailBB->back().getDesc();
        // Pre-regalloc tail duplication hurts compile time and doesn't help
        // much except for indirect branches and returns.
        if (!TID.isIndirectBranch() && !TID.isReturn())
            return false;
        // If the target has hardware branch prediction that can handle indirect
        // branches, duplicating them can often make them predictable when there
        // are common paths through the code.  The limit needs to be high enough
        // to allow undoing the effects of tail merging and other optimizations
        // that rearrange the predecessors of the indirect branch.
        MaxDuplicateCount = 20;
    }

    // Don't try to tail-duplicate single-block loops.
    if (TailBB->isSuccessor(TailBB))
        return false;

    // Check the instructions in the block to determine whether tail-duplication
    // is invalid or unlikely to be profitable.
    unsigned InstrCount = 0;
    bool HasCall = false;
    for (MachineBasicBlock::iterator I = TailBB->begin();
            I != TailBB->end(); ++I) {
        // Non-duplicable things shouldn't be tail-duplicated.
        if (I->getDesc().isNotDuplicable()) return false;
        // Do not duplicate 'return' instructions if this is a pre-regalloc run.
        // A return may expand into a lot more instructions (e.g. reload of callee
        // saved registers) after PEI.
        if (PreRegAlloc && I->getDesc().isReturn()) return false;
        // Don't duplicate more than the threshold.
        if (InstrCount == MaxDuplicateCount) return false;
        // Remember if we saw a call.
        if (I->getDesc().isCall()) HasCall = true;
        if (!I->isPHI() && !I->isDebugValue())
            InstrCount += 1;
    }
    // Don't tail-duplicate calls before register allocation. Calls presents a
    // barrier to register allocation so duplicating them may end up increasing
    // spills.
    if (InstrCount > 1 && (PreRegAlloc && HasCall))
        return false;

    DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');

    // Iterate through all the unique predecessors and tail-duplicate this
    // block into them, if possible. Copying the list ahead of time also
    // avoids trouble with the predecessor list reallocating.
    bool Changed = false;
    SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
            TailBB->pred_end());
    for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
            PE = Preds.end(); PI != PE; ++PI) {
        MachineBasicBlock *PredBB = *PI;

        assert(TailBB != PredBB &&
               "Single-block loop should have been rejected earlier!");
        if (PredBB->succ_size() > 1) continue;

        MachineBasicBlock *PredTBB, *PredFBB;
        SmallVector<MachineOperand, 4> PredCond;
        if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
            continue;
        if (!PredCond.empty())
            continue;
        // EH edges are ignored by AnalyzeBranch.
        if (PredBB->succ_size() != 1)
            continue;
        // Don't duplicate into a fall-through predecessor (at least for now).
        if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
            continue;

        DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
              << "From Succ: " << *TailBB);

        TDBBs.push_back(PredBB);

        // Remove PredBB's unconditional branch.
        TII->RemoveBranch(*PredBB);

        // Clone the contents of TailBB into PredBB.
//.........这里部分代码省略.........
开发者ID:TheRyaz,项目名称:c_reading,代码行数:101,代码来源:TailDuplication.cpp

示例3: matchFlowPattern

bool HexagonEarlyIfConversion::matchFlowPattern(MachineBasicBlock *B,
    MachineLoop *L, FlowPattern &FP) {
  DEBUG(dbgs() << "Checking flow pattern at BB#" << B->getNumber() << "\n");

  // Interested only in conditional branches, no .new, no new-value, etc.
  // Check the terminators directly, it's easier than handling all responses
  // from AnalyzeBranch.
  MachineBasicBlock *TB = 0, *FB = 0;
  MachineBasicBlock::const_iterator T1I = B->getFirstTerminator();
  if (T1I == B->end())
    return false;
  unsigned Opc = T1I->getOpcode();
  if (Opc != Hexagon::J2_jumpt && Opc != Hexagon::J2_jumpf)
    return false;
  unsigned PredR = T1I->getOperand(0).getReg();

  // Get the layout successor, or 0 if B does not have one.
  MachineFunction::iterator NextBI = std::next(MachineFunction::iterator(B));
  MachineBasicBlock *NextB = (NextBI != MFN->end()) ? &*NextBI : 0;

  MachineBasicBlock *T1B = T1I->getOperand(1).getMBB();
  MachineBasicBlock::const_iterator T2I = std::next(T1I);
  // The second terminator should be an unconditional branch.
  assert(T2I == B->end() || T2I->getOpcode() == Hexagon::J2_jump);
  MachineBasicBlock *T2B = (T2I == B->end()) ? NextB
                                             : T2I->getOperand(0).getMBB();
  if (T1B == T2B) {
    // XXX merge if T1B == NextB, or convert branch to unconditional.
    // mark as diamond with both sides equal?
    return false;
  }
  // Loop could be null for both.
  if (MLI->getLoopFor(T1B) != L || MLI->getLoopFor(T2B) != L)
    return false;

  // Record the true/false blocks in such a way that "true" means "if (PredR)",
  // and "false" means "if (!PredR)".
  if (Opc == Hexagon::J2_jumpt)
    TB = T1B, FB = T2B;
  else
    TB = T2B, FB = T1B;

  if (!MDT->properlyDominates(B, TB) || !MDT->properlyDominates(B, FB))
    return false;

  // Detect triangle first. In case of a triangle, one of the blocks TB/FB
  // can fall through into the other, in other words, it will be executed
  // in both cases. We only want to predicate the block that is executed
  // conditionally.
  unsigned TNP = TB->pred_size(), FNP = FB->pred_size();
  unsigned TNS = TB->succ_size(), FNS = FB->succ_size();

  // A block is predicable if it has one predecessor (it must be B), and
  // it has a single successor. In fact, the block has to end either with
  // an unconditional branch (which can be predicated), or with a fall-
  // through.
  bool TOk = (TNP == 1) && (TNS == 1);
  bool FOk = (FNP == 1) && (FNS == 1);

  // If neither is predicable, there is nothing interesting.
  if (!TOk && !FOk)
    return false;

  MachineBasicBlock *TSB = (TNS > 0) ? *TB->succ_begin() : 0;
  MachineBasicBlock *FSB = (FNS > 0) ? *FB->succ_begin() : 0;
  MachineBasicBlock *JB = 0;

  if (TOk) {
    if (FOk) {
      if (TSB == FSB)
        JB = TSB;
      // Diamond: "if (P) then TB; else FB;".
    } else {
      // TOk && !FOk
      if (TSB == FB) {
        JB = FB;
        FB = 0;
      }
    }
  } else {
    // !TOk && FOk  (at least one must be true by now).
    if (FSB == TB) {
      JB = TB;
      TB = 0;
    }
  }
  // Don't try to predicate loop preheaders.
  if ((TB && isPreheader(TB)) || (FB && isPreheader(FB))) {
    DEBUG(dbgs() << "One of blocks " << PrintMB(TB) << ", " << PrintMB(FB)
                 << " is a loop preheader. Skipping.\n");
    return false;
  }

  FP = FlowPattern(B, PredR, TB, FB, JB);
  DEBUG(dbgs() << "Detected " << PrintFP(FP, *TRI) << "\n");
  return true;
}
开发者ID:alessandrostone,项目名称:metashell,代码行数:97,代码来源:HexagonEarlyIfConv.cpp

示例4: Succs

bool
TailDuplicatePass::duplicateSimpleBB(MachineBasicBlock *TailBB,
                                     SmallVector<MachineBasicBlock*, 8> &TDBBs,
                                     const DenseSet<unsigned> &UsedByPhi,
                                     SmallVector<MachineInstr*, 16> &Copies) {
    SmallPtrSet<MachineBasicBlock*, 8> Succs(TailBB->succ_begin(),
            TailBB->succ_end());
    SmallVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
            TailBB->pred_end());
    bool Changed = false;
    for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
            PE = Preds.end(); PI != PE; ++PI) {
        MachineBasicBlock *PredBB = *PI;

        if (PredBB->getLandingPadSuccessor())
            continue;

        if (bothUsedInPHI(*PredBB, Succs))
            continue;

        MachineBasicBlock *PredTBB = NULL, *PredFBB = NULL;
        SmallVector<MachineOperand, 4> PredCond;
        if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
            continue;

        Changed = true;
        DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
              << "From simple Succ: " << *TailBB);

        MachineBasicBlock *NewTarget = *TailBB->succ_begin();
        MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(PredBB));

        // Make PredFBB explicit.
        if (PredCond.empty())
            PredFBB = PredTBB;

        // Make fall through explicit.
        if (!PredTBB)
            PredTBB = NextBB;
        if (!PredFBB)
            PredFBB = NextBB;

        // Redirect
        if (PredFBB == TailBB)
            PredFBB = NewTarget;
        if (PredTBB == TailBB)
            PredTBB = NewTarget;

        // Make the branch unconditional if possible
        if (PredTBB == PredFBB) {
            PredCond.clear();
            PredFBB = NULL;
        }

        // Avoid adding fall through branches.
        if (PredFBB == NextBB)
            PredFBB = NULL;
        if (PredTBB == NextBB && PredFBB == NULL)
            PredTBB = NULL;

        TII->RemoveBranch(*PredBB);

        if (PredTBB)
            TII->InsertBranch(*PredBB, PredTBB, PredFBB, PredCond, DebugLoc());

        PredBB->removeSuccessor(TailBB);
        unsigned NumSuccessors = PredBB->succ_size();
        assert(NumSuccessors <= 1);
        if (NumSuccessors == 0 || *PredBB->succ_begin() != NewTarget)
            PredBB->addSuccessor(NewTarget);

        TDBBs.push_back(PredBB);
    }
    return Changed;
}
开发者ID:FrOSt-Foundation,项目名称:llvm-dcpu16,代码行数:75,代码来源:TailDuplication.cpp

示例5: HoistOutOfLoop

/// Walk the specified loop in the CFG (defined by all blocks dominated by the
/// specified header block, and that are in the current loop) in depth first
/// order w.r.t the DominatorTree. This allows us to visit definitions before
/// uses, allowing us to hoist a loop body in one pass without iteration.
///
void MachineLICM::HoistOutOfLoop(MachineDomTreeNode *HeaderN) {
  MachineBasicBlock *Preheader = getCurPreheader();
  if (!Preheader)
    return;

  SmallVector<MachineDomTreeNode*, 32> Scopes;
  SmallVector<MachineDomTreeNode*, 8> WorkList;
  DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
  DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;

  // Perform a DFS walk to determine the order of visit.
  WorkList.push_back(HeaderN);
  while (!WorkList.empty()) {
    MachineDomTreeNode *Node = WorkList.pop_back_val();
    assert(Node && "Null dominator tree node?");
    MachineBasicBlock *BB = Node->getBlock();

    // If the header of the loop containing this basic block is a landing pad,
    // then don't try to hoist instructions out of this loop.
    const MachineLoop *ML = MLI->getLoopFor(BB);
    if (ML && ML->getHeader()->isEHPad())
      continue;

    // If this subregion is not in the top level loop at all, exit.
    if (!CurLoop->contains(BB))
      continue;

    Scopes.push_back(Node);
    const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
    unsigned NumChildren = Children.size();

    // Don't hoist things out of a large switch statement.  This often causes
    // code to be hoisted that wasn't going to be executed, and increases
    // register pressure in a situation where it's likely to matter.
    if (BB->succ_size() >= 25)
      NumChildren = 0;

    OpenChildren[Node] = NumChildren;
    // Add children in reverse order as then the next popped worklist node is
    // the first child of this node.  This means we ultimately traverse the
    // DOM tree in exactly the same order as if we'd recursed.
    for (int i = (int)NumChildren-1; i >= 0; --i) {
      MachineDomTreeNode *Child = Children[i];
      ParentMap[Child] = Node;
      WorkList.push_back(Child);
    }
  }

  if (Scopes.size() == 0)
    return;

  // Compute registers which are livein into the loop headers.
  RegSeen.clear();
  BackTrace.clear();
  InitRegPressure(Preheader);

  // Now perform LICM.
  for (unsigned i = 0, e = Scopes.size(); i != e; ++i) {
    MachineDomTreeNode *Node = Scopes[i];
    MachineBasicBlock *MBB = Node->getBlock();

    EnterScope(MBB);

    // Process the block
    SpeculationState = SpeculateUnknown;
    for (MachineBasicBlock::iterator
         MII = MBB->begin(), E = MBB->end(); MII != E; ) {
      MachineBasicBlock::iterator NextMII = MII; ++NextMII;
      MachineInstr *MI = &*MII;
      if (!Hoist(MI, Preheader))
        UpdateRegPressure(MI);
      MII = NextMII;
    }

    // If it's a leaf node, it's done. Traverse upwards to pop ancestors.
    ExitScopeIfDone(Node, OpenChildren, ParentMap);
  }
}
开发者ID:jhayworth,项目名称:llvm,代码行数:83,代码来源:MachineLICM.cpp

示例6: tailDuplicate


//.........这里部分代码省略.........
        duplicateInstruction(MI, TailBB, PredBB, LocalVRMap, UsedByPhi);
      }
    }
    appendCopies(PredBB, CopyInfos, Copies);

    // Simplify
    MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
    SmallVector<MachineOperand, 4> PredCond;
    TII->analyzeBranch(*PredBB, PredTBB, PredFBB, PredCond);

    NumTailDupAdded += TailBB->size() - 1; // subtract one for removed branch

    // Update the CFG.
    PredBB->removeSuccessor(PredBB->succ_begin());
    assert(PredBB->succ_empty() &&
           "TailDuplicate called on block with multiple successors!");
    for (MachineBasicBlock *Succ : TailBB->successors())
      PredBB->addSuccessor(Succ, MBPI->getEdgeProbability(TailBB, Succ));

    Changed = true;
    ++NumTailDups;
  }

  // If TailBB was duplicated into all its predecessors except for the prior
  // block, which falls through unconditionally, move the contents of this
  // block into the prior block.
  MachineBasicBlock *PrevBB = ForcedLayoutPred;
  if (!PrevBB)
    PrevBB = &*std::prev(TailBB->getIterator());
  MachineBasicBlock *PriorTBB = nullptr, *PriorFBB = nullptr;
  SmallVector<MachineOperand, 4> PriorCond;
  // This has to check PrevBB->succ_size() because EH edges are ignored by
  // analyzeBranch.
  if (PrevBB->succ_size() == 1 &&
      // Layout preds are not always CFG preds. Check.
      *PrevBB->succ_begin() == TailBB &&
      !TII->analyzeBranch(*PrevBB, PriorTBB, PriorFBB, PriorCond) &&
      PriorCond.empty() &&
      (!PriorTBB || PriorTBB == TailBB) &&
      TailBB->pred_size() == 1 &&
      !TailBB->hasAddressTaken()) {
    LLVM_DEBUG(dbgs() << "\nMerging into block: " << *PrevBB
                      << "From MBB: " << *TailBB);
    // There may be a branch to the layout successor. This is unlikely but it
    // happens. The correct thing to do is to remove the branch before
    // duplicating the instructions in all cases.
    TII->removeBranch(*PrevBB);
    if (PreRegAlloc) {
      DenseMap<unsigned, RegSubRegPair> LocalVRMap;
      SmallVector<std::pair<unsigned, RegSubRegPair>, 4> CopyInfos;
      MachineBasicBlock::iterator I = TailBB->begin();
      // Process PHI instructions first.
      while (I != TailBB->end() && I->isPHI()) {
        // Replace the uses of the def of the PHI with the register coming
        // from PredBB.
        MachineInstr *MI = &*I++;
        processPHI(MI, TailBB, PrevBB, LocalVRMap, CopyInfos, UsedByPhi, true);
      }

      // Now copy the non-PHI instructions.
      while (I != TailBB->end()) {
        // Replace def of virtual registers with new registers, and update
        // uses with PHI source register or the new registers.
        MachineInstr *MI = &*I++;
        assert(!MI->isBundle() && "Not expecting bundles before regalloc!");
        duplicateInstruction(MI, TailBB, PrevBB, LocalVRMap, UsedByPhi);
开发者ID:happz,项目名称:llvm,代码行数:67,代码来源:TailDuplicator.cpp

示例7: UsedRegs

bool Thumb1FrameLowering::emitPopSpecialFixUp(MachineBasicBlock &MBB,
                                              bool DoIt) const {
  MachineFunction &MF = *MBB.getParent();
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize();
  const TargetInstrInfo &TII = *STI.getInstrInfo();
  const ThumbRegisterInfo *RegInfo =
      static_cast<const ThumbRegisterInfo *>(STI.getRegisterInfo());

  // If MBBI is a return instruction, or is a tPOP followed by a return
  // instruction in the successor BB, we may be able to directly restore
  // LR in the PC.
  // This is only possible with v5T ops (v4T can't change the Thumb bit via
  // a POP PC instruction), and only if we do not need to emit any SP update.
  // Otherwise, we need a temporary register to pop the value
  // and copy that value into LR.
  auto MBBI = MBB.getFirstTerminator();
  bool CanRestoreDirectly = STI.hasV5TOps() && !ArgRegsSaveSize;
  if (CanRestoreDirectly) {
    if (MBBI != MBB.end() && MBBI->getOpcode() != ARM::tB)
      CanRestoreDirectly = (MBBI->getOpcode() == ARM::tBX_RET ||
                            MBBI->getOpcode() == ARM::tPOP_RET);
    else {
      auto MBBI_prev = MBBI;
      MBBI_prev--;
      assert(MBBI_prev->getOpcode() == ARM::tPOP);
      assert(MBB.succ_size() == 1);
      if ((*MBB.succ_begin())->begin()->getOpcode() == ARM::tBX_RET)
        MBBI = MBBI_prev; // Replace the final tPOP with a tPOP_RET.
      else
        CanRestoreDirectly = false;
    }
  }

  if (CanRestoreDirectly) {
    if (!DoIt || MBBI->getOpcode() == ARM::tPOP_RET)
      return true;
    MachineInstrBuilder MIB =
        AddDefaultPred(
            BuildMI(MBB, MBBI, MBBI->getDebugLoc(), TII.get(ARM::tPOP_RET)));
    // Copy implicit ops and popped registers, if any.
    for (auto MO: MBBI->operands())
      if (MO.isReg() && (MO.isImplicit() || MO.isDef()))
        MIB.addOperand(MO);
    MIB.addReg(ARM::PC, RegState::Define);
    // Erase the old instruction (tBX_RET or tPOP).
    MBB.erase(MBBI);
    return true;
  }

  // Look for a temporary register to use.
  // First, compute the liveness information.
  LivePhysRegs UsedRegs(STI.getRegisterInfo());
  UsedRegs.addLiveOuts(MBB);
  // The semantic of pristines changed recently and now,
  // the callee-saved registers that are touched in the function
  // are not part of the pristines set anymore.
  // Add those callee-saved now.
  const TargetRegisterInfo *TRI = STI.getRegisterInfo();
  const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
  for (unsigned i = 0; CSRegs[i]; ++i)
    UsedRegs.addReg(CSRegs[i]);

  DebugLoc dl = DebugLoc();
  if (MBBI != MBB.end()) {
    dl = MBBI->getDebugLoc();
    auto InstUpToMBBI = MBB.end();
    while (InstUpToMBBI != MBBI)
      // The pre-decrement is on purpose here.
      // We want to have the liveness right before MBBI.
      UsedRegs.stepBackward(*--InstUpToMBBI);
  }

  // Look for a register that can be directly use in the POP.
  unsigned PopReg = 0;
  // And some temporary register, just in case.
  unsigned TemporaryReg = 0;
  BitVector PopFriendly =
      TRI->getAllocatableSet(MF, TRI->getRegClass(ARM::tGPRRegClassID));
  assert(PopFriendly.any() && "No allocatable pop-friendly register?!");
  // Rebuild the GPRs from the high registers because they are removed
  // form the GPR reg class for thumb1.
  BitVector GPRsNoLRSP =
      TRI->getAllocatableSet(MF, TRI->getRegClass(ARM::hGPRRegClassID));
  GPRsNoLRSP |= PopFriendly;
  GPRsNoLRSP.reset(ARM::LR);
  GPRsNoLRSP.reset(ARM::SP);
  GPRsNoLRSP.reset(ARM::PC);
  for (int Register = GPRsNoLRSP.find_first(); Register != -1;
       Register = GPRsNoLRSP.find_next(Register)) {
    if (!UsedRegs.contains(Register)) {
      // Remember the first pop-friendly register and exit.
      if (PopFriendly.test(Register)) {
        PopReg = Register;
        TemporaryReg = 0;
        break;
      }
      // Otherwise, remember that the register will be available to
      // save a pop-friendly register.
      TemporaryReg = Register;
//.........这里部分代码省略.........
开发者ID:CSI-LLVM,项目名称:llvm,代码行数:101,代码来源:Thumb1FrameLowering.cpp

示例8: while

bool AArch64RedundantCopyElimination::optimizeCopy(MachineBasicBlock *MBB) {
  // Check if the current basic block has a single predecessor.
  if (MBB->pred_size() != 1)
    return false;

  MachineBasicBlock *PredMBB = *MBB->pred_begin();
  MachineBasicBlock::iterator CompBr = PredMBB->getLastNonDebugInstr();
  if (CompBr == PredMBB->end() || PredMBB->succ_size() != 2)
    return false;

  ++CompBr;
  do {
    --CompBr;
    if (guaranteesZeroRegInBlock(*CompBr, MBB))
      break;
  } while (CompBr != PredMBB->begin() && CompBr->isTerminator());

  // We've not found a CBZ/CBNZ, time to bail out.
  if (!guaranteesZeroRegInBlock(*CompBr, MBB))
    return false;

  unsigned TargetReg = CompBr->getOperand(0).getReg();
  if (!TargetReg)
    return false;
  assert(TargetRegisterInfo::isPhysicalRegister(TargetReg) &&
         "Expect physical register");

  // Remember all registers aliasing with TargetReg.
  SmallSetVector<unsigned, 8> TargetRegs;
  for (MCRegAliasIterator AI(TargetReg, TRI, true); AI.isValid(); ++AI)
    TargetRegs.insert(*AI);

  bool Changed = false;
  MachineBasicBlock::iterator LastChange = MBB->begin();
  unsigned SmallestDef = TargetReg;
  // Remove redundant Copy instructions unless TargetReg is modified.
  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;) {
    MachineInstr *MI = &*I;
    ++I;
    if (MI->isCopy() && MI->getOperand(0).isReg() &&
        MI->getOperand(1).isReg()) {

      unsigned DefReg = MI->getOperand(0).getReg();
      unsigned SrcReg = MI->getOperand(1).getReg();

      if ((SrcReg == AArch64::XZR || SrcReg == AArch64::WZR) &&
          !MRI->isReserved(DefReg) &&
          (TargetReg == DefReg || TRI->isSuperRegister(DefReg, TargetReg))) {
        DEBUG(dbgs() << "Remove redundant Copy : ");
        DEBUG((MI)->print(dbgs()));

        MI->eraseFromParent();
        Changed = true;
        LastChange = I;
        NumCopiesRemoved++;
        SmallestDef =
            TRI->isSubRegister(SmallestDef, DefReg) ? DefReg : SmallestDef;
        continue;
      }
    }

    if (MI->modifiesRegister(TargetReg, TRI))
      break;
  }

  if (!Changed)
    return false;

  // Otherwise, we have to fixup the use-def chain, starting with the
  // CBZ/CBNZ. Conservatively mark as much as we can live.
  CompBr->clearRegisterKills(SmallestDef, TRI);

  if (std::none_of(TargetRegs.begin(), TargetRegs.end(),
                   [&](unsigned Reg) { return MBB->isLiveIn(Reg); }))
    MBB->addLiveIn(TargetReg);

  // Clear any kills of TargetReg between CompBr and the last removed COPY.
  for (MachineInstr &MMI :
       make_range(MBB->begin()->getIterator(), LastChange->getIterator()))
    MMI.clearRegisterKills(SmallestDef, TRI);

  return true;
}
开发者ID:AlexDenisov,项目名称:llvm,代码行数:83,代码来源:AArch64RedundantCopyElimination.cpp

示例9: SplitPHIEdges

bool PHIElimination::SplitPHIEdges(MachineFunction &MF,
                                   MachineBasicBlock &MBB,
                                   MachineLoopInfo *MLI) {
  if (MBB.empty() || !MBB.front().isPHI() || MBB.isLandingPad())
    return false;   // Quick exit for basic blocks without PHIs.

  const MachineLoop *CurLoop = MLI ? MLI->getLoopFor(&MBB) : nullptr;
  bool IsLoopHeader = CurLoop && &MBB == CurLoop->getHeader();

  bool Changed = false;
  for (MachineBasicBlock::iterator BBI = MBB.begin(), BBE = MBB.end();
       BBI != BBE && BBI->isPHI(); ++BBI) {
    for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2) {
      unsigned Reg = BBI->getOperand(i).getReg();
      MachineBasicBlock *PreMBB = BBI->getOperand(i+1).getMBB();
      // Is there a critical edge from PreMBB to MBB?
      if (PreMBB->succ_size() == 1)
        continue;

      // Avoid splitting backedges of loops. It would introduce small
      // out-of-line blocks into the loop which is very bad for code placement.
      if (PreMBB == &MBB && !SplitAllCriticalEdges)
        continue;
      const MachineLoop *PreLoop = MLI ? MLI->getLoopFor(PreMBB) : nullptr;
      if (IsLoopHeader && PreLoop == CurLoop && !SplitAllCriticalEdges)
        continue;

      // LV doesn't consider a phi use live-out, so isLiveOut only returns true
      // when the source register is live-out for some other reason than a phi
      // use. That means the copy we will insert in PreMBB won't be a kill, and
      // there is a risk it may not be coalesced away.
      //
      // If the copy would be a kill, there is no need to split the edge.
      if (!isLiveOutPastPHIs(Reg, PreMBB) && !SplitAllCriticalEdges)
        continue;

      DEBUG(dbgs() << PrintReg(Reg) << " live-out before critical edge BB#"
                   << PreMBB->getNumber() << " -> BB#" << MBB.getNumber()
                   << ": " << *BBI);

      // If Reg is not live-in to MBB, it means it must be live-in to some
      // other PreMBB successor, and we can avoid the interference by splitting
      // the edge.
      //
      // If Reg *is* live-in to MBB, the interference is inevitable and a copy
      // is likely to be left after coalescing. If we are looking at a loop
      // exiting edge, split it so we won't insert code in the loop, otherwise
      // don't bother.
      bool ShouldSplit = !isLiveIn(Reg, &MBB) || SplitAllCriticalEdges;

      // Check for a loop exiting edge.
      if (!ShouldSplit && CurLoop != PreLoop) {
        DEBUG({
          dbgs() << "Split wouldn't help, maybe avoid loop copies?\n";
          if (PreLoop) dbgs() << "PreLoop: " << *PreLoop;
          if (CurLoop) dbgs() << "CurLoop: " << *CurLoop;
        });
        // This edge could be entering a loop, exiting a loop, or it could be
        // both: Jumping directly form one loop to the header of a sibling
        // loop.
        // Split unless this edge is entering CurLoop from an outer loop.
        ShouldSplit = PreLoop && !PreLoop->contains(CurLoop);
      }
      if (!ShouldSplit)
        continue;
      if (!PreMBB->SplitCriticalEdge(&MBB, this)) {
        DEBUG(dbgs() << "Failed to split critical edge.\n");
        continue;
      }
      Changed = true;
      ++NumCriticalEdgesSplit;
    }
开发者ID:AntiMoron,项目名称:llvm,代码行数:72,代码来源:PHIElimination.cpp

示例10: runOnMachineFunction

bool SIFixSGPRLiveRanges::runOnMachineFunction(MachineFunction &MF) {
  MachineRegisterInfo &MRI = MF.getRegInfo();
  const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
  const SIRegisterInfo *TRI = static_cast<const SIRegisterInfo *>(
      MF.getSubtarget().getRegisterInfo());
  LiveIntervals *LIS = &getAnalysis<LiveIntervals>();
 MachinePostDominatorTree *PDT = &getAnalysis<MachinePostDominatorTree>();
  std::vector<std::pair<unsigned, LiveRange *>> SGPRLiveRanges;

  // First pass, collect all live intervals for SGPRs
  for (const MachineBasicBlock &MBB : MF) {
    for (const MachineInstr &MI : MBB) {
      for (const MachineOperand &MO : MI.defs()) {
        if (MO.isImplicit())
          continue;
        unsigned Def = MO.getReg();
        if (TargetRegisterInfo::isVirtualRegister(Def)) {
          if (TRI->isSGPRClass(MRI.getRegClass(Def)))
            SGPRLiveRanges.push_back(
                std::make_pair(Def, &LIS->getInterval(Def)));
        } else if (TRI->isSGPRClass(TRI->getPhysRegClass(Def))) {
            SGPRLiveRanges.push_back(
                std::make_pair(Def, &LIS->getRegUnit(Def)));
        }
      }
    }
  }

  // Second pass fix the intervals
  for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
                                                  BI != BE; ++BI) {
    MachineBasicBlock &MBB = *BI;
    if (MBB.succ_size() < 2)
      continue;

    // We have structured control flow, so number of succesors should be two.
    assert(MBB.succ_size() == 2);
    MachineBasicBlock *SuccA = *MBB.succ_begin();
    MachineBasicBlock *SuccB = *(++MBB.succ_begin());
    MachineBasicBlock *NCD = PDT->findNearestCommonDominator(SuccA, SuccB);

    if (!NCD)
      continue;

    MachineBasicBlock::iterator NCDTerm = NCD->getFirstTerminator();

    if (NCDTerm != NCD->end() && NCDTerm->getOpcode() == AMDGPU::SI_ELSE) {
      assert(NCD->succ_size() == 2);
      // We want to make sure we insert the Use after the ENDIF, not after
      // the ELSE.
      NCD = PDT->findNearestCommonDominator(*NCD->succ_begin(),
                                            *(++NCD->succ_begin()));
    }
    assert(SuccA && SuccB);
    for (std::pair<unsigned, LiveRange*> RegLR : SGPRLiveRanges) {
      unsigned Reg = RegLR.first;
      LiveRange *LR = RegLR.second;

      // FIXME: We could be smarter here.  If the register is Live-In to
      // one block, but the other doesn't have any SGPR defs, then there
      // won't be a conflict.  Also, if the branch decision is based on
      // a value in an SGPR, then there will be no conflict.
      bool LiveInToA = LIS->isLiveInToMBB(*LR, SuccA);
      bool LiveInToB = LIS->isLiveInToMBB(*LR, SuccB);

      if ((!LiveInToA && !LiveInToB) ||
          (LiveInToA && LiveInToB))
        continue;

      // This interval is live in to one successor, but not the other, so
      // we need to update its range so it is live in to both.
      DEBUG(dbgs() << "Possible SGPR conflict detected " <<  " in " << *LR <<
                      " BB#" << SuccA->getNumber() << ", BB#" <<
                      SuccB->getNumber() <<
                      " with NCD = " << NCD->getNumber() << '\n');

      // FIXME: Need to figure out how to update LiveRange here so this pass
      // will be able to preserve LiveInterval analysis.
      BuildMI(*NCD, NCD->getFirstNonPHI(), DebugLoc(),
              TII->get(AMDGPU::SGPR_USE))
              .addReg(Reg, RegState::Implicit);
      DEBUG(NCD->getFirstNonPHI()->dump());
    }
  }

  return false;
}
开发者ID:8l,项目名称:SPIRV-LLVM,代码行数:87,代码来源:SIFixSGPRLiveRanges.cpp

示例11: splitMBB

/// Splits a MachineBasicBlock to branch before \p SplitBefore. The original
/// branch is \p OrigBranch. The target of the new branch can either be the same
/// as the target of the original branch or the fallthrough successor of the
/// original block as determined by \p BranchToFallThrough. The branch
/// conditions will be inverted according to \p InvertNewBranch and
/// \p InvertOrigBranch. If an instruction that previously fed the branch is to
/// be deleted, it is provided in \p MIToDelete and \p NewCond will be used as
/// the branch condition. The branch probabilities will be set if the
/// MachineBranchProbabilityInfo isn't null.
static bool splitMBB(BlockSplitInfo &BSI) {
  assert(BSI.allInstrsInSameMBB() &&
         "All instructions must be in the same block.");

  MachineBasicBlock *ThisMBB = BSI.OrigBranch->getParent();
  MachineFunction *MF = ThisMBB->getParent();
  MachineRegisterInfo *MRI = &MF->getRegInfo();
  assert(MRI->isSSA() && "Can only do this while the function is in SSA form.");
  if (ThisMBB->succ_size() != 2) {
    LLVM_DEBUG(
        dbgs() << "Don't know how to handle blocks that don't have exactly"
               << " two succesors.\n");
    return false;
  }

  const PPCInstrInfo *TII = MF->getSubtarget<PPCSubtarget>().getInstrInfo();
  unsigned OrigBROpcode = BSI.OrigBranch->getOpcode();
  unsigned InvertedOpcode =
      OrigBROpcode == PPC::BC
          ? PPC::BCn
          : OrigBROpcode == PPC::BCn
                ? PPC::BC
                : OrigBROpcode == PPC::BCLR ? PPC::BCLRn : PPC::BCLR;
  unsigned NewBROpcode = BSI.InvertNewBranch ? InvertedOpcode : OrigBROpcode;
  MachineBasicBlock *OrigTarget = BSI.OrigBranch->getOperand(1).getMBB();
  MachineBasicBlock *OrigFallThrough = OrigTarget == *ThisMBB->succ_begin()
                                           ? *ThisMBB->succ_rbegin()
                                           : *ThisMBB->succ_begin();
  MachineBasicBlock *NewBRTarget =
      BSI.BranchToFallThrough ? OrigFallThrough : OrigTarget;
  BranchProbability ProbToNewTarget =
      !BSI.MBPI ? BranchProbability::getUnknown()
                : BSI.MBPI->getEdgeProbability(ThisMBB, NewBRTarget);

  // Create a new basic block.
  MachineBasicBlock::iterator InsertPoint = BSI.SplitBefore;
  const BasicBlock *LLVM_BB = ThisMBB->getBasicBlock();
  MachineFunction::iterator It = ThisMBB->getIterator();
  MachineBasicBlock *NewMBB = MF->CreateMachineBasicBlock(LLVM_BB);
  MF->insert(++It, NewMBB);

  // Move everything after SplitBefore into the new block.
  NewMBB->splice(NewMBB->end(), ThisMBB, InsertPoint, ThisMBB->end());
  NewMBB->transferSuccessors(ThisMBB);

  // Add the two successors to ThisMBB. The probabilities come from the
  // existing blocks if available.
  ThisMBB->addSuccessor(NewBRTarget, ProbToNewTarget);
  ThisMBB->addSuccessor(NewMBB, ProbToNewTarget.getCompl());

  // Add the branches to ThisMBB.
  BuildMI(*ThisMBB, ThisMBB->end(), BSI.SplitBefore->getDebugLoc(),
          TII->get(NewBROpcode))
      .addReg(BSI.SplitCond->getOperand(0).getReg())
      .addMBB(NewBRTarget);
  BuildMI(*ThisMBB, ThisMBB->end(), BSI.SplitBefore->getDebugLoc(),
          TII->get(PPC::B))
      .addMBB(NewMBB);
  if (BSI.MIToDelete)
    BSI.MIToDelete->eraseFromParent();

  // Change the condition on the original branch and invert it if requested.
  auto FirstTerminator = NewMBB->getFirstTerminator();
  if (BSI.NewCond) {
    assert(FirstTerminator->getOperand(0).isReg() &&
           "Can't update condition of unconditional branch.");
    FirstTerminator->getOperand(0).setReg(BSI.NewCond->getOperand(0).getReg());
  }
  if (BSI.InvertOrigBranch)
    FirstTerminator->setDesc(TII->get(InvertedOpcode));

  // If any of the PHIs in the successors of NewMBB reference values that
  // now come from NewMBB, they need to be updated.
  for (auto *Succ : NewMBB->successors()) {
    updatePHIs(Succ, ThisMBB, NewMBB, MRI);
  }
  addIncomingValuesToPHIs(NewBRTarget, ThisMBB, NewMBB, MRI);

  LLVM_DEBUG(dbgs() << "After splitting, ThisMBB:\n"; ThisMBB->dump());
  LLVM_DEBUG(dbgs() << "NewMBB:\n"; NewMBB->dump());
  LLVM_DEBUG(dbgs() << "New branch-to block:\n"; NewBRTarget->dump());
  return true;
}
开发者ID:crabtw,项目名称:llvm,代码行数:92,代码来源:PPCReduceCRLogicals.cpp


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