本文整理汇总了C++中MachineBasicBlock::succ_size方法的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock::succ_size方法的具体用法?C++ MachineBasicBlock::succ_size怎么用?C++ MachineBasicBlock::succ_size使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MachineBasicBlock
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在下文中一共展示了MachineBasicBlock::succ_size方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: duplicateSimpleBB
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB,
bool IsSimple,
MachineFunction &MF,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
SmallVector<MachineInstr*, 16> &Copies) {
DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');
DenseSet<unsigned> UsedByPhi;
getRegsUsedByPHIs(*TailBB, &UsedByPhi);
if (IsSimple)
return duplicateSimpleBB(TailBB, TDBBs, UsedByPhi, Copies);
// Iterate through all the unique predecessors and tail-duplicate this
// block into them, if possible. Copying the list ahead of time also
// avoids trouble with the predecessor list reallocating.
bool Changed = false;
SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
assert(TailBB != PredBB &&
"Single-block loop should have been rejected earlier!");
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() > 1)
continue;
MachineBasicBlock *PredTBB, *PredFBB;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
if (!PredCond.empty())
continue;
// Don't duplicate into a fall-through predecessor (at least for now).
if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
continue;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From Succ: " << *TailBB);
TDBBs.push_back(PredBB);
// Remove PredBB's unconditional branch.
TII->RemoveBranch(*PredBB);
if (RS && !TailBB->livein_empty()) {
// Update PredBB livein.
RS->enterBasicBlock(PredBB);
if (!PredBB->empty())
RS->forward(prior(PredBB->end()));
BitVector RegsLiveAtExit(TRI->getNumRegs());
RS->getRegsUsed(RegsLiveAtExit, false);
for (MachineBasicBlock::livein_iterator I = TailBB->livein_begin(),
E = TailBB->livein_end(); I != E; ++I) {
if (!RegsLiveAtExit[*I])
// If a register is previously livein to the tail but it's not live
// at the end of predecessor BB, then it should be added to its
// livein list.
PredBB->addLiveIn(*I);
}
}
// Clone the contents of TailBB into PredBB.
DenseMap<unsigned, unsigned> LocalVRMap;
SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos;
// Use instr_iterator here to properly handle bundles, e.g.
// ARM Thumb2 IT block.
MachineBasicBlock::instr_iterator I = TailBB->instr_begin();
while (I != TailBB->instr_end()) {
MachineInstr *MI = &*I;
++I;
if (MI->isPHI()) {
// Replace the uses of the def of the PHI with the register coming
// from PredBB.
ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, true);
} else {
// Replace def of virtual registers with new registers, and update
// uses with PHI source register or the new registers.
DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap, UsedByPhi);
}
}
MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator();
for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) {
Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(),
TII->get(TargetOpcode::COPY),
CopyInfos[i].first).addReg(CopyInfos[i].second));
}
// Simplify
TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true);
NumInstrDups += TailBB->size() - 1; // subtract one for removed branch
// Update the CFG.
PredBB->removeSuccessor(PredBB->succ_begin());
//.........这里部分代码省略.........
示例2: DEBUG
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
SmallVector<MachineInstr*, 16> &Copies) {
// Set the limit on the number of instructions to duplicate, with a default
// of one less than the tail-merge threshold. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDuplicateSize.getNumOccurrences() == 0 &&
MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else
MaxDuplicateCount = TailDuplicateSize;
if (PreRegAlloc) {
if (TailBB->empty())
return false;
const TargetInstrDesc &TID = TailBB->back().getDesc();
// Pre-regalloc tail duplication hurts compile time and doesn't help
// much except for indirect branches and returns.
if (!TID.isIndirectBranch() && !TID.isReturn())
return false;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
MaxDuplicateCount = 20;
}
// Don't try to tail-duplicate single-block loops.
if (TailBB->isSuccessor(TailBB))
return false;
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
bool HasCall = false;
for (MachineBasicBlock::iterator I = TailBB->begin();
I != TailBB->end(); ++I) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->getDesc().isNotDuplicable()) return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && I->getDesc().isReturn()) return false;
// Don't duplicate more than the threshold.
if (InstrCount == MaxDuplicateCount) return false;
// Remember if we saw a call.
if (I->getDesc().isCall()) HasCall = true;
if (!I->isPHI() && !I->isDebugValue())
InstrCount += 1;
}
// Don't tail-duplicate calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (InstrCount > 1 && (PreRegAlloc && HasCall))
return false;
DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');
// Iterate through all the unique predecessors and tail-duplicate this
// block into them, if possible. Copying the list ahead of time also
// avoids trouble with the predecessor list reallocating.
bool Changed = false;
SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
assert(TailBB != PredBB &&
"Single-block loop should have been rejected earlier!");
if (PredBB->succ_size() > 1) continue;
MachineBasicBlock *PredTBB, *PredFBB;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
if (!PredCond.empty())
continue;
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() != 1)
continue;
// Don't duplicate into a fall-through predecessor (at least for now).
if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
continue;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From Succ: " << *TailBB);
TDBBs.push_back(PredBB);
// Remove PredBB's unconditional branch.
TII->RemoveBranch(*PredBB);
// Clone the contents of TailBB into PredBB.
//.........这里部分代码省略.........
示例3: matchFlowPattern
bool HexagonEarlyIfConversion::matchFlowPattern(MachineBasicBlock *B,
MachineLoop *L, FlowPattern &FP) {
DEBUG(dbgs() << "Checking flow pattern at BB#" << B->getNumber() << "\n");
// Interested only in conditional branches, no .new, no new-value, etc.
// Check the terminators directly, it's easier than handling all responses
// from AnalyzeBranch.
MachineBasicBlock *TB = 0, *FB = 0;
MachineBasicBlock::const_iterator T1I = B->getFirstTerminator();
if (T1I == B->end())
return false;
unsigned Opc = T1I->getOpcode();
if (Opc != Hexagon::J2_jumpt && Opc != Hexagon::J2_jumpf)
return false;
unsigned PredR = T1I->getOperand(0).getReg();
// Get the layout successor, or 0 if B does not have one.
MachineFunction::iterator NextBI = std::next(MachineFunction::iterator(B));
MachineBasicBlock *NextB = (NextBI != MFN->end()) ? &*NextBI : 0;
MachineBasicBlock *T1B = T1I->getOperand(1).getMBB();
MachineBasicBlock::const_iterator T2I = std::next(T1I);
// The second terminator should be an unconditional branch.
assert(T2I == B->end() || T2I->getOpcode() == Hexagon::J2_jump);
MachineBasicBlock *T2B = (T2I == B->end()) ? NextB
: T2I->getOperand(0).getMBB();
if (T1B == T2B) {
// XXX merge if T1B == NextB, or convert branch to unconditional.
// mark as diamond with both sides equal?
return false;
}
// Loop could be null for both.
if (MLI->getLoopFor(T1B) != L || MLI->getLoopFor(T2B) != L)
return false;
// Record the true/false blocks in such a way that "true" means "if (PredR)",
// and "false" means "if (!PredR)".
if (Opc == Hexagon::J2_jumpt)
TB = T1B, FB = T2B;
else
TB = T2B, FB = T1B;
if (!MDT->properlyDominates(B, TB) || !MDT->properlyDominates(B, FB))
return false;
// Detect triangle first. In case of a triangle, one of the blocks TB/FB
// can fall through into the other, in other words, it will be executed
// in both cases. We only want to predicate the block that is executed
// conditionally.
unsigned TNP = TB->pred_size(), FNP = FB->pred_size();
unsigned TNS = TB->succ_size(), FNS = FB->succ_size();
// A block is predicable if it has one predecessor (it must be B), and
// it has a single successor. In fact, the block has to end either with
// an unconditional branch (which can be predicated), or with a fall-
// through.
bool TOk = (TNP == 1) && (TNS == 1);
bool FOk = (FNP == 1) && (FNS == 1);
// If neither is predicable, there is nothing interesting.
if (!TOk && !FOk)
return false;
MachineBasicBlock *TSB = (TNS > 0) ? *TB->succ_begin() : 0;
MachineBasicBlock *FSB = (FNS > 0) ? *FB->succ_begin() : 0;
MachineBasicBlock *JB = 0;
if (TOk) {
if (FOk) {
if (TSB == FSB)
JB = TSB;
// Diamond: "if (P) then TB; else FB;".
} else {
// TOk && !FOk
if (TSB == FB) {
JB = FB;
FB = 0;
}
}
} else {
// !TOk && FOk (at least one must be true by now).
if (FSB == TB) {
JB = TB;
TB = 0;
}
}
// Don't try to predicate loop preheaders.
if ((TB && isPreheader(TB)) || (FB && isPreheader(FB))) {
DEBUG(dbgs() << "One of blocks " << PrintMB(TB) << ", " << PrintMB(FB)
<< " is a loop preheader. Skipping.\n");
return false;
}
FP = FlowPattern(B, PredR, TB, FB, JB);
DEBUG(dbgs() << "Detected " << PrintFP(FP, *TRI) << "\n");
return true;
}
示例4: Succs
bool
TailDuplicatePass::duplicateSimpleBB(MachineBasicBlock *TailBB,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
const DenseSet<unsigned> &UsedByPhi,
SmallVector<MachineInstr*, 16> &Copies) {
SmallPtrSet<MachineBasicBlock*, 8> Succs(TailBB->succ_begin(),
TailBB->succ_end());
SmallVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
bool Changed = false;
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
if (PredBB->getLandingPadSuccessor())
continue;
if (bothUsedInPHI(*PredBB, Succs))
continue;
MachineBasicBlock *PredTBB = NULL, *PredFBB = NULL;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
Changed = true;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From simple Succ: " << *TailBB);
MachineBasicBlock *NewTarget = *TailBB->succ_begin();
MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(PredBB));
// Make PredFBB explicit.
if (PredCond.empty())
PredFBB = PredTBB;
// Make fall through explicit.
if (!PredTBB)
PredTBB = NextBB;
if (!PredFBB)
PredFBB = NextBB;
// Redirect
if (PredFBB == TailBB)
PredFBB = NewTarget;
if (PredTBB == TailBB)
PredTBB = NewTarget;
// Make the branch unconditional if possible
if (PredTBB == PredFBB) {
PredCond.clear();
PredFBB = NULL;
}
// Avoid adding fall through branches.
if (PredFBB == NextBB)
PredFBB = NULL;
if (PredTBB == NextBB && PredFBB == NULL)
PredTBB = NULL;
TII->RemoveBranch(*PredBB);
if (PredTBB)
TII->InsertBranch(*PredBB, PredTBB, PredFBB, PredCond, DebugLoc());
PredBB->removeSuccessor(TailBB);
unsigned NumSuccessors = PredBB->succ_size();
assert(NumSuccessors <= 1);
if (NumSuccessors == 0 || *PredBB->succ_begin() != NewTarget)
PredBB->addSuccessor(NewTarget);
TDBBs.push_back(PredBB);
}
return Changed;
}
示例5: HoistOutOfLoop
/// Walk the specified loop in the CFG (defined by all blocks dominated by the
/// specified header block, and that are in the current loop) in depth first
/// order w.r.t the DominatorTree. This allows us to visit definitions before
/// uses, allowing us to hoist a loop body in one pass without iteration.
///
void MachineLICM::HoistOutOfLoop(MachineDomTreeNode *HeaderN) {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
return;
SmallVector<MachineDomTreeNode*, 32> Scopes;
SmallVector<MachineDomTreeNode*, 8> WorkList;
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;
// Perform a DFS walk to determine the order of visit.
WorkList.push_back(HeaderN);
while (!WorkList.empty()) {
MachineDomTreeNode *Node = WorkList.pop_back_val();
assert(Node && "Null dominator tree node?");
MachineBasicBlock *BB = Node->getBlock();
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isEHPad())
continue;
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB))
continue;
Scopes.push_back(Node);
const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
unsigned NumChildren = Children.size();
// Don't hoist things out of a large switch statement. This often causes
// code to be hoisted that wasn't going to be executed, and increases
// register pressure in a situation where it's likely to matter.
if (BB->succ_size() >= 25)
NumChildren = 0;
OpenChildren[Node] = NumChildren;
// Add children in reverse order as then the next popped worklist node is
// the first child of this node. This means we ultimately traverse the
// DOM tree in exactly the same order as if we'd recursed.
for (int i = (int)NumChildren-1; i >= 0; --i) {
MachineDomTreeNode *Child = Children[i];
ParentMap[Child] = Node;
WorkList.push_back(Child);
}
}
if (Scopes.size() == 0)
return;
// Compute registers which are livein into the loop headers.
RegSeen.clear();
BackTrace.clear();
InitRegPressure(Preheader);
// Now perform LICM.
for (unsigned i = 0, e = Scopes.size(); i != e; ++i) {
MachineDomTreeNode *Node = Scopes[i];
MachineBasicBlock *MBB = Node->getBlock();
EnterScope(MBB);
// Process the block
SpeculationState = SpeculateUnknown;
for (MachineBasicBlock::iterator
MII = MBB->begin(), E = MBB->end(); MII != E; ) {
MachineBasicBlock::iterator NextMII = MII; ++NextMII;
MachineInstr *MI = &*MII;
if (!Hoist(MI, Preheader))
UpdateRegPressure(MI);
MII = NextMII;
}
// If it's a leaf node, it's done. Traverse upwards to pop ancestors.
ExitScopeIfDone(Node, OpenChildren, ParentMap);
}
}
示例6: tailDuplicate
//.........这里部分代码省略.........
duplicateInstruction(MI, TailBB, PredBB, LocalVRMap, UsedByPhi);
}
}
appendCopies(PredBB, CopyInfos, Copies);
// Simplify
MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
TII->analyzeBranch(*PredBB, PredTBB, PredFBB, PredCond);
NumTailDupAdded += TailBB->size() - 1; // subtract one for removed branch
// Update the CFG.
PredBB->removeSuccessor(PredBB->succ_begin());
assert(PredBB->succ_empty() &&
"TailDuplicate called on block with multiple successors!");
for (MachineBasicBlock *Succ : TailBB->successors())
PredBB->addSuccessor(Succ, MBPI->getEdgeProbability(TailBB, Succ));
Changed = true;
++NumTailDups;
}
// If TailBB was duplicated into all its predecessors except for the prior
// block, which falls through unconditionally, move the contents of this
// block into the prior block.
MachineBasicBlock *PrevBB = ForcedLayoutPred;
if (!PrevBB)
PrevBB = &*std::prev(TailBB->getIterator());
MachineBasicBlock *PriorTBB = nullptr, *PriorFBB = nullptr;
SmallVector<MachineOperand, 4> PriorCond;
// This has to check PrevBB->succ_size() because EH edges are ignored by
// analyzeBranch.
if (PrevBB->succ_size() == 1 &&
// Layout preds are not always CFG preds. Check.
*PrevBB->succ_begin() == TailBB &&
!TII->analyzeBranch(*PrevBB, PriorTBB, PriorFBB, PriorCond) &&
PriorCond.empty() &&
(!PriorTBB || PriorTBB == TailBB) &&
TailBB->pred_size() == 1 &&
!TailBB->hasAddressTaken()) {
LLVM_DEBUG(dbgs() << "\nMerging into block: " << *PrevBB
<< "From MBB: " << *TailBB);
// There may be a branch to the layout successor. This is unlikely but it
// happens. The correct thing to do is to remove the branch before
// duplicating the instructions in all cases.
TII->removeBranch(*PrevBB);
if (PreRegAlloc) {
DenseMap<unsigned, RegSubRegPair> LocalVRMap;
SmallVector<std::pair<unsigned, RegSubRegPair>, 4> CopyInfos;
MachineBasicBlock::iterator I = TailBB->begin();
// Process PHI instructions first.
while (I != TailBB->end() && I->isPHI()) {
// Replace the uses of the def of the PHI with the register coming
// from PredBB.
MachineInstr *MI = &*I++;
processPHI(MI, TailBB, PrevBB, LocalVRMap, CopyInfos, UsedByPhi, true);
}
// Now copy the non-PHI instructions.
while (I != TailBB->end()) {
// Replace def of virtual registers with new registers, and update
// uses with PHI source register or the new registers.
MachineInstr *MI = &*I++;
assert(!MI->isBundle() && "Not expecting bundles before regalloc!");
duplicateInstruction(MI, TailBB, PrevBB, LocalVRMap, UsedByPhi);
示例7: UsedRegs
bool Thumb1FrameLowering::emitPopSpecialFixUp(MachineBasicBlock &MBB,
bool DoIt) const {
MachineFunction &MF = *MBB.getParent();
ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize();
const TargetInstrInfo &TII = *STI.getInstrInfo();
const ThumbRegisterInfo *RegInfo =
static_cast<const ThumbRegisterInfo *>(STI.getRegisterInfo());
// If MBBI is a return instruction, or is a tPOP followed by a return
// instruction in the successor BB, we may be able to directly restore
// LR in the PC.
// This is only possible with v5T ops (v4T can't change the Thumb bit via
// a POP PC instruction), and only if we do not need to emit any SP update.
// Otherwise, we need a temporary register to pop the value
// and copy that value into LR.
auto MBBI = MBB.getFirstTerminator();
bool CanRestoreDirectly = STI.hasV5TOps() && !ArgRegsSaveSize;
if (CanRestoreDirectly) {
if (MBBI != MBB.end() && MBBI->getOpcode() != ARM::tB)
CanRestoreDirectly = (MBBI->getOpcode() == ARM::tBX_RET ||
MBBI->getOpcode() == ARM::tPOP_RET);
else {
auto MBBI_prev = MBBI;
MBBI_prev--;
assert(MBBI_prev->getOpcode() == ARM::tPOP);
assert(MBB.succ_size() == 1);
if ((*MBB.succ_begin())->begin()->getOpcode() == ARM::tBX_RET)
MBBI = MBBI_prev; // Replace the final tPOP with a tPOP_RET.
else
CanRestoreDirectly = false;
}
}
if (CanRestoreDirectly) {
if (!DoIt || MBBI->getOpcode() == ARM::tPOP_RET)
return true;
MachineInstrBuilder MIB =
AddDefaultPred(
BuildMI(MBB, MBBI, MBBI->getDebugLoc(), TII.get(ARM::tPOP_RET)));
// Copy implicit ops and popped registers, if any.
for (auto MO: MBBI->operands())
if (MO.isReg() && (MO.isImplicit() || MO.isDef()))
MIB.addOperand(MO);
MIB.addReg(ARM::PC, RegState::Define);
// Erase the old instruction (tBX_RET or tPOP).
MBB.erase(MBBI);
return true;
}
// Look for a temporary register to use.
// First, compute the liveness information.
LivePhysRegs UsedRegs(STI.getRegisterInfo());
UsedRegs.addLiveOuts(MBB);
// The semantic of pristines changed recently and now,
// the callee-saved registers that are touched in the function
// are not part of the pristines set anymore.
// Add those callee-saved now.
const TargetRegisterInfo *TRI = STI.getRegisterInfo();
const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
for (unsigned i = 0; CSRegs[i]; ++i)
UsedRegs.addReg(CSRegs[i]);
DebugLoc dl = DebugLoc();
if (MBBI != MBB.end()) {
dl = MBBI->getDebugLoc();
auto InstUpToMBBI = MBB.end();
while (InstUpToMBBI != MBBI)
// The pre-decrement is on purpose here.
// We want to have the liveness right before MBBI.
UsedRegs.stepBackward(*--InstUpToMBBI);
}
// Look for a register that can be directly use in the POP.
unsigned PopReg = 0;
// And some temporary register, just in case.
unsigned TemporaryReg = 0;
BitVector PopFriendly =
TRI->getAllocatableSet(MF, TRI->getRegClass(ARM::tGPRRegClassID));
assert(PopFriendly.any() && "No allocatable pop-friendly register?!");
// Rebuild the GPRs from the high registers because they are removed
// form the GPR reg class for thumb1.
BitVector GPRsNoLRSP =
TRI->getAllocatableSet(MF, TRI->getRegClass(ARM::hGPRRegClassID));
GPRsNoLRSP |= PopFriendly;
GPRsNoLRSP.reset(ARM::LR);
GPRsNoLRSP.reset(ARM::SP);
GPRsNoLRSP.reset(ARM::PC);
for (int Register = GPRsNoLRSP.find_first(); Register != -1;
Register = GPRsNoLRSP.find_next(Register)) {
if (!UsedRegs.contains(Register)) {
// Remember the first pop-friendly register and exit.
if (PopFriendly.test(Register)) {
PopReg = Register;
TemporaryReg = 0;
break;
}
// Otherwise, remember that the register will be available to
// save a pop-friendly register.
TemporaryReg = Register;
//.........这里部分代码省略.........
示例8: while
bool AArch64RedundantCopyElimination::optimizeCopy(MachineBasicBlock *MBB) {
// Check if the current basic block has a single predecessor.
if (MBB->pred_size() != 1)
return false;
MachineBasicBlock *PredMBB = *MBB->pred_begin();
MachineBasicBlock::iterator CompBr = PredMBB->getLastNonDebugInstr();
if (CompBr == PredMBB->end() || PredMBB->succ_size() != 2)
return false;
++CompBr;
do {
--CompBr;
if (guaranteesZeroRegInBlock(*CompBr, MBB))
break;
} while (CompBr != PredMBB->begin() && CompBr->isTerminator());
// We've not found a CBZ/CBNZ, time to bail out.
if (!guaranteesZeroRegInBlock(*CompBr, MBB))
return false;
unsigned TargetReg = CompBr->getOperand(0).getReg();
if (!TargetReg)
return false;
assert(TargetRegisterInfo::isPhysicalRegister(TargetReg) &&
"Expect physical register");
// Remember all registers aliasing with TargetReg.
SmallSetVector<unsigned, 8> TargetRegs;
for (MCRegAliasIterator AI(TargetReg, TRI, true); AI.isValid(); ++AI)
TargetRegs.insert(*AI);
bool Changed = false;
MachineBasicBlock::iterator LastChange = MBB->begin();
unsigned SmallestDef = TargetReg;
// Remove redundant Copy instructions unless TargetReg is modified.
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;) {
MachineInstr *MI = &*I;
++I;
if (MI->isCopy() && MI->getOperand(0).isReg() &&
MI->getOperand(1).isReg()) {
unsigned DefReg = MI->getOperand(0).getReg();
unsigned SrcReg = MI->getOperand(1).getReg();
if ((SrcReg == AArch64::XZR || SrcReg == AArch64::WZR) &&
!MRI->isReserved(DefReg) &&
(TargetReg == DefReg || TRI->isSuperRegister(DefReg, TargetReg))) {
DEBUG(dbgs() << "Remove redundant Copy : ");
DEBUG((MI)->print(dbgs()));
MI->eraseFromParent();
Changed = true;
LastChange = I;
NumCopiesRemoved++;
SmallestDef =
TRI->isSubRegister(SmallestDef, DefReg) ? DefReg : SmallestDef;
continue;
}
}
if (MI->modifiesRegister(TargetReg, TRI))
break;
}
if (!Changed)
return false;
// Otherwise, we have to fixup the use-def chain, starting with the
// CBZ/CBNZ. Conservatively mark as much as we can live.
CompBr->clearRegisterKills(SmallestDef, TRI);
if (std::none_of(TargetRegs.begin(), TargetRegs.end(),
[&](unsigned Reg) { return MBB->isLiveIn(Reg); }))
MBB->addLiveIn(TargetReg);
// Clear any kills of TargetReg between CompBr and the last removed COPY.
for (MachineInstr &MMI :
make_range(MBB->begin()->getIterator(), LastChange->getIterator()))
MMI.clearRegisterKills(SmallestDef, TRI);
return true;
}
示例9: SplitPHIEdges
bool PHIElimination::SplitPHIEdges(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineLoopInfo *MLI) {
if (MBB.empty() || !MBB.front().isPHI() || MBB.isLandingPad())
return false; // Quick exit for basic blocks without PHIs.
const MachineLoop *CurLoop = MLI ? MLI->getLoopFor(&MBB) : nullptr;
bool IsLoopHeader = CurLoop && &MBB == CurLoop->getHeader();
bool Changed = false;
for (MachineBasicBlock::iterator BBI = MBB.begin(), BBE = MBB.end();
BBI != BBE && BBI->isPHI(); ++BBI) {
for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2) {
unsigned Reg = BBI->getOperand(i).getReg();
MachineBasicBlock *PreMBB = BBI->getOperand(i+1).getMBB();
// Is there a critical edge from PreMBB to MBB?
if (PreMBB->succ_size() == 1)
continue;
// Avoid splitting backedges of loops. It would introduce small
// out-of-line blocks into the loop which is very bad for code placement.
if (PreMBB == &MBB && !SplitAllCriticalEdges)
continue;
const MachineLoop *PreLoop = MLI ? MLI->getLoopFor(PreMBB) : nullptr;
if (IsLoopHeader && PreLoop == CurLoop && !SplitAllCriticalEdges)
continue;
// LV doesn't consider a phi use live-out, so isLiveOut only returns true
// when the source register is live-out for some other reason than a phi
// use. That means the copy we will insert in PreMBB won't be a kill, and
// there is a risk it may not be coalesced away.
//
// If the copy would be a kill, there is no need to split the edge.
if (!isLiveOutPastPHIs(Reg, PreMBB) && !SplitAllCriticalEdges)
continue;
DEBUG(dbgs() << PrintReg(Reg) << " live-out before critical edge BB#"
<< PreMBB->getNumber() << " -> BB#" << MBB.getNumber()
<< ": " << *BBI);
// If Reg is not live-in to MBB, it means it must be live-in to some
// other PreMBB successor, and we can avoid the interference by splitting
// the edge.
//
// If Reg *is* live-in to MBB, the interference is inevitable and a copy
// is likely to be left after coalescing. If we are looking at a loop
// exiting edge, split it so we won't insert code in the loop, otherwise
// don't bother.
bool ShouldSplit = !isLiveIn(Reg, &MBB) || SplitAllCriticalEdges;
// Check for a loop exiting edge.
if (!ShouldSplit && CurLoop != PreLoop) {
DEBUG({
dbgs() << "Split wouldn't help, maybe avoid loop copies?\n";
if (PreLoop) dbgs() << "PreLoop: " << *PreLoop;
if (CurLoop) dbgs() << "CurLoop: " << *CurLoop;
});
// This edge could be entering a loop, exiting a loop, or it could be
// both: Jumping directly form one loop to the header of a sibling
// loop.
// Split unless this edge is entering CurLoop from an outer loop.
ShouldSplit = PreLoop && !PreLoop->contains(CurLoop);
}
if (!ShouldSplit)
continue;
if (!PreMBB->SplitCriticalEdge(&MBB, this)) {
DEBUG(dbgs() << "Failed to split critical edge.\n");
continue;
}
Changed = true;
++NumCriticalEdgesSplit;
}
示例10: runOnMachineFunction
bool SIFixSGPRLiveRanges::runOnMachineFunction(MachineFunction &MF) {
MachineRegisterInfo &MRI = MF.getRegInfo();
const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
const SIRegisterInfo *TRI = static_cast<const SIRegisterInfo *>(
MF.getSubtarget().getRegisterInfo());
LiveIntervals *LIS = &getAnalysis<LiveIntervals>();
MachinePostDominatorTree *PDT = &getAnalysis<MachinePostDominatorTree>();
std::vector<std::pair<unsigned, LiveRange *>> SGPRLiveRanges;
// First pass, collect all live intervals for SGPRs
for (const MachineBasicBlock &MBB : MF) {
for (const MachineInstr &MI : MBB) {
for (const MachineOperand &MO : MI.defs()) {
if (MO.isImplicit())
continue;
unsigned Def = MO.getReg();
if (TargetRegisterInfo::isVirtualRegister(Def)) {
if (TRI->isSGPRClass(MRI.getRegClass(Def)))
SGPRLiveRanges.push_back(
std::make_pair(Def, &LIS->getInterval(Def)));
} else if (TRI->isSGPRClass(TRI->getPhysRegClass(Def))) {
SGPRLiveRanges.push_back(
std::make_pair(Def, &LIS->getRegUnit(Def)));
}
}
}
}
// Second pass fix the intervals
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; ++BI) {
MachineBasicBlock &MBB = *BI;
if (MBB.succ_size() < 2)
continue;
// We have structured control flow, so number of succesors should be two.
assert(MBB.succ_size() == 2);
MachineBasicBlock *SuccA = *MBB.succ_begin();
MachineBasicBlock *SuccB = *(++MBB.succ_begin());
MachineBasicBlock *NCD = PDT->findNearestCommonDominator(SuccA, SuccB);
if (!NCD)
continue;
MachineBasicBlock::iterator NCDTerm = NCD->getFirstTerminator();
if (NCDTerm != NCD->end() && NCDTerm->getOpcode() == AMDGPU::SI_ELSE) {
assert(NCD->succ_size() == 2);
// We want to make sure we insert the Use after the ENDIF, not after
// the ELSE.
NCD = PDT->findNearestCommonDominator(*NCD->succ_begin(),
*(++NCD->succ_begin()));
}
assert(SuccA && SuccB);
for (std::pair<unsigned, LiveRange*> RegLR : SGPRLiveRanges) {
unsigned Reg = RegLR.first;
LiveRange *LR = RegLR.second;
// FIXME: We could be smarter here. If the register is Live-In to
// one block, but the other doesn't have any SGPR defs, then there
// won't be a conflict. Also, if the branch decision is based on
// a value in an SGPR, then there will be no conflict.
bool LiveInToA = LIS->isLiveInToMBB(*LR, SuccA);
bool LiveInToB = LIS->isLiveInToMBB(*LR, SuccB);
if ((!LiveInToA && !LiveInToB) ||
(LiveInToA && LiveInToB))
continue;
// This interval is live in to one successor, but not the other, so
// we need to update its range so it is live in to both.
DEBUG(dbgs() << "Possible SGPR conflict detected " << " in " << *LR <<
" BB#" << SuccA->getNumber() << ", BB#" <<
SuccB->getNumber() <<
" with NCD = " << NCD->getNumber() << '\n');
// FIXME: Need to figure out how to update LiveRange here so this pass
// will be able to preserve LiveInterval analysis.
BuildMI(*NCD, NCD->getFirstNonPHI(), DebugLoc(),
TII->get(AMDGPU::SGPR_USE))
.addReg(Reg, RegState::Implicit);
DEBUG(NCD->getFirstNonPHI()->dump());
}
}
return false;
}
示例11: splitMBB
/// Splits a MachineBasicBlock to branch before \p SplitBefore. The original
/// branch is \p OrigBranch. The target of the new branch can either be the same
/// as the target of the original branch or the fallthrough successor of the
/// original block as determined by \p BranchToFallThrough. The branch
/// conditions will be inverted according to \p InvertNewBranch and
/// \p InvertOrigBranch. If an instruction that previously fed the branch is to
/// be deleted, it is provided in \p MIToDelete and \p NewCond will be used as
/// the branch condition. The branch probabilities will be set if the
/// MachineBranchProbabilityInfo isn't null.
static bool splitMBB(BlockSplitInfo &BSI) {
assert(BSI.allInstrsInSameMBB() &&
"All instructions must be in the same block.");
MachineBasicBlock *ThisMBB = BSI.OrigBranch->getParent();
MachineFunction *MF = ThisMBB->getParent();
MachineRegisterInfo *MRI = &MF->getRegInfo();
assert(MRI->isSSA() && "Can only do this while the function is in SSA form.");
if (ThisMBB->succ_size() != 2) {
LLVM_DEBUG(
dbgs() << "Don't know how to handle blocks that don't have exactly"
<< " two succesors.\n");
return false;
}
const PPCInstrInfo *TII = MF->getSubtarget<PPCSubtarget>().getInstrInfo();
unsigned OrigBROpcode = BSI.OrigBranch->getOpcode();
unsigned InvertedOpcode =
OrigBROpcode == PPC::BC
? PPC::BCn
: OrigBROpcode == PPC::BCn
? PPC::BC
: OrigBROpcode == PPC::BCLR ? PPC::BCLRn : PPC::BCLR;
unsigned NewBROpcode = BSI.InvertNewBranch ? InvertedOpcode : OrigBROpcode;
MachineBasicBlock *OrigTarget = BSI.OrigBranch->getOperand(1).getMBB();
MachineBasicBlock *OrigFallThrough = OrigTarget == *ThisMBB->succ_begin()
? *ThisMBB->succ_rbegin()
: *ThisMBB->succ_begin();
MachineBasicBlock *NewBRTarget =
BSI.BranchToFallThrough ? OrigFallThrough : OrigTarget;
BranchProbability ProbToNewTarget =
!BSI.MBPI ? BranchProbability::getUnknown()
: BSI.MBPI->getEdgeProbability(ThisMBB, NewBRTarget);
// Create a new basic block.
MachineBasicBlock::iterator InsertPoint = BSI.SplitBefore;
const BasicBlock *LLVM_BB = ThisMBB->getBasicBlock();
MachineFunction::iterator It = ThisMBB->getIterator();
MachineBasicBlock *NewMBB = MF->CreateMachineBasicBlock(LLVM_BB);
MF->insert(++It, NewMBB);
// Move everything after SplitBefore into the new block.
NewMBB->splice(NewMBB->end(), ThisMBB, InsertPoint, ThisMBB->end());
NewMBB->transferSuccessors(ThisMBB);
// Add the two successors to ThisMBB. The probabilities come from the
// existing blocks if available.
ThisMBB->addSuccessor(NewBRTarget, ProbToNewTarget);
ThisMBB->addSuccessor(NewMBB, ProbToNewTarget.getCompl());
// Add the branches to ThisMBB.
BuildMI(*ThisMBB, ThisMBB->end(), BSI.SplitBefore->getDebugLoc(),
TII->get(NewBROpcode))
.addReg(BSI.SplitCond->getOperand(0).getReg())
.addMBB(NewBRTarget);
BuildMI(*ThisMBB, ThisMBB->end(), BSI.SplitBefore->getDebugLoc(),
TII->get(PPC::B))
.addMBB(NewMBB);
if (BSI.MIToDelete)
BSI.MIToDelete->eraseFromParent();
// Change the condition on the original branch and invert it if requested.
auto FirstTerminator = NewMBB->getFirstTerminator();
if (BSI.NewCond) {
assert(FirstTerminator->getOperand(0).isReg() &&
"Can't update condition of unconditional branch.");
FirstTerminator->getOperand(0).setReg(BSI.NewCond->getOperand(0).getReg());
}
if (BSI.InvertOrigBranch)
FirstTerminator->setDesc(TII->get(InvertedOpcode));
// If any of the PHIs in the successors of NewMBB reference values that
// now come from NewMBB, they need to be updated.
for (auto *Succ : NewMBB->successors()) {
updatePHIs(Succ, ThisMBB, NewMBB, MRI);
}
addIncomingValuesToPHIs(NewBRTarget, ThisMBB, NewMBB, MRI);
LLVM_DEBUG(dbgs() << "After splitting, ThisMBB:\n"; ThisMBB->dump());
LLVM_DEBUG(dbgs() << "NewMBB:\n"; NewMBB->dump());
LLVM_DEBUG(dbgs() << "New branch-to block:\n"; NewBRTarget->dump());
return true;
}