本文整理汇总了C++中MachineBasicBlock::canFallThrough方法的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock::canFallThrough方法的具体用法?C++ MachineBasicBlock::canFallThrough怎么用?C++ MachineBasicBlock::canFallThrough使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MachineBasicBlock
的用法示例。
在下文中一共展示了MachineBasicBlock::canFallThrough方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DEBUG
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
SmallVector<MachineInstr*, 16> &Copies) {
if (!shouldTailDuplicate(MF, *TailBB))
return false;
DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');
// Iterate through all the unique predecessors and tail-duplicate this
// block into them, if possible. Copying the list ahead of time also
// avoids trouble with the predecessor list reallocating.
bool Changed = false;
SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
DenseSet<unsigned> UsedByPhi;
getRegsUsedByPHIs(*TailBB, &UsedByPhi);
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
assert(TailBB != PredBB &&
"Single-block loop should have been rejected earlier!");
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() > 1)
continue;
MachineBasicBlock *PredTBB, *PredFBB;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
if (!PredCond.empty())
continue;
// Don't duplicate into a fall-through predecessor (at least for now).
if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
continue;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From Succ: " << *TailBB);
TDBBs.push_back(PredBB);
// Remove PredBB's unconditional branch.
TII->RemoveBranch(*PredBB);
// Clone the contents of TailBB into PredBB.
DenseMap<unsigned, unsigned> LocalVRMap;
SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos;
MachineBasicBlock::iterator I = TailBB->begin();
while (I != TailBB->end()) {
MachineInstr *MI = &*I;
++I;
if (MI->isPHI()) {
// Replace the uses of the def of the PHI with the register coming
// from PredBB.
ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, true);
} else {
// Replace def of virtual registers with new registers, and update
// uses with PHI source register or the new registers.
DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap, UsedByPhi);
}
}
MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator();
for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) {
Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(),
TII->get(TargetOpcode::COPY),
CopyInfos[i].first).addReg(CopyInfos[i].second));
}
// Simplify
TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true);
NumInstrDups += TailBB->size() - 1; // subtract one for removed branch
// Update the CFG.
PredBB->removeSuccessor(PredBB->succ_begin());
assert(PredBB->succ_empty() &&
"TailDuplicate called on block with multiple successors!");
for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(),
E = TailBB->succ_end(); I != E; ++I)
PredBB->addSuccessor(*I);
Changed = true;
++NumTailDups;
}
// If TailBB was duplicated into all its predecessors except for the prior
// block, which falls through unconditionally, move the contents of this
// block into the prior block.
MachineBasicBlock *PrevBB = prior(MachineFunction::iterator(TailBB));
MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
SmallVector<MachineOperand, 4> PriorCond;
// This has to check PrevBB->succ_size() because EH edges are ignored by
// AnalyzeBranch.
if (PrevBB->succ_size() == 1 &&
!TII->AnalyzeBranch(*PrevBB, PriorTBB, PriorFBB, PriorCond, true) &&
PriorCond.empty() && !PriorTBB && TailBB->pred_size() == 1 &&
!TailBB->hasAddressTaken()) {
//.........这里部分代码省略.........
示例2:
/// shouldTailDuplicate - Determine if it is profitable to duplicate this block.
bool
TailDuplicatePass::shouldTailDuplicate(const MachineFunction &MF,
MachineBasicBlock &TailBB) {
// Only duplicate blocks that end with unconditional branches.
if (TailBB.canFallThrough())
return false;
// Don't try to tail-duplicate single-block loops.
if (TailBB.isSuccessor(&TailBB))
return false;
// Set the limit on the cost to duplicate. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDuplicateSize.getNumOccurrences() == 0 &&
MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else
MaxDuplicateCount = TailDuplicateSize;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
if (PreRegAlloc && !TailBB.empty()) {
const TargetInstrDesc &TID = TailBB.back().getDesc();
if (TID.isIndirectBranch())
MaxDuplicateCount = 20;
}
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
for (MachineBasicBlock::const_iterator I = TailBB.begin(); I != TailBB.end();
++I) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->getDesc().isNotDuplicable())
return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && I->getDesc().isReturn())
return false;
// Avoid duplicating calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (PreRegAlloc && I->getDesc().isCall())
return false;
if (!I->isPHI() && !I->isDebugValue())
InstrCount += 1;
if (InstrCount > MaxDuplicateCount)
return false;
}
return true;
}
示例3: DEBUG
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF,
SmallVector<MachineBasicBlock*, 8> &TDBBs,
SmallVector<MachineInstr*, 16> &Copies) {
// Set the limit on the number of instructions to duplicate, with a default
// of one less than the tail-merge threshold. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDuplicateSize.getNumOccurrences() == 0 &&
MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else
MaxDuplicateCount = TailDuplicateSize;
if (PreRegAlloc) {
if (TailBB->empty())
return false;
const TargetInstrDesc &TID = TailBB->back().getDesc();
// Pre-regalloc tail duplication hurts compile time and doesn't help
// much except for indirect branches and returns.
if (!TID.isIndirectBranch() && !TID.isReturn())
return false;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
MaxDuplicateCount = 20;
}
// Don't try to tail-duplicate single-block loops.
if (TailBB->isSuccessor(TailBB))
return false;
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
bool HasCall = false;
for (MachineBasicBlock::iterator I = TailBB->begin();
I != TailBB->end(); ++I) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->getDesc().isNotDuplicable()) return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && I->getDesc().isReturn()) return false;
// Don't duplicate more than the threshold.
if (InstrCount == MaxDuplicateCount) return false;
// Remember if we saw a call.
if (I->getDesc().isCall()) HasCall = true;
if (!I->isPHI() && !I->isDebugValue())
InstrCount += 1;
}
// Don't tail-duplicate calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (InstrCount > 1 && (PreRegAlloc && HasCall))
return false;
DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');
// Iterate through all the unique predecessors and tail-duplicate this
// block into them, if possible. Copying the list ahead of time also
// avoids trouble with the predecessor list reallocating.
bool Changed = false;
SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
TailBB->pred_end());
for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
PE = Preds.end(); PI != PE; ++PI) {
MachineBasicBlock *PredBB = *PI;
assert(TailBB != PredBB &&
"Single-block loop should have been rejected earlier!");
if (PredBB->succ_size() > 1) continue;
MachineBasicBlock *PredTBB, *PredFBB;
SmallVector<MachineOperand, 4> PredCond;
if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
continue;
if (!PredCond.empty())
continue;
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() != 1)
continue;
// Don't duplicate into a fall-through predecessor (at least for now).
if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
continue;
DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
<< "From Succ: " << *TailBB);
TDBBs.push_back(PredBB);
// Remove PredBB's unconditional branch.
TII->RemoveBranch(*PredBB);
// Clone the contents of TailBB into PredBB.
//.........这里部分代码省略.........
示例4: shouldTailDuplicate
/// Determine if it is profitable to duplicate this block.
bool TailDuplicator::shouldTailDuplicate(bool IsSimple,
MachineBasicBlock &TailBB) {
// When doing tail-duplication during layout, the block ordering is in flux,
// so canFallThrough returns a result based on incorrect information and
// should just be ignored.
if (!LayoutMode && TailBB.canFallThrough())
return false;
// Don't try to tail-duplicate single-block loops.
if (TailBB.isSuccessor(&TailBB))
return false;
// Set the limit on the cost to duplicate. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDupSize == 0 &&
TailDuplicateSize.getNumOccurrences() == 0 &&
MF->getFunction()->optForSize())
MaxDuplicateCount = 1;
else if (TailDupSize == 0)
MaxDuplicateCount = TailDuplicateSize;
else
MaxDuplicateCount = TailDupSize;
// If the block to be duplicated ends in an unanalyzable fallthrough, don't
// duplicate it.
// A similar check is necessary in MachineBlockPlacement to make sure pairs of
// blocks with unanalyzable fallthrough get layed out contiguously.
MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
if (TII->analyzeBranch(TailBB, PredTBB, PredFBB, PredCond) &&
TailBB.canFallThrough())
return false;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
bool HasIndirectbr = false;
if (!TailBB.empty())
HasIndirectbr = TailBB.back().isIndirectBranch();
if (HasIndirectbr && PreRegAlloc)
MaxDuplicateCount = TailDupIndirectBranchSize;
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
for (MachineInstr &MI : TailBB) {
// Non-duplicable things shouldn't be tail-duplicated.
if (MI.isNotDuplicable())
return false;
// Convergent instructions can be duplicated only if doing so doesn't add
// new control dependencies, which is what we're going to do here.
if (MI.isConvergent())
return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && MI.isReturn())
return false;
// Avoid duplicating calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (PreRegAlloc && MI.isCall())
return false;
if (!MI.isPHI() && !MI.isDebugValue())
InstrCount += 1;
if (InstrCount > MaxDuplicateCount)
return false;
}
// Check if any of the successors of TailBB has a PHI node in which the
// value corresponding to TailBB uses a subregister.
// If a phi node uses a register paired with a subregister, the actual
// "value type" of the phi may differ from the type of the register without
// any subregisters. Due to a bug, tail duplication may add a new operand
// without a necessary subregister, producing an invalid code. This is
// demonstrated by test/CodeGen/Hexagon/tail-dup-subreg-abort.ll.
// Disable tail duplication for this case for now, until the problem is
// fixed.
for (auto SB : TailBB.successors()) {
for (auto &I : *SB) {
if (!I.isPHI())
break;
unsigned Idx = getPHISrcRegOpIdx(&I, &TailBB);
assert(Idx != 0);
MachineOperand &PU = I.getOperand(Idx);
if (PU.getSubReg() != 0)
return false;
}
//.........这里部分代码省略.........
示例5: TailDuplicateBlocks
/// TailDuplicateBlocks - Look for small blocks that are unconditionally
/// branched to and do not fall through. Tail-duplicate their instructions
/// into their predecessors to eliminate (dynamic) branches.
bool TailDuplicatePass::TailDuplicateBlocks(MachineFunction &MF) {
bool MadeChange = false;
if (PreRegAlloc && TailDupVerify) {
DEBUG(dbgs() << "\n*** Before tail-duplicating\n");
VerifyPHIs(MF, true);
}
SmallVector<MachineInstr*, 8> NewPHIs;
MachineSSAUpdater SSAUpdate(MF, &NewPHIs);
for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
MachineBasicBlock *MBB = I++;
if (NumTails == TailDupLimit)
break;
// Only duplicate blocks that end with unconditional branches.
if (MBB->canFallThrough())
continue;
// Save the successors list.
SmallSetVector<MachineBasicBlock*, 8> Succs(MBB->succ_begin(),
MBB->succ_end());
SmallVector<MachineBasicBlock*, 8> TDBBs;
SmallVector<MachineInstr*, 16> Copies;
if (TailDuplicate(MBB, MF, TDBBs, Copies)) {
++NumTails;
// TailBB's immediate successors are now successors of those predecessors
// which duplicated TailBB. Add the predecessors as sources to the PHI
// instructions.
bool isDead = MBB->pred_empty();
if (PreRegAlloc)
UpdateSuccessorsPHIs(MBB, isDead, TDBBs, Succs);
// If it is dead, remove it.
if (isDead) {
NumInstrDups -= MBB->size();
RemoveDeadBlock(MBB);
++NumDeadBlocks;
}
// Update SSA form.
if (!SSAUpdateVRs.empty()) {
for (unsigned i = 0, e = SSAUpdateVRs.size(); i != e; ++i) {
unsigned VReg = SSAUpdateVRs[i];
SSAUpdate.Initialize(VReg);
// If the original definition is still around, add it as an available
// value.
MachineInstr *DefMI = MRI->getVRegDef(VReg);
MachineBasicBlock *DefBB = 0;
if (DefMI) {
DefBB = DefMI->getParent();
SSAUpdate.AddAvailableValue(DefBB, VReg);
}
// Add the new vregs as available values.
DenseMap<unsigned, AvailableValsTy>::iterator LI =
SSAUpdateVals.find(VReg);
for (unsigned j = 0, ee = LI->second.size(); j != ee; ++j) {
MachineBasicBlock *SrcBB = LI->second[j].first;
unsigned SrcReg = LI->second[j].second;
SSAUpdate.AddAvailableValue(SrcBB, SrcReg);
}
// Rewrite uses that are outside of the original def's block.
MachineRegisterInfo::use_iterator UI = MRI->use_begin(VReg);
while (UI != MRI->use_end()) {
MachineOperand &UseMO = UI.getOperand();
MachineInstr *UseMI = &*UI;
++UI;
if (UseMI->getParent() == DefBB)
continue;
SSAUpdate.RewriteUse(UseMO);
}
}
SSAUpdateVRs.clear();
SSAUpdateVals.clear();
}
// Eliminate some of the copies inserted by tail duplication to maintain
// SSA form.
for (unsigned i = 0, e = Copies.size(); i != e; ++i) {
MachineInstr *Copy = Copies[i];
if (!Copy->isCopy())
continue;
unsigned Dst = Copy->getOperand(0).getReg();
unsigned Src = Copy->getOperand(1).getReg();
MachineRegisterInfo::use_iterator UI = MRI->use_begin(Src);
if (++UI == MRI->use_end()) {
// Copy is the only use. Do trivial copy propagation here.
MRI->replaceRegWith(Dst, Src);
Copy->eraseFromParent();
//.........这里部分代码省略.........