本文整理汇总了C++中MachineBasicBlock::end方法的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock::end方法的具体用法?C++ MachineBasicBlock::end怎么用?C++ MachineBasicBlock::end使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MachineBasicBlock
的用法示例。
在下文中一共展示了MachineBasicBlock::end方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DEBUG
bool PTXInstrInfo::
AnalyzeBranch(MachineBasicBlock &MBB,
MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify) const {
// TODO implement cases when AllowModify is true
if (MBB.empty())
return true;
MachineBasicBlock::const_iterator iter = MBB.end();
const MachineInstr& instLast1 = *--iter;
const MCInstrDesc &desc1 = instLast1.getDesc();
// for special case that MBB has only 1 instruction
const bool IsSizeOne = MBB.size() == 1;
// if IsSizeOne is true, *--iter and instLast2 are invalid
// we put a dummy value in instLast2 and desc2 since they are used
const MachineInstr& instLast2 = IsSizeOne ? instLast1 : *--iter;
const MCInstrDesc &desc2 = IsSizeOne ? desc1 : instLast2.getDesc();
DEBUG(dbgs() << "\n");
DEBUG(dbgs() << "AnalyzeBranch: opcode: " << instLast1.getOpcode() << "\n");
DEBUG(dbgs() << "AnalyzeBranch: MBB: " << MBB.getName().str() << "\n");
DEBUG(dbgs() << "AnalyzeBranch: TBB: " << TBB << "\n");
DEBUG(dbgs() << "AnalyzeBranch: FBB: " << FBB << "\n");
// this block ends with no branches
if (!IsAnyKindOfBranch(instLast1)) {
DEBUG(dbgs() << "AnalyzeBranch: ends with no branch\n");
return false;
}
// this block ends with only an unconditional branch
if (desc1.isUnconditionalBranch() &&
// when IsSizeOne is true, it "absorbs" the evaluation of instLast2
(IsSizeOne || !IsAnyKindOfBranch(instLast2))) {
DEBUG(dbgs() << "AnalyzeBranch: ends with only uncond branch\n");
TBB = GetBranchTarget(instLast1);
return false;
}
// this block ends with a conditional branch and
// it falls through to a successor block
if (desc1.isConditionalBranch() &&
IsAnySuccessorAlsoLayoutSuccessor(MBB)) {
DEBUG(dbgs() << "AnalyzeBranch: ends with cond branch and fall through\n");
TBB = GetBranchTarget(instLast1);
int i = instLast1.findFirstPredOperandIdx();
Cond.push_back(instLast1.getOperand(i));
Cond.push_back(instLast1.getOperand(i+1));
return false;
}
// when IsSizeOne is true, we are done
if (IsSizeOne)
return true;
// this block ends with a conditional branch
// followed by an unconditional branch
if (desc2.isConditionalBranch() &&
desc1.isUnconditionalBranch()) {
DEBUG(dbgs() << "AnalyzeBranch: ends with cond and uncond branch\n");
TBB = GetBranchTarget(instLast2);
FBB = GetBranchTarget(instLast1);
int i = instLast2.findFirstPredOperandIdx();
Cond.push_back(instLast2.getOperand(i));
Cond.push_back(instLast2.getOperand(i+1));
return false;
}
// branch cannot be understood
DEBUG(dbgs() << "AnalyzeBranch: cannot be understood\n");
return true;
}
示例2: HoistRegionPostRA
/// Walk the specified region of the CFG and hoist loop invariants out to the
/// preheader.
void MachineLICM::HoistRegionPostRA() {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
return;
unsigned NumRegs = TRI->getNumRegs();
BitVector PhysRegDefs(NumRegs); // Regs defined once in the loop.
BitVector PhysRegClobbers(NumRegs); // Regs defined more than once.
SmallVector<CandidateInfo, 32> Candidates;
SmallSet<int, 32> StoredFIs;
// Walk the entire region, count number of defs for each register, and
// collect potential LICM candidates.
const std::vector<MachineBasicBlock *> &Blocks = CurLoop->getBlocks();
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
MachineBasicBlock *BB = Blocks[i];
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isEHPad()) continue;
// Conservatively treat live-in's as an external def.
// FIXME: That means a reload that're reused in successor block(s) will not
// be LICM'ed.
for (const auto &LI : BB->liveins()) {
for (MCRegAliasIterator AI(LI.PhysReg, TRI, true); AI.isValid(); ++AI)
PhysRegDefs.set(*AI);
}
SpeculationState = SpeculateUnknown;
for (MachineBasicBlock::iterator
MII = BB->begin(), E = BB->end(); MII != E; ++MII) {
MachineInstr *MI = &*MII;
ProcessMI(MI, PhysRegDefs, PhysRegClobbers, StoredFIs, Candidates);
}
}
// Gather the registers read / clobbered by the terminator.
BitVector TermRegs(NumRegs);
MachineBasicBlock::iterator TI = Preheader->getFirstTerminator();
if (TI != Preheader->end()) {
for (unsigned i = 0, e = TI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = TI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
TermRegs.set(*AI);
}
}
// Now evaluate whether the potential candidates qualify.
// 1. Check if the candidate defined register is defined by another
// instruction in the loop.
// 2. If the candidate is a load from stack slot (always true for now),
// check if the slot is stored anywhere in the loop.
// 3. Make sure candidate def should not clobber
// registers read by the terminator. Similarly its def should not be
// clobbered by the terminator.
for (unsigned i = 0, e = Candidates.size(); i != e; ++i) {
if (Candidates[i].FI != INT_MIN &&
StoredFIs.count(Candidates[i].FI))
continue;
unsigned Def = Candidates[i].Def;
if (!PhysRegClobbers.test(Def) && !TermRegs.test(Def)) {
bool Safe = true;
MachineInstr *MI = Candidates[i].MI;
for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
const MachineOperand &MO = MI->getOperand(j);
if (!MO.isReg() || MO.isDef() || !MO.getReg())
continue;
unsigned Reg = MO.getReg();
if (PhysRegDefs.test(Reg) ||
PhysRegClobbers.test(Reg)) {
// If it's using a non-loop-invariant register, then it's obviously
// not safe to hoist.
Safe = false;
break;
}
}
if (Safe)
HoistPostRA(MI, Candidates[i].Def);
}
}
}
示例3: assert
//.........这里部分代码省略.........
// SelectionDAG (but not FastISel) inserts a copy of ESP into a virtual
// register here. If it's there, use that virtual register as stack pointer
// instead.
if (I->isCopy() && I->getOperand(0).isReg() && I->getOperand(1).isReg() &&
I->getOperand(1).getReg() == StackPtr) {
Context.SPCopy = &*I++;
StackPtr = Context.SPCopy->getOperand(0).getReg();
}
// Scan the call setup sequence for the pattern we're looking for.
// We only handle a simple case - a sequence of store instructions that
// push a sequence of stack-slot-aligned values onto the stack, with
// no gaps between them.
if (MaxAdjust > 4)
Context.MovVector.resize(MaxAdjust, nullptr);
InstClassification Classification;
DenseSet<unsigned int> UsedRegs;
while ((Classification = classifyInstruction(MBB, I, RegInfo, UsedRegs)) !=
Exit) {
if (Classification == Skip) {
++I;
continue;
}
// We know the instruction has a supported store opcode.
// We only want movs of the form:
// mov imm/reg, k(%StackPtr)
// If we run into something else, bail.
// Note that AddrBaseReg may, counter to its name, not be a register,
// but rather a frame index.
// TODO: Support the fi case. This should probably work now that we
// have the infrastructure to track the stack pointer within a call
// sequence.
if (!I->getOperand(X86::AddrBaseReg).isReg() ||
(I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
!I->getOperand(X86::AddrScaleAmt).isImm() ||
(I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
(I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
(I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
!I->getOperand(X86::AddrDisp).isImm())
return;
int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
assert(StackDisp >= 0 &&
"Negative stack displacement when passing parameters");
// We really don't want to consider the unaligned case.
if (StackDisp & (SlotSize - 1))
return;
StackDisp >>= Log2SlotSize;
assert((size_t)StackDisp < Context.MovVector.size() &&
"Function call has more parameters than the stack is adjusted for.");
// If the same stack slot is being filled twice, something's fishy.
if (Context.MovVector[StackDisp] != nullptr)
return;
Context.MovVector[StackDisp] = &*I;
for (const MachineOperand &MO : I->uses()) {
if (!MO.isReg())
continue;
unsigned int Reg = MO.getReg();
if (RegInfo.isPhysicalRegister(Reg))
UsedRegs.insert(Reg);
}
++I;
}
// We now expect the end of the sequence. If we stopped early,
// or reached the end of the block without finding a call, bail.
if (I == MBB.end() || !I->isCall())
return;
Context.Call = &*I;
if ((++I)->getOpcode() != FrameDestroyOpcode)
return;
// Now, go through the vector, and see that we don't have any gaps,
// but only a series of MOVs.
auto MMI = Context.MovVector.begin(), MME = Context.MovVector.end();
for (; MMI != MME; ++MMI, Context.ExpectedDist += SlotSize)
if (*MMI == nullptr)
break;
// If the call had no parameters, do nothing
if (MMI == Context.MovVector.begin())
return;
// We are either at the last parameter, or a gap.
// Make sure it's not a gap
for (; MMI != MME; ++MMI)
if (*MMI != nullptr)
return;
Context.UsePush = true;
}
示例4: I
/// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
/// as of just before "MI".
///
/// Search is localised to a neighborhood of
/// Neighborhood instructions before (searching for defs or kills) and N
/// instructions after (searching just for defs) MI.
MachineBasicBlock::LivenessQueryResult
MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
unsigned Reg, MachineInstr *MI,
unsigned Neighborhood) {
unsigned N = Neighborhood;
MachineBasicBlock *MBB = MI->getParent();
// Start by searching backwards from MI, looking for kills, reads or defs.
MachineBasicBlock::iterator I(MI);
// If this is the first insn in the block, don't search backwards.
if (I != MBB->begin()) {
do {
--I;
MachineOperandIteratorBase::PhysRegInfo Analysis =
MIOperands(I).analyzePhysReg(Reg, TRI);
if (Analysis.Defines)
// Outputs happen after inputs so they take precedence if both are
// present.
return Analysis.DefinesDead ? LQR_Dead : LQR_Live;
if (Analysis.Kills || Analysis.Clobbers)
// Register killed, so isn't live.
return LQR_Dead;
else if (Analysis.ReadsOverlap)
// Defined or read without a previous kill - live.
return Analysis.Reads ? LQR_Live : LQR_OverlappingLive;
} while (I != MBB->begin() && --N > 0);
}
// Did we get to the start of the block?
if (I == MBB->begin()) {
// If so, the register's state is definitely defined by the live-in state.
for (MCRegAliasIterator RAI(Reg, TRI, /*IncludeSelf=*/true);
RAI.isValid(); ++RAI) {
if (MBB->isLiveIn(*RAI))
return (*RAI == Reg) ? LQR_Live : LQR_OverlappingLive;
}
return LQR_Dead;
}
N = Neighborhood;
// Try searching forwards from MI, looking for reads or defs.
I = MachineBasicBlock::iterator(MI);
// If this is the last insn in the block, don't search forwards.
if (I != MBB->end()) {
for (++I; I != MBB->end() && N > 0; ++I, --N) {
MachineOperandIteratorBase::PhysRegInfo Analysis =
MIOperands(I).analyzePhysReg(Reg, TRI);
if (Analysis.ReadsOverlap)
// Used, therefore must have been live.
return (Analysis.Reads) ?
LQR_Live : LQR_OverlappingLive;
else if (Analysis.Clobbers || Analysis.Defines)
// Defined (but not read) therefore cannot have been live.
return LQR_Dead;
}
}
// At this point we have no idea of the liveness of the register.
return LQR_Unknown;
}
示例5: MIB
/// After FromBB is tail duplicated into its predecessor blocks, the successors
/// have gained new predecessors. Update the PHI instructions in them
/// accordingly.
void
TailDuplicatePass::UpdateSuccessorsPHIs(MachineBasicBlock *FromBB, bool isDead,
SmallVectorImpl<MachineBasicBlock *> &TDBBs,
SmallSetVector<MachineBasicBlock*,8> &Succs) {
for (SmallSetVector<MachineBasicBlock*, 8>::iterator SI = Succs.begin(),
SE = Succs.end(); SI != SE; ++SI) {
MachineBasicBlock *SuccBB = *SI;
for (MachineBasicBlock::iterator II = SuccBB->begin(), EE = SuccBB->end();
II != EE; ++II) {
if (!II->isPHI())
break;
MachineInstrBuilder MIB(*FromBB->getParent(), II);
unsigned Idx = 0;
for (unsigned i = 1, e = II->getNumOperands(); i != e; i += 2) {
MachineOperand &MO = II->getOperand(i+1);
if (MO.getMBB() == FromBB) {
Idx = i;
break;
}
}
assert(Idx != 0);
MachineOperand &MO0 = II->getOperand(Idx);
unsigned Reg = MO0.getReg();
if (isDead) {
// Folded into the previous BB.
// There could be duplicate phi source entries. FIXME: Should sdisel
// or earlier pass fixed this?
for (unsigned i = II->getNumOperands()-2; i != Idx; i -= 2) {
MachineOperand &MO = II->getOperand(i+1);
if (MO.getMBB() == FromBB) {
II->RemoveOperand(i+1);
II->RemoveOperand(i);
}
}
} else
Idx = 0;
// If Idx is set, the operands at Idx and Idx+1 must be removed.
// We reuse the location to avoid expensive RemoveOperand calls.
DenseMap<unsigned,AvailableValsTy>::iterator LI=SSAUpdateVals.find(Reg);
if (LI != SSAUpdateVals.end()) {
// This register is defined in the tail block.
for (unsigned j = 0, ee = LI->second.size(); j != ee; ++j) {
MachineBasicBlock *SrcBB = LI->second[j].first;
// If we didn't duplicate a bb into a particular predecessor, we
// might still have added an entry to SSAUpdateVals to correcly
// recompute SSA. If that case, avoid adding a dummy extra argument
// this PHI.
if (!SrcBB->isSuccessor(SuccBB))
continue;
unsigned SrcReg = LI->second[j].second;
if (Idx != 0) {
II->getOperand(Idx).setReg(SrcReg);
II->getOperand(Idx+1).setMBB(SrcBB);
Idx = 0;
} else {
MIB.addReg(SrcReg).addMBB(SrcBB);
}
}
} else {
// Live in tail block, must also be live in predecessors.
for (unsigned j = 0, ee = TDBBs.size(); j != ee; ++j) {
MachineBasicBlock *SrcBB = TDBBs[j];
if (Idx != 0) {
II->getOperand(Idx).setReg(Reg);
II->getOperand(Idx+1).setMBB(SrcBB);
Idx = 0;
} else {
MIB.addReg(Reg).addMBB(SrcBB);
}
}
}
if (Idx != 0) {
II->RemoveOperand(Idx+1);
II->RemoveOperand(Idx);
}
}
}
}
示例6: SinkInstruction
/// SinkInstruction - Determine whether it is safe to sink the specified machine
/// instruction out of its current block into a successor.
bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
// Check if it's safe to move the instruction.
if (!MI->isSafeToMove(TII, AA, SawStore))
return false;
// FIXME: This should include support for sinking instructions within the
// block they are currently in to shorten the live ranges. We often get
// instructions sunk into the top of a large block, but it would be better to
// also sink them down before their first use in the block. This xform has to
// be careful not to *increase* register pressure though, e.g. sinking
// "x = y + z" down if it kills y and z would increase the live ranges of y
// and z and only shrink the live range of x.
// Loop over all the operands of the specified instruction. If there is
// anything we can't handle, bail out.
MachineBasicBlock *ParentBlock = MI->getParent();
// SuccToSinkTo - This is the successor to sink this instruction to, once we
// decide.
MachineBasicBlock *SuccToSinkTo = 0;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue; // Ignore non-register operands.
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
if (!RegInfo->def_empty(Reg))
return false;
if (AllocatableSet.test(Reg))
return false;
// Check for a def among the register's aliases too.
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
unsigned AliasReg = *Alias;
if (!RegInfo->def_empty(AliasReg))
return false;
if (AllocatableSet.test(AliasReg))
return false;
}
} else if (!MO.isDead()) {
// A def that isn't dead. We can't move it.
return false;
}
} else {
// Virtual register uses are always safe to sink.
if (MO.isUse()) continue;
// If it's not safe to move defs of the register class, then abort.
if (!TII->isSafeToMoveRegClassDefs(RegInfo->getRegClass(Reg)))
return false;
// FIXME: This picks a successor to sink into based on having one
// successor that dominates all the uses. However, there are cases where
// sinking can happen but where the sink point isn't a successor. For
// example:
// x = computation
// if () {} else {}
// use x
// the instruction could be sunk over the whole diamond for the
// if/then/else (or loop, etc), allowing it to be sunk into other blocks
// after that.
// Virtual register defs can only be sunk if all their uses are in blocks
// dominated by one of the successors.
if (SuccToSinkTo) {
// If a previous operand picked a block to sink to, then this operand
// must be sinkable to the same block.
if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo))
return false;
continue;
}
// Otherwise, we should look at all the successors and decide which one
// we should sink to.
for (MachineBasicBlock::succ_iterator SI = ParentBlock->succ_begin(),
E = ParentBlock->succ_end(); SI != E; ++SI) {
if (AllUsesDominatedByBlock(Reg, *SI)) {
SuccToSinkTo = *SI;
break;
}
}
// If we couldn't find a block to sink to, ignore this instruction.
if (SuccToSinkTo == 0)
return false;
}
}
// If there are no outputs, it must have side-effects.
if (SuccToSinkTo == 0)
return false;
//.........这里部分代码省略.........
示例7: runOnMachineFunction
bool LiveVariables::runOnMachineFunction(MachineFunction &mf) {
MF = &mf;
MRI = &mf.getRegInfo();
TRI = MF->getTarget().getRegisterInfo();
ReservedRegisters = TRI->getReservedRegs(mf);
unsigned NumRegs = TRI->getNumRegs();
PhysRegDef = new MachineInstr*[NumRegs];
PhysRegUse = new MachineInstr*[NumRegs];
PHIVarInfo = new SmallVector<unsigned, 4>[MF->getNumBlockIDs()];
std::fill(PhysRegDef, PhysRegDef + NumRegs, (MachineInstr*)0);
std::fill(PhysRegUse, PhysRegUse + NumRegs, (MachineInstr*)0);
PHIJoins.clear();
analyzePHINodes(mf);
// Calculate live variable information in depth first order on the CFG of the
// function. This guarantees that we will see the definition of a virtual
// register before its uses due to dominance properties of SSA (except for PHI
// nodes, which are treated as a special case).
MachineBasicBlock *Entry = MF->begin();
SmallPtrSet<MachineBasicBlock*,16> Visited;
for (df_ext_iterator<MachineBasicBlock*, SmallPtrSet<MachineBasicBlock*,16> >
DFI = df_ext_begin(Entry, Visited), E = df_ext_end(Entry, Visited);
DFI != E; ++DFI) {
MachineBasicBlock *MBB = *DFI;
// Mark live-in registers as live-in.
SmallVector<unsigned, 4> Defs;
for (MachineBasicBlock::livein_iterator II = MBB->livein_begin(),
EE = MBB->livein_end(); II != EE; ++II) {
assert(TargetRegisterInfo::isPhysicalRegister(*II) &&
"Cannot have a live-in virtual register!");
HandlePhysRegDef(*II, 0, Defs);
}
// Loop over all of the instructions, processing them.
DistanceMap.clear();
unsigned Dist = 0;
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
MachineInstr *MI = I;
if (MI->isDebugValue())
continue;
DistanceMap.insert(std::make_pair(MI, Dist++));
// Process all of the operands of the instruction...
unsigned NumOperandsToProcess = MI->getNumOperands();
// Unless it is a PHI node. In this case, ONLY process the DEF, not any
// of the uses. They will be handled in other basic blocks.
if (MI->isPHI())
NumOperandsToProcess = 1;
// Clear kill and dead markers. LV will recompute them.
SmallVector<unsigned, 4> UseRegs;
SmallVector<unsigned, 4> DefRegs;
for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.getReg() == 0)
continue;
unsigned MOReg = MO.getReg();
if (MO.isUse()) {
MO.setIsKill(false);
UseRegs.push_back(MOReg);
} else /*MO.isDef()*/ {
MO.setIsDead(false);
DefRegs.push_back(MOReg);
}
}
// Process all uses.
for (unsigned i = 0, e = UseRegs.size(); i != e; ++i) {
unsigned MOReg = UseRegs[i];
if (TargetRegisterInfo::isVirtualRegister(MOReg))
HandleVirtRegUse(MOReg, MBB, MI);
else if (!ReservedRegisters[MOReg])
HandlePhysRegUse(MOReg, MI);
}
// Process all defs.
for (unsigned i = 0, e = DefRegs.size(); i != e; ++i) {
unsigned MOReg = DefRegs[i];
if (TargetRegisterInfo::isVirtualRegister(MOReg))
HandleVirtRegDef(MOReg, MI);
else if (!ReservedRegisters[MOReg])
HandlePhysRegDef(MOReg, MI, Defs);
}
UpdatePhysRegDefs(MI, Defs);
}
// Handle any virtual assignments from PHI nodes which might be at the
// bottom of this basic block. We check all of our successor blocks to see
// if they have PHI nodes, and if so, we simulate an assignment at the end
// of the current block.
if (!PHIVarInfo[MBB->getNumber()].empty()) {
SmallVector<unsigned, 4>& VarInfoVec = PHIVarInfo[MBB->getNumber()];
//.........这里部分代码省略.........
示例8: insertWait
bool SIInsertWaits::insertWait(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I,
const Counters &Required) {
// End of program? No need to wait on anything
// A function not returning void needs to wait, because other bytecode will
// be appended after it and we don't know what it will be.
if (I != MBB.end() && I->getOpcode() == AMDGPU::S_ENDPGM && ReturnsVoid)
return false;
// Figure out if the async instructions execute in order
bool Ordered[3];
// VM_CNT is always ordered except when there are flat instructions, which
// can return out of order.
Ordered[0] = !IsFlatOutstanding;
// EXP_CNT is unordered if we have both EXP & VM-writes
Ordered[1] = ExpInstrTypesSeen == 3;
// LGKM_CNT is handled as always unordered. TODO: Handle LDS and GDS
Ordered[2] = false;
// The values we are going to put into the S_WAITCNT instruction
Counters Counts = HardwareLimits;
// Do we really need to wait?
bool NeedWait = false;
for (unsigned i = 0; i < 3; ++i) {
if (Required.Array[i] <= WaitedOn.Array[i])
continue;
NeedWait = true;
if (Ordered[i]) {
unsigned Value = LastIssued.Array[i] - Required.Array[i];
// Adjust the value to the real hardware possibilities.
Counts.Array[i] = std::min(Value, HardwareLimits.Array[i]);
} else
Counts.Array[i] = 0;
// Remember on what we have waited on.
WaitedOn.Array[i] = LastIssued.Array[i] - Counts.Array[i];
}
if (!NeedWait)
return false;
// Reset EXP_CNT instruction types
if (Counts.Named.EXP == 0)
ExpInstrTypesSeen = 0;
// Build the wait instruction
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_WAITCNT))
.addImm(encodeWaitcnt(IV,
Counts.Named.VM,
Counts.Named.EXP,
Counts.Named.LGKM));
LastOpcodeType = OTHER;
LastInstWritesM0 = false;
IsFlatOutstanding = false;
return true;
}
示例9: while
bool AArch64RedundantCopyElimination::optimizeCopy(MachineBasicBlock *MBB) {
// Check if the current basic block has a single predecessor.
if (MBB->pred_size() != 1)
return false;
MachineBasicBlock *PredMBB = *MBB->pred_begin();
MachineBasicBlock::iterator CompBr = PredMBB->getLastNonDebugInstr();
if (CompBr == PredMBB->end() || PredMBB->succ_size() != 2)
return false;
++CompBr;
do {
--CompBr;
if (guaranteesZeroRegInBlock(*CompBr, MBB))
break;
} while (CompBr != PredMBB->begin() && CompBr->isTerminator());
// We've not found a CBZ/CBNZ, time to bail out.
if (!guaranteesZeroRegInBlock(*CompBr, MBB))
return false;
unsigned TargetReg = CompBr->getOperand(0).getReg();
if (!TargetReg)
return false;
assert(TargetRegisterInfo::isPhysicalRegister(TargetReg) &&
"Expect physical register");
// Remember all registers aliasing with TargetReg.
SmallSetVector<unsigned, 8> TargetRegs;
for (MCRegAliasIterator AI(TargetReg, TRI, true); AI.isValid(); ++AI)
TargetRegs.insert(*AI);
bool Changed = false;
MachineBasicBlock::iterator LastChange = MBB->begin();
unsigned SmallestDef = TargetReg;
// Remove redundant Copy instructions unless TargetReg is modified.
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;) {
MachineInstr *MI = &*I;
++I;
if (MI->isCopy() && MI->getOperand(0).isReg() &&
MI->getOperand(1).isReg()) {
unsigned DefReg = MI->getOperand(0).getReg();
unsigned SrcReg = MI->getOperand(1).getReg();
if ((SrcReg == AArch64::XZR || SrcReg == AArch64::WZR) &&
!MRI->isReserved(DefReg) &&
(TargetReg == DefReg || TRI->isSuperRegister(DefReg, TargetReg))) {
DEBUG(dbgs() << "Remove redundant Copy : ");
DEBUG((MI)->print(dbgs()));
MI->eraseFromParent();
Changed = true;
LastChange = I;
NumCopiesRemoved++;
SmallestDef =
TRI->isSubRegister(SmallestDef, DefReg) ? DefReg : SmallestDef;
continue;
}
}
if (MI->modifiesRegister(TargetReg, TRI))
break;
}
if (!Changed)
return false;
// Otherwise, we have to fixup the use-def chain, starting with the
// CBZ/CBNZ. Conservatively mark as much as we can live.
CompBr->clearRegisterKills(SmallestDef, TRI);
if (std::none_of(TargetRegs.begin(), TargetRegs.end(),
[&](unsigned Reg) { return MBB->isLiveIn(Reg); }))
MBB->addLiveIn(TargetReg);
// Clear any kills of TargetReg between CompBr and the last removed COPY.
for (MachineInstr &MMI :
make_range(MBB->begin()->getIterator(), LastChange->getIterator()))
MMI.clearRegisterKills(SmallestDef, TRI);
return true;
}
示例10: processBlock
void SIWholeQuadMode::processBlock(MachineBasicBlock &MBB, unsigned LiveMaskReg,
bool isEntry) {
auto BII = Blocks.find(&MBB);
if (BII == Blocks.end())
return;
const BlockInfo &BI = BII->second;
if (!(BI.InNeeds & StateWQM))
return;
// This is a non-entry block that is WQM throughout, so no need to do
// anything.
if (!isEntry && !(BI.Needs & StateExact) && BI.OutNeeds != StateExact)
return;
DEBUG(dbgs() << "\nProcessing block BB#" << MBB.getNumber() << ":\n");
unsigned SavedWQMReg = 0;
bool WQMFromExec = isEntry;
char State = isEntry ? StateExact : StateWQM;
auto II = MBB.getFirstNonPHI(), IE = MBB.end();
if (isEntry)
++II; // Skip the instruction that saves LiveMask
MachineBasicBlock::iterator First = IE;
for (;;) {
MachineBasicBlock::iterator Next = II;
char Needs = 0;
char OutNeeds = 0;
if (First == IE)
First = II;
if (II != IE) {
MachineInstr &MI = *II;
if (requiresCorrectState(MI)) {
auto III = Instructions.find(&MI);
if (III != Instructions.end()) {
Needs = III->second.Needs;
OutNeeds = III->second.OutNeeds;
}
}
if (MI.isTerminator() && !Needs && OutNeeds == StateExact)
Needs = StateExact;
if (MI.getOpcode() == AMDGPU::SI_ELSE && BI.OutNeeds == StateExact)
MI.getOperand(3).setImm(1);
++Next;
} else {
// End of basic block
if (BI.OutNeeds & StateWQM)
Needs = StateWQM;
else if (BI.OutNeeds == StateExact)
Needs = StateExact;
}
if (Needs) {
if (Needs != State) {
MachineBasicBlock::iterator Before =
prepareInsertion(MBB, First, II, Needs == StateWQM,
Needs == StateExact || WQMFromExec);
if (Needs == StateExact) {
if (!WQMFromExec && (OutNeeds & StateWQM))
SavedWQMReg = MRI->createVirtualRegister(&AMDGPU::SReg_64RegClass);
toExact(MBB, Before, SavedWQMReg, LiveMaskReg);
} else {
assert(WQMFromExec == (SavedWQMReg == 0));
toWQM(MBB, Before, SavedWQMReg);
if (SavedWQMReg) {
LIS->createAndComputeVirtRegInterval(SavedWQMReg);
SavedWQMReg = 0;
}
}
State = Needs;
}
First = IE;
}
if (II == IE)
break;
II = Next;
}
}
示例11: canCompletelyDuplicateBB
/// shouldTailDuplicate - Determine if it is profitable to duplicate this block.
bool
TailDuplicatePass::shouldTailDuplicate(const MachineFunction &MF,
bool IsSimple,
MachineBasicBlock &TailBB) {
// Only duplicate blocks that end with unconditional branches.
if (TailBB.canFallThrough())
return false;
// Don't try to tail-duplicate single-block loops.
if (TailBB.isSuccessor(&TailBB))
return false;
// Set the limit on the cost to duplicate. When optimizing for size,
// duplicate only one, because one branch instruction can be eliminated to
// compensate for the duplication.
unsigned MaxDuplicateCount;
if (TailDuplicateSize.getNumOccurrences() == 0 &&
MF.getFunction()->getAttributes().
hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
MaxDuplicateCount = 1;
else
MaxDuplicateCount = TailDuplicateSize;
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
// to allow undoing the effects of tail merging and other optimizations
// that rearrange the predecessors of the indirect branch.
bool HasIndirectbr = false;
if (!TailBB.empty())
HasIndirectbr = TailBB.back().isIndirectBranch();
if (HasIndirectbr && PreRegAlloc)
MaxDuplicateCount = 20;
// Check the instructions in the block to determine whether tail-duplication
// is invalid or unlikely to be profitable.
unsigned InstrCount = 0;
for (MachineBasicBlock::iterator I = TailBB.begin(); I != TailBB.end(); ++I) {
// Non-duplicable things shouldn't be tail-duplicated.
if (I->isNotDuplicable())
return false;
// Do not duplicate 'return' instructions if this is a pre-regalloc run.
// A return may expand into a lot more instructions (e.g. reload of callee
// saved registers) after PEI.
if (PreRegAlloc && I->isReturn())
return false;
// Avoid duplicating calls before register allocation. Calls presents a
// barrier to register allocation so duplicating them may end up increasing
// spills.
if (PreRegAlloc && I->isCall())
return false;
if (!I->isPHI() && !I->isDebugValue())
InstrCount += 1;
if (InstrCount > MaxDuplicateCount)
return false;
}
if (HasIndirectbr && PreRegAlloc)
return true;
if (IsSimple)
return true;
if (!PreRegAlloc)
return true;
return canCompletelyDuplicateBB(TailBB);
}
示例12: switch
bool AArch64LoadStoreOpt::optimizeBlock(MachineBasicBlock &MBB) {
bool Modified = false;
// Two tranformations to do here:
// 1) Find loads and stores that can be merged into a single load or store
// pair instruction.
// e.g.,
// ldr x0, [x2]
// ldr x1, [x2, #8]
// ; becomes
// ldp x0, x1, [x2]
// 2) Find base register updates that can be merged into the load or store
// as a base-reg writeback.
// e.g.,
// ldr x0, [x2]
// add x2, x2, #4
// ; becomes
// ldr x0, [x2], #4
for (MachineBasicBlock::iterator MBBI = MBB.begin(), E = MBB.end();
MBBI != E;) {
MachineInstr *MI = MBBI;
switch (MI->getOpcode()) {
default:
// Just move on to the next instruction.
++MBBI;
break;
case AArch64::STRSui:
case AArch64::STRDui:
case AArch64::STRQui:
case AArch64::STRXui:
case AArch64::STRWui:
case AArch64::LDRSui:
case AArch64::LDRDui:
case AArch64::LDRQui:
case AArch64::LDRXui:
case AArch64::LDRWui:
case AArch64::LDRSWui:
// do the unscaled versions as well
case AArch64::STURSi:
case AArch64::STURDi:
case AArch64::STURQi:
case AArch64::STURWi:
case AArch64::STURXi:
case AArch64::LDURSi:
case AArch64::LDURDi:
case AArch64::LDURQi:
case AArch64::LDURWi:
case AArch64::LDURXi:
case AArch64::LDURSWi: {
// If this is a volatile load/store, don't mess with it.
if (MI->hasOrderedMemoryRef()) {
++MBBI;
break;
}
// Make sure this is a reg+imm (as opposed to an address reloc).
if (!MI->getOperand(2).isImm()) {
++MBBI;
break;
}
// Check if this load/store has a hint to avoid pair formation.
// MachineMemOperands hints are set by the AArch64StorePairSuppress pass.
if (TII->isLdStPairSuppressed(MI)) {
++MBBI;
break;
}
// Look ahead up to ScanLimit instructions for a pairable instruction.
bool MergeForward = false;
int SExtIdx = -1;
MachineBasicBlock::iterator Paired =
findMatchingInsn(MBBI, MergeForward, SExtIdx, ScanLimit);
if (Paired != E) {
// Merge the loads into a pair. Keeping the iterator straight is a
// pain, so we let the merge routine tell us what the next instruction
// is after it's done mucking about.
MBBI = mergePairedInsns(MBBI, Paired, MergeForward, SExtIdx);
Modified = true;
++NumPairCreated;
if (isUnscaledLdst(MI->getOpcode()))
++NumUnscaledPairCreated;
break;
}
++MBBI;
break;
}
// FIXME: Do the other instructions.
}
}
for (MachineBasicBlock::iterator MBBI = MBB.begin(), E = MBB.end();
MBBI != E;) {
MachineInstr *MI = MBBI;
// Do update merging. It's simpler to keep this separate from the above
// switch, though not strictly necessary.
int Opc = MI->getOpcode();
switch (Opc) {
default:
// Just move on to the next instruction.
++MBBI;
break;
//.........这里部分代码省略.........
示例13: emitPrologue
void WebAssemblyFrameLowering::emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
// TODO: Do ".setMIFlag(MachineInstr::FrameSetup)" on emitted instructions
auto &MFI = MF.getFrameInfo();
assert(MFI.getCalleeSavedInfo().empty() &&
"WebAssembly should not have callee-saved registers");
if (!needsSP(MF, MFI)) return;
uint64_t StackSize = MFI.getStackSize();
const auto *TII = MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
auto &MRI = MF.getRegInfo();
auto InsertPt = MBB.begin();
while (InsertPt != MBB.end() && WebAssembly::isArgument(*InsertPt))
++InsertPt;
DebugLoc DL;
const TargetRegisterClass *PtrRC =
MRI.getTargetRegisterInfo()->getPointerRegClass(MF);
unsigned Zero = MRI.createVirtualRegister(PtrRC);
unsigned SPReg = WebAssembly::SP32;
if (StackSize)
SPReg = MRI.createVirtualRegister(PtrRC);
const char *ES = "__stack_pointer";
auto *SPSymbol = MF.createExternalSymbolName(ES);
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::CONST_I32), Zero)
.addImm(0);
MachineMemOperand *LoadMMO = MF.getMachineMemOperand(
MachinePointerInfo(MF.getPSVManager().getExternalSymbolCallEntry(ES)),
MachineMemOperand::MOLoad, 4, 4);
// Load the SP value.
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::LOAD_I32), SPReg)
.addImm(2) // p2align
.addExternalSymbol(SPSymbol)
.addReg(Zero) // addr
.addMemOperand(LoadMMO);
bool HasBP = hasBP(MF);
if (HasBP) {
auto FI = MF.getInfo<WebAssemblyFunctionInfo>();
unsigned BasePtr = MRI.createVirtualRegister(PtrRC);
FI->setBasePointerVreg(BasePtr);
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::COPY), BasePtr)
.addReg(SPReg);
}
if (StackSize) {
// Subtract the frame size
unsigned OffsetReg = MRI.createVirtualRegister(PtrRC);
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::CONST_I32), OffsetReg)
.addImm(StackSize);
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::SUB_I32),
WebAssembly::SP32)
.addReg(SPReg)
.addReg(OffsetReg);
}
if (HasBP) {
unsigned BitmaskReg = MRI.createVirtualRegister(PtrRC);
unsigned Alignment = MFI.getMaxAlignment();
assert((1u << countTrailingZeros(Alignment)) == Alignment &&
"Alignment must be a power of 2");
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::CONST_I32), BitmaskReg)
.addImm((int)~(Alignment - 1));
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::AND_I32),
WebAssembly::SP32)
.addReg(WebAssembly::SP32)
.addReg(BitmaskReg);
}
if (hasFP(MF)) {
// Unlike most conventional targets (where FP points to the saved FP),
// FP points to the bottom of the fixed-size locals, so we can use positive
// offsets in load/store instructions.
BuildMI(MBB, InsertPt, DL, TII->get(WebAssembly::COPY),
WebAssembly::FP32)
.addReg(WebAssembly::SP32);
}
if (StackSize && needsSPWriteback(MF, MFI)) {
writeSPToMemory(WebAssembly::SP32, MF, MBB, InsertPt, InsertPt, DL);
}
}
示例14: while
bool Thumb2ITBlockPass::InsertITInstructions(MachineBasicBlock &MBB) {
bool Modified = false;
SmallSet<unsigned, 4> Defs;
SmallSet<unsigned, 4> Uses;
MachineBasicBlock::iterator MBBI = MBB.begin(), E = MBB.end();
while (MBBI != E) {
MachineInstr *MI = &*MBBI;
DebugLoc dl = MI->getDebugLoc();
unsigned PredReg = 0;
ARMCC::CondCodes CC = getITInstrPredicate(*MI, PredReg);
if (CC == ARMCC::AL) {
++MBBI;
continue;
}
Defs.clear();
Uses.clear();
TrackDefUses(MI, Defs, Uses, TRI);
// Insert an IT instruction.
MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII->get(ARM::t2IT))
.addImm(CC);
// Add implicit use of ITSTATE to IT block instructions.
MI->addOperand(MachineOperand::CreateReg(ARM::ITSTATE, false/*ifDef*/,
true/*isImp*/, false/*isKill*/));
MachineInstr *LastITMI = MI;
MachineBasicBlock::iterator InsertPos = MIB.getInstr();
++MBBI;
// Form IT block.
ARMCC::CondCodes OCC = ARMCC::getOppositeCondition(CC);
unsigned Mask = 0, Pos = 3;
// v8 IT blocks are limited to one conditional op unless -arm-no-restrict-it
// is set: skip the loop
if (!restrictIT) {
// Branches, including tricky ones like LDM_RET, need to end an IT
// block so check the instruction we just put in the block.
for (; MBBI != E && Pos &&
(!MI->isBranch() && !MI->isReturn()) ; ++MBBI) {
if (MBBI->isDebugValue())
continue;
MachineInstr *NMI = &*MBBI;
MI = NMI;
unsigned NPredReg = 0;
ARMCC::CondCodes NCC = getITInstrPredicate(*NMI, NPredReg);
if (NCC == CC || NCC == OCC) {
Mask |= (NCC & 1) << Pos;
// Add implicit use of ITSTATE.
NMI->addOperand(MachineOperand::CreateReg(ARM::ITSTATE, false/*ifDef*/,
true/*isImp*/, false/*isKill*/));
LastITMI = NMI;
} else {
if (NCC == ARMCC::AL &&
MoveCopyOutOfITBlock(NMI, CC, OCC, Defs, Uses)) {
--MBBI;
MBB.remove(NMI);
MBB.insert(InsertPos, NMI);
ClearKillFlags(MI, Uses);
++NumMovedInsts;
continue;
}
break;
}
TrackDefUses(NMI, Defs, Uses, TRI);
--Pos;
}
}
// Finalize IT mask.
Mask |= (1 << Pos);
// Tag along (firstcond[0] << 4) with the mask.
Mask |= (CC & 1) << 4;
MIB.addImm(Mask);
// Last instruction in IT block kills ITSTATE.
LastITMI->findRegisterUseOperand(ARM::ITSTATE)->setIsKill();
// Finalize the bundle.
finalizeBundle(MBB, InsertPos.getInstrIterator(),
++LastITMI->getIterator());
Modified = true;
++NumITs;
}
return Modified;
}
示例15: prior
void X86FrameInfo::emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
const X86RegisterInfo *RegInfo = TM.getRegisterInfo();
const X86InstrInfo &TII = *TM.getInstrInfo();
MachineBasicBlock::iterator MBBI = prior(MBB.end());
unsigned RetOpcode = MBBI->getOpcode();
DebugLoc DL = MBBI->getDebugLoc();
bool Is64Bit = STI.is64Bit();
unsigned StackAlign = getStackAlignment();
unsigned SlotSize = RegInfo->getSlotSize();
unsigned FramePtr = RegInfo->getFrameRegister(MF);
unsigned StackPtr = RegInfo->getStackRegister();
switch (RetOpcode) {
default:
llvm_unreachable("Can only insert epilog into returning blocks");
case X86::RET:
case X86::RETI:
case X86::TCRETURNdi:
case X86::TCRETURNri:
case X86::TCRETURNmi:
case X86::TCRETURNdi64:
case X86::TCRETURNri64:
case X86::TCRETURNmi64:
case X86::EH_RETURN:
case X86::EH_RETURN64:
break; // These are ok
}
// Get the number of bytes to allocate from the FrameInfo.
uint64_t StackSize = MFI->getStackSize();
uint64_t MaxAlign = MFI->getMaxAlignment();
unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t NumBytes = 0;
// If we're forcing a stack realignment we can't rely on just the frame
// info, we need to know the ABI stack alignment as well in case we
// have a call out. Otherwise just make sure we have some alignment - we'll
// go with the minimum.
if (ForceStackAlign) {
if (MFI->hasCalls())
MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
else
MaxAlign = MaxAlign ? MaxAlign : 4;
}
if (hasFP(MF)) {
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
if (RegInfo->needsStackRealignment(MF))
FrameSize = (FrameSize + MaxAlign - 1)/MaxAlign*MaxAlign;
NumBytes = FrameSize - CSSize;
// Pop EBP.
BuildMI(MBB, MBBI, DL,
TII.get(Is64Bit ? X86::POP64r : X86::POP32r), FramePtr);
} else {
NumBytes = StackSize - CSSize;
}
// Skip the callee-saved pop instructions.
MachineBasicBlock::iterator LastCSPop = MBBI;
while (MBBI != MBB.begin()) {
MachineBasicBlock::iterator PI = prior(MBBI);
unsigned Opc = PI->getOpcode();
if (Opc != X86::POP32r && Opc != X86::POP64r &&
!PI->getDesc().isTerminator())
break;
--MBBI;
}
DL = MBBI->getDebugLoc();
// If there is an ADD32ri or SUB32ri of ESP immediately before this
// instruction, merge the two instructions.
if (NumBytes || MFI->hasVarSizedObjects())
mergeSPUpdatesUp(MBB, MBBI, StackPtr, &NumBytes);
// If dynamic alloca is used, then reset esp to point to the last callee-saved
// slot before popping them off! Same applies for the case, when stack was
// realigned.
if (RegInfo->needsStackRealignment(MF)) {
// We cannot use LEA here, because stack pointer was realigned. We need to
// deallocate local frame back.
if (CSSize) {
emitSPUpdate(MBB, MBBI, StackPtr, NumBytes, Is64Bit, TII);
MBBI = prior(LastCSPop);
}
BuildMI(MBB, MBBI, DL,
TII.get(Is64Bit ? X86::MOV64rr : X86::MOV32rr),
StackPtr).addReg(FramePtr);
} else if (MFI->hasVarSizedObjects()) {
if (CSSize) {
unsigned Opc = Is64Bit ? X86::LEA64r : X86::LEA32r;
//.........这里部分代码省略.........