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C++ MachineBasicBlock类代码示例

本文整理汇总了C++中MachineBasicBlock的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock类的具体用法?C++ MachineBasicBlock怎么用?C++ MachineBasicBlock使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了MachineBasicBlock类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: hasAttribute

/// shouldTailDuplicate - Determine if it is profitable to duplicate this block.
bool
TailDuplicatePass::shouldTailDuplicate(const MachineFunction &MF,
                                       bool IsSimple,
                                       MachineBasicBlock &TailBB) {
  // Only duplicate blocks that end with unconditional branches.
  if (TailBB.canFallThrough())
    return false;

  // Don't try to tail-duplicate single-block loops.
  if (TailBB.isSuccessor(&TailBB))
    return false;

  // Set the limit on the cost to duplicate. When optimizing for size,
  // duplicate only one, because one branch instruction can be eliminated to
  // compensate for the duplication.
  unsigned MaxDuplicateCount;
  if (TailDuplicateSize.getNumOccurrences() == 0 &&
      MF.getFunction()->getAttributes().
        hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
    MaxDuplicateCount = 1;
  else
    MaxDuplicateCount = TailDuplicateSize;

  // If the target has hardware branch prediction that can handle indirect
  // branches, duplicating them can often make them predictable when there
  // are common paths through the code.  The limit needs to be high enough
  // to allow undoing the effects of tail merging and other optimizations
  // that rearrange the predecessors of the indirect branch.

  bool HasIndirectbr = false;
  if (!TailBB.empty())
    HasIndirectbr = TailBB.back().isIndirectBranch();

  if (HasIndirectbr && PreRegAlloc)
    MaxDuplicateCount = 20;

  // Check the instructions in the block to determine whether tail-duplication
  // is invalid or unlikely to be profitable.
  unsigned InstrCount = 0;
  for (MachineBasicBlock::iterator I = TailBB.begin(); I != TailBB.end(); ++I) {
    // Non-duplicable things shouldn't be tail-duplicated.
    if (I->isNotDuplicable())
      return false;

    // Do not duplicate 'return' instructions if this is a pre-regalloc run.
    // A return may expand into a lot more instructions (e.g. reload of callee
    // saved registers) after PEI.
    if (PreRegAlloc && I->isReturn())
      return false;

    // Avoid duplicating calls before register allocation. Calls presents a
    // barrier to register allocation so duplicating them may end up increasing
    // spills.
    if (PreRegAlloc && I->isCall())
      return false;

    if (!I->isPHI() && !I->isDebugValue())
      InstrCount += 1;

    if (InstrCount > MaxDuplicateCount)
      return false;
  }

  if (HasIndirectbr && PreRegAlloc)
    return true;

  if (IsSimple)
    return true;

  if (!PreRegAlloc)
    return true;

  return canCompletelyDuplicateBB(TailBB);
}
开发者ID:rui314,项目名称:llvm,代码行数:75,代码来源:TailDuplication.cpp

示例2: assert

void Thumb1FrameLowering::emitEpilogue(MachineFunction &MF,
                                   MachineBasicBlock &MBB) const {
  MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
  assert((MBBI->getOpcode() == ARM::tBX_RET ||
          MBBI->getOpcode() == ARM::tPOP_RET) &&
         "Can only insert epilog into returning blocks");
  DebugLoc dl = MBBI->getDebugLoc();
  MachineFrameInfo *MFI = MF.getFrameInfo();
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
  const Thumb1RegisterInfo *RegInfo =
    static_cast<const Thumb1RegisterInfo*>(MF.getTarget().getRegisterInfo());
  const Thumb1InstrInfo &TII =
    *static_cast<const Thumb1InstrInfo*>(MF.getTarget().getInstrInfo());

  unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize();
  int NumBytes = (int)MFI->getStackSize();
  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs();
  unsigned FramePtr = RegInfo->getFrameRegister(MF);

  if (!AFI->hasStackFrame()) {
    if (NumBytes != 0)
      emitSPUpdate(MBB, MBBI, TII, dl, *RegInfo, NumBytes);
  } else {
    // Unwind MBBI to point to first LDR / VLDRD.
    if (MBBI != MBB.begin()) {
      do
        --MBBI;
      while (MBBI != MBB.begin() && isCSRestore(MBBI, CSRegs));
      if (!isCSRestore(MBBI, CSRegs))
        ++MBBI;
    }

    // Move SP to start of FP callee save spill area.
    NumBytes -= (AFI->getGPRCalleeSavedArea1Size() +
                 AFI->getGPRCalleeSavedArea2Size() +
                 AFI->getDPRCalleeSavedAreaSize());

    if (AFI->shouldRestoreSPFromFP()) {
      NumBytes = AFI->getFramePtrSpillOffset() - NumBytes;
      // Reset SP based on frame pointer only if the stack frame extends beyond
      // frame pointer stack slot, the target is ELF and the function has FP, or
      // the target uses var sized objects.
      if (NumBytes) {
        assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
               "No scratch register to restore SP from FP!");
        emitThumbRegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
                                  TII, *RegInfo);
        AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
                               ARM::SP)
          .addReg(ARM::R4));
      } else
        AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
                               ARM::SP)
          .addReg(FramePtr));
    } else {
      if (MBBI->getOpcode() == ARM::tBX_RET &&
          &MBB.front() != MBBI &&
          prior(MBBI)->getOpcode() == ARM::tPOP) {
        MachineBasicBlock::iterator PMBBI = prior(MBBI);
        emitSPUpdate(MBB, PMBBI, TII, dl, *RegInfo, NumBytes);
      } else
        emitSPUpdate(MBB, MBBI, TII, dl, *RegInfo, NumBytes);
    }
  }

  if (ArgRegsSaveSize) {
    // Unlike T2 and ARM mode, the T1 pop instruction cannot restore
    // to LR, and we can't pop the value directly to the PC since
    // we need to update the SP after popping the value. Therefore, we
    // pop the old LR into R3 as a temporary.

    // Move back past the callee-saved register restoration
    while (MBBI != MBB.end() && isCSRestore(MBBI, CSRegs))
      ++MBBI;
    // Epilogue for vararg functions: pop LR to R3 and branch off it.
    AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tPOP)))
      .addReg(ARM::R3, RegState::Define);

    emitSPUpdate(MBB, MBBI, TII, dl, *RegInfo, ArgRegsSaveSize);

    MachineInstrBuilder MIB =
      BuildMI(MBB, MBBI, dl, TII.get(ARM::tBX_RET_vararg))
      .addReg(ARM::R3, RegState::Kill);
    AddDefaultPred(MIB);
    MIB.copyImplicitOps(&*MBBI);
    // erase the old tBX_RET instruction
    MBB.erase(MBBI);
  }
}
开发者ID:8l,项目名称:emscripten-fastcomp,代码行数:89,代码来源:Thumb1FrameLowering.cpp

示例3: assert

void AArch64FrameLowering::emitEpilogue(MachineFunction &MF,
                                        MachineBasicBlock &MBB) const {
  MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
  assert(MBBI->isReturn() && "Can only insert epilog into returning blocks");
  MachineFrameInfo *MFI = MF.getFrameInfo();
  const AArch64InstrInfo *TII =
      static_cast<const AArch64InstrInfo *>(MF.getSubtarget().getInstrInfo());
  const AArch64RegisterInfo *RegInfo = static_cast<const AArch64RegisterInfo *>(
      MF.getSubtarget().getRegisterInfo());
  DebugLoc DL = MBBI->getDebugLoc();
  unsigned RetOpcode = MBBI->getOpcode();

  int NumBytes = MFI->getStackSize();
  const AArch64FunctionInfo *AFI = MF.getInfo<AArch64FunctionInfo>();

  // All calls are tail calls in GHC calling conv, and functions have no
  // prologue/epilogue.
  if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
    return;

  // Initial and residual are named for consitency with the prologue. Note that
  // in the epilogue, the residual adjustment is executed first.
  uint64_t ArgumentPopSize = 0;
  if (RetOpcode == AArch64::TCRETURNdi || RetOpcode == AArch64::TCRETURNri) {
    MachineOperand &StackAdjust = MBBI->getOperand(1);

    // For a tail-call in a callee-pops-arguments environment, some or all of
    // the stack may actually be in use for the call's arguments, this is
    // calculated during LowerCall and consumed here...
    ArgumentPopSize = StackAdjust.getImm();
  } else {
    // ... otherwise the amount to pop is *all* of the argument space,
    // conveniently stored in the MachineFunctionInfo by
    // LowerFormalArguments. This will, of course, be zero for the C calling
    // convention.
    ArgumentPopSize = AFI->getArgumentStackToRestore();
  }

  // The stack frame should be like below,
  //
  //      ----------------------                     ---
  //      |                    |                      |
  //      | BytesInStackArgArea|              CalleeArgStackSize
  //      | (NumReusableBytes) |                (of tail call)
  //      |                    |                     ---
  //      |                    |                      |
  //      ---------------------|        ---           |
  //      |                    |         |            |
  //      |   CalleeSavedReg   |         |            |
  //      | (NumRestores * 16) |         |            |
  //      |                    |         |            |
  //      ---------------------|         |         NumBytes
  //      |                    |     StackSize  (StackAdjustUp)
  //      |   LocalStackSize   |         |            |
  //      | (covering callee   |         |            |
  //      |       args)        |         |            |
  //      |                    |         |            |
  //      ----------------------        ---          ---
  //
  // So NumBytes = StackSize + BytesInStackArgArea - CalleeArgStackSize
  //             = StackSize + ArgumentPopSize
  //
  // AArch64TargetLowering::LowerCall figures out ArgumentPopSize and keeps
  // it as the 2nd argument of AArch64ISD::TC_RETURN.
  NumBytes += ArgumentPopSize;

  unsigned NumRestores = 0;
  // Move past the restores of the callee-saved registers.
  MachineBasicBlock::iterator LastPopI = MBBI;
  const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
  if (LastPopI != MBB.begin()) {
    do {
      ++NumRestores;
      --LastPopI;
    } while (LastPopI != MBB.begin() && isCSRestore(LastPopI, CSRegs));
    if (!isCSRestore(LastPopI, CSRegs)) {
      ++LastPopI;
      --NumRestores;
    }
  }
  NumBytes -= NumRestores * 16;
  assert(NumBytes >= 0 && "Negative stack allocation size!?");

  if (!hasFP(MF)) {
    // If this was a redzone leaf function, we don't need to restore the
    // stack pointer.
    if (!canUseRedZone(MF))
      emitFrameOffset(MBB, LastPopI, DL, AArch64::SP, AArch64::SP, NumBytes,
                      TII);
    return;
  }

  // Restore the original stack pointer.
  // FIXME: Rather than doing the math here, we should instead just use
  // non-post-indexed loads for the restores if we aren't actually going to
  // be able to save any instructions.
  if (NumBytes || MFI->hasVarSizedObjects())
    emitFrameOffset(MBB, LastPopI, DL, AArch64::SP, AArch64::FP,
                    -(NumRestores - 1) * 16, TII, MachineInstr::NoFlags);
}
开发者ID:CTSRD-TESLA,项目名称:freebsd,代码行数:100,代码来源:AArch64FrameLowering.cpp

示例4: AnalyzeBranch

// Branch analysis.
bool AlphaInstrInfo::AnalyzeBranch(MachineBasicBlock &MBB,MachineBasicBlock *&TBB,
                                   MachineBasicBlock *&FBB,
                                   SmallVectorImpl<MachineOperand> &Cond,
                                   bool AllowModify) const {
  // If the block has no terminators, it just falls into the block after it.
  MachineBasicBlock::iterator I = MBB.end();
  if (I == MBB.begin() || !isUnpredicatedTerminator(--I))
    return false;

  // Get the last instruction in the block.
  MachineInstr *LastInst = I;
  
  // If there is only one terminator instruction, process it.
  if (I == MBB.begin() || !isUnpredicatedTerminator(--I)) {
    if (LastInst->getOpcode() == Alpha::BR) {
      TBB = LastInst->getOperand(0).getMBB();
      return false;
    } else if (LastInst->getOpcode() == Alpha::COND_BRANCH_I ||
               LastInst->getOpcode() == Alpha::COND_BRANCH_F) {
      // Block ends with fall-through condbranch.
      TBB = LastInst->getOperand(2).getMBB();
      Cond.push_back(LastInst->getOperand(0));
      Cond.push_back(LastInst->getOperand(1));
      return false;
    }
    // Otherwise, don't know what this is.
    return true;
  }
  
  // Get the instruction before it if it's a terminator.
  MachineInstr *SecondLastInst = I;

  // If there are three terminators, we don't know what sort of block this is.
  if (SecondLastInst && I != MBB.begin() &&
      isUnpredicatedTerminator(--I))
    return true;
  
  // If the block ends with Alpha::BR and Alpha::COND_BRANCH_*, handle it.
  if ((SecondLastInst->getOpcode() == Alpha::COND_BRANCH_I ||
      SecondLastInst->getOpcode() == Alpha::COND_BRANCH_F) && 
      LastInst->getOpcode() == Alpha::BR) {
    TBB =  SecondLastInst->getOperand(2).getMBB();
    Cond.push_back(SecondLastInst->getOperand(0));
    Cond.push_back(SecondLastInst->getOperand(1));
    FBB = LastInst->getOperand(0).getMBB();
    return false;
  }
  
  // If the block ends with two Alpha::BRs, handle it.  The second one is not
  // executed, so remove it.
  if (SecondLastInst->getOpcode() == Alpha::BR && 
      LastInst->getOpcode() == Alpha::BR) {
    TBB = SecondLastInst->getOperand(0).getMBB();
    I = LastInst;
    if (AllowModify)
      I->eraseFromParent();
    return false;
  }

  // Otherwise, can't handle this.
  return true;
}
开发者ID:chrislipa,项目名称:fractalstream,代码行数:63,代码来源:AlphaInstrInfo.cpp

示例5: DEBUG

/// spillAroundUses - insert spill code around each use of Reg.
void InlineSpiller::spillAroundUses(unsigned Reg) {
  DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
  LiveInterval &OldLI = LIS.getInterval(Reg);

  // Iterate over instructions using Reg.
  for (MachineRegisterInfo::reg_bundle_iterator
       RegI = MRI.reg_bundle_begin(Reg), E = MRI.reg_bundle_end();
       RegI != E; ) {
    MachineInstr *MI = &*(RegI++);

    // Debug values are not allowed to affect codegen.
    if (MI->isDebugValue()) {
      // Modify DBG_VALUE now that the value is in a spill slot.
      bool IsIndirect = MI->isIndirectDebugValue();
      uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
      const MDNode *Var = MI->getDebugVariable();
      const MDNode *Expr = MI->getDebugExpression();
      DebugLoc DL = MI->getDebugLoc();
      DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
      MachineBasicBlock *MBB = MI->getParent();
      assert(cast<DILocalVariable>(Var)->isValidLocationForIntrinsic(DL) &&
             "Expected inlined-at fields to agree");
      BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
          .addFrameIndex(StackSlot)
          .addImm(Offset)
          .addMetadata(Var)
          .addMetadata(Expr);
      continue;
    }

    // Ignore copies to/from snippets. We'll delete them.
    if (SnippetCopies.count(MI))
      continue;

    // Stack slot accesses may coalesce away.
    if (coalesceStackAccess(MI, Reg))
      continue;

    // Analyze instruction.
    SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
    MIBundleOperands::VirtRegInfo RI =
      MIBundleOperands(MI).analyzeVirtReg(Reg, &Ops);

    // Find the slot index where this instruction reads and writes OldLI.
    // This is usually the def slot, except for tied early clobbers.
    SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
    if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
      if (SlotIndex::isSameInstr(Idx, VNI->def))
        Idx = VNI->def;

    // Check for a sibling copy.
    unsigned SibReg = isFullCopyOf(MI, Reg);
    if (SibReg && isSibling(SibReg)) {
      // This may actually be a copy between snippets.
      if (isRegToSpill(SibReg)) {
        DEBUG(dbgs() << "Found new snippet copy: " << *MI);
        SnippetCopies.insert(MI);
        continue;
      }
      if (RI.Writes) {
        // Hoist the spill of a sib-reg copy.
        if (hoistSpill(OldLI, MI)) {
          // This COPY is now dead, the value is already in the stack slot.
          MI->getOperand(0).setIsDead();
          DeadDefs.push_back(MI);
          continue;
        }
      } else {
        // This is a reload for a sib-reg copy. Drop spills downstream.
        LiveInterval &SibLI = LIS.getInterval(SibReg);
        eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
        // The COPY will fold to a reload below.
      }
    }

    // Attempt to fold memory ops.
    if (foldMemoryOperand(Ops))
      continue;

    // Create a new virtual register for spill/fill.
    // FIXME: Infer regclass from instruction alone.
    unsigned NewVReg = Edit->createFrom(Reg);

    if (RI.Reads)
      insertReload(NewVReg, Idx, MI);

    // Rewrite instruction operands.
    bool hasLiveDef = false;
    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
      MachineOperand &MO = Ops[i].first->getOperand(Ops[i].second);
      MO.setReg(NewVReg);
      if (MO.isUse()) {
        if (!Ops[i].first->isRegTiedToDefOperand(Ops[i].second))
          MO.setIsKill();
      } else {
        if (!MO.isDead())
          hasLiveDef = true;
      }
    }
//.........这里部分代码省略.........
开发者ID:adiaaida,项目名称:llvm,代码行数:101,代码来源:InlineSpiller.cpp

示例6: while

/// AnalyzeBranch - Analyze the branching code at the end of MBB, returning
/// true if it cannot be understood (e.g. it's a switch dispatch or isn't
/// implemented for a target).  Upon success, this returns false and returns
/// with the following information in various cases:
///
/// 1. If this block ends with no branches (it just falls through to its succ)
///    just return false, leaving TBB/FBB null.
/// 2. If this block ends with only an unconditional branch, it sets TBB to be
///    the destination block.
/// 3. If this block ends with an conditional branch and it falls through to
///    an successor block, it sets TBB to be the branch destination block and a
///    list of operands that evaluate the condition. These
///    operands can be passed to other TargetInstrInfo methods to create new
///    branches.
/// 4. If this block ends with an conditional branch and an unconditional
///    block, it returns the 'true' destination in TBB, the 'false' destination
///    in FBB, and a list of operands that evaluate the condition. These
///    operands can be passed to other TargetInstrInfo methods to create new
///    branches.
///
/// Note that RemoveBranch and InsertBranch must be implemented to support
/// cases where this method returns success.
///
bool
XCoreInstrInfo::AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
                              MachineBasicBlock *&FBB,
                              SmallVectorImpl<MachineOperand> &Cond,
                              bool AllowModify) const {
  // If the block has no terminators, it just falls into the block after it.
  MachineBasicBlock::iterator I = MBB.end();
  if (I == MBB.begin())
    return false;
  --I;
  while (I->isDebugValue()) {
    if (I == MBB.begin())
      return false;
    --I;
  }
  if (!isUnpredicatedTerminator(I))
    return false;

  // Get the last instruction in the block.
  MachineInstr *LastInst = I;
  
  // If there is only one terminator instruction, process it.
  if (I == MBB.begin() || !isUnpredicatedTerminator(--I)) {
    if (IsBRU(LastInst->getOpcode())) {
      TBB = LastInst->getOperand(0).getMBB();
      return false;
    }
    
    XCore::CondCode BranchCode = GetCondFromBranchOpc(LastInst->getOpcode());
    if (BranchCode == XCore::COND_INVALID)
      return true;  // Can't handle indirect branch.
    
    // Conditional branch
    // Block ends with fall-through condbranch.

    TBB = LastInst->getOperand(1).getMBB();
    Cond.push_back(MachineOperand::CreateImm(BranchCode));
    Cond.push_back(LastInst->getOperand(0));
    return false;
  }
  
  // Get the instruction before it if it's a terminator.
  MachineInstr *SecondLastInst = I;

  // If there are three terminators, we don't know what sort of block this is.
  if (SecondLastInst && I != MBB.begin() &&
      isUnpredicatedTerminator(--I))
    return true;
  
  unsigned SecondLastOpc    = SecondLastInst->getOpcode();
  XCore::CondCode BranchCode = GetCondFromBranchOpc(SecondLastOpc);
  
  // If the block ends with conditional branch followed by unconditional,
  // handle it.
  if (BranchCode != XCore::COND_INVALID
    && IsBRU(LastInst->getOpcode())) {

    TBB = SecondLastInst->getOperand(1).getMBB();
    Cond.push_back(MachineOperand::CreateImm(BranchCode));
    Cond.push_back(SecondLastInst->getOperand(0));

    FBB = LastInst->getOperand(0).getMBB();
    return false;
  }
  
  // If the block ends with two unconditional branches, handle it.  The second
  // one is not executed, so remove it.
  if (IsBRU(SecondLastInst->getOpcode()) && 
      IsBRU(LastInst->getOpcode())) {
    TBB = SecondLastInst->getOperand(0).getMBB();
    I = LastInst;
    if (AllowModify)
      I->eraseFromParent();
    return false;
  }

  // Likewise if it ends with a branch table followed by an unconditional branch.
//.........这里部分代码省略.........
开发者ID:5432935,项目名称:crossbridge,代码行数:101,代码来源:XCoreInstrInfo.cpp

示例7: print

void MIPrinter::print(const MachineBasicBlock &MBB) {
  assert(MBB.getNumber() >= 0 && "Invalid MBB number");
  OS << "bb." << MBB.getNumber();
  bool HasAttributes = false;
  if (const auto *BB = MBB.getBasicBlock()) {
    if (BB->hasName()) {
      OS << "." << BB->getName();
    } else {
      HasAttributes = true;
      OS << " (";
      int Slot = MST.getLocalSlot(BB);
      if (Slot == -1)
        OS << "<ir-block badref>";
      else
        OS << (Twine("%ir-block.") + Twine(Slot)).str();
    }
  }
  if (MBB.hasAddressTaken()) {
    OS << (HasAttributes ? ", " : " (");
    OS << "address-taken";
    HasAttributes = true;
  }
  if (MBB.isEHPad()) {
    OS << (HasAttributes ? ", " : " (");
    OS << "landing-pad";
    HasAttributes = true;
  }
  if (MBB.getAlignment()) {
    OS << (HasAttributes ? ", " : " (");
    OS << "align " << MBB.getAlignment();
    HasAttributes = true;
  }
  if (HasAttributes)
    OS << ")";
  OS << ":\n";

  bool HasLineAttributes = false;
  // Print the successors
  if (!MBB.succ_empty()) {
    OS.indent(2) << "successors: ";
    for (auto I = MBB.succ_begin(), E = MBB.succ_end(); I != E; ++I) {
      if (I != MBB.succ_begin())
        OS << ", ";
      printMBBReference(**I);
      if (MBB.hasSuccessorProbabilities())
        OS << '(' << MBB.getSuccProbability(I) << ')';
    }
    OS << "\n";
    HasLineAttributes = true;
  }

  // Print the live in registers.
  const auto *TRI = MBB.getParent()->getSubtarget().getRegisterInfo();
  assert(TRI && "Expected target register info");
  if (!MBB.livein_empty()) {
    OS.indent(2) << "liveins: ";
    bool First = true;
    for (const auto &LI : MBB.liveins()) {
      if (!First)
        OS << ", ";
      First = false;
      printReg(LI.PhysReg, OS, TRI);
      if (LI.LaneMask != ~0u)
        OS << ':' << PrintLaneMask(LI.LaneMask);
    }
    OS << "\n";
    HasLineAttributes = true;
  }

  if (HasLineAttributes)
    OS << "\n";
  bool IsInBundle = false;
  for (auto I = MBB.instr_begin(), E = MBB.instr_end(); I != E; ++I) {
    const MachineInstr &MI = *I;
    if (IsInBundle && !MI.isInsideBundle()) {
      OS.indent(2) << "}\n";
      IsInBundle = false;
    }
    OS.indent(IsInBundle ? 4 : 2);
    print(MI);
    if (!IsInBundle && MI.getFlag(MachineInstr::BundledSucc)) {
      OS << " {";
      IsInBundle = true;
    }
    OS << "\n";
  }
  if (IsInBundle)
    OS.indent(2) << "}\n";
}
开发者ID:AnachroNia,项目名称:llvm,代码行数:89,代码来源:MIRPrinter.cpp

示例8: getDestBlock

/// fixupConditionalBranch - Fix up a conditional branch whose destination is
/// too far away to fit in its displacement field. It is converted to an inverse
/// conditional branch + an unconditional branch to the destination.
bool ARM64BranchRelaxation::fixupConditionalBranch(MachineInstr *MI) {
  MachineBasicBlock *DestBB = getDestBlock(MI);

  // Add an unconditional branch to the destination and invert the branch
  // condition to jump over it:
  // tbz L1
  // =>
  // tbnz L2
  // b   L1
  // L2:

  // If the branch is at the end of its MBB and that has a fall-through block,
  // direct the updated conditional branch to the fall-through block. Otherwise,
  // split the MBB before the next instruction.
  MachineBasicBlock *MBB = MI->getParent();
  MachineInstr *BMI = &MBB->back();
  bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);

  if (BMI != MI) {
    if (std::next(MachineBasicBlock::iterator(MI)) ==
            std::prev(MBB->getLastNonDebugInstr()) &&
        BMI->getOpcode() == ARM64::B) {
      // Last MI in the BB is an unconditional branch. Can we simply invert the
      // condition and swap destinations:
      // beq L1
      // b   L2
      // =>
      // bne L2
      // b   L1
      MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
      if (isBlockInRange(MI, NewDest,
                         getBranchDisplacementBits(MI->getOpcode()))) {
        DEBUG(dbgs() << "  Invert condition and swap its destination with "
                     << *BMI);
        BMI->getOperand(0).setMBB(DestBB);
        unsigned OpNum =
            (MI->getOpcode() == ARM64::TBZ || MI->getOpcode() == ARM64::TBNZ)
                ? 2
                : 1;
        MI->getOperand(OpNum).setMBB(NewDest);
        MI->setDesc(TII->get(getOppositeConditionOpcode(MI->getOpcode())));
        if (MI->getOpcode() == ARM64::Bcc)
          invertBccCondition(MI);
        return true;
      }
    }
  }

  if (NeedSplit) {
    // Analyze the branch so we know how to update the successor lists.
    MachineBasicBlock *TBB, *FBB;
    SmallVector<MachineOperand, 2> Cond;
    TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, false);

    MachineBasicBlock *NewBB = splitBlockBeforeInstr(MI);
    // No need for the branch to the next block. We're adding an unconditional
    // branch to the destination.
    int delta = TII->GetInstSizeInBytes(&MBB->back());
    BlockInfo[MBB->getNumber()].Size -= delta;
    MBB->back().eraseFromParent();
    // BlockInfo[SplitBB].Offset is wrong temporarily, fixed below

    // Update the successor lists according to the transformation to follow.
    // Do it here since if there's no split, no update is needed.
    MBB->replaceSuccessor(FBB, NewBB);
    NewBB->addSuccessor(FBB);
  }
  MachineBasicBlock *NextBB = std::next(MachineFunction::iterator(MBB));

  DEBUG(dbgs() << "  Insert B to BB#" << DestBB->getNumber()
               << ", invert condition and change dest. to BB#"
               << NextBB->getNumber() << "\n");

  // Insert a new conditional branch and a new unconditional branch.
  MachineInstrBuilder MIB = BuildMI(
      MBB, DebugLoc(), TII->get(getOppositeConditionOpcode(MI->getOpcode())))
                                .addOperand(MI->getOperand(0));
  if (MI->getOpcode() == ARM64::TBZ || MI->getOpcode() == ARM64::TBNZ)
    MIB.addOperand(MI->getOperand(1));
  if (MI->getOpcode() == ARM64::Bcc)
    invertBccCondition(MIB);
  MIB.addMBB(NextBB);
  BlockInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());
  BuildMI(MBB, DebugLoc(), TII->get(ARM64::B)).addMBB(DestBB);
  BlockInfo[MBB->getNumber()].Size += TII->GetInstSizeInBytes(&MBB->back());

  // Remove the old conditional branch.  It may or may not still be in MBB.
  BlockInfo[MI->getParent()->getNumber()].Size -= TII->GetInstSizeInBytes(MI);
  MI->eraseFromParent();

  // Finally, keep the block offsets up to date.
  adjustBlockOffsets(MBB);
  return true;
}
开发者ID:arsenm,项目名称:llvm,代码行数:97,代码来源:ARM64BranchRelaxation.cpp

示例9: runOnMachineFunction

bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
  bool AnyChanges = false;
  MRI = &MF.getRegInfo();
  TRI = MF.getTarget().getRegisterInfo();
  TII = MF.getTarget().getInstrInfo();

  // Treat reserved registers as always live.
  ReservedRegs = TRI->getReservedRegs(MF);

  // Loop over all instructions in all blocks, from bottom to top, so that it's
  // more likely that chains of dependent but ultimately dead instructions will
  // be cleaned up.
  for (MachineFunction::reverse_iterator I = MF.rbegin(), E = MF.rend();
       I != E; ++I) {
    MachineBasicBlock *MBB = &*I;

    // Start out assuming that reserved registers are live out of this block.
    LivePhysRegs = ReservedRegs;

    // Also add any explicit live-out physregs for this block.
    if (!MBB->empty() && MBB->back().isReturn())
      for (MachineRegisterInfo::liveout_iterator LOI = MRI->liveout_begin(),
           LOE = MRI->liveout_end(); LOI != LOE; ++LOI) {
        unsigned Reg = *LOI;
        if (TargetRegisterInfo::isPhysicalRegister(Reg))
          LivePhysRegs.set(Reg);
      }

    // Add live-ins from sucessors to LivePhysRegs. Normally, physregs are not
    // live across blocks, but some targets (x86) can have flags live out of a
    // block.
    for (MachineBasicBlock::succ_iterator S = MBB->succ_begin(),
           E = MBB->succ_end(); S != E; S++)
      for (MachineBasicBlock::livein_iterator LI = (*S)->livein_begin();
           LI != (*S)->livein_end(); LI++)
        LivePhysRegs.set(*LI);

    // Now scan the instructions and delete dead ones, tracking physreg
    // liveness as we go.
    for (MachineBasicBlock::reverse_iterator MII = MBB->rbegin(),
         MIE = MBB->rend(); MII != MIE; ) {
      MachineInstr *MI = &*MII;

      // If the instruction is dead, delete it!
      if (isDead(MI)) {
        DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << *MI);
        // It is possible that some DBG_VALUE instructions refer to this
        // instruction.  Examine each def operand for such references;
        // if found, mark the DBG_VALUE as undef (but don't delete it).
        for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
          const MachineOperand &MO = MI->getOperand(i);
          if (!MO.isReg() || !MO.isDef())
            continue;
          unsigned Reg = MO.getReg();
          if (!TargetRegisterInfo::isVirtualRegister(Reg))
            continue;
          MachineRegisterInfo::use_iterator nextI;
          for (MachineRegisterInfo::use_iterator I = MRI->use_begin(Reg),
               E = MRI->use_end(); I!=E; I=nextI) {
            nextI = llvm::next(I);  // I is invalidated by the setReg
            MachineOperand& Use = I.getOperand();
            MachineInstr *UseMI = Use.getParent();
            if (UseMI==MI)
              continue;
            assert(Use.isDebug());
            UseMI->getOperand(0).setReg(0U);
          }
        }
        AnyChanges = true;
        MI->eraseFromParent();
        ++NumDeletes;
        MIE = MBB->rend();
        // MII is now pointing to the next instruction to process,
        // so don't increment it.
        continue;
      }

      // Record the physreg defs.
      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
        const MachineOperand &MO = MI->getOperand(i);
        if (MO.isReg() && MO.isDef()) {
          unsigned Reg = MO.getReg();
          if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
            LivePhysRegs.reset(Reg);
            // Check the subreg set, not the alias set, because a def
            // of a super-register may still be partially live after
            // this def.
            for (MCSubRegIterator SR(Reg, TRI); SR.isValid(); ++SR)
              LivePhysRegs.reset(*SR);
          }
        } else if (MO.isRegMask()) {
          // Register mask of preserved registers. All clobbers are dead.
          LivePhysRegs.clearBitsNotInMask(MO.getRegMask());
        }
      }
      // Record the physreg uses, after the defs, in case a physreg is
      // both defined and used in the same instruction.
      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
        const MachineOperand &MO = MI->getOperand(i);
        if (MO.isReg() && MO.isUse()) {
//.........这里部分代码省略.........
开发者ID:Abocer,项目名称:android-4.2_r1,代码行数:101,代码来源:DeadMachineInstructionElim.cpp

示例10: assert

bool ExeDepsFix::runOnMachineFunction(MachineFunction &mf) {
  MF = &mf;
  TII = MF->getTarget().getInstrInfo();
  TRI = MF->getTarget().getRegisterInfo();
  LiveRegs = 0;
  assert(NumRegs == RC->getNumRegs() && "Bad regclass");

  DEBUG(dbgs() << "********** FIX EXECUTION DEPENDENCIES: "
               << RC->getName() << " **********\n");

  // If no relevant registers are used in the function, we can skip it
  // completely.
  bool anyregs = false;
  for (TargetRegisterClass::const_iterator I = RC->begin(), E = RC->end();
       I != E; ++I)
    for (const unsigned *AI = TRI->getOverlaps(*I); *AI; ++AI)
      if (MF->getRegInfo().isPhysRegUsed(*AI)) {
        anyregs = true;
        break;
      }
  if (!anyregs) return false;

  // Initialize the AliasMap on the first use.
  if (AliasMap.empty()) {
    // Given a PhysReg, AliasMap[PhysReg] is either the relevant index into RC,
    // or -1.
    AliasMap.resize(TRI->getNumRegs(), -1);
    for (unsigned i = 0, e = RC->getNumRegs(); i != e; ++i)
      for (const unsigned *AI = TRI->getOverlaps(RC->getRegister(i)); *AI; ++AI)
        AliasMap[*AI] = i;
  }

  MachineBasicBlock *Entry = MF->begin();
  ReversePostOrderTraversal<MachineBasicBlock*> RPOT(Entry);
  SmallVector<MachineBasicBlock*, 16> Loops;
  for (ReversePostOrderTraversal<MachineBasicBlock*>::rpo_iterator
         MBBI = RPOT.begin(), MBBE = RPOT.end(); MBBI != MBBE; ++MBBI) {
    MachineBasicBlock *MBB = *MBBI;
    enterBasicBlock(MBB);
    if (SeenUnknownBackEdge)
      Loops.push_back(MBB);
    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;
        ++I)
      visitInstr(I);
    leaveBasicBlock(MBB);
  }

  // Visit all the loop blocks again in order to merge DomainValues from
  // back-edges.
  for (unsigned i = 0, e = Loops.size(); i != e; ++i) {
    MachineBasicBlock *MBB = Loops[i];
    enterBasicBlock(MBB);
    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;
        ++I)
      if (!I->isDebugValue())
        processDefs(I, false);
    leaveBasicBlock(MBB);
  }

  // Clear the LiveOuts vectors and collapse any remaining DomainValues.
  for (ReversePostOrderTraversal<MachineBasicBlock*>::rpo_iterator
         MBBI = RPOT.begin(), MBBE = RPOT.end(); MBBI != MBBE; ++MBBI) {
    LiveOutMap::const_iterator FI = LiveOuts.find(*MBBI);
    if (FI == LiveOuts.end() || !FI->second)
      continue;
    for (unsigned i = 0, e = NumRegs; i != e; ++i)
      if (FI->second[i].Value)
        release(FI->second[i].Value);
    delete[] FI->second;
  }
  LiveOuts.clear();
  Avail.clear();
  Allocator.DestroyAll();

  return false;
}
开发者ID:Bootz,项目名称:multicore-opimization,代码行数:76,代码来源:ExecutionDepsFix.cpp

示例11: while

bool
AArch64InstrInfo::AnalyzeBranch(MachineBasicBlock &MBB,MachineBasicBlock *&TBB,
                                MachineBasicBlock *&FBB,
                                SmallVectorImpl<MachineOperand> &Cond,
                                bool AllowModify) const {
  // If the block has no terminators, it just falls into the block after it.
  MachineBasicBlock::iterator I = MBB.end();
  if (I == MBB.begin())
    return false;
  --I;
  while (I->isDebugValue()) {
    if (I == MBB.begin())
      return false;
    --I;
  }
  if (!isUnpredicatedTerminator(I))
    return false;

  // Get the last instruction in the block.
  MachineInstr *LastInst = I;

  // If there is only one terminator instruction, process it.
  unsigned LastOpc = LastInst->getOpcode();
  if (I == MBB.begin() || !isUnpredicatedTerminator(--I)) {
    if (LastOpc == AArch64::Bimm) {
      TBB = LastInst->getOperand(0).getMBB();
      return false;
    }
    if (isCondBranch(LastOpc)) {
      classifyCondBranch(LastInst, TBB, Cond);
      return false;
    }
    return true;  // Can't handle indirect branch.
  }

  // Get the instruction before it if it is a terminator.
  MachineInstr *SecondLastInst = I;
  unsigned SecondLastOpc = SecondLastInst->getOpcode();

  // If AllowModify is true and the block ends with two or more unconditional
  // branches, delete all but the first unconditional branch.
  if (AllowModify && LastOpc == AArch64::Bimm) {
    while (SecondLastOpc == AArch64::Bimm) {
      LastInst->eraseFromParent();
      LastInst = SecondLastInst;
      LastOpc = LastInst->getOpcode();
      if (I == MBB.begin() || !isUnpredicatedTerminator(--I)) {
        // Return now the only terminator is an unconditional branch.
        TBB = LastInst->getOperand(0).getMBB();
        return false;
      } else {
        SecondLastInst = I;
        SecondLastOpc = SecondLastInst->getOpcode();
      }
    }
  }

  // If there are three terminators, we don't know what sort of block this is.
  if (SecondLastInst && I != MBB.begin() && isUnpredicatedTerminator(--I))
    return true;

  // If the block ends with a B and a Bcc, handle it.
  if (LastOpc == AArch64::Bimm) {
    if (SecondLastOpc == AArch64::Bcc) {
      TBB =  SecondLastInst->getOperand(1).getMBB();
      Cond.push_back(MachineOperand::CreateImm(AArch64::Bcc));
      Cond.push_back(SecondLastInst->getOperand(0));
      FBB = LastInst->getOperand(0).getMBB();
      return false;
    } else if (isCondBranch(SecondLastOpc)) {
      classifyCondBranch(SecondLastInst, TBB, Cond);
      FBB = LastInst->getOperand(0).getMBB();
      return false;
    }
  }

  // If the block ends with two unconditional branches, handle it.  The second
  // one is not executed, so remove it.
  if (SecondLastOpc == AArch64::Bimm && LastOpc == AArch64::Bimm) {
    TBB = SecondLastInst->getOperand(0).getMBB();
    I = LastInst;
    if (AllowModify)
      I->eraseFromParent();
    return false;
  }

  // Otherwise, can't handle this.
  return true;
}
开发者ID:ChiahungTai,项目名称:llvm,代码行数:89,代码来源:AArch64InstrInfo.cpp

示例12: DEBUG

/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool
TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB,
                                 bool IsSimple,
                                 MachineFunction &MF,
                                 SmallVectorImpl<MachineBasicBlock *> &TDBBs,
                                 SmallVectorImpl<MachineInstr *> &Copies) {
  DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n');

  DenseSet<unsigned> UsedByPhi;
  getRegsUsedByPHIs(*TailBB, &UsedByPhi);

  if (IsSimple)
    return duplicateSimpleBB(TailBB, TDBBs, UsedByPhi, Copies);

  // Iterate through all the unique predecessors and tail-duplicate this
  // block into them, if possible. Copying the list ahead of time also
  // avoids trouble with the predecessor list reallocating.
  bool Changed = false;
  SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
                                              TailBB->pred_end());
  for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
       PE = Preds.end(); PI != PE; ++PI) {
    MachineBasicBlock *PredBB = *PI;

    assert(TailBB != PredBB &&
           "Single-block loop should have been rejected earlier!");
    // EH edges are ignored by AnalyzeBranch.
    if (PredBB->succ_size() > 1)
      continue;

    MachineBasicBlock *PredTBB, *PredFBB;
    SmallVector<MachineOperand, 4> PredCond;
    if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
      continue;
    if (!PredCond.empty())
      continue;
    // Don't duplicate into a fall-through predecessor (at least for now).
    if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough())
      continue;

    DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
                 << "From Succ: " << *TailBB);

    TDBBs.push_back(PredBB);

    // Remove PredBB's unconditional branch.
    TII->RemoveBranch(*PredBB);

    if (RS && !TailBB->livein_empty()) {
      // Update PredBB livein.
      RS->enterBasicBlock(PredBB);
      if (!PredBB->empty())
        RS->forward(std::prev(PredBB->end()));
      BitVector RegsLiveAtExit(TRI->getNumRegs());
      RS->getRegsUsed(RegsLiveAtExit, false);
      for (MachineBasicBlock::livein_iterator I = TailBB->livein_begin(),
             E = TailBB->livein_end(); I != E; ++I) {
        if (!RegsLiveAtExit[*I])
          // If a register is previously livein to the tail but it's not live
          // at the end of predecessor BB, then it should be added to its
          // livein list.
          PredBB->addLiveIn(*I);
      }
    }

    // Clone the contents of TailBB into PredBB.
    DenseMap<unsigned, unsigned> LocalVRMap;
    SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos;
    // Use instr_iterator here to properly handle bundles, e.g.
    // ARM Thumb2 IT block.
    MachineBasicBlock::instr_iterator I = TailBB->instr_begin();
    while (I != TailBB->instr_end()) {
      MachineInstr *MI = &*I;
      ++I;
      if (MI->isPHI()) {
        // Replace the uses of the def of the PHI with the register coming
        // from PredBB.
        ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, true);
      } else {
        // Replace def of virtual registers with new registers, and update
        // uses with PHI source register or the new registers.
        DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap, UsedByPhi);
      }
    }
    MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator();
    for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) {
      Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(),
                               TII->get(TargetOpcode::COPY),
                               CopyInfos[i].first).addReg(CopyInfos[i].second));
    }

    // Simplify
    TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true);

    NumInstrDups += TailBB->size() - 1; // subtract one for removed branch

    // Update the CFG.
    PredBB->removeSuccessor(PredBB->succ_begin());
//.........这里部分代码省略.........
开发者ID:rui314,项目名称:llvm,代码行数:101,代码来源:TailDuplication.cpp

示例13: Succs

bool
TailDuplicatePass::duplicateSimpleBB(MachineBasicBlock *TailBB,
                                    SmallVectorImpl<MachineBasicBlock *> &TDBBs,
                                    const DenseSet<unsigned> &UsedByPhi,
                                    SmallVectorImpl<MachineInstr *> &Copies) {
  SmallPtrSet<MachineBasicBlock*, 8> Succs(TailBB->succ_begin(),
                                           TailBB->succ_end());
  SmallVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(),
                                           TailBB->pred_end());
  bool Changed = false;
  for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(),
       PE = Preds.end(); PI != PE; ++PI) {
    MachineBasicBlock *PredBB = *PI;

    if (PredBB->getLandingPadSuccessor())
      continue;

    if (bothUsedInPHI(*PredBB, Succs))
      continue;

    MachineBasicBlock *PredTBB = NULL, *PredFBB = NULL;
    SmallVector<MachineOperand, 4> PredCond;
    if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true))
      continue;

    Changed = true;
    DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB
                 << "From simple Succ: " << *TailBB);

    MachineBasicBlock *NewTarget = *TailBB->succ_begin();
    MachineBasicBlock *NextBB = std::next(MachineFunction::iterator(PredBB));

    // Make PredFBB explicit.
    if (PredCond.empty())
      PredFBB = PredTBB;

    // Make fall through explicit.
    if (!PredTBB)
      PredTBB = NextBB;
    if (!PredFBB)
      PredFBB = NextBB;

    // Redirect
    if (PredFBB == TailBB)
      PredFBB = NewTarget;
    if (PredTBB == TailBB)
      PredTBB = NewTarget;

    // Make the branch unconditional if possible
    if (PredTBB == PredFBB) {
      PredCond.clear();
      PredFBB = NULL;
    }

    // Avoid adding fall through branches.
    if (PredFBB == NextBB)
      PredFBB = NULL;
    if (PredTBB == NextBB && PredFBB == NULL)
      PredTBB = NULL;

    TII->RemoveBranch(*PredBB);

    if (PredTBB)
      TII->InsertBranch(*PredBB, PredTBB, PredFBB, PredCond, DebugLoc());

    uint32_t Weight = MBPI->getEdgeWeight(PredBB, TailBB);
    PredBB->removeSuccessor(TailBB);
    unsigned NumSuccessors = PredBB->succ_size();
    assert(NumSuccessors <= 1);
    if (NumSuccessors == 0 || *PredBB->succ_begin() != NewTarget)
      PredBB->addSuccessor(NewTarget, Weight);

    TDBBs.push_back(PredBB);
  }
  return Changed;
}
开发者ID:rui314,项目名称:llvm,代码行数:76,代码来源:TailDuplication.cpp

示例14: llvm_unreachable

/// Merge the instructions from SourceRegion.BranchBlock,
/// SourceRegion.BranchTargetBlock, and SourceRegion.FallThroughBlock into
/// TargetRegion.BranchBlock, TargetRegion.BranchTargetBlock and
/// TargetRegion.FallThroughBlock respectively.
///
/// The successors for blocks in TargetRegion will be updated to use the
/// successors from blocks in SourceRegion. Finally, the blocks in SourceRegion
/// will be removed from the function.
///
/// A region consists of a BranchBlock, a FallThroughBlock, and a
/// BranchTargetBlock. Branch coalesce works on patterns where the
/// TargetRegion's BranchTargetBlock must also be the SourceRegions's
/// BranchBlock.
///
///  Before mergeCandidates:
///
///  +---------------------------+
///  |  TargetRegion.BranchBlock |
///  +---------------------------+
///     /        |
///    /   +--------------------------------+
///   |    |  TargetRegion.FallThroughBlock |
///    \   +--------------------------------+
///     \        |
///  +----------------------------------+
///  |  TargetRegion.BranchTargetBlock  |
///  |  SourceRegion.BranchBlock        |
///  +----------------------------------+
///     /        |
///    /   +--------------------------------+
///   |    |  SourceRegion.FallThroughBlock |
///    \   +--------------------------------+
///     \        |
///  +----------------------------------+
///  |  SourceRegion.BranchTargetBlock  |
///  +----------------------------------+
///
///  After mergeCandidates:
///
///  +-----------------------------+
///  |  TargetRegion.BranchBlock   |
///  |  SourceRegion.BranchBlock   |
///  +-----------------------------+
///     /        |
///    /   +---------------------------------+
///   |    |  TargetRegion.FallThroughBlock  |
///   |    |  SourceRegion.FallThroughBlock  |
///    \   +---------------------------------+
///     \        |
///  +----------------------------------+
///  |  SourceRegion.BranchTargetBlock  |
///  +----------------------------------+
///
/// \param[in] SourceRegion The candidate to move blocks from
/// \param[in] TargetRegion The candidate to move blocks to
///
bool BranchCoalescing::mergeCandidates(CoalescingCandidateInfo &SourceRegion,
                                       CoalescingCandidateInfo &TargetRegion) {

  if (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) {
    llvm_unreachable("Cannot have both MustMoveDown and MustMoveUp set!");
    return false;
  }

  if (!validateCandidates(SourceRegion, TargetRegion))
    return false;

  // Start the merging process by first handling the BranchBlock.
  // Move any PHIs in SourceRegion.BranchBlock down to the branch-taken block
  moveAndUpdatePHIs(SourceRegion.BranchBlock, SourceRegion.BranchTargetBlock);

  // Move remaining instructions in SourceRegion.BranchBlock into
  // TargetRegion.BranchBlock
  MachineBasicBlock::iterator firstInstr =
      SourceRegion.BranchBlock->getFirstNonPHI();
  MachineBasicBlock::iterator lastInstr =
      SourceRegion.BranchBlock->getFirstTerminator();

  MachineBasicBlock *Source = SourceRegion.MustMoveDown
                                  ? SourceRegion.BranchTargetBlock
                                  : TargetRegion.BranchBlock;

  MachineBasicBlock::iterator Target =
      SourceRegion.MustMoveDown
          ? SourceRegion.BranchTargetBlock->getFirstNonPHI()
          : TargetRegion.BranchBlock->getFirstTerminator();

  Source->splice(Target, SourceRegion.BranchBlock, firstInstr, lastInstr);

  // Once PHI and instructions have been moved we need to clean up the
  // control flow.

  // Remove SourceRegion.FallThroughBlock before transferring successors of
  // SourceRegion.BranchBlock to TargetRegion.BranchBlock.
  SourceRegion.BranchBlock->removeSuccessor(SourceRegion.FallThroughBlock);
  TargetRegion.BranchBlock->transferSuccessorsAndUpdatePHIs(
      SourceRegion.BranchBlock);
  // Update branch in TargetRegion.BranchBlock to jump to
  // SourceRegion.BranchTargetBlock
  // In this case, TargetRegion.BranchTargetBlock == SourceRegion.BranchBlock.
//.........这里部分代码省略.........
开发者ID:davidlt,项目名称:root,代码行数:101,代码来源:BranchCoalescing.cpp

示例15: DEBUG

void InlineSpiller::spill(LiveInterval *li,
                          SmallVectorImpl<LiveInterval*> &newIntervals,
                          SmallVectorImpl<LiveInterval*> &spillIs) {
  DEBUG(dbgs() << "Inline spilling " << *li << "\n");
  assert(li->isSpillable() && "Attempting to spill already spilled value.");
  assert(!li->isStackSlot() && "Trying to spill a stack slot.");

  li_ = li;
  newIntervals_ = &newIntervals;
  rc_ = mri_.getRegClass(li->reg);
  spillIs_ = &spillIs;

  if (split())
    return;

  reMaterializeAll();

  // Remat may handle everything.
  if (li_->empty())
    return;

  stackSlot_ = vrm_.getStackSlot(li->reg);
  if (stackSlot_ == VirtRegMap::NO_STACK_SLOT)
    stackSlot_ = vrm_.assignVirt2StackSlot(li->reg);

  // Iterate over instructions using register.
  for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg);
       MachineInstr *MI = RI.skipInstruction();) {

    // Debug values are not allowed to affect codegen.
    if (MI->isDebugValue()) {
      // Modify DBG_VALUE now that the value is in a spill slot.
      uint64_t Offset = MI->getOperand(1).getImm();
      const MDNode *MDPtr = MI->getOperand(2).getMetadata();
      DebugLoc DL = MI->getDebugLoc();
      if (MachineInstr *NewDV = tii_.emitFrameIndexDebugValue(mf_, stackSlot_,
                                                           Offset, MDPtr, DL)) {
        DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
        MachineBasicBlock *MBB = MI->getParent();
        MBB->insert(MBB->erase(MI), NewDV);
      } else {
        DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
        MI->eraseFromParent();
      }
      continue;
    }

    // Stack slot accesses may coalesce away.
    if (coalesceStackAccess(MI))
      continue;

    // Analyze instruction.
    bool Reads, Writes;
    SmallVector<unsigned, 8> Ops;
    tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops);

    // Attempt to fold memory ops.
    if (foldMemoryOperand(MI, Ops))
      continue;

    // Allocate interval around instruction.
    // FIXME: Infer regclass from instruction alone.
    unsigned NewVReg = mri_.createVirtualRegister(rc_);
    vrm_.grow();
    LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
    NewLI.markNotSpillable();

    if (Reads)
      insertReload(NewLI, MI);

    // Rewrite instruction operands.
    bool hasLiveDef = false;
    for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
      MachineOperand &MO = MI->getOperand(Ops[i]);
      MO.setReg(NewVReg);
      if (MO.isUse()) {
        if (!MI->isRegTiedToDefOperand(Ops[i]))
          MO.setIsKill();
      } else {
        if (!MO.isDead())
          hasLiveDef = true;
      }
    }

    // FIXME: Use a second vreg if instruction has no tied ops.
    if (Writes && hasLiveDef)
      insertSpill(NewLI, MI);

    DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
    newIntervals.push_back(&NewLI);
  }
}
开发者ID:CPFL,项目名称:guc,代码行数:92,代码来源:InlineSpiller.cpp


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