本文整理汇总了C++中MachineBasicBlock::predecessors方法的典型用法代码示例。如果您正苦于以下问题:C++ MachineBasicBlock::predecessors方法的具体用法?C++ MachineBasicBlock::predecessors怎么用?C++ MachineBasicBlock::predecessors使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MachineBasicBlock
的用法示例。
在下文中一共展示了MachineBasicBlock::predecessors方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: propagateBlock
void SIWholeQuadMode::propagateBlock(MachineBasicBlock &MBB,
std::vector<WorkItem>& Worklist) {
BlockInfo BI = Blocks[&MBB]; // Make a copy to prevent dangling references.
// Propagate through instructions
if (!MBB.empty()) {
MachineInstr *LastMI = &*MBB.rbegin();
InstrInfo &LastII = Instructions[LastMI];
if ((LastII.OutNeeds | BI.OutNeeds) != LastII.OutNeeds) {
LastII.OutNeeds |= BI.OutNeeds;
Worklist.push_back(LastMI);
}
}
// Predecessor blocks must provide for our WQM/Exact needs.
for (MachineBasicBlock *Pred : MBB.predecessors()) {
BlockInfo &PredBI = Blocks[Pred];
if ((PredBI.OutNeeds | BI.InNeeds) == PredBI.OutNeeds)
continue;
PredBI.OutNeeds |= BI.InNeeds;
PredBI.InNeeds |= BI.InNeeds;
Worklist.push_back(Pred);
}
// All successors must be prepared to accept the same set of WQM/Exact data.
for (MachineBasicBlock *Succ : MBB.successors()) {
BlockInfo &SuccBI = Blocks[Succ];
if ((SuccBI.InNeeds | BI.OutNeeds) == SuccBI.InNeeds)
continue;
SuccBI.InNeeds |= BI.OutNeeds;
Worklist.push_back(Succ);
}
}
示例2: canCompletelyDuplicateBB
bool TailDuplicator::canCompletelyDuplicateBB(MachineBasicBlock &BB) {
for (MachineBasicBlock *PredBB : BB.predecessors()) {
if (PredBB->succ_size() > 1)
return false;
MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
if (TII->analyzeBranch(*PredBB, PredTBB, PredFBB, PredCond))
return false;
if (!PredCond.empty())
return false;
}
return true;
}
示例3: PlaceBlockMarker
/// Insert a BLOCK marker for branches to MBB (if needed).
static void PlaceBlockMarker(MachineBasicBlock &MBB, MachineFunction &MF,
SmallVectorImpl<MachineBasicBlock *> &ScopeTops,
const WebAssemblyInstrInfo &TII,
const MachineLoopInfo &MLI,
MachineDominatorTree &MDT,
WebAssemblyFunctionInfo &MFI) {
// First compute the nearest common dominator of all forward non-fallthrough
// predecessors so that we minimize the time that the BLOCK is on the stack,
// which reduces overall stack height.
MachineBasicBlock *Header = nullptr;
bool IsBranchedTo = false;
int MBBNumber = MBB.getNumber();
for (MachineBasicBlock *Pred : MBB.predecessors())
if (Pred->getNumber() < MBBNumber) {
Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred;
if (ExplicitlyBranchesTo(Pred, &MBB))
IsBranchedTo = true;
}
if (!Header)
return;
if (!IsBranchedTo)
return;
assert(&MBB != &MF.front() && "Header blocks shouldn't have predecessors");
MachineBasicBlock *LayoutPred = &*prev(MachineFunction::iterator(&MBB));
// If the nearest common dominator is inside a more deeply nested context,
// walk out to the nearest scope which isn't more deeply nested.
for (MachineFunction::iterator I(LayoutPred), E(Header); I != E; --I) {
if (MachineBasicBlock *ScopeTop = ScopeTops[I->getNumber()]) {
if (ScopeTop->getNumber() > Header->getNumber()) {
// Skip over an intervening scope.
I = next(MachineFunction::iterator(ScopeTop));
} else {
// We found a scope level at an appropriate depth.
Header = ScopeTop;
break;
}
}
}
// If there's a loop which ends just before MBB which contains Header, we can
// reuse its label instead of inserting a new BLOCK.
for (MachineLoop *Loop = MLI.getLoopFor(LayoutPred);
Loop && Loop->contains(LayoutPred); Loop = Loop->getParentLoop())
if (Loop && LoopBottom(Loop) == LayoutPred && Loop->contains(Header))
return;
// Decide where in Header to put the BLOCK.
MachineBasicBlock::iterator InsertPos;
MachineLoop *HeaderLoop = MLI.getLoopFor(Header);
if (HeaderLoop && MBB.getNumber() > LoopBottom(HeaderLoop)->getNumber()) {
// Header is the header of a loop that does not lexically contain MBB, so
// the BLOCK needs to be above the LOOP, after any END constructs.
InsertPos = Header->begin();
while (InsertPos->getOpcode() != WebAssembly::LOOP)
++InsertPos;
} else {
// Otherwise, insert the BLOCK as late in Header as we can, but before the
// beginning of the local expression tree and any nested BLOCKs.
InsertPos = Header->getFirstTerminator();
while (InsertPos != Header->begin() && IsChild(prev(InsertPos), MFI) &&
prev(InsertPos)->getOpcode() != WebAssembly::LOOP &&
prev(InsertPos)->getOpcode() != WebAssembly::END_BLOCK &&
prev(InsertPos)->getOpcode() != WebAssembly::END_LOOP)
--InsertPos;
}
// Add the BLOCK.
BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK));
// Mark the end of the block.
InsertPos = MBB.begin();
while (InsertPos != MBB.end() &&
InsertPos->getOpcode() == WebAssembly::END_LOOP)
++InsertPos;
BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::END_BLOCK));
// Track the farthest-spanning scope that ends at this point.
int Number = MBB.getNumber();
if (!ScopeTops[Number] ||
ScopeTops[Number]->getNumber() > Header->getNumber())
ScopeTops[Number] = Header;
}
示例4: VisitLoop
bool WebAssemblyFixIrreducibleControlFlow::VisitLoop(MachineFunction &MF,
MachineLoopInfo &MLI,
MachineLoop *Loop) {
MachineBasicBlock *Header = Loop ? Loop->getHeader() : &*MF.begin();
SetVector<MachineBasicBlock *> RewriteSuccs;
// DFS through Loop's body, looking for for irreducible control flow. Loop is
// natural, and we stay in its body, and we treat any nested loops
// monolithically, so any cycles we encounter indicate irreducibility.
SmallPtrSet<MachineBasicBlock *, 8> OnStack;
SmallPtrSet<MachineBasicBlock *, 8> Visited;
SmallVector<SuccessorList, 4> LoopWorklist;
LoopWorklist.push_back(SuccessorList(Header));
OnStack.insert(Header);
Visited.insert(Header);
while (!LoopWorklist.empty()) {
SuccessorList &Top = LoopWorklist.back();
if (Top.HasNext()) {
MachineBasicBlock *Next = Top.Next();
if (Next == Header || (Loop && !Loop->contains(Next)))
continue;
if (LLVM_LIKELY(OnStack.insert(Next).second)) {
if (!Visited.insert(Next).second) {
OnStack.erase(Next);
continue;
}
MachineLoop *InnerLoop = MLI.getLoopFor(Next);
if (InnerLoop != Loop)
LoopWorklist.push_back(SuccessorList(InnerLoop));
else
LoopWorklist.push_back(SuccessorList(Next));
} else {
RewriteSuccs.insert(Top.getBlock());
}
continue;
}
OnStack.erase(Top.getBlock());
LoopWorklist.pop_back();
}
// Most likely, we didn't find any irreducible control flow.
if (LLVM_LIKELY(RewriteSuccs.empty()))
return false;
DEBUG(dbgs() << "Irreducible control flow detected!\n");
// Ok. We have irreducible control flow! Create a dispatch block which will
// contains a jump table to any block in the problematic set of blocks.
MachineBasicBlock *Dispatch = MF.CreateMachineBasicBlock();
MF.insert(MF.end(), Dispatch);
MLI.changeLoopFor(Dispatch, Loop);
// Add the jump table.
const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo();
MachineInstrBuilder MIB = BuildMI(*Dispatch, Dispatch->end(), DebugLoc(),
TII.get(WebAssembly::BR_TABLE_I32));
// Add the register which will be used to tell the jump table which block to
// jump to.
MachineRegisterInfo &MRI = MF.getRegInfo();
unsigned Reg = MRI.createVirtualRegister(&WebAssembly::I32RegClass);
MIB.addReg(Reg);
// Collect all the blocks which need to have their successors rewritten,
// add the successors to the jump table, and remember their index.
DenseMap<MachineBasicBlock *, unsigned> Indices;
SmallVector<MachineBasicBlock *, 4> SuccWorklist(RewriteSuccs.begin(),
RewriteSuccs.end());
while (!SuccWorklist.empty()) {
MachineBasicBlock *MBB = SuccWorklist.pop_back_val();
auto Pair = Indices.insert(std::make_pair(MBB, 0));
if (!Pair.second)
continue;
unsigned Index = MIB.getInstr()->getNumExplicitOperands() - 1;
DEBUG(dbgs() << printMBBReference(*MBB) << " has index " << Index << "\n");
Pair.first->second = Index;
for (auto Pred : MBB->predecessors())
RewriteSuccs.insert(Pred);
MIB.addMBB(MBB);
Dispatch->addSuccessor(MBB);
MetaBlock Meta(MBB);
for (auto *Succ : Meta.successors())
if (Succ != Header && (!Loop || Loop->contains(Succ)))
SuccWorklist.push_back(Succ);
}
// Rewrite the problematic successors for every block in RewriteSuccs.
// For simplicity, we just introduce a new block for every edge we need to
// rewrite. Fancier things are possible.
for (MachineBasicBlock *MBB : RewriteSuccs) {
DenseMap<MachineBasicBlock *, MachineBasicBlock *> Map;
for (auto *Succ : MBB->successors()) {
if (!Indices.count(Succ))
continue;
MachineBasicBlock *Split = MF.CreateMachineBasicBlock();
//.........这里部分代码省略.........
示例5: UpdateCPSRUse
bool Thumb2SizeReduce::ReduceMBB(MachineBasicBlock &MBB) {
bool Modified = false;
// Yes, CPSR could be livein.
bool LiveCPSR = MBB.isLiveIn(ARM::CPSR);
MachineInstr *BundleMI = nullptr;
CPSRDef = nullptr;
HighLatencyCPSR = false;
// Check predecessors for the latest CPSRDef.
for (auto *Pred : MBB.predecessors()) {
const MBBInfo &PInfo = BlockInfo[Pred->getNumber()];
if (!PInfo.Visited) {
// Since blocks are visited in RPO, this must be a back-edge.
continue;
}
if (PInfo.HighLatencyCPSR) {
HighLatencyCPSR = true;
break;
}
}
// If this BB loops back to itself, conservatively avoid narrowing the
// first instruction that does partial flag update.
bool IsSelfLoop = MBB.isSuccessor(&MBB);
MachineBasicBlock::instr_iterator MII = MBB.instr_begin(),E = MBB.instr_end();
MachineBasicBlock::instr_iterator NextMII;
for (; MII != E; MII = NextMII) {
NextMII = std::next(MII);
MachineInstr *MI = &*MII;
if (MI->isBundle()) {
BundleMI = MI;
continue;
}
if (MI->isDebugValue())
continue;
LiveCPSR = UpdateCPSRUse(*MI, LiveCPSR);
// Does NextMII belong to the same bundle as MI?
bool NextInSameBundle = NextMII != E && NextMII->isBundledWithPred();
if (ReduceMI(MBB, MI, LiveCPSR, IsSelfLoop)) {
Modified = true;
MachineBasicBlock::instr_iterator I = std::prev(NextMII);
MI = &*I;
// Removing and reinserting the first instruction in a bundle will break
// up the bundle. Fix the bundling if it was broken.
if (NextInSameBundle && !NextMII->isBundledWithPred())
NextMII->bundleWithPred();
}
if (!NextInSameBundle && MI->isInsideBundle()) {
// FIXME: Since post-ra scheduler operates on bundles, the CPSR kill
// marker is only on the BUNDLE instruction. Process the BUNDLE
// instruction as we finish with the bundled instruction to work around
// the inconsistency.
if (BundleMI->killsRegister(ARM::CPSR))
LiveCPSR = false;
MachineOperand *MO = BundleMI->findRegisterDefOperand(ARM::CPSR);
if (MO && !MO->isDead())
LiveCPSR = true;
MO = BundleMI->findRegisterUseOperand(ARM::CPSR);
if (MO && !MO->isKill())
LiveCPSR = true;
}
bool DefCPSR = false;
LiveCPSR = UpdateCPSRDef(*MI, LiveCPSR, DefCPSR);
if (MI->isCall()) {
// Calls don't really set CPSR.
CPSRDef = nullptr;
HighLatencyCPSR = false;
IsSelfLoop = false;
} else if (DefCPSR) {
// This is the last CPSR defining instruction.
CPSRDef = MI;
HighLatencyCPSR = isHighLatencyCPSR(CPSRDef);
IsSelfLoop = false;
}
}
MBBInfo &Info = BlockInfo[MBB.getNumber()];
Info.HighLatencyCPSR = HighLatencyCPSR;
Info.Visited = true;
return Modified;
}
示例6: updateSSA
// This is essentially the same iterative algorithm that SSAUpdater uses,
// except we already have a dominator tree, so we don't have to recompute it.
void LiveRangeCalc::updateSSA() {
assert(Indexes && "Missing SlotIndexes");
assert(DomTree && "Missing dominator tree");
// Interate until convergence.
bool Changed;
do {
Changed = false;
// Propagate live-out values down the dominator tree, inserting phi-defs
// when necessary.
for (LiveInBlock &I : LiveIn) {
MachineDomTreeNode *Node = I.DomNode;
// Skip block if the live-in value has already been determined.
if (!Node)
continue;
MachineBasicBlock *MBB = Node->getBlock();
MachineDomTreeNode *IDom = Node->getIDom();
LiveOutPair IDomValue;
// We need a live-in value to a block with no immediate dominator?
// This is probably an unreachable block that has survived somehow.
bool needPHI = !IDom || !Seen.test(IDom->getBlock()->getNumber());
// IDom dominates all of our predecessors, but it may not be their
// immediate dominator. Check if any of them have live-out values that are
// properly dominated by IDom. If so, we need a phi-def here.
if (!needPHI) {
IDomValue = Map[IDom->getBlock()];
// Cache the DomTree node that defined the value.
if (IDomValue.first && IDomValue.first != &UndefVNI &&
!IDomValue.second) {
Map[IDom->getBlock()].second = IDomValue.second =
DomTree->getNode(Indexes->getMBBFromIndex(IDomValue.first->def));
}
for (MachineBasicBlock *Pred : MBB->predecessors()) {
LiveOutPair &Value = Map[Pred];
if (!Value.first || Value.first == IDomValue.first)
continue;
if (Value.first == &UndefVNI) {
needPHI = true;
break;
}
// Cache the DomTree node that defined the value.
if (!Value.second)
Value.second =
DomTree->getNode(Indexes->getMBBFromIndex(Value.first->def));
// This predecessor is carrying something other than IDomValue.
// It could be because IDomValue hasn't propagated yet, or it could be
// because MBB is in the dominance frontier of that value.
if (DomTree->dominates(IDom, Value.second)) {
needPHI = true;
break;
}
}
}
// The value may be live-through even if Kill is set, as can happen when
// we are called from extendRange. In that case LiveOutSeen is true, and
// LiveOut indicates a foreign or missing value.
LiveOutPair &LOP = Map[MBB];
// Create a phi-def if required.
if (needPHI) {
Changed = true;
assert(Alloc && "Need VNInfo allocator to create PHI-defs");
SlotIndex Start, End;
std::tie(Start, End) = Indexes->getMBBRange(MBB);
LiveRange &LR = I.LR;
VNInfo *VNI = LR.getNextValue(Start, *Alloc);
I.Value = VNI;
// This block is done, we know the final value.
I.DomNode = nullptr;
// Add liveness since updateFromLiveIns now skips this node.
if (I.Kill.isValid()) {
if (VNI)
LR.addSegment(LiveInterval::Segment(Start, I.Kill, VNI));
} else {
if (VNI)
LR.addSegment(LiveInterval::Segment(Start, End, VNI));
LOP = LiveOutPair(VNI, Node);
}
} else if (IDomValue.first && IDomValue.first != &UndefVNI) {
// No phi-def here. Remember incoming value.
I.Value = IDomValue.first;
// If the IDomValue is killed in the block, don't propagate through.
if (I.Kill.isValid())
continue;
// Propagate IDomValue if it isn't killed:
// MBB is live-out and doesn't define its own value.
if (LOP.first == IDomValue.first)
continue;
//.........这里部分代码省略.........
示例7: findReachingDefs
bool LiveRangeCalc::findReachingDefs(LiveRange &LR, MachineBasicBlock &UseMBB,
SlotIndex Use, unsigned PhysReg,
ArrayRef<SlotIndex> Undefs) {
unsigned UseMBBNum = UseMBB.getNumber();
// Block numbers where LR should be live-in.
SmallVector<unsigned, 16> WorkList(1, UseMBBNum);
// Remember if we have seen more than one value.
bool UniqueVNI = true;
VNInfo *TheVNI = nullptr;
bool FoundUndef = false;
// Using Seen as a visited set, perform a BFS for all reaching defs.
for (unsigned i = 0; i != WorkList.size(); ++i) {
MachineBasicBlock *MBB = MF->getBlockNumbered(WorkList[i]);
#ifndef NDEBUG
if (MBB->pred_empty()) {
MBB->getParent()->verify();
errs() << "Use of " << printReg(PhysReg)
<< " does not have a corresponding definition on every path:\n";
const MachineInstr *MI = Indexes->getInstructionFromIndex(Use);
if (MI != nullptr)
errs() << Use << " " << *MI;
report_fatal_error("Use not jointly dominated by defs.");
}
if (TargetRegisterInfo::isPhysicalRegister(PhysReg) &&
!MBB->isLiveIn(PhysReg)) {
MBB->getParent()->verify();
const TargetRegisterInfo *TRI = MRI->getTargetRegisterInfo();
errs() << "The register " << printReg(PhysReg, TRI)
<< " needs to be live in to " << printMBBReference(*MBB)
<< ", but is missing from the live-in list.\n";
report_fatal_error("Invalid global physical register");
}
#endif
FoundUndef |= MBB->pred_empty();
for (MachineBasicBlock *Pred : MBB->predecessors()) {
// Is this a known live-out block?
if (Seen.test(Pred->getNumber())) {
if (VNInfo *VNI = Map[Pred].first) {
if (TheVNI && TheVNI != VNI)
UniqueVNI = false;
TheVNI = VNI;
}
continue;
}
SlotIndex Start, End;
std::tie(Start, End) = Indexes->getMBBRange(Pred);
// First time we see Pred. Try to determine the live-out value, but set
// it as null if Pred is live-through with an unknown value.
auto EP = LR.extendInBlock(Undefs, Start, End);
VNInfo *VNI = EP.first;
FoundUndef |= EP.second;
setLiveOutValue(Pred, EP.second ? &UndefVNI : VNI);
if (VNI) {
if (TheVNI && TheVNI != VNI)
UniqueVNI = false;
TheVNI = VNI;
}
if (VNI || EP.second)
continue;
// No, we need a live-in value for Pred as well
if (Pred != &UseMBB)
WorkList.push_back(Pred->getNumber());
else
// Loopback to UseMBB, so value is really live through.
Use = SlotIndex();
}
}
LiveIn.clear();
FoundUndef |= (TheVNI == nullptr || TheVNI == &UndefVNI);
if (!Undefs.empty() && FoundUndef)
UniqueVNI = false;
// Both updateSSA() and LiveRangeUpdater benefit from ordered blocks, but
// neither require it. Skip the sorting overhead for small updates.
if (WorkList.size() > 4)
array_pod_sort(WorkList.begin(), WorkList.end());
// If a unique reaching def was found, blit in the live ranges immediately.
if (UniqueVNI) {
assert(TheVNI != nullptr && TheVNI != &UndefVNI);
LiveRangeUpdater Updater(&LR);
for (unsigned BN : WorkList) {
SlotIndex Start, End;
std::tie(Start, End) = Indexes->getMBBRange(BN);
// Trim the live range in UseMBB.
if (BN == UseMBBNum && Use.isValid())
End = Use;
else
Map[MF->getBlockNumbered(BN)] = LiveOutPair(TheVNI, nullptr);
//.........这里部分代码省略.........
示例8: isDefOnEntry
bool LiveRangeCalc::isDefOnEntry(LiveRange &LR, ArrayRef<SlotIndex> Undefs,
MachineBasicBlock &MBB, BitVector &DefOnEntry,
BitVector &UndefOnEntry) {
unsigned BN = MBB.getNumber();
if (DefOnEntry[BN])
return true;
if (UndefOnEntry[BN])
return false;
auto MarkDefined = [BN, &DefOnEntry](MachineBasicBlock &B) -> bool {
for (MachineBasicBlock *S : B.successors())
DefOnEntry[S->getNumber()] = true;
DefOnEntry[BN] = true;
return true;
};
SetVector<unsigned> WorkList;
// Checking if the entry of MBB is reached by some def: add all predecessors
// that are potentially defined-on-exit to the work list.
for (MachineBasicBlock *P : MBB.predecessors())
WorkList.insert(P->getNumber());
for (unsigned i = 0; i != WorkList.size(); ++i) {
// Determine if the exit from the block is reached by some def.
unsigned N = WorkList[i];
MachineBasicBlock &B = *MF->getBlockNumbered(N);
if (Seen[N]) {
const LiveOutPair &LOB = Map[&B];
if (LOB.first != nullptr && LOB.first != &UndefVNI)
return MarkDefined(B);
}
SlotIndex Begin, End;
std::tie(Begin, End) = Indexes->getMBBRange(&B);
// Treat End as not belonging to B.
// If LR has a segment S that starts at the next block, i.e. [End, ...),
// std::upper_bound will return the segment following S. Instead,
// S should be treated as the first segment that does not overlap B.
LiveRange::iterator UB = std::upper_bound(LR.begin(), LR.end(),
End.getPrevSlot());
if (UB != LR.begin()) {
LiveRange::Segment &Seg = *std::prev(UB);
if (Seg.end > Begin) {
// There is a segment that overlaps B. If the range is not explicitly
// undefined between the end of the segment and the end of the block,
// treat the block as defined on exit. If it is, go to the next block
// on the work list.
if (LR.isUndefIn(Undefs, Seg.end, End))
continue;
return MarkDefined(B);
}
}
// No segment overlaps with this block. If this block is not defined on
// entry, or it undefines the range, do not process its predecessors.
if (UndefOnEntry[N] || LR.isUndefIn(Undefs, Begin, End)) {
UndefOnEntry[N] = true;
continue;
}
if (DefOnEntry[N])
return MarkDefined(B);
// Still don't know: add all predecessors to the work list.
for (MachineBasicBlock *P : B.predecessors())
WorkList.insert(P->getNumber());
}
UndefOnEntry[BN] = true;
return false;
}
示例9: updateDeadsInRange
void HexagonExpandCondsets::updateDeadsInRange(unsigned Reg, LaneBitmask LM,
LiveRange &Range) {
assert(TargetRegisterInfo::isVirtualRegister(Reg));
if (Range.empty())
return;
// Return two booleans: { def-modifes-reg, def-covers-reg }.
auto IsRegDef = [this,Reg,LM] (MachineOperand &Op) -> std::pair<bool,bool> {
if (!Op.isReg() || !Op.isDef())
return { false, false };
unsigned DR = Op.getReg(), DSR = Op.getSubReg();
if (!TargetRegisterInfo::isVirtualRegister(DR) || DR != Reg)
return { false, false };
LaneBitmask SLM = getLaneMask(DR, DSR);
LaneBitmask A = SLM & LM;
return { A.any(), A == SLM };
};
// The splitting step will create pairs of predicated definitions without
// any implicit uses (since implicit uses would interfere with predication).
// This can cause the reaching defs to become dead after live range
// recomputation, even though they are not really dead.
// We need to identify predicated defs that need implicit uses, and
// dead defs that are not really dead, and correct both problems.
auto Dominate = [this] (SetVector<MachineBasicBlock*> &Defs,
MachineBasicBlock *Dest) -> bool {
for (MachineBasicBlock *D : Defs)
if (D != Dest && MDT->dominates(D, Dest))
return true;
MachineBasicBlock *Entry = &Dest->getParent()->front();
SetVector<MachineBasicBlock*> Work(Dest->pred_begin(), Dest->pred_end());
for (unsigned i = 0; i < Work.size(); ++i) {
MachineBasicBlock *B = Work[i];
if (Defs.count(B))
continue;
if (B == Entry)
return false;
for (auto *P : B->predecessors())
Work.insert(P);
}
return true;
};
// First, try to extend live range within individual basic blocks. This
// will leave us only with dead defs that do not reach any predicated
// defs in the same block.
SetVector<MachineBasicBlock*> Defs;
SmallVector<SlotIndex,4> PredDefs;
for (auto &Seg : Range) {
if (!Seg.start.isRegister())
continue;
MachineInstr *DefI = LIS->getInstructionFromIndex(Seg.start);
Defs.insert(DefI->getParent());
if (HII->isPredicated(*DefI))
PredDefs.push_back(Seg.start);
}
SmallVector<SlotIndex,8> Undefs;
LiveInterval &LI = LIS->getInterval(Reg);
LI.computeSubRangeUndefs(Undefs, LM, *MRI, *LIS->getSlotIndexes());
for (auto &SI : PredDefs) {
MachineBasicBlock *BB = LIS->getMBBFromIndex(SI);
auto P = Range.extendInBlock(Undefs, LIS->getMBBStartIdx(BB), SI);
if (P.first != nullptr || P.second)
SI = SlotIndex();
}
// Calculate reachability for those predicated defs that were not handled
// by the in-block extension.
SmallVector<SlotIndex,4> ExtTo;
for (auto &SI : PredDefs) {
if (!SI.isValid())
continue;
MachineBasicBlock *BB = LIS->getMBBFromIndex(SI);
if (BB->pred_empty())
continue;
// If the defs from this range reach SI via all predecessors, it is live.
// It can happen that SI is reached by the defs through some paths, but
// not all. In the IR coming into this optimization, SI would not be
// considered live, since the defs would then not jointly dominate SI.
// That means that SI is an overwriting def, and no implicit use is
// needed at this point. Do not add SI to the extension points, since
// extendToIndices will abort if there is no joint dominance.
// If the abort was avoided by adding extra undefs added to Undefs,
// extendToIndices could actually indicate that SI is live, contrary
// to the original IR.
if (Dominate(Defs, BB))
ExtTo.push_back(SI);
}
if (!ExtTo.empty())
LIS->extendToIndices(Range, ExtTo, Undefs);
// Remove <dead> flags from all defs that are not dead after live range
// extension, and collect all def operands. They will be used to generate
// the necessary implicit uses.
// At the same time, add <dead> flag to all defs that are actually dead.
//.........这里部分代码省略.........
示例10: applySplitCriticalEdges
void MachineDominatorTree::applySplitCriticalEdges() const {
// Bail out early if there is nothing to do.
if (CriticalEdgesToSplit.empty())
return;
// For each element in CriticalEdgesToSplit, remember whether or not element
// is the new immediate domminator of its successor. The mapping is done by
// index, i.e., the information for the ith element of CriticalEdgesToSplit is
// the ith element of IsNewIDom.
SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
size_t Idx = 0;
// Collect all the dominance properties info, before invalidating
// the underlying DT.
for (CriticalEdge &Edge : CriticalEdgesToSplit) {
// Update dominator information.
MachineBasicBlock *Succ = Edge.ToBB;
MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
for (MachineBasicBlock *PredBB : Succ->predecessors()) {
if (PredBB == Edge.NewBB)
continue;
// If we are in this situation:
// FromBB1 FromBB2
// + +
// + + + +
// + + + +
// ... Split1 Split2 ...
// + +
// + +
// +
// Succ
// Instead of checking the domiance property with Split2, we check it with
// FromBB2 since Split2 is still unknown of the underlying DT structure.
if (NewBBs.count(PredBB)) {
assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
"critical edge split has more "
"than one predecessor!");
PredBB = *PredBB->pred_begin();
}
if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
IsNewIDom[Idx] = false;
break;
}
}
++Idx;
}
// Now, update DT with the collected dominance properties info.
Idx = 0;
for (CriticalEdge &Edge : CriticalEdgesToSplit) {
// We know FromBB dominates NewBB.
MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
// If all the other predecessors of "Succ" are dominated by "Succ" itself
// then the new block is the new immediate dominator of "Succ". Otherwise,
// the new block doesn't dominate anything.
if (IsNewIDom[Idx])
DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
++Idx;
}
NewBBs.clear();
CriticalEdgesToSplit.clear();
}