本文整理匯總了Java中javax.media.opengl.GL2.glDeleteRenderbuffers方法的典型用法代碼示例。如果您正苦於以下問題:Java GL2.glDeleteRenderbuffers方法的具體用法?Java GL2.glDeleteRenderbuffers怎麽用?Java GL2.glDeleteRenderbuffers使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類javax.media.opengl.GL2
的用法示例。
在下文中一共展示了GL2.glDeleteRenderbuffers方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: release
import javax.media.opengl.GL2; //導入方法依賴的package包/類
public void release() {
final int minLevel = settings.pyramidLevelMin;
final int maxLevel = settings.pyramidLevelMax;
if (templateCL != null && targetCL != null && transformedCL != null &&
residualCL != null && maskCL != null) {
for (int i = minLevel; i <= maxLevel; i++) {
if (i > minLevel) templateCL[i].release();
if (i > minLevel) targetCL [i].release();
transformedCL[i].release();
residualCL [i].release();
maskCL [i].release();
}
templateCL = targetCL = transformedCL = residualCL = maskCL = null;
}
// NVIDIA drivers crash if we don't delete those before terminating
context.getGLContext().makeCurrent();
GL2 gl = context.getGL2();
if (maskfb != null) {
gl.glDeleteFramebuffers(maxLevel+1, maskfb, 0);
maskfb = null;
}
if (maskrb != null) {
gl.glDeleteRenderbuffers(maxLevel+1, maskrb, 0);
maskrb = null;
}
}