本文整理汇总了Python中dungeon.Dungeon.can_move_left方法的典型用法代码示例。如果您正苦于以下问题:Python Dungeon.can_move_left方法的具体用法?Python Dungeon.can_move_left怎么用?Python Dungeon.can_move_left使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类dungeon.Dungeon
的用法示例。
在下文中一共展示了Dungeon.can_move_left方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: TestDungeon
# 需要导入模块: from dungeon import Dungeon [as 别名]
# 或者: from dungeon.Dungeon import can_move_left [as 别名]
class TestDungeon(unittest.TestCase):
def setUp(self):
self.without_weapon = Weapon("With bare hands", 0, 0)
self.thanes_hummer = Weapon("Thanes hummer", 15, 0.4)
self.yurnero_blade = Weapon("Yurneros blade", 10, 0.35)
self.the_hero = Hero("Thanes", 150, 150, "Mountain King")
self.the_orc = Orc("Yurnero the Blademaster", 150, 150, 1.3)
self.the_chen = Orc("Chen", 150, 150, 1.3)
self.small_potion = Potion("Small potion", 15)
self.midium_potion = Potion("Midium potion", 25)
self.the_hero.equip_weapon(self.thanes_hummer)
self.the_orc.equip_weapon(self.yurnero_blade)
self.map = Dungeon("map.txt")
self.map.read_map()
self.map.dict_of_items[self.yurnero_blade] = []
self.map.dict_of_items[self.thanes_hummer] = []
self.map.dict_of_items[self.small_potion] = []
self.map.dict_of_items[self.midium_potion] = []
self.map.dict_of_herous[self.the_orc] = []
self.map.dict_of_herous[self.the_hero] = []
self.map.spawn_player("shosho", self.the_hero)
#self.map.spawn_player("kosho", self.the_orc)
#self.map.dict_champion_name[self.the_hero] = "shosho"
self.map.dict_champion_name[self.the_orc] = "kosho"
#def test_validate_player(self):
# self.assertEqual(self.the_hero, self.map.validate_player_name("hero"))
def test_spawn_player(self):
#self.assertFalse(self.map.spawn_player("shosho", self.the_hero))
self.assertTrue(self.map.spawn_player("kosho", self.the_orc))
self.assertFalse(self.map.spawn_player("kosho", self.the_chen))
def test_can_move(self):
#print("{}\n{}".format(self.map.number_of_rows, self.map.number_of_chars))
#print((self.map.number_of_rows))
self.current_user = self.the_orc
self.map.print_map()
self.assertFalse(self.map.can_move_up(-1, 0))
self.assertFalse(self.map.can_move_down(1, 0))
self.assertTrue(self.map.can_move_right(0, 1))
self.map.validate_player_name("orc")
print("{} {}".format(self.map.current_x, self.map.current_y))
self.assertFalse(self.map.can_move_up(-1, 0))
self.assertFalse(self.map.can_move_down(1, 0))
self.assertTrue(self.map.can_move_right(0, 1))
self.assertFalse(self.map.can_move_left(0, -1))
def test_validate_player_name(self):
self.map.spawn_player("kosho", self.the_orc)
self.assertEqual(self.map.validate_player_name("kosho"), self.the_orc)
self.map.print_map()