本文整理汇总了Python中dungeon.Dungeon._get_row_length方法的典型用法代码示例。如果您正苦于以下问题:Python Dungeon._get_row_length方法的具体用法?Python Dungeon._get_row_length怎么用?Python Dungeon._get_row_length使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类dungeon.Dungeon
的用法示例。
在下文中一共展示了Dungeon._get_row_length方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: TestDungeon
# 需要导入模块: from dungeon import Dungeon [as 别名]
# 或者: from dungeon.Dungeon import _get_row_length [as 别名]
class TestDungeon(unittest.TestCase):
def setUp(self):
self.existing_file = str(uuid4)
self.test_map = \
"S.##......\n#.##..###.\n#.###.###.\n#.....###.\n###.#####S"
with open(self.existing_file, "w") as writeFile:
writeFile.write(self.test_map)
self.dungeon = Dungeon(self.existing_file)
self.hero = Hero("Hero", 100, "Nick")
self.orc = Orc("Orc", 100, 2)
def tearDown(self):
remove(self.existing_file)
def test_dungeon_init_existing_file(self):
self.assertEqual(self.dungeon.map, self.test_map)
self.assertEqual(10, self.dungeon._get_row_length())
def test_dungeon_init_nonexisting_file(self):
fileName = str(uuid4())
with self.assertRaises(FileNotFoundError):
Dungeon(fileName)
def test_spawn_success(self):
self.assertTrue(self.dungeon.spawn("the_hero", self.hero))
self.test_map = self.test_map.replace("S", "H", 1)
self.assertEqual(self.dungeon.map, self.test_map)
self.assertEqual(self.dungeon.player_pos["the_hero"], 0)
self.assertTrue(self.dungeon.spawn("the_orc", self.orc))
self.test_map = self.test_map.replace("S", "O", 1)
self.assertEqual(self.dungeon.map, self.test_map)
self.assertEqual(self.dungeon.player_pos["the_orc"],
len(self.test_map) - 1)
def test_spawn_fail(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.spawn("the_orc", self.orc)
self.assertFalse(self.dungeon.spawn("new_hero", self.hero))
def test_spawn_type_error(self):
with self.assertRaises(TypeError):
self.dungeon.spawn("Dingo")
def test_move_invalid_direction(self):
self.dungeon.spawn("the_hero", self.hero)
with self.assertRaises(ValueError):
self.dungeon.move("the_hero", "dooooooown")
def test_move_invalid_player_name(self):
with self.assertRaises(ValueError):
self.dungeon.move("invalid", "down")
def test_move_right_success(self):
self.dungeon.spawn("the_hero", self.hero)
self.assertTrue(self.dungeon.move("the_hero", "right"))
def test_move_right_fail(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.spawn("the_orc", self.orc)
self.assertFalse(self.dungeon.move("the_orc", "right"))
def test_move_left_success(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.move("the_hero", "right")
self.assertTrue(self.dungeon.move("the_hero", "left"))
def test_move_left_fail(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.spawn("the_orc", self.orc)
self.assertFalse(self.dungeon.move("the_hero", "left"))
self.assertFalse(self.dungeon.move("the_orc", "left"))
def test_move_up_success(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.spawn("the_orc", self.orc)
self.assertTrue(self.dungeon.move("the_orc", "up"))
def test_move_up_fail(self):
self.dungeon.spawn("the_hero", self.hero)
self.assertFalse(self.dungeon.move("the_hero", "up"))
def test_move_down_success(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.move("the_hero", "right")
self.assertTrue(self.dungeon.move("the_hero", "down"))
self.assertTrue(self.dungeon.move("the_hero", "down"))
def test_move_down_fail(self):
self.dungeon.spawn("the_hero", self.hero)
self.dungeon.spawn("the_orc", self.orc)
self.assertFalse(self.dungeon.move("the_hero", "down"))
self.assertFalse(self.dungeon.move("the_orc", "down"))
def test_move_fight(self):
self.dungeon.map = self.dungeon.map.replace(".", "S", 1)
self.dungeon.spawn("the_hero", self.hero)
#.........这里部分代码省略.........