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C# PlayerMobile.IsOnline方法代码示例

本文整理汇总了C#中Server.Mobiles.PlayerMobile.IsOnline方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerMobile.IsOnline方法的具体用法?C# PlayerMobile.IsOnline怎么用?C# PlayerMobile.IsOnline使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Server.Mobiles.PlayerMobile的用法示例。


在下文中一共展示了PlayerMobile.IsOnline方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: BeginDesktopTarget

		public static void BeginDesktopTarget(PlayerMobile pm)
		{
			if (pm != null && !pm.Deleted && pm.IsOnline())
			{
				pm.Target = new MobileSelectTarget<PlayerMobile>((m, t) => DisplayDesktop(pm, t), m => { });
			}
		}
开发者ID:greeduomacro,项目名称:RuneUO,代码行数:7,代码来源:DesktopGump.cs

示例2: SpotCheck

		private static void SpotCheck(PlayerMobile user)
		{
			if (user == null || user.Deleted || !user.IsOnline() || !user.Alive || CMOptions.Status != DataStoreStatus.Idle ||
				CMOptions.CurrencyType == null || CMOptions.ExchangeRate <= 0)
			{
				return;
			}

			DonationProfile profile = Find(user.Account);

			if (profile == null)
			{
				return;
			}

			if (profile.Any(trans => !trans.Hidden && trans.State == DonationTransactionState.Processed))
			{
				SuperGump.Send(
					new ConfirmDialogGump(
						user,
						null,
						title: "You Have Rewards!",
						html: "You have unclaimed donation rewards!\nWould you like to view them now?",
						onAccept: b => CheckDonate(user)));
			}
		}
开发者ID:greeduomacro,项目名称:RuneUO,代码行数:26,代码来源:AutoDonate.cs

示例3: DisplayDesktop

		public static void DisplayDesktop(PlayerMobile viewer, PlayerMobile viewed)
		{
			if (viewer == null || viewed == null)
			{
				return;
			}

			if (viewer == viewed)
			{
				viewer.SendMessage(0x22, "You can't view your own desktop!");
				return;
			}

			if (!viewed.IsOnline())
			{
				viewer.SendMessage(0x22, "You can't view desktop of an off-line player!");
				return;
			}

			if (!_RestoreStates.ContainsKey(viewer))
			{
				_RestoreStates.Add(viewer, new List<SuperGump>());
			}
			else if (_RestoreStates[viewer] == null)
			{
				_RestoreStates[viewer] = new List<SuperGump>();
			}
			else
			{
				return;
			}

			_RestoreStates[viewer].AddRange(
				EnumerateInstances<SuperGump>(viewer, true)
					.Where(g => g != null && !g.IsDisposed && g.IsOpen && !g.Hidden && !(g is DesktopGump) && g.Hide(true) == g));

			Send(new DesktopGump(viewer, viewed));
		}
开发者ID:greeduomacro,项目名称:RuneUO,代码行数:38,代码来源:DesktopGump.cs

示例4: CanView

		public static bool CanView(PlayerMobile target)
		{
			return target != null && !target.Deleted // Sanity
				   && !IsCamera(target) // No Cams
				   && target.Map != null && target.Map != Map.Internal // No Invalid Maps
				   && target.IsOnline() // Online Only
				   && target.InCombat(TimeSpan.FromSeconds(60.0)) // Combat Heat Only
				   && (DateTime.UtcNow - target.LastMoveTime).TotalSeconds < 60.0 // Has Moved
				   && !target.InRegion<HouseRegion>() && !target.InRegion<Jail>() // No Houses or Jail
				   && !RegionBlackList.Any(target.InRegion); // No Blacklisted Regions (By Name)
		}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:11,代码来源:ActionCams.cs


注:本文中的Server.Mobiles.PlayerMobile.IsOnline方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。