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C# PlayerMobile.EndAction方法代码示例

本文整理汇总了C#中Server.Mobiles.PlayerMobile.EndAction方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerMobile.EndAction方法的具体用法?C# PlayerMobile.EndAction怎么用?C# PlayerMobile.EndAction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Server.Mobiles.PlayerMobile的用法示例。


在下文中一共展示了PlayerMobile.EndAction方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnTeamMemberRemoved

        public override void OnTeamMemberRemoved(PvPTeam team, PlayerMobile pm)
        {
            base.OnTeamMemberRemoved(team, pm);

            if (IncognitoMode)
            {
                pm.SetHairMods(-1, -1);

                pm.BodyMod = 0;
                pm.HueMod = -1;
                pm.NameMod = null;
                pm.EndAction(typeof(IncognitoSpell));

                BaseArmor.ValidateMobile(pm);
                BaseClothing.ValidateMobile(pm);
            }

            if (ThrowableMode)
            {
                if (_Axes != null && _Axes.ContainsKey(pm))
                {
                    ThrowableAxe axe = _Axes[pm];
                    if (axe != null)
                    {
                        _Axes.Remove(pm);
                        axe.Delete();
                    }
                }
            }

            PvPTemplates.FetchProfile(pm).ClearDelta();
        }
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:32,代码来源:PvPBattle.cs

示例2: RefreshPlayer

        /// <summary>
        /// Fully refreshes the targetted player.
        /// Prevents any type of pre-casting or other advantages.
        /// </summary>
        /// <param name="targ"> The target to be refreshed</param>
        public static void RefreshPlayer( PlayerMobile targ )
        {
            try
            {
                if (!targ.Alive)
                {
                    Mobile m = (Mobile)targ;
                    m.Resurrect();
                }

                targ.Mana = targ.ManaMax;
                targ.Hits = targ.HitsMax;
                targ.Stam = targ.StamMax;
                targ.Poison = null;

                targ.Say("*Refreshed!*");
                targ.Say("*Debuffed!*");
                if (targ.Target != null)
                    targ.Say("I have pre-casted...");

                Server.Targeting.Target.Cancel(targ);

                if (targ.MeleeDamageAbsorb > 0)
                {
                    targ.MeleeDamageAbsorb = 0;
                    targ.EndAction(typeof(RechargeSpell));
                    targ.SendMessage("Reactive armor has been nullified.");
                }

                if (targ.MagicDamageAbsorb > 0)
                {
                    targ.MagicDamageAbsorb = 0;
                    targ.SendMessage("Magic Reflection has been nullified.");
                }

                StatMod mod;
                mod = targ.GetStatMod("[Magic] Str Offset");
                if (mod != null)
                    targ.RemoveStatMod("[Magic] Str Offset");

                mod = targ.GetStatMod("[Magic] Dex Offset");
                if (mod != null)
                    targ.RemoveStatMod("[Magic] Dex Offset");

                mod = targ.GetStatMod("[Magic] Int Offset");
                if (mod != null)
                    targ.RemoveStatMod("[Magic] Int Offset");

                targ.Paralyzed = false;

                BuffInfo.RemoveBuff(targ, BuffIcon.Clumsy);
                BuffInfo.RemoveBuff(targ, BuffIcon.FeebleMind);
                BuffInfo.RemoveBuff(targ, BuffIcon.Weaken);
                BuffInfo.RemoveBuff(targ, BuffIcon.MassCurse);
                BuffInfo.RemoveBuff(targ, BuffIcon.Agility);
                BuffInfo.RemoveBuff(targ, BuffIcon.Cunning);
                BuffInfo.RemoveBuff(targ, BuffIcon.Strength);
                BuffInfo.RemoveBuff(targ, BuffIcon.Bless);
            }
            catch (Exception e)
            {
                Console.WriteLine("Error : " + e.Message);
                Console.WriteLine("Location : refresh() in Manager.cs");
            }
        }
开发者ID:greeduomacro,项目名称:RunUO-1,代码行数:70,代码来源:Manager.cs

示例3: OnEjected

        protected override void OnEjected(PlayerMobile pm)
        {
            if (IncognitoMode)
            {
                pm.SetHairMods(-1, -1);

                pm.BodyMod = 0;
                pm.HueMod = -1;
                pm.NameMod = null;
                pm.EndAction(typeof(IncognitoSpell));

                BaseArmor.ValidateMobile(pm);
                BaseClothing.ValidateMobile(pm);
            }

            base.OnEjected(pm);
        }
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:17,代码来源:PvPBattle.cs


注:本文中的Server.Mobiles.PlayerMobile.EndAction方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。