本文整理汇总了C#中Server.Mobiles.PlayerMobile.EndAction方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerMobile.EndAction方法的具体用法?C# PlayerMobile.EndAction怎么用?C# PlayerMobile.EndAction使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Mobiles.PlayerMobile
的用法示例。
在下文中一共展示了PlayerMobile.EndAction方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnTeamMemberRemoved
public override void OnTeamMemberRemoved(PvPTeam team, PlayerMobile pm)
{
base.OnTeamMemberRemoved(team, pm);
if (IncognitoMode)
{
pm.SetHairMods(-1, -1);
pm.BodyMod = 0;
pm.HueMod = -1;
pm.NameMod = null;
pm.EndAction(typeof(IncognitoSpell));
BaseArmor.ValidateMobile(pm);
BaseClothing.ValidateMobile(pm);
}
if (ThrowableMode)
{
if (_Axes != null && _Axes.ContainsKey(pm))
{
ThrowableAxe axe = _Axes[pm];
if (axe != null)
{
_Axes.Remove(pm);
axe.Delete();
}
}
}
PvPTemplates.FetchProfile(pm).ClearDelta();
}
示例2: RefreshPlayer
/// <summary>
/// Fully refreshes the targetted player.
/// Prevents any type of pre-casting or other advantages.
/// </summary>
/// <param name="targ"> The target to be refreshed</param>
public static void RefreshPlayer( PlayerMobile targ )
{
try
{
if (!targ.Alive)
{
Mobile m = (Mobile)targ;
m.Resurrect();
}
targ.Mana = targ.ManaMax;
targ.Hits = targ.HitsMax;
targ.Stam = targ.StamMax;
targ.Poison = null;
targ.Say("*Refreshed!*");
targ.Say("*Debuffed!*");
if (targ.Target != null)
targ.Say("I have pre-casted...");
Server.Targeting.Target.Cancel(targ);
if (targ.MeleeDamageAbsorb > 0)
{
targ.MeleeDamageAbsorb = 0;
targ.EndAction(typeof(RechargeSpell));
targ.SendMessage("Reactive armor has been nullified.");
}
if (targ.MagicDamageAbsorb > 0)
{
targ.MagicDamageAbsorb = 0;
targ.SendMessage("Magic Reflection has been nullified.");
}
StatMod mod;
mod = targ.GetStatMod("[Magic] Str Offset");
if (mod != null)
targ.RemoveStatMod("[Magic] Str Offset");
mod = targ.GetStatMod("[Magic] Dex Offset");
if (mod != null)
targ.RemoveStatMod("[Magic] Dex Offset");
mod = targ.GetStatMod("[Magic] Int Offset");
if (mod != null)
targ.RemoveStatMod("[Magic] Int Offset");
targ.Paralyzed = false;
BuffInfo.RemoveBuff(targ, BuffIcon.Clumsy);
BuffInfo.RemoveBuff(targ, BuffIcon.FeebleMind);
BuffInfo.RemoveBuff(targ, BuffIcon.Weaken);
BuffInfo.RemoveBuff(targ, BuffIcon.MassCurse);
BuffInfo.RemoveBuff(targ, BuffIcon.Agility);
BuffInfo.RemoveBuff(targ, BuffIcon.Cunning);
BuffInfo.RemoveBuff(targ, BuffIcon.Strength);
BuffInfo.RemoveBuff(targ, BuffIcon.Bless);
}
catch (Exception e)
{
Console.WriteLine("Error : " + e.Message);
Console.WriteLine("Location : refresh() in Manager.cs");
}
}
示例3: OnEjected
protected override void OnEjected(PlayerMobile pm)
{
if (IncognitoMode)
{
pm.SetHairMods(-1, -1);
pm.BodyMod = 0;
pm.HueMod = -1;
pm.NameMod = null;
pm.EndAction(typeof(IncognitoSpell));
BaseArmor.ValidateMobile(pm);
BaseClothing.ValidateMobile(pm);
}
base.OnEjected(pm);
}