本文整理汇总了C#中Server.Mobiles.PlayerMobile.AddCollectionPoints方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerMobile.AddCollectionPoints方法的具体用法?C# PlayerMobile.AddCollectionPoints怎么用?C# PlayerMobile.AddCollectionPoints使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Server.Mobiles.PlayerMobile
的用法示例。
在下文中一共展示了PlayerMobile.AddCollectionPoints方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Donate
public virtual void Donate( PlayerMobile player, CollectionItem item, int amount )
{
int points = (int) ( amount * item.Points );
player.AddCollectionPoints( CollectionID, points );
player.SendLocalizedMessage( 1072816 ); // Thank you for your donation!
player.SendLocalizedMessage( 1072817, points.ToString() ); // You have earned ~1_POINTS~ reward points for this donation.
player.SendLocalizedMessage( 1072818, points.ToString() ); // The Collection has been awarded ~1_POINTS~ points
Points += points;
InvalidateProperties();
}
示例2: Reward
public virtual void Reward( PlayerMobile player, CollectionItem reward, int hue )
{
Item item = QuestHelper.Construct( reward.Type ) as Item;
if ( item != null && player.AddToBackpack( item ) )
{
if ( hue > 0 )
item.Hue = hue;
player.AddCollectionPoints( CollectionID, (int) reward.Points * -1 );
player.SendLocalizedMessage( 1073621 ); // Your reward has been placed in your backpack.
player.PlaySound( 0x5A7 );
}
else if ( item != null )
{
player.SendLocalizedMessage( 1074361 ); // The reward could not be given. Make sure you have room in your pack.
item.Delete();
}
reward.OnGiveReward( player, this, hue );
player.SendGump( new ComunityCollectionGump( player, this, Location ) );
}
示例3: OnGiveReward
public override void OnGiveReward(PlayerMobile to, IComunityCollection collection, int hue)
{
if (to.AddCollectionTitle(this.m_Title))
{
if (this.m_Title is int)
to.SendLocalizedMessage(1073625, "#" + (int)this.m_Title); // The title "~1_TITLE~" has been bestowed upon you.
else if (this.m_Title is string)
to.SendLocalizedMessage(1073625, (string)this.m_Title); // The title "~1_TITLE~" has been bestowed upon you.
to.AddCollectionPoints(collection.CollectionID, (int)this.Points * -1);
}
else
to.SendLocalizedMessage(1073626); // You already have that title!
}