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C# Texture.GetDataAsImage方法代码示例

本文整理汇总了C#中Texture.GetDataAsImage方法的典型用法代码示例。如果您正苦于以下问题:C# Texture.GetDataAsImage方法的具体用法?C# Texture.GetDataAsImage怎么用?C# Texture.GetDataAsImage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Texture的用法示例。


在下文中一共展示了Texture.GetDataAsImage方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SaveTexture

        protected void SaveTexture(Texture texture, string filename)
        {
#if SILICONSTUDIO_PLATFORM_WINDOWS_DESKTOP
            using (var image = texture.GetDataAsImage())
            {
                using (var resultFileStream = File.OpenWrite(filename))
                {
                    image.Save(resultFileStream, ImageFileType.Png);
                }
            }
#endif
        }
开发者ID:Powerino73,项目名称:paradox,代码行数:12,代码来源:TestGameBase.cs

示例2: SaveImage

        /// <summary>
        /// Save the image locally or on the server.
        /// </summary>
        /// <param name="textureToSave">The texture to save.</param>
        public void SaveImage(Texture textureToSave)
        {
            if (textureToSave == null)
                return;

            TestGameLogger.Info(@"Saving non null image");
            var testName = CurrentTestContext != null ? CurrentTestContext.Test.FullName : null;
            TestGameLogger.Info(@"saving remotely.");
            using (var image = textureToSave.GetDataAsImage())
            {
                try
                {
                    SendImage(image, testName);
                }
                catch (Exception)
                {
                    TestGameLogger.Error(@"An error occurred when trying to send the data to the server.");
                    throw;
                }
            }
        }
开发者ID:releed,项目名称:paradox,代码行数:25,代码来源:GraphicsTestBase.cs

示例3: SaveImage

        /// <summary>
        /// Save the image locally or on the server.
        /// </summary>
        /// <param name="textureToSave">The texture to save.</param>
        /// <param name="frameIndex">The index of the frame.</param>
        public void SaveImage(Texture textureToSave, int frameIndex)
        {
            if (textureToSave == null)
                return;

            Console.WriteLine(@"Saving non null image");
            var testName = NUnit.Framework.TestContext.CurrentContext.Test.FullName;
            if (saveLocally)
            {
                Console.WriteLine(@"saving locally.");
                using (var image = textureToSave.GetDataAsImage())
                {
                    var textureName = testName + "_" + PlatformPermutator.GetCurrentPlatformName();
                    using (var resultFileStream = File.OpenWrite(FileNameGenerator.GetFileName(textureName)))
                    {
                        image.Save(resultFileStream, ImageFileType.Png);
                    }
                }
            }
            else if (client != null)
            {
                Console.WriteLine(@"saving remotely.");
                using (var image = textureToSave.GetDataAsImage())
                {
                    try
                    {
                        SendImage(image, currentDevice.Serial, testName, frameIndex);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(@"An error occured when trying to send the data to the server.");
                    }
                }
            }
        }
开发者ID:h78hy78yhoi8j,项目名称:xenko,代码行数:40,代码来源:GraphicsTestBase.Deprecated.cs

示例4: SaveImage

        /// <summary>
        /// Save the image locally or on the server.
        /// </summary>
        /// <param name="textureToSave">The texture to save.</param>
        /// <param name="testName">The name of the test corresponding to the image to save</param>
        public void SaveImage(Texture textureToSave, string testName = null)
        {
            if (textureToSave == null)
                return;

            TestGameLogger.Info(@"Saving non null image");
            testName = testName ?? CurrentTestContext?.Test.FullName;
            TestGameLogger.Info(@"saving remotely.");
            using (var image = textureToSave.GetDataAsImage(GraphicsContext.CommandList))
            {
                try
                {
                    SendImage(image, testName);
                }
                catch (Exception)
                {
                    TestGameLogger.Error(@"An error occurred when trying to send the data to the server.");
                    throw;
                }
            }
        }
开发者ID:Kryptos-FR,项目名称:xenko-reloaded,代码行数:26,代码来源:GameTestBase.cs


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