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C# StateMachine.ToDotGraph方法代码示例

本文整理汇总了C#中StateMachine.ToDotGraph方法的典型用法代码示例。如果您正苦于以下问题:C# StateMachine.ToDotGraph方法的具体用法?C# StateMachine.ToDotGraph怎么用?C# StateMachine.ToDotGraph使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在StateMachine的用法示例。


在下文中一共展示了StateMachine.ToDotGraph方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DestinationStateIsDynamic

        public void DestinationStateIsDynamic()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + " { node [label=\"?\"] unknownDestination_0 };" + System.Environment.NewLine
                         + " A -> unknownDestination_0 [label=\"X\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);
            sm.Configure(State.A)
                .PermitDynamic(Trigger.X, () => State.B);

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:13,代码来源:DotGraphFixture.cs

示例2: SimpleTransition

        public void SimpleTransition()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + " A -> B [label=\"X\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .Permit(Trigger.X, State.B);

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:njmube,项目名称:stateless,代码行数:13,代码来源:DotGraphFixture.cs

示例3: OnEntryWithNamedDelegateActionAndDescription

        public void OnEntryWithNamedDelegateActionAndDescription()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + "node [shape=box];" + System.Environment.NewLine
                         + " A -> \"enteredA\" [label=\"On Entry\" style=dotted];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .OnEntry(OnEntry, "enteredA");

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:14,代码来源:DotGraphFixture.cs

示例4: DestinationStateIsCalculatedBasedOnTriggerParameters

        public void DestinationStateIsCalculatedBasedOnTriggerParameters()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + " { node [label=\"?\"] unknownDestination_0 };" + System.Environment.NewLine
                         + " A -> unknownDestination_0 [label=\"X\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);
            var trigger = sm.SetTriggerParameters<int>(Trigger.X);
            sm.Configure(State.A)
                .PermitDynamic(trigger, i => i == 1 ? State.B : State.C);

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:14,代码来源:DotGraphFixture.cs

示例5: WhenDiscriminatedByAnonymousGuard

        public void WhenDiscriminatedByAnonymousGuard()
        {
            Func<bool> anonymousGuard = () => true;

            var expected = "digraph {" + System.Environment.NewLine
                         + " A -> B [label=\"X ["+ anonymousGuard.Method.Name +"]\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .PermitIf(Trigger.X, State.B, anonymousGuard);

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:Horb,项目名称:stateless,代码行数:15,代码来源:DotGraphFixture.cs

示例6: OnExitWithAnonymousActionAndDescription

        public void OnExitWithAnonymousActionAndDescription()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + "node [shape=box];" + System.Environment.NewLine
                         + " A -> \"exitA\" [label=\"On Exit\" style=dotted];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .OnExit(() => { }, "exitA");

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:14,代码来源:DotGraphFixture.cs

示例7: WhenDiscriminatedByNamedDelegateWithDescription

        public void WhenDiscriminatedByNamedDelegateWithDescription()
        {
            var expected = "digraph {" + System.Environment.NewLine
                         + " A -> B [label=\"X [description]\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .PermitIf(Trigger.X, State.B, IsTrue, "description");

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:13,代码来源:DotGraphFixture.cs

示例8: TransitionWithIgnore

        public void TransitionWithIgnore()
        {
            // Ignored triggers do not appear in the graph
            var expected = "digraph {" + System.Environment.NewLine
                         + " A -> B [label=\"X\"];" + System.Environment.NewLine
                         + "}";

            var sm = new StateMachine<State, Trigger>(State.A);

            sm.Configure(State.A)
                .Ignore(Trigger.Y)
                .Permit(Trigger.X, State.B);

            Assert.AreEqual(expected, sm.ToDotGraph());
        }
开发者ID:HenningNT,项目名称:stateless,代码行数:15,代码来源:DotGraphFixture.cs


注:本文中的StateMachine.ToDotGraph方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。