本文整理汇总了C#中StateMachine.ToDotGraph方法的典型用法代码示例。如果您正苦于以下问题:C# StateMachine.ToDotGraph方法的具体用法?C# StateMachine.ToDotGraph怎么用?C# StateMachine.ToDotGraph使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StateMachine
的用法示例。
在下文中一共展示了StateMachine.ToDotGraph方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DestinationStateIsDynamic
public void DestinationStateIsDynamic()
{
var expected = "digraph {" + System.Environment.NewLine
+ " { node [label=\"?\"] unknownDestination_0 };" + System.Environment.NewLine
+ " A -> unknownDestination_0 [label=\"X\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.PermitDynamic(Trigger.X, () => State.B);
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例2: SimpleTransition
public void SimpleTransition()
{
var expected = "digraph {" + System.Environment.NewLine
+ " A -> B [label=\"X\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.Permit(Trigger.X, State.B);
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例3: OnEntryWithNamedDelegateActionAndDescription
public void OnEntryWithNamedDelegateActionAndDescription()
{
var expected = "digraph {" + System.Environment.NewLine
+ "node [shape=box];" + System.Environment.NewLine
+ " A -> \"enteredA\" [label=\"On Entry\" style=dotted];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.OnEntry(OnEntry, "enteredA");
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例4: DestinationStateIsCalculatedBasedOnTriggerParameters
public void DestinationStateIsCalculatedBasedOnTriggerParameters()
{
var expected = "digraph {" + System.Environment.NewLine
+ " { node [label=\"?\"] unknownDestination_0 };" + System.Environment.NewLine
+ " A -> unknownDestination_0 [label=\"X\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
var trigger = sm.SetTriggerParameters<int>(Trigger.X);
sm.Configure(State.A)
.PermitDynamic(trigger, i => i == 1 ? State.B : State.C);
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例5: WhenDiscriminatedByAnonymousGuard
public void WhenDiscriminatedByAnonymousGuard()
{
Func<bool> anonymousGuard = () => true;
var expected = "digraph {" + System.Environment.NewLine
+ " A -> B [label=\"X ["+ anonymousGuard.Method.Name +"]\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.PermitIf(Trigger.X, State.B, anonymousGuard);
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例6: OnExitWithAnonymousActionAndDescription
public void OnExitWithAnonymousActionAndDescription()
{
var expected = "digraph {" + System.Environment.NewLine
+ "node [shape=box];" + System.Environment.NewLine
+ " A -> \"exitA\" [label=\"On Exit\" style=dotted];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.OnExit(() => { }, "exitA");
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例7: WhenDiscriminatedByNamedDelegateWithDescription
public void WhenDiscriminatedByNamedDelegateWithDescription()
{
var expected = "digraph {" + System.Environment.NewLine
+ " A -> B [label=\"X [description]\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.PermitIf(Trigger.X, State.B, IsTrue, "description");
Assert.AreEqual(expected, sm.ToDotGraph());
}
示例8: TransitionWithIgnore
public void TransitionWithIgnore()
{
// Ignored triggers do not appear in the graph
var expected = "digraph {" + System.Environment.NewLine
+ " A -> B [label=\"X\"];" + System.Environment.NewLine
+ "}";
var sm = new StateMachine<State, Trigger>(State.A);
sm.Configure(State.A)
.Ignore(Trigger.Y)
.Permit(Trigger.X, State.B);
Assert.AreEqual(expected, sm.ToDotGraph());
}