本文整理汇总了C#中StateMachine.AddStateAction方法的典型用法代码示例。如果您正苦于以下问题:C# StateMachine.AddStateAction方法的具体用法?C# StateMachine.AddStateAction怎么用?C# StateMachine.AddStateAction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StateMachine
的用法示例。
在下文中一共展示了StateMachine.AddStateAction方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: InitStateMachine
public virtual void InitStateMachine()
{
stateMachine = new StateMachine();
//stateMachine.AddStateAction(BaseStateType.BS_SUMMON, new BossSummonedState(this));
stateMachine.AddStateAction(BaseStateType.BS_IDLE, new BossIdleState(this));
stateMachine.AddStateAction(BaseStateType.BS_RUN, new BossRunState(this));
stateMachine.AddStateAction(BaseStateType.BS_DIE, new BossDieState(this));
stateMachine.AddStateAction(BaseStateType.BS_ATTACK, new BossAttackState(this));
}
示例2: InitStateMachine
public virtual void InitStateMachine()
{
stateMachine = new StateMachine();
stateMachine.AddStateAction(BaseStateType.ES_IDLE, new EnemyIdleState(this));
stateMachine.AddStateAction(BaseStateType.ES_RUN, new EnemyRunState(this));
stateMachine.AddStateAction(BaseStateType.ES_ATTACK, new EnemyAttackState(this));
stateMachine.AddStateAction(BaseStateType.ES_DIE, new EnemyDieState(this));
}