本文整理汇总了C#中IGameObject.Shout方法的典型用法代码示例。如果您正苦于以下问题:C# IGameObject.Shout方法的具体用法?C# IGameObject.Shout怎么用?C# IGameObject.Shout使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IGameObject
的用法示例。
在下文中一共展示了IGameObject.Shout方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Fight
/// <summary>
/// Creates instance of the Fight and collect all defenders on shout distance. Also selects both (attacker
/// and deffender) group and start fight.
/// </summary>
/// <param name="attackers">The attacking group (complete)</param>
/// <param name="deffender">The deffending group (uncomplete - Shout)</param>
public Fight(GroupMovables attackers, IGameObject deffender)
{
groupAttackers = attackers;
movingDict = new Dictionary<IMovableGameObject, IGameObject>();
damageCounter = new DamageCounter();
var objectsInShoutDistance = new List<IGameObject>();
objectsInShoutDistance.Add(deffender);
deffender.Shout(objectsInShoutDistance);
imgoDeffenders = Game.GroupManager.CreateSelectedGroupMovable(objectsInShoutDistance);
isgoDeffenders = Game.GroupManager.CreateSelectedGroupStatic(objectsInShoutDistance);
attackerTarget = new Property<IGameObject>(deffender);
deffenderTarget = new Property<IGameObject>(attackers[0]);
StartFight();
}