本文整理汇总了C#中IGameObject.RaiseOnCollision方法的典型用法代码示例。如果您正苦于以下问题:C# IGameObject.RaiseOnCollision方法的具体用法?C# IGameObject.RaiseOnCollision怎么用?C# IGameObject.RaiseOnCollision使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IGameObject
的用法示例。
在下文中一共展示了IGameObject.RaiseOnCollision方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Check
//[MethodImpl(MethodImplOptions.Synchronized)] // single threaded
public void Check(IGameObject me, FrameUpdateEventArgs e)
{
Rect rme = me.Shape;
bool hitsGround = false;
foreach (var other in Obstacles)
{
if (other != me)
{
Rect rother = other.Shape;
if (rme.IntersectsWith(rother))
{
Rect overlap = Rect.Intersect(rme,rother);
if (other is GroundObject)
hitsGround = true;
if (other.IsObstacle)
{
ProcessCollision(me, other, overlap, rme, rother, e.ElapsedMilliseconds / 1000);
}
me.RaiseOnCollision(me, other, true); // bool: me = caller of CheckCollision
other.RaiseOnCollision(other, me, false);
}
}
}
me.IsGrounded = hitsGround;
}