本文整理汇总了C#中Camera.WorldToScreenPosition方法的典型用法代码示例。如果您正苦于以下问题:C# Camera.WorldToScreenPosition方法的具体用法?C# Camera.WorldToScreenPosition怎么用?C# Camera.WorldToScreenPosition使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Camera
的用法示例。
在下文中一共展示了Camera.WorldToScreenPosition方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawScreen
public virtual void DrawScreen(GameTime gameTime, DrawingUtils.MyGraphicsClass graphics, Camera camera, Color color, float depth)
{
Vector2 point = camera.WorldToScreenPosition(this.Position);
graphics.DrawCircle(point, 15, color, depth);
}
示例2: DrawScreen
public void DrawScreen(GameTime gameTime, DrawingUtils.MyGraphicsClass graphics, Camera camera, Color color, float depth)
{
foreach (Vehicle vic in this.combatVehicles.Value)
{
vic.DrawScreen(gameTime, graphics, camera, color, depth);
}
foreach (Vehicle vic in this.transportVehicles.Value)
{
vic.DrawScreen(gameTime, graphics, camera, color, depth);
}
if (supplyPoint.Value != null)
{
Vector2 point = camera.WorldToScreenPosition(supplyPoint.Value.Position);
graphics.DrawCircle(point, 15, color, depth);
}
}