本文整理汇总了C#中Camera.GetComponents方法的典型用法代码示例。如果您正苦于以下问题:C# Camera.GetComponents方法的具体用法?C# Camera.GetComponents怎么用?C# Camera.GetComponents使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Camera
的用法示例。
在下文中一共展示了Camera.GetComponents方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetCameraEffects
private static List<Component> GetCameraEffects(Camera camera)
{
var components = camera.GetComponents<Component>();
var results = new List<Component>();
foreach (var component in components)
{
//if (component is SSAOPro || component is SceneRenderer)
if (component is SceneRenderer)
{
results.Add(component);
}
}
return results;
}
示例2: CreateSceneCamera
private void CreateSceneCamera()
{
sceneCamera = (Camera)Camera.Instantiate (
Camera.main,
new Vector3 (0, 0, 0),
Quaternion.FromToRotation (new Vector3 (0, 0, 0), new Vector3 (0, 0, 1)));
sceneCamera.name = "PlanetUnityCamera";
sceneCamera.transform.parent = gameObject.transform;
sceneCamera.eventMask = 0;
Camera.main.cullingMask = 0x0FFFFFFF;
foreach (Component comp in sceneCamera.GetComponents(typeof(Component))) {
if (comp is Transform)
continue;
if (comp is Camera)
continue;
GameObject.Destroy (comp);
}
}