本文整理汇总了C#中Camera.AddComponent方法的典型用法代码示例。如果您正苦于以下问题:C# Camera.AddComponent方法的具体用法?C# Camera.AddComponent怎么用?C# Camera.AddComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Camera
的用法示例。
在下文中一共展示了Camera.AddComponent方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Initialize
/// <summary>
/// Allows the game to perform any initialization it needs to before starting to run.
/// This is where it can query for any required services and load any non-graphic
/// related content. Calling base.Initialize will enumerate through any components
/// and initialize them as well.
/// </summary>
protected override void Initialize()
{
_camera = new TargetCamera(_graphics) { Position = new Vector3(64, 0, 64), Target = new Vector3(0, 0, 0), UpVector = Vector3.UnitZ, FarPlaneDistance = 10000, NearPlaneDistance = 1 };
_camera.Initialize();
_camera.AddComponent(new CrosshairComponent("Crosshairs/Crosshair01"));
_camera.AddComponent(new KeyboardComponent { Speed = 1 });
_camera.AddComponent(new MouseComponent());
_ch0NkWorld = new Ch0nkWorld(this);
base.Initialize();
}