本文整理汇总了C++中GraphicsDevice::ZBuffering方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphicsDevice::ZBuffering方法的具体用法?C++ GraphicsDevice::ZBuffering怎么用?C++ GraphicsDevice::ZBuffering使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphicsDevice
的用法示例。
在下文中一共展示了GraphicsDevice::ZBuffering方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: device
//.........这里部分代码省略.........
}
}
// WINDOW_STATE ?
{
static int window_stateIx = e->KeywordIx( "WINDOW_STATE");
if( e->KeywordPresent( window_stateIx))
{
DByteGDL* value = actDevice->WindowState();
if(value == NULL)
e->Throw( "Keyword WINDOW_STATE not allowed for call to: DEVICE");
else
e->SetKW( window_stateIx, value);
}
}
// CLOSE_FILE {{{
{
static int closeFileIx = e->KeywordIx( "CLOSE_FILE");
if( e->KeywordSet( closeFileIx))
{
bool success = actDevice->CloseFile();
if( !success)
e->Throw( "Current device does not support keyword CLOSE_FILE.");
}
}
// Z_BUFFERING
{
static int z_bufferingIx = e->KeywordIx( "Z_BUFFERING");
BaseGDL* z_buffering = e->GetKW( z_bufferingIx);
if( z_buffering != NULL)
{
bool success = actDevice->ZBuffering( e->KeywordSet( z_bufferingIx));
if( !success)
e->Throw( "Current device does not support keyword Z_BUFFERING.");
}
}
// SET_RESOLUTION
{
static int set_resolutionIx = e->KeywordIx( "SET_RESOLUTION");
BaseGDL* set_resolution = e->GetKW( set_resolutionIx);
if( set_resolution != NULL)
{
DLongGDL* resolution = e->GetKWAs<DLongGDL>( set_resolutionIx);
if( resolution->N_Elements() != 2)
e->Throw( "Keyword array parameter SET_RESOLUTION must have 2 elements.");
DLong x = (*resolution)[0];
DLong y = (*resolution)[1];
if( x<0 || y<0)
e->Throw( "Value of Resolution is out of allowed range.");
bool success = actDevice->SetResolution( x, y);
if( !success)
e->Throw( "Current device does not support keyword SET_RESOLUTION.");
}
}
// DECOMPOSED
{
static int decomposedIx = e->KeywordIx( "DECOMPOSED");
BaseGDL* decomposed = e->GetKW( decomposedIx);
if( decomposed != NULL)
{