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C++ GraphicsDevice::WindowState方法代码示例

本文整理汇总了C++中GraphicsDevice::WindowState方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphicsDevice::WindowState方法的具体用法?C++ GraphicsDevice::WindowState怎么用?C++ GraphicsDevice::WindowState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GraphicsDevice的用法示例。


在下文中一共展示了GraphicsDevice::WindowState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: device


//.........这里部分代码省略.........
    } 

    // GET_WINDOW_POSITION ?
    {
     static int get_window_positionIx = e->KeywordIx("GET_WINDOW_POSITION");
      if( e->KeywordPresent( get_window_positionIx)) 
      {
       DIntGDL* value = actDevice->GetWindowPosition();
       if (value == NULL) 
          e->Throw( "Keyword GET_WINDOW_POSITION not allowed for call to: DEVICE");
       else 
          e->SetKW( get_window_positionIx, value);
      }
    }

    // GET_WRITE_MASK ? 
    {
    static int get_write_maskIx = e->KeywordIx( "GET_WRITE_MASK");
      if( e->KeywordPresent( get_write_maskIx)) 
      {
        DLong value = actDevice->GetWriteMask();
        if(value == -1)
          e->Throw( "Keyword GET_WRITE_MASK not allowed for call to: DEVICE");
        else 
          e->SetKW( get_write_maskIx, new DLongGDL( value));
      }
    }    

    // WINDOW_STATE ?
    {
    static int window_stateIx = e->KeywordIx( "WINDOW_STATE");
      if( e->KeywordPresent( window_stateIx)) 
      {
        DByteGDL* value = actDevice->WindowState();
        if(value == NULL)
          e->Throw( "Keyword WINDOW_STATE not allowed for call to: DEVICE");
        else 
          e->SetKW( window_stateIx, value);
      }
    } 

    // CLOSE_FILE {{{
    {
      static int closeFileIx = e->KeywordIx( "CLOSE_FILE"); 
      if( e->KeywordSet( closeFileIx))
	{
	  bool success = actDevice->CloseFile();
	  if( !success)
	    e->Throw( "Current device does not support keyword CLOSE_FILE.");
	}
    }

    // Z_BUFFERING 
    {
      static int z_bufferingIx = e->KeywordIx( "Z_BUFFERING"); 
      BaseGDL* z_buffering = e->GetKW( z_bufferingIx);
      if( z_buffering != NULL)
	{
	  bool success = actDevice->ZBuffering( e->KeywordSet( z_bufferingIx));
	  if( !success)
	    e->Throw( "Current device does not support keyword Z_BUFFERING.");
	}
    }

    // SET_RESOLUTION 
    {
开发者ID:ezhangle,项目名称:GNU-Data-Language-0.9.6,代码行数:67,代码来源:plotting_device.cpp


注:本文中的GraphicsDevice::WindowState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。