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PHP Entity::getViewers方法代码示例

本文整理汇总了PHP中pocketmine\entity\Entity::getViewers方法的典型用法代码示例。如果您正苦于以下问题:PHP Entity::getViewers方法的具体用法?PHP Entity::getViewers怎么用?PHP Entity::getViewers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\entity\Entity的用法示例。


在下文中一共展示了Entity::getViewers方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: sendEntityInfo

 /**
  * @param CommandSender $sender
  * @param Entity $entity
  */
 public function sendEntityInfo(CommandSender $sender, Entity $entity)
 {
     $sender->sendMessage("Nametag: " . $entity->getNameTag());
     $sender->sendMessage("Health: " . $entity->getHealth() . "/" . $entity->getMaxHealth());
     $sender->sendMessage("XYZ: " . $entity->getFloorX() . ":" . $entity->getFloorY() . ":" . $entity->getFloorZ());
     $sender->sendMessage("Level: " . $entity->getLevel()->getName());
     $sender->sendMessage("Id: " . $entity->getId());
     $sender->sendMessage("Save-id: " . $entity->getSaveId());
     $sender->sendMessage("Last-damage-cause: " . ($entity->getLastDamageCause() !== null ? TextFormat::GREEN . $entity->getLastDamageCause()->getCause() : TextFormat::RED . "none"));
     $sender->sendMessage("Eye-height" . $entity->getEyeHeight());
     $sender->sendMessage("Is-alive: " . ($entity->isAlive() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     $sender->sendMessage("Is-nametag-visible: " . ($entity->isNameTagVisible() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     $sender->sendMessage("Is-inside-water: " . ($entity->isInsideOfWater() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     $sender->sendMessage("Is-inside-solid: " . ($entity->isInsideOfSolid() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     $sender->sendMessage("Is-on-ground: " . ($entity->isOnGround() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     $sender->sendMessage("Is-on-fire: " . ($entity->isOnFire() ? TextFormat::GREEN . "yes" : TextFormat::RED . "no"));
     //$sender->sendMessage("Is-sneaking: ".($entity->isSneaking() ? TextFormat::GREEN."yes" : TextFormat::RED."no"));
     //$sender->sendMessage("Is-sprinting: ".($entity->isSprinting() ? TextFormat::GREEN."yes" : TextFormat::RED."no"));
     $effectCount = 0;
     $effectNames = "";
     foreach ($entity->getEffects() as $effect) {
         $effectNames .= $effect->getName() . ", ";
         $effectCount++;
     }
     $sender->sendMessage("Effects (" . $effectCount . "): " . substr($effectNames, 0, -2));
     $viewerCount = 0;
     $viewerNames = "";
     foreach ($entity->getViewers() as $viewer) {
         $viewerNames .= $viewer->getName() . ", ";
         $viewerCount++;
     }
     $sender->sendMessage("Viewers (" . $viewerCount . "): " . substr($viewerNames, 0, -2));
 }
开发者ID:happyexceed,项目名称:PocketMine-Plugins-1,代码行数:37,代码来源:InfoFetcher.php

示例2: onConsume

 public function onConsume(Entity $human)
 {
     $pk = new EntityEventPacket();
     $pk->eid = $human->getId();
     $pk->event = EntityEventPacket::USE_ITEM;
     if ($human instanceof Player) {
         $human->dataPacket($pk);
     }
     Server::broadcastPacket($human->getViewers(), $pk);
     $ev = new EntityEatItemEvent($human, $this);
     $human->addSaturation($ev->getSaturationRestore());
     $human->addFood($ev->getFoodRestore());
     foreach ($ev->getAdditionalEffects() as $effect) {
         $human->addEffect($effect);
     }
     $human->getInventory()->setItemInHand($ev->getResidue());
 }
开发者ID:ClearSkyTeam,项目名称:ClearSky,代码行数:17,代码来源:Food.php

示例3: willMove

 /**
  * @param Entity $entity
  * @return bool
  * 判断某生物周边32格内是否有玩家存在
  * 控制僵尸是否移动(自由行走模式)
  */
 public function willMove(Entity $entity)
 {
     foreach ($entity->getViewers() as $viewer) {
         if ($entity->distance($viewer->getLocation()) <= 32) {
             return true;
         }
     }
     return false;
 }
开发者ID:yungtechboy1,项目名称:Genisys,代码行数:15,代码来源:AIHolder.php

示例4: onConsume

 public function onConsume(Entity $human)
 {
     $pk = new EntityEventPacket();
     $pk->eid = $human->getId();
     $pk->event = EntityEventPacket::USE_ITEM;
     if ($human instanceof Player) {
         $human->dataPacket($pk);
     }
     Server::broadcastPacket($human->getViewers(), $pk);
     Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDrinkPotionEvent($human, $this));
     if (!$ev->isCancelled()) {
         foreach ($ev->getEffects() as $effect) {
             $human->addEffect($effect);
         }
         //Don't set the held item to glass bottle if we're in creative
         if ($human instanceof Player) {
             if ($human->getGamemode() === 1) {
                 return;
             }
         }
         $human->getInventory()->setItemInHand(Item::get(self::GLASS_BOTTLE));
     }
 }
开发者ID:kniffo80,项目名称:Genisys,代码行数:23,代码来源:Potion.php


注:本文中的pocketmine\entity\Entity::getViewers方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。