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PHP Entity::dataPacket方法代码示例

本文整理汇总了PHP中pocketmine\entity\Entity::dataPacket方法的典型用法代码示例。如果您正苦于以下问题:PHP Entity::dataPacket方法的具体用法?PHP Entity::dataPacket怎么用?PHP Entity::dataPacket使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\entity\Entity的用法示例。


在下文中一共展示了Entity::dataPacket方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onConsume

 public function onConsume(Entity $human)
 {
     $pk = new EntityEventPacket();
     $pk->eid = $human->getId();
     $pk->event = EntityEventPacket::USE_ITEM;
     if ($human instanceof Player) {
         $human->dataPacket($pk);
     }
     Server::broadcastPacket($human->getViewers(), $pk);
     $ev = new EntityEatItemEvent($human, $this);
     $human->addSaturation($ev->getSaturationRestore());
     $human->addFood($ev->getFoodRestore());
     foreach ($ev->getAdditionalEffects() as $effect) {
         $human->addEffect($effect);
     }
     $human->getInventory()->setItemInHand($ev->getResidue());
 }
开发者ID:ClearSkyTeam,项目名称:ClearSky,代码行数:17,代码来源:Food.php

示例2: remove

 public function remove(Entity $entity)
 {
     if ($entity instanceof Player) {
         $pk = new MobEffectPacket();
         $pk->eid = 0;
         $pk->eventId = MobEffectPacket::EVENT_REMOVE;
         $pk->effectId = $this->getId();
         $entity->dataPacket($pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
     }
     if ($this->id === Effect::INVISIBILITY) {
         $entity->setDataFlag(Entity::DATA_FLAGS, Entity::DATA_FLAG_INVISIBLE, false);
         $entity->setDataProperty(Entity::DATA_SHOW_NAMETAG, Entity::DATA_TYPE_BYTE, 1);
     }
 }
开发者ID:PocketServers,项目名称:ImagicalMine,代码行数:14,代码来源:Effect.php

示例3: remove

 public function remove(Entity $entity)
 {
     Server::getInstance()->getPluginManager()->callEvent($ev = new RemoveEffectEvent($entity, $this));
     if ($ev->isCancelled) {
         return false;
     }
     if ($entity instanceof Player) {
         $pk = new MobEffectPacket();
         $pk->eid = 0;
         $pk->eventId = MobEffectPacket::EVENT_REMOVE;
         $pk->effectId = $this->getId();
         $entity->dataPacket($pk);
     }
     if ($this->id === Effect::INVISIBILITY) {
         $entity->setDataFlag(Entity::DATA_FLAGS, Entity::DATA_FLAG_INVISIBLE, false);
         $entity->setDataProperty(Entity::DATA_SHOW_NAMETAG, Entity::DATA_TYPE_BYTE, 1);
     }
 }
开发者ID:harukin0731,项目名称:PocketMine-0.13.x,代码行数:18,代码来源:Effect.php

示例4: remove

 public function remove(Entity $entity)
 {
     if ($entity instanceof Player) {
         $pk = new MobEffectPacket();
         $pk->eid = 0;
         $pk->eventId = MobEffectPacket::EVENT_REMOVE;
         $pk->effectId = $this->getId();
         $entity->dataPacket($pk);
     }
     if ($this->id === Effect::INVISIBILITY) {
         $entity->setDataFlag(Entity::DATA_FLAGS, Entity::DATA_FLAG_INVISIBLE, false);
         $entity->setNameTagVisible(true);
     } elseif ($this->id === Effect::SPEED) {
         $attr = $entity->getAttributeMap()->getAttribute(Attribute::MOVEMENT_SPEED);
         $attr->setValue($attr->getValue() / (1 + 0.2 * $this->amplifier));
     } elseif ($this->id === Effect::SLOWNESS) {
         $attr = $entity->getAttributeMap()->getAttribute(Attribute::MOVEMENT_SPEED);
         $attr->setValue($attr->getValue() / (1 - 0.15 * $this->amplifier));
     }
 }
开发者ID:xxFlare,项目名称:PocketMine-MP,代码行数:20,代码来源:Effect.php

示例5: onConsume

 public function onConsume(Entity $human)
 {
     $pk = new EntityEventPacket();
     $pk->eid = $human->getId();
     $pk->event = EntityEventPacket::USE_ITEM;
     if ($human instanceof Player) {
         $human->dataPacket($pk);
     }
     Server::broadcastPacket($human->getViewers(), $pk);
     Server::getInstance()->getPluginManager()->callEvent($ev = new EntityDrinkPotionEvent($human, $this));
     if (!$ev->isCancelled()) {
         foreach ($ev->getEffects() as $effect) {
             $human->addEffect($effect);
         }
         //Don't set the held item to glass bottle if we're in creative
         if ($human instanceof Player) {
             if ($human->getGamemode() === 1) {
                 return;
             }
         }
         $human->getInventory()->setItemInHand(Item::get(self::GLASS_BOTTLE));
     }
 }
开发者ID:kniffo80,项目名称:Genisys,代码行数:23,代码来源:Potion.php

示例6: remove

 public function remove(Entity $entity)
 {
     if ($entity instanceof Player) {
         $pk = new MobEffectPacket();
         $pk->eid = 0;
         $pk->eventId = MobEffectPacket::EVENT_REMOVE;
         $pk->effectId = $this->getId();
         $entity->dataPacket($pk);
         if ($this->id === Effect::SPEED or $this->id === Effect::SLOWNESS) {
             if ($entity instanceof Player) {
                 $entity->setMovementSpeed(0.1);
             }
         }
     }
     if ($this->id === Effect::INVISIBILITY) {
         $entity->setDataFlag(Entity::DATA_FLAGS, Entity::DATA_FLAG_INVISIBLE, false);
         $entity->setDataProperty(Entity::DATA_SHOW_NAMETAG, Entity::DATA_TYPE_BYTE, 1);
     }
 }
开发者ID:MrDoni98,项目名称:Genisys,代码行数:19,代码来源:Effect.php


注:本文中的pocketmine\entity\Entity::dataPacket方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。