本文整理汇总了PHP中pocketmine\command\CommandSender::getDirectionVector方法的典型用法代码示例。如果您正苦于以下问题:PHP CommandSender::getDirectionVector方法的具体用法?PHP CommandSender::getDirectionVector怎么用?PHP CommandSender::getDirectionVector使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\command\CommandSender
的用法示例。
在下文中一共展示了CommandSender::getDirectionVector方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: onCommand
public function onCommand(CommandSender $sender, Command $command, $label, array $args)
{
switch ($command->getName()) {
case "sblock":
if (!$sender instanceof Player) {
$sender->sendMessage(TextFormat::RED . "You must call this command in-game!");
return true;
}
if (isset($this->players[$sender->getName()])) {
unset($this->players[$sender->getName()]);
$sender->sendMessage(TextFormat::AQUA . "Speed block function has been disabled!");
return true;
}
if (count($args) < 1) {
return false;
}
if (!is_numeric($args[0])) {
return false;
}
$directionVector = $sender->getDirectionVector();
$this->players[$sender->getName()] = ["speed" => $args[0], "x" => $directionVector->getX(), "y" => $directionVector->getY(), "z" => $directionVector->getZ(), "type" => "speed"];
$sender->sendMessage(TextFormat::AQUA . "Setting speed block function has been enabled!");
return true;
case "sblockdmg":
if (!$sender instanceof Player) {
$sender->sendMessage(TextFormat::RED . "You must call this command in-game!");
return true;
}
if (isset($this->players[$sender->getName()])) {
unset($this->players[$sender->getName()]);
$sender->sendMessage(TextFormat::AQUA . "Speed block function has been disabled!");
return true;
}
if (count($args) < 1) {
return false;
}
if (!is_numeric($args[0])) {
return false;
}
$directionVector = $sender->getDirectionVector();
$this->players[$sender->getName()] = ["speed" => $args[0], "x" => $directionVector->getX(), "y" => $directionVector->getY(), "z" => $directionVector->getZ(), "type" => "speeddmg"];
$sender->sendMessage(TextFormat::AQUA . "Setting speed block function has been enabled!");
return true;
case "sblockdel":
if (!$sender instanceof Player) {
$sender->sendMessage(TextFormat::RED . "You must call this command in-game!");
return true;
}
if (isset($this->players[$sender->getName()])) {
unset($this->players[$sender->getName()]);
$sender->sendMessage(TextFormat::AQUA . "Speed block function has been disabled!");
return true;
}
$this->players[$sender->getName()] = ["type" => "del"];
$sender->sendMessage(TextFormat::AQUA . "Deleting speed block function has been enabled!");
return true;
}
return false;
}