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PHP command\CommandSender类代码示例

本文整理汇总了PHP中pocketmine\command\CommandSender的典型用法代码示例。如果您正苦于以下问题:PHP CommandSender类的具体用法?PHP CommandSender怎么用?PHP CommandSender使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CommandSender类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onCommand

 public function onCommand(CommandSender $sender, Command $command, $label, array $args)
 {
     if ($sender instanceof Player) {
         if (count($args) == 0) {
             $sender->sendMessage(TextFormat::RED . "Not enough arguments.");
             return;
         }
         if (count($args) == 1) {
             if ($this->getServer()->getPlayer($args[0])) {
                 $location = $this->getServer()->getPlayer($args[0])->getLocation();
                 $sender->teleport($location);
                 $sender->sendMessage(TextFormat::BLUE . "[Server] You have teleported to {$args['0']}");
                 return;
             } else {
                 $sender->sendMessage(TextFormat::RED . "[Server] That player isn't online!");
                 return;
             }
         }
         if (count($args) == 2) {
             if ($this->getServer()->getPlayer($args[0]) & getLocation() && $this->getServer()->getPlayer($args[1])) {
                 $location2 = $this->getServer()->getPlayer($args[1])->getLocation();
                 $player1 = $this->getServer()->getPlayer($args[0]);
                 $player2 = $this->getServer()->getPlayer($args[1]);
                 $player1->teleport($location2);
                 $player1->sendMessage(TextFormat::BLUE . "[Server] You have teleported to {$args['1']}");
                 return;
             }
         }
     }
 }
开发者ID:0-DevMatthew-0,项目名称:RandomCommandsPlugin,代码行数:30,代码来源:teleport.php

示例2: onSCommand

 public function onSCommand(CommandSender $c, Command $cc, $scmd, $world, array $args)
 {
     if ($scmd != "gm") {
         return false;
     }
     if (count($args) == 0) {
         $gm = $this->owner->getCfg($world, "gamemode", null);
         if ($gm === null) {
             $c->sendMessage(mc::_("[WP] No gamemode for %1%", $world));
         } else {
             $c->sendMessage(mc::_("[WP] %1% Gamemode: %2%", $world, MPMU::gamemodeStr($gm)));
         }
         return true;
     }
     if (count($args) != 1) {
         return false;
     }
     $newmode = $this->owner->getServer()->getGamemodeFromString($args[0]);
     if ($newmode === -1) {
         $this->owner->unsetCfg($world, "gamemode");
         $this->owner->getServer()->broadcastMessage(mc::_("[WP] %1% gamemode removed", $world));
     } else {
         $this->owner->setCfg($world, "gamemode", $newmode);
         $this->owner->getServer()->broadcastMessage(mc::_("[WP] %1% gamemode set to %2%", $world, MPMU::gamemodeStr($newmode)));
     }
     return true;
 }
开发者ID:Gabriel865,项目名称:pocketmine-plugins,代码行数:27,代码来源:GmMgr.php

示例3: execute

 public function execute(CommandSender $sender, array $args)
 {
     if (count($args) !== 1) {
         return false;
     }
     $player = $sender->getServer()->getPlayer($sender->getName());
     $biome = strtoupper($args[0]);
     $plot = $this->getPlugin()->getPlotByPosition($player->getPosition());
     if ($plot === null) {
         $sender->sendMessage(TextFormat::RED . "You are not standing on an island");
         return true;
     }
     if ($plot->owner !== $sender->getName()) {
         $sender->sendMessage(TextFormat::RED . "You are not the owner of this island");
         return true;
     }
     if (!isset($this->biomes[$biome])) {
         $sender->sendMessage(TextFormat::RED . "That biome doesn't exist");
         $biomes = implode(", ", array_keys($this->biomes));
         $sender->sendMessage(TextFormat::RED . "The possible biomes are: {$biomes}");
         return true;
     }
     $biome = Biome::getBiome($this->biomes[$biome]);
     if ($this->getPlugin()->setPlotBiome($plot, $biome)) {
         $sender->sendMessage(TextFormat::GREEN . "Changed the island biome");
     } else {
         $sender->sendMessage(TextFormat::RED . "Could not change the island biome");
     }
     return true;
 }
开发者ID:RedstoneAlmeida,项目名称:SkyBlockPE,代码行数:30,代码来源:BiomeSubCommand.php

示例4: execute

 public function execute(CommandSender $sender, $commandLabel, array $args)
 {
     $commands = [];
     $result = false;
     foreach ($this->formatStrings as $formatString) {
         try {
             $commands[] = $this->buildCommand($formatString, $args);
         } catch (\Exception $e) {
             if ($e instanceof \InvalidArgumentException) {
                 $sender->sendMessage(TextFormat::RED . $e->getMessage());
             } else {
                 $sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.exception"));
                 $logger = $sender->getServer()->getLogger();
                 if ($logger instanceof MainLogger) {
                     $logger->logException($e);
                 }
             }
             return false;
         }
     }
     foreach ($commands as $command) {
         $result |= Server::getInstance()->dispatchCommand($sender, $command);
     }
     return (bool) $result;
 }
开发者ID:wrewolf,项目名称:ImagicalMine,代码行数:25,代码来源:FormattedCommandAlias.php

示例5: onCommand

 public function onCommand(CommandSender $sender, Command $cmd, $label, array $sub)
 {
     $mm = "[TeleportView] ";
     if ($sender->getName() == "CONSOLE") {
         $sender->sendMessage($mm . ($this->isKorean() ? "게임내에서만 사용가능합니다." : "Please run this command in-game"));
         return true;
     }
     $yaw = $sender->getYaw();
     $pitch = $sender->getPitch();
     $yawS = -sin($yaw / 180 * M_PI);
     $yawC = cos($yaw / 180 * M_PI);
     $pitchS = -sin($pitch / 180 * M_PI);
     $pitchC = cos($pitch / 180 * M_PI);
     $x = $sender->x;
     $y = $sender->y + $sender->getEyeHeight();
     $z = $sender->z;
     $l = $sender->getLevel();
     $ps = $this->getServer()->getOnlinePlayers();
     for ($f = 0; $f < 50; ++$f) {
         $x += $yawS * $pitchC;
         $y += $pitchS;
         $z += $yawC * $pitchC;
         $b = $l->getBlock(new Position($x, $y, $z, $l));
         if ($b->isSolid()) {
             break;
         }
         if ($f >= 50) {
             $sender->sendMessage($mm . ($this->isKorean() ? "타겟 블럭이 너무 멉니다." : "TargetBlock is too far"));
             return true;
         }
     }
     $sender->teleport(new Position($x, $y, $z, $sender->getLevel()));
     return true;
 }
开发者ID:Skull3x,项目名称:MineBlock,代码行数:34,代码来源:TeleportView.php

示例6: onCommand

 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "blowup") {
         return false;
     }
     if (count($args) == 0) {
         return false;
     }
     $pl = $this->owner->getServer()->getPlayer($args[0]);
     if (!$pl) {
         $sender->sendMessage(mc::_("%1% not found.", $args[0]));
         return true;
     }
     array_shift($args);
     $yield = 5;
     $magic = false;
     foreach ($args as $i) {
         if (is_numeric($i)) {
             $yield = intval($i);
             if ($yield < 1) {
                 $yield = 1;
             }
         } elseif (strtolower($i) == "magic") {
             $magic = true;
         } elseif (strtolower($i) == "normal") {
             $magic = false;
         }
     }
     $this->blowPlayer($pl, $yield, $magic);
     return true;
 }
开发者ID:0-DevMatthew-0,项目名称:pocketmine-plugins,代码行数:31,代码来源:CmdBlowUp.php

示例7: exec

 public function exec(CommandSender $sender, array $params)
 {
     $player = array_shift($params);
     $amount = array_shift($params);
     if (trim($player) === "" or trim($amount) === "" or !is_numeric($amount)) {
         $sender->sendMessage("Usage: " . $this->getUsage());
         return true;
     }
     $server = Server::getInstance();
     $p = $server->getPlayer($player);
     if ($p instanceof Player) {
         $player = $p->getName();
     }
     if ($player === $sender->getName()) {
         $sender->sendMessage($this->getPlugin()->getMessage("pay-failed"));
         return true;
     }
     $result = $this->getPlugin()->reduceMoney($sender, $amount, false, "payment");
     if ($result !== EconomyAPI::RET_SUCCESS) {
         $sender->sendMessage($this->getPlugin()->getMessage("pay-failed", $sender));
         return true;
     }
     $result = $this->getPlugin()->addMoney($player, $amount, false, "payment");
     if ($result !== EconomyAPI::RET_SUCCESS) {
         $sender->sendMessage($this->getPlugin()->getMessage("request-cancelled", $sender));
         $this->getPlugin()->addMoney($sender, $amount, true, "payment-rollback");
         return true;
     }
     $this->getPlugin()->getServer()->getPluginManager()->callEvent(new PayMoneyEvent($this->getPlugin(), $sender->getName(), $player, $amount));
     $sender->sendMessage($this->getPlugin()->getMessage("pay-success", $sender, [$amount, $player, "%3", "%4"]));
     if ($p instanceof Player) {
         $p->sendMessage($this->getPlugin()->getMessage("money-paid", $p, [$sender->getName(), $amount, "%3", "%4"]));
     }
     return true;
 }
开发者ID:Tolo0,项目名称:EconomyS,代码行数:35,代码来源:PayCommand.php

示例8: onCommand

 public function onCommand(CommandSender $sender, Command $command, $label, array $args)
 {
     if (strtolower($command->getName()) === "buyworld") {
         if (count($args) < 1 || count($args) > 4) {
             return false;
         }
         if (EconomyAPI::getInstance()->myMoney($sender->getName()) < 10000) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] You don't have enought money. It cost \$10000");
             return true;
         }
         $world = array_shift($args);
         if (strlen($world) < 3) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] Small World name");
             return true;
         }
         if ($this->getServer()->isLevelGenerated($world)) {
             $sender->sendMessage(TextFormat::RED . "[HyperPlot] A world named " . $world . " already exists");
             return true;
         }
         EconomyAPI::getInstance()->reduceMoney($sender->getName(), 10000);
         $this->getServer()->broadcastMessage($sender->sendMessage(TextFormat::RED . "[HyperPlot]  Creating level " . $sender->getName() . "-" . $world . "..."));
         $generator = Generator::getGenerator("ownworld");
         $this->getServer()->generateLevel($sender->getName() . "-" . $world, null, $generator, []);
         $this->getServer()->loadLevel($sender->getName() . "-" . $world);
         return true;
     }
     return false;
 }
开发者ID:Gumbrat,项目名称:Pocketmine-Plugins,代码行数:28,代码来源:HyperPlotWorld.php

示例9: execute

 public function execute(CommandSender $sender, $alias, array $args)
 {
     if (!$sender instanceof Player) {
         $sender->sendMessage("Please run this command in-game or through a CCS (run \"ccs\" for help).");
         return true;
     }
     $session = $this->main->getSessionCollection()->getSession($sender);
     if ($session === null or !$session->isValid()) {
         $sender->sendMessage("Your account is still being loaded. Please wait...");
         return true;
     }
     if ($alias[0] !== "/") {
         return false;
         // how come this could even happen!
     }
     if ($alias === "/") {
         $this->displayHelp($sender);
         return true;
     } else {
         $cmdName = substr($alias, 1);
         var_dump($cmdName);
         $cmd = $this->findCommand($cmdName);
         if ($cmd === null) {
             return false;
         }
         $ret = $cmd->run($session, $args);
         if (is_string($ret)) {
             $session->sendMessage($ret);
         } elseif (is_int($ret)) {
             // TODO
         }
         return true;
     }
 }
开发者ID:WonderlandPE,项目名称:WorldEditArt,代码行数:34,代码来源:WorldEditArtCommand.php

示例10: execute

 public function execute(CommandSender $sender, array $args)
 {
     if (!$sender instanceof Player) {
         $sender->sendMessage(TextFormat::YELLOW . "Please run this command in game!");
         return true;
     }
     if (!isset($args[0])) {
         $sender->sendMessage(TextFormat::RED . "Please specify a valid arena name!");
         return true;
     }
     if (!isset($this->getMain()->arenas[strtolower($args[0])])) {
         $sender->sendMessage(TextFormat::RED . "The arena " . $args[0] . " does not exist");
         return true;
     }
     $inGame = false;
     foreach ($this->getMain()->arenas as $arena) {
         if ($arena->getPlayerManager()->isPlaying($sender)) {
             $inGame = true;
             break;
         }
     }
     if ($inGame) {
         $sender->sendMessage(TextFormat::RED . "Please quit/finish this game first");
         return true;
     }
     if ($this->getMain()->arenas[strtolower($args[0])]->getPlayerManager()->isPlaying($sender)) {
         $sender->sendMessage(TextFormat::RED . "You are already playing in that arena");
         return true;
     }
     $this->getMain()->arenas[strtolower($args[0])]->getPlayerHandler()->spawnPlayer($sender);
     return true;
 }
开发者ID:EmreTr1,项目名称:TNTRun,代码行数:32,代码来源:JoinSubCmd.php

示例11: onCommand

 /**
  * @param CommandSender $sender
  * @param Command $command
  * @param string $commandAlias
  * @param array $args
  *
  * @return bool
  */
 public function onCommand(CommandSender $sender, Command $command, $commandAlias, array $args)
 {
     if (strToLower($command) === $this->plugin->getDatabase()->get("command-name")) {
         // TODO: 명령어만 친 경우
         if (!isset($args[0])) {
             $sender->sendMessage($this->plugin->getDatabase()->get("help-message"));
             return true;
         }
         switch (strToLower($args[0])) {
             //TODO: '/예제 어쩌구'
             case $this->plugin->getDatabase()->get("hello-world"):
                 $sender->sendMessage($this->plugin->getDatabase()->get("hello-world-result"));
                 break;
                 // TODO: '/예제 저쩌구'
             // TODO: '/예제 저쩌구'
             case $this->plugin->getDatabase()->get("dlrow-olleh"):
                 $sender->sendMessage($this->plugin->getDatabase()->get("dlrow-olleh-result"));
                 break;
                 // TODO: 잘못된 명령어를 입력한 경우
             // TODO: 잘못된 명령어를 입력한 경우
             default:
                 $sender->sendMessage($this->plugin->getDatabase()->get("wrong-command"));
                 break;
         }
     }
     return true;
 }
开发者ID:ChalkPE,项目名称:ExamplePlugin,代码行数:35,代码来源:EventListener.php

示例12: onSCommand

 public function onSCommand(CommandSender $c, Command $cc, $scmd, $data, array $args)
 {
     if (count($args) == 0) {
         return false;
     }
     $wname = implode(" ", $args);
     $old = $this->owner->getServer()->getConfigString("level-name");
     if ($old == $wname) {
         $c->sendMessage(TextFormat::RED . mc::_("No change"));
         return true;
     }
     if (!$this->owner->autoLoad($c, $wname)) {
         $c->sendMessage(TextFormat::RED . mc::_("[MW] Unable to load %1%", $wname));
         $c->sendMessage(TextFormat::RED . mc::_("Change failed!"));
         return true;
     }
     $level = $this->owner->getServer()->getLevelByName($wname);
     if ($level === null) {
         $c->sendMessage(TextFormat::RED . mc::_("Error GetLevelByName %1%"));
         return true;
     }
     $this->owner->getServer()->setConfigString("level-name", $wname);
     $this->owner->getServer()->setDefaultLevel($level);
     $c->sendMessage(TextFormat::BLUE . mc::_("Default world changed to %1%", $wname));
     return true;
 }
开发者ID:DWWf,项目名称:pocketmine-plugins,代码行数:26,代码来源:MwDefault.php

示例13: onSCommand

 public function onSCommand(CommandSender $c, Command $cc, $scmd, $world, array $args)
 {
     if ($scmd != "max") {
         return false;
     }
     if (count($args) == 0) {
         $count = $this->owner->getCfg($world, "max-players", null);
         if ($count == null) {
             $c->sendMessage(mc::_("[WP] Max players in %1% is un-limited", $world));
         } else {
             $c->sendMessage(mc::_("[WP] Players allowed in %1%: %2%", $world, $count));
         }
         return true;
     }
     if (count($args) != 1) {
         return false;
     }
     $count = intval($args[0]);
     if ($count <= 0) {
         $this->owner->unsetCfg($world, "max-players");
         $this->owner->getServer()->broadcastMessage(mc::_("[WP] Player limit in %1% removed", $world));
     } else {
         $this->owner->setCfg($world, "max-players", $count);
         $this->owner->getServer()->broadcastMessage(mc::_("[WP] Player limit for %1% set to %2%", $world, $count));
     }
     return true;
 }
开发者ID:DWWf,项目名称:pocketmine-plugins,代码行数:27,代码来源:MaxPlayerMgr.php

示例14: execute

 public function execute(CommandSender $sender, array $args)
 {
     if (!$sender instanceof Player) {
         $sender->sendMessage($this->getMessage("error.in-game"));
         return true;
     }
     if (!isset($args[0])) {
         $sender->sendMessage($this->getMessage("commands.spectate.valid"));
     }
     if (!isset($this->getMain()->arenas[strtolower($args[0])])) {
         $sender->sendMessage($this->getMessage("commands.spectate.exists", ["ARENA" => $args[0]]));
         return true;
     }
     foreach ($this->getMain()->arenas as $arena) {
         if ($arena->getPlayerManager()->isPlaying($sender)) {
             $sender->sendMessage($this->getMessage("commands.spectate.in-game"));
             return true;
         }
     }
     if ($this->getMain()->arenas[strtolower($args[0])]->getPlayerManager()->isInArena($sender)) {
         $sender->sendMessage($this->getMessage("commands.spectate.already"));
         return true;
     }
     $this->getMain()->arenas[strtolower($args[0])]->getPlayerHandler()->spectatePlayer($sender);
     return true;
 }
开发者ID:100henrik100,项目名称:TNTRun,代码行数:26,代码来源:SpectateSubCmd.php

示例15: exec

 /**
  * @param CommandSender $sender
  * @param string[] $args
  * @return bool
  */
 public function exec(CommandSender $sender, array $args)
 {
     if (count($args) < 2 or !is_string($args[0]) or !is_string($args[1])) {
         return false;
     }
     $clanName = Clannish::validateName($args[0], true);
     $managerName = Clannish::validateName($sender->getName());
     $memberName = Clannish::validateName($args[1]);
     $clan = Clannish::getInstance()->getClan($clanName);
     if ($clan === null) {
         $this->sendMessage($sender, "clan-not-found", ["name" => $clanName]);
         return true;
     }
     if (!($clan->getMember($managerName)->isManager() or $sender->hasPermission("clannish.operation"))) {
         $this->sendMessage($sender, "clan-manager-only");
         return true;
     }
     if (!$clan->isMember($memberName)) {
         $this->sendMessage($sender, "clan-member-not-found", ["name" => $memberName]);
         return true;
     }
     $clan->getManager()->setGrade(ClanMember::GRADE_STAFF);
     $clan->getMember($memberName)->setGrade(ClanMember::GRADE_MANAGER);
     $this->sendMessage($sender, "clan-manager-delegated", ["name" => $clanName, "member" => $memberName]);
     return true;
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:31,代码来源:DelegateManagerCommand.php


注:本文中的pocketmine\command\CommandSender类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。