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Java World.getEntities方法代码示例

本文整理汇总了Java中org.bukkit.World.getEntities方法的典型用法代码示例。如果您正苦于以下问题:Java World.getEntities方法的具体用法?Java World.getEntities怎么用?Java World.getEntities使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.World的用法示例。


在下文中一共展示了World.getEntities方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: run

import org.bukkit.World; //导入方法依赖的package包/类
@Override
public void run() {
    for (final Player player : PetBlockListener.this.manager.timeBlocked.keySet().toArray(new Player[PetBlockListener.this.manager.timeBlocked.size()])) {
        PetBlockListener.this.manager.timeBlocked.put(player, PetBlockListener.this.manager.timeBlocked.get(player) - 1);
        if (PetBlockListener.this.manager.timeBlocked.get(player) <= 0) {
            PetBlockListener.this.manager.timeBlocked.remove(player);
            PetBlockListener.this.providePet(player, (petMeta, petBlock) -> PetBlockListener.this.setPetBlock(player, petMeta));

        }
    }
    for (final World world : Bukkit.getWorlds()) {
        for (final Entity entity : world.getEntities()) {
            if (entity instanceof ArmorStand && PetBlockListener.this.isDeadPet(entity)) {
                entity.remove();
            } else if (!PetBlockListener.this.isPet(entity) && entity.getCustomName() != null && entity.getCustomName().equals("PetBlockIdentifier")) {
                entity.remove();
            }
        }
    }
}
 
开发者ID:Shynixn,项目名称:PetBlocks,代码行数:21,代码来源:PetBlockListener.java

示例2: getEntities_OnePlayerInWorld_ListContainsOnlyPlayer

import org.bukkit.World; //导入方法依赖的package包/类
@Test
public void getEntities_OnePlayerInWorld_ListContainsOnlyPlayer()
{
	World world = server.addSimpleWorld("world");
	server.addSimpleWorld("otherWorld");
	Player player = server.addPlayer();
	player.teleport(world.getSpawnLocation());
	List<Entity> entities = world.getEntities();
	assertNotNull(entities);
	assertEquals(1, entities.size());
	assertSame(player, entities.get(0));
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:13,代码来源:WorldMockTest.java

示例3: getEntities_OnePlayerInDifferentWorld_EmptyList

import org.bukkit.World; //导入方法依赖的package包/类
@Test
public void getEntities_OnePlayerInDifferentWorld_EmptyList()
{
	World world = server.addSimpleWorld("world");
	World otherWorld = server.addSimpleWorld("otherWorld");
	Player player = server.addPlayer();
	player.teleport(otherWorld.getSpawnLocation());
	List<Entity> entities = world.getEntities();
	assertNotNull(entities);
	assertEquals(0, entities.size());
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:12,代码来源:WorldMockTest.java

示例4: run

import org.bukkit.World; //导入方法依赖的package包/类
@Override
public void run() {
    for (final World world : Bukkit.getWorlds()) {
        for (final Entity entity : world.getEntities()) {
            if (BallListener.this.isDeadBall(entity)) {
                entity.remove();
            }
        }
    }
}
 
开发者ID:Shynixn,项目名称:BlockBall,代码行数:11,代码来源:BallListener.java

示例5: WorldInfo

import org.bukkit.World; //导入方法依赖的package包/类
public WorldInfo(World world) {
	this.worldName = world.getName();
	this.totalOnline = world.getPlayers().size();
	for (Entity entity : world.getEntities()) {
		this.totalEntity++;
		if (entity instanceof Animals) {
			this.totalAnimals++;
		} else if (entity instanceof Monster) {
			this.totalMonsters++;
		} else if (entity instanceof Item) {
			this.totalDropItem++;
		}
	}
	for (Chunk loadedChunk : world.getLoadedChunks()) {
		this.totalChunk++;
		for (BlockState tiles : loadedChunk.getTileEntities()) {
			this.totalTiles++;
			if (tiles instanceof Hopper) {
				this.totalHopper++;
			} else if (tiles instanceof Chest) {
				this.totalChest++;
			} else if (tiles instanceof Dispenser) {
				this.totalDispenser++;
			} else if (tiles instanceof Dropper) {
				this.totalDropper++;
			} else if (tiles instanceof BrewingStand) {
				this.totalBrewingStand++;
			}
		}

	}
}
 
开发者ID:jiongjionger,项目名称:NeverLag,代码行数:33,代码来源:WorldInfo.java

示例6: clearJunk

import org.bukkit.World; //导入方法依赖的package包/类
public void clearJunk(){
	World world = Bukkit.getWorld("kaospvp");
	List<Entity> list = world.getEntities();
	for(Entity e : list){
		if(e instanceof Item){
			Item it = (Item) e;
			if( it.getItemStack().getType() == Material.POTION &&
				it.getItemStack().getDurability() == 16453){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GOLDEN_APPLE &&
				it.getItemStack().getDurability() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.ARROW){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GLASS_BOTTLE){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_BOOTS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_LEGGINGS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_CHESTPLATE &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_HELMET &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_SWORD &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.BOW &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.WOOD_AXE ||
				it.getItemStack().getType() == Material.STONE_AXE ||
				it.getItemStack().getType() == Material.GOLD_AXE ||
				it.getItemStack().getType() == Material.IRON_AXE ||
				it.getItemStack().getType() == Material.DIAMOND_AXE){
				e.remove();
			}
		}
	}
}
 
开发者ID:OverloadedCore,项目名称:kaosEssentials,代码行数:55,代码来源:Core.java

示例7: clean

import org.bukkit.World; //导入方法依赖的package包/类
public void clean(boolean cleanItem, boolean cleanEntity) { // TODO: 支持清理阈值与 forceclean
	if (cleanItem) itemTimeCounter = 0;
	if (cleanEntity) entityTimeCounter = 0;

	int itemCount = 0, mobCount = 0, entityCount = 0;
	for (World world : Bukkit.getWorlds()) {
		String worldName = world.getName();
		if ((!cleanItem || cm.cleanItemWorldWhitelist.contains(worldName)) &&
			(!cleanEntity || cm.cleanEntityWorldWhitelist.contains(worldName))) {
			continue; // 如果这个世界既不允许清理掉落物也不允许清理实体就不浪费时间了
		}

		for (Entity entity : world.getEntities()) {
			if (entity instanceof Item) {
				// 世界白名单之前检查过了, 没必要再次检查
				if (canCleanItem((Item) entity, false)) {
					itemCount++;
				}
			} else {
				if (canClean(entity)) {
					entity.remove();

					if (entity instanceof LivingEntity) {
						mobCount++;
					} else {
						entityCount++;
					}
				}
			}
		}
	}

	if (cm.cleanItemBroadcast && itemCount > 0) {
		NeverLagUtils.broadcastIfOnline(i18n.tr("item.broadcast", itemCount));
	}

	if (cm.cleanEntityBroadcast) {
		if (mobCount > 0) {
			NeverLagUtils.broadcastIfOnline(i18n.tr("mob", mobCount));
		}
		if (entityCount > 0) {
			NeverLagUtils.broadcastIfOnline(i18n.tr("entity", entityCount));
		}
	}
}
 
开发者ID:jiongjionger,项目名称:NeverLag,代码行数:46,代码来源:EntityCleaner.java

示例8: onCommand

import org.bukkit.World; //导入方法依赖的package包/类
@SuppressWarnings("deprecation")
@Override
public void onCommand(CommandSender sender, String[] args) {
	String type = args[0].toLowerCase();
	if (!COMPLETION_LIST.contains(type)) {
		sender.sendMessage(i18n.tr("illegalType", COMPLETION_LIST));
		return;
	}
	int count = 0;
	for (World w : Bukkit.getWorlds()) {
		for (Entity entity : w.getEntities()) {
			if (entity instanceof Player || NeverLagUtils.checkCustomNpc(entity)) {
				continue;
			}
			switch (args[0].toLowerCase()) {
			case "monsters":
			case "monster":
				if (entity instanceof Monster) {
					entity.remove();
					count++;
				}
				break;
			case "animals":
			case "animal":
				if (entity instanceof Animals) {
					entity.remove();
					count++;
				}
				break;
			case "dropitems":
			case "dropitem":
			case "items":
			case "item":
				if (entity instanceof Item) {
					entity.remove();
					count++;
				}
				break;
			default:
				if (entity.getType().getName().equalsIgnoreCase(args[0])) {
					entity.remove();
					count++;
				}
				break;
			}
		}
	}
	sender.sendMessage(i18n.tr("success", args[0], count));
}
 
开发者ID:jiongjionger,项目名称:NeverLag,代码行数:50,代码来源:CommandClear.java


注:本文中的org.bukkit.World.getEntities方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。