当前位置: 首页>>代码示例>>Java>>正文


Java GL4.glCreateSamplers方法代码示例

本文整理汇总了Java中com.jogamp.opengl.GL4.glCreateSamplers方法的典型用法代码示例。如果您正苦于以下问题:Java GL4.glCreateSamplers方法的具体用法?Java GL4.glCreateSamplers怎么用?Java GL4.glCreateSamplers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.jogamp.opengl.GL4的用法示例。


在下文中一共展示了GL4.glCreateSamplers方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initSampler

import com.jogamp.opengl.GL4; //导入方法依赖的package包/类
private boolean initSampler(GL4 gl4) {

        FloatBuffer borderColor = GLBuffers.newDirectFloatBuffer(new float[]{0.0f, 0.0f, 0.0f, 0.0f});

        gl4.glCreateSamplers(1, samplerName);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MAG_FILTER, GL_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameterfv(samplerName.get(0), GL_TEXTURE_BORDER_COLOR, borderColor);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MIN_LOD, -1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MAX_LOD, 1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_LOD_BIAS, 0.0f);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_MODE, GL_NONE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);

        BufferUtils.destroyDirectBuffer(borderColor);

        return true;
    }
 
开发者ID:java-opengl-labs,项目名称:jogl-samples,代码行数:22,代码来源:Gl_430_direct_state_access_ext.java

示例2: initSampler

import com.jogamp.opengl.GL4; //导入方法依赖的package包/类
private boolean initSampler(GL4 gl4) {

        FloatBuffer borderColorBuffer = GLBuffers.newDirectFloatBuffer(new float[]{0.0f, 0.0f, 0.0f, 0.0f});

        gl4.glCreateSamplers(1, samplerName);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MAG_FILTER, GL_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameterfv(samplerName.get(0), GL_TEXTURE_BORDER_COLOR, borderColorBuffer);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MIN_LOD, -1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MAX_LOD, 1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_LOD_BIAS, 0.0f);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_MODE, GL_NONE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);

        BufferUtils.destroyDirectBuffer(borderColorBuffer);

        return true;
    }
 
开发者ID:java-opengl-labs,项目名称:jogl-samples,代码行数:22,代码来源:Gl_450_direct_state_access.java

示例3: initSampler

import com.jogamp.opengl.GL4; //导入方法依赖的package包/类
private boolean initSampler(GL4 gl4) {

        gl4.glCreateSamplers(1, samplerName);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_MAG_FILTER, GL_NEAREST);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
        gl4.glSamplerParameterfv(samplerName.get(0), GL_TEXTURE_BORDER_COLOR, blackColor);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MIN_LOD, -1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_MAX_LOD, 1000.f);
        gl4.glSamplerParameterf(samplerName.get(0), GL_TEXTURE_LOD_BIAS, 0.0f);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_MODE, GL_NONE);
        gl4.glSamplerParameteri(samplerName.get(0), GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL);

        return true;
    }
 
开发者ID:java-opengl-labs,项目名称:jogl-samples,代码行数:18,代码来源:Gl_500_direct_state_access_gtc.java


注:本文中的com.jogamp.opengl.GL4.glCreateSamplers方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。