本文整理汇总了C#中OpenSim.Region.Framework.Scenes.SceneObjectPart.GetNumberOfSides方法的典型用法代码示例。如果您正苦于以下问题:C# SceneObjectPart.GetNumberOfSides方法的具体用法?C# SceneObjectPart.GetNumberOfSides怎么用?C# SceneObjectPart.GetNumberOfSides使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Region.Framework.Scenes.SceneObjectPart
的用法示例。
在下文中一共展示了SceneObjectPart.GetNumberOfSides方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CheckFaceParam
/// <summary>
/// Check that the face number is valid for the given prim.
/// </summary>
/// <param name="part"></param>
/// <param name="face"></param>
protected void CheckFaceParam(SceneObjectPart part, int face)
{
if (face < 0)
throw new ArgumentException("Face cannot be less than zero");
int maxFaces = part.GetNumberOfSides() - 1;
if (face > maxFaces)
throw new ArgumentException(
string.Format("Face argument was {0} but max is {1}", face, maxFaces));
}
示例2: ClearPrimMedia
private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face)
{
// LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
// Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
// FIXME: Don't perform the media check directly
if (face < 0 || face > part.GetNumberOfSides() - 1)
return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
if (null == module)
return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
module.ClearMediaEntry(part, face);
return ScriptBaseClass.LSL_STATUS_OK;
}
示例3: SetMediaEntry
public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
{
CheckFaceParam(part, face);
if (null == part.Shape.Media)
part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
lock (part.Shape.Media)
part.Shape.Media[face] = me;
UpdateMediaUrl(part, UUID.Zero);
part.ScheduleFullUpdate(PrimUpdateFlags.FullUpdate);
part.TriggerScriptChangedEvent(Changed.MEDIA);
}
示例4: GetPrimMediaParams
private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules)
{
// LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid
// TODO: Need to correctly handle case where a face has no media (which gives back an empty list).
// Assuming silently fail means give back an empty list. Ideally, need to check this.
if (face < 0 || face > part.GetNumberOfSides() - 1)
return new LSL_List();
IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
if (null == module)
return new LSL_List();
MediaEntry me = module.GetMediaEntry(part, face);
// As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams
if (null == me)
return new LSL_List();
LSL_List res = new LSL_List();
for (int i = 0; i < rules.Length; i++)
{
int code = (int)rules.GetLSLIntegerItem(i);
switch (code)
{
case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE:
// Not implemented
res.Add(new LSL_Integer(0));
break;
case ScriptBaseClass.PRIM_MEDIA_CONTROLS:
if (me.Controls == MediaControls.Standard)
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD));
else
res.Add(new LSL_Integer(ScriptBaseClass.PRIM_MEDIA_CONTROLS_MINI));
break;
case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL:
res.Add(new LSL_String(me.CurrentURL));
break;
case ScriptBaseClass.PRIM_MEDIA_HOME_URL:
res.Add(new LSL_String(me.HomeURL));
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP:
res.Add(me.AutoLoop ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY:
res.Add(me.AutoPlay ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE:
res.Add(me.AutoScale ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM:
res.Add(me.AutoZoom ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT:
res.Add(me.InteractOnFirstClick ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS:
res.Add(new LSL_Integer(me.Width));
break;
case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS:
res.Add(new LSL_Integer(me.Height));
break;
case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE:
res.Add(me.EnableWhiteList ? ScriptBaseClass.TRUE : ScriptBaseClass.FALSE);
break;
case ScriptBaseClass.PRIM_MEDIA_WHITELIST:
string[] urls = (string[])me.WhiteList.Clone();
for (int j = 0; j < urls.Length; j++)
urls[j] = Uri.EscapeDataString(urls[j]);
res.Add(new LSL_String(string.Join(", ", urls)));
break;
case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT:
res.Add(new LSL_Integer((int)me.InteractPermissions));
break;
case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
res.Add(new LSL_Integer((int)me.ControlPermissions));
break;
default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
}
}
return res;
//.........这里部分代码省略.........
示例5: SetPrimMediaParams
private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules)
{
// LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid
// Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
// Don't perform the media check directly
if (face < 0 || face > part.GetNumberOfSides() - 1)
return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
if (null == module)
return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
MediaEntry me = module.GetMediaEntry(part, face);
if (null == me)
me = new MediaEntry();
int i = 0;
while (i < rules.Length - 1)
{
int code = rules.GetLSLIntegerItem(i++);
switch (code)
{
case ScriptBaseClass.PRIM_MEDIA_ALT_IMAGE_ENABLE:
me.EnableAlterntiveImage = (rules.GetLSLIntegerItem(i++) != 0 ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_CONTROLS:
int v = rules.GetLSLIntegerItem(i++);
if (ScriptBaseClass.PRIM_MEDIA_CONTROLS_STANDARD == v)
me.Controls = MediaControls.Standard;
else
me.Controls = MediaControls.Mini;
break;
case ScriptBaseClass.PRIM_MEDIA_CURRENT_URL:
me.CurrentURL = rules.GetLSLStringItem(i++);
break;
case ScriptBaseClass.PRIM_MEDIA_HOME_URL:
me.HomeURL = rules.GetLSLStringItem(i++);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_LOOP:
me.AutoLoop = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_PLAY:
me.AutoPlay = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_SCALE:
me.AutoScale = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_AUTO_ZOOM:
me.AutoZoom = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_FIRST_CLICK_INTERACT:
me.InteractOnFirstClick = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_WIDTH_PIXELS:
me.Width = (int)rules.GetLSLIntegerItem(i++);
break;
case ScriptBaseClass.PRIM_MEDIA_HEIGHT_PIXELS:
me.Height = (int)rules.GetLSLIntegerItem(i++);
break;
case ScriptBaseClass.PRIM_MEDIA_WHITELIST_ENABLE:
me.EnableWhiteList = (ScriptBaseClass.TRUE == rules.GetLSLIntegerItem(i++) ? true : false);
break;
case ScriptBaseClass.PRIM_MEDIA_WHITELIST:
string[] rawWhiteListUrls = rules.GetLSLStringItem(i++).ToString().Split(new char[] { ',' });
List<string> whiteListUrls = new List<string>();
Array.ForEach(
rawWhiteListUrls, delegate(string rawUrl) { whiteListUrls.Add(rawUrl.Trim()); });
me.WhiteList = whiteListUrls.ToArray();
break;
case ScriptBaseClass.PRIM_MEDIA_PERMS_INTERACT:
me.InteractPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
break;
case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
break;
default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
}
}
module.SetMediaEntry(part, face, me);
return ScriptBaseClass.LSL_STATUS_OK;
}
示例6: GetNumberOfSides
protected int GetNumberOfSides(SceneObjectPart part)
{
int sides = part.GetNumberOfSides();
if (part.GetPrimType() == PrimType.SPHERE && part.Shape.ProfileHollow > 0)
{
// Make up for a bug where LSL shows 4 sides rather than 2
sides += 2;
}
return sides;
}
示例7: CheckFaceParam
/// <summary>
/// Check that the face number is valid for the given prim.
/// </summary>
/// <param name="part"></param>
/// <param name="face"></param>
protected bool CheckFaceParam(SceneObjectPart part, int face)
{
if (face < 0)
return false;
return (face < part.GetNumberOfSides());
}
示例8: SetMediaEntry
/// <summary>
/// Set the media entry on the face of the given part.
/// </summary>
/// <param name="part">/param>
/// <param name="face"></param>
/// <param name="me">If null, then the media entry is cleared.</param>
public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
{
// m_log.DebugFormat("[MOAP]: SetMediaEntry for {0}, face {1}", part.Name, face);
int numFaces = part.GetNumberOfSides();
if (part.Shape.Media == null)
part.Shape.Media = new PrimitiveBaseShape.PrimMedia(numFaces);
else
part.Shape.Media.Resize(numFaces);
if (!CheckFaceParam(part, face))
return;
// ClearMediaEntry passes null for me so it must not be ignored!
lock (part.Shape.Media)
part.Shape.Media[face] = me;
UpdateMediaUrl(part, UUID.Zero);
SetPartMediaFlags(part, face, me != null);
part.ScheduleFullUpdate(PrimUpdateFlags.FindBest);
part.TriggerScriptChangedEvent(Changed.MEDIA);
}
示例9: SetMediaEntry
/// <summary>
/// Set the media entry on the face of the given part.
/// </summary>
/// <param name="part">/param>
/// <param name="face"></param>
/// <param name="me">If null, then the media entry is cleared.</param>
public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
{
// m_log.DebugFormat("[MOAP]: SetMediaEntry for {0}, face {1}", part.Name, face);
CheckFaceParam(part, face);
if (null == part.Shape.Media)
{
if (me == null)
return;
else
part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
}
lock (part.Shape.Media)
part.Shape.Media[face] = me;
UpdateMediaUrl(part, UUID.Zero);
SetPartMediaFlags(part, face, me != null);
part.ScheduleFullUpdate();
part.TriggerScriptChangedEvent(Changed.MEDIA);
}