本文整理汇总了C#中OpenSim.Region.Framework.Scenes.SceneObjectPart.GetComponentState方法的典型用法代码示例。如果您正苦于以下问题:C# SceneObjectPart.GetComponentState方法的具体用法?C# SceneObjectPart.GetComponentState怎么用?C# SceneObjectPart.GetComponentState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Region.Framework.Scenes.SceneObjectPart
的用法示例。
在下文中一共展示了SceneObjectPart.GetComponentState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: FixVehicleParams
/// <summary>
/// Fix all the vehicle params after rebuilding the representation
/// </summary>
/// <param name="part"></param>
private void FixVehicleParams (SceneObjectPart part)
{
part.PhysActor.VehicleType = part.VehicleType;
OpenMetaverse.StructuredData.OSD o = part.GetComponentState ("VehicleParameters");
foreach (OpenMetaverse.StructuredData.OSD param in part.VehicleFlags)
{
part.PhysActor.VehicleFlags (param.AsInteger(), false);
}
foreach (KeyValuePair<string, OpenMetaverse.StructuredData.OSD> param in part.VehicleParameters)
{
if (param.Value.Type == OpenMetaverse.StructuredData.OSDType.Real)
part.PhysActor.VehicleFloatParam (int.Parse (param.Key), (float)param.Value.AsReal ());
else if (param.Value.Type == OpenMetaverse.StructuredData.OSDType.Array)
{
OpenMetaverse.StructuredData.OSDArray a = (OpenMetaverse.StructuredData.OSDArray)param.Value;
if (a.Count == 3)
part.PhysActor.VehicleVectorParam (int.Parse (param.Key), param.Value.AsVector3 ());
else
part.PhysActor.VehicleRotationParam (int.Parse (param.Key), param.Value.AsQuaternion ());
}
}
}