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C# Playfield.minionGetTempBuff方法代码示例

本文整理汇总了C#中HREngine.Bots.Playfield.minionGetTempBuff方法的典型用法代码示例。如果您正苦于以下问题:C# Playfield.minionGetTempBuff方法的具体用法?C# Playfield.minionGetTempBuff怎么用?C# Playfield.minionGetTempBuff使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HREngine.Bots.Playfield的用法示例。


在下文中一共展示了Playfield.minionGetTempBuff方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: onCardPlay

 //    verleiht euren charakteren +2 angriff in diesem zug.
 public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
 {
     List<Minion> temp = (ownplay) ? p.ownMinions : p.enemyMinions;
     foreach (Minion t in temp)
     {
         p.minionGetTempBuff(t, 2, 0);
     }
     p.minionGetTempBuff(ownplay ? p.ownHero : p.enemyHero, 2, 0);
 }
开发者ID:martdeboer,项目名称:silverfish,代码行数:10,代码来源:Sim_CS2_011.cs

示例2: onCardPlay

//    verleiht eurem helden +4 angriff in diesem zug.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            if (ownplay)
            {
                p.minionGetTempBuff(p.ownHero, 4, 0);
            }
            else
            {
                p.minionGetTempBuff(p.enemyHero, 4, 0);
            }

		}
开发者ID:JayMansel,项目名称:silverfish,代码行数:13,代码来源:Sim_CS2_105.cs

示例3: onCardIsGoingToBePlayed

//    erhält jedes mal +2 angriff in diesem zug, wenn ihr einen zauber wirkt.
        public override void onCardIsGoingToBePlayed(Playfield p, CardDB.Card c, bool wasOwnCard, Minion triggerEffectMinion, Minion target)
        {
            if (triggerEffectMinion.own == wasOwnCard && c.type == CardDB.cardtype.SPELL)
            {
                p.minionGetTempBuff(triggerEffectMinion, 2, 0);
            }
        }
开发者ID:spanos123,项目名称:silverfish,代码行数:8,代码来源:Sim_EX1_055.cs

示例4: getBattlecryEffect

        //    Your Mechs cost (1) less.

        public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
        {
            if (target != null)
            {
                p.minionGetTempBuff(target, -2, 0);
            }
        }
开发者ID:cookiezeater,项目名称:silverfish,代码行数:9,代码来源:Sim_GvG_011.cs

示例5: onCardPlay

        //   Restore #4 Health to your hero and gain +2 Attack this turn.

        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            if (ownplay)
            {
                int heal = p.getSpellHeal(4);
                p.minionGetDamageOrHeal(p.ownHero, -heal);
                p.minionGetTempBuff(p.ownHero, 2, 0);
            }
            else
            {
                int heal = p.getEnemySpellHeal(4);
                p.minionGetDamageOrHeal(p.enemyHero, -heal);
                p.minionGetTempBuff(p.enemyHero, 2, 0);
            }

        }
开发者ID:martdeboer,项目名称:silverfish,代码行数:18,代码来源:Sim_GvG_057.cs

示例6: onCardPlay

//    verleiht euren charakteren +2 angriff in diesem zug.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            List<Minion> temp = (ownplay) ? p.ownMinions : p.enemyMinions;
            for (int i = 0; i < temp.Count; i++)
            {
                p.minionGetTempBuff(temp[i], 2, 0);
            }
            if (ownplay)
            {
                p.minionGetTempBuff(p.ownHero, 2, 0);
            }
            else
            {
                p.minionGetTempBuff(p.enemyHero, 2, 0);
            }
		}
开发者ID:JayMansel,项目名称:silverfish,代码行数:17,代码来源:Sim_CS2_011.cs

示例7: doSomeBasicEnemyAi


//.........这里部分代码省略.........
                            {
                                if (p.enemyDeckSize >= 1)
                                {
                                    p.drawACard(CardDB.cardIDEnum.None, false);
                                }
                            }
                            break;
                        }

                        // spawn new minion when he have illidan
                    case CardDB.cardName.illidanstormrage:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.callKid(flame, p.enemyMinions.Count, false);
                        }
                        break;

                        //buff his questingadventurer
                    case CardDB.cardName.questingadventurer:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetBuffed(m, 1, 1);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetBuffed(m, 1, 1);
                            }
                        }
                        break;

                        //buff his manaaddict
                    case CardDB.cardName.manaaddict:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetTempBuff(m, 2, 0);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetTempBuff(m, 2, 0);
                            }
                        }
                        break;

                    case CardDB.cardName.manawyrm:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetBuffed(m, 1, 0);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetBuffed(m, 1, 0);
                            }
                        }
                        break;

                    case CardDB.cardName.tinyknightofevil:
                    case CardDB.cardName.crowdfavorite:
                    case CardDB.cardName.secretkeeper:
                    case CardDB.cardName.unboundelemental:
                        if (p.enemyAnzCards >= 2)
                        {
                            p.minionGetBuffed(m, 1, 1);
                        }
                        break;

                    case CardDB.cardName.murloctidecaller:
                    case CardDB.cardName.undertaker:
                        if (p.enemyAnzCards >= 2)
                        {
开发者ID:dzzizle,项目名称:silverfish,代码行数:67,代码来源:EnemyTurnSimulator.cs

示例8: onCardPlay

//    fügt einem diener $1 schaden zu. der diener erhält +2 angriff.

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(1) : p.getEnemySpellDamageDamage(1);
            p.minionGetDamageOrHeal(target, dmg);
            p.minionGetTempBuff(target, 2,0);
		}
开发者ID:JayMansel,项目名称:silverfish,代码行数:8,代码来源:Sim_EX1_607.cs

示例9: doSomeBasicEnemyAi

        private void doSomeBasicEnemyAi(Playfield p)
        {
            foreach (Minion m in p.enemyMinions)
            {
                if(m.silenced) continue;
                if (p.enemyAnzCards >= 2 && (m.name == CardDB.cardName.gadgetzanauctioneer || m.name == CardDB.cardName.starvingbuzzard))
                {
                    if (p.enemyDeckSize >= 1)
                    {
                        p.drawACard(CardDB.cardName.unknown, false);
                    }
                }
                if (m.name == CardDB.cardName.northshirecleric)
                {
                    int anz = 0;
                    foreach (Minion mnn in p.enemyMinions)
                    {
                        if (mnn.wounded) anz++;
                    }
                    anz = Math.Min(anz, 3);
                    for (int i = 0; i < anz; i++)
                    {
                        if (p.enemyDeckSize >= 1)
                        {
                            p.drawACard(CardDB.cardName.unknown, false);
                        }
                    }
                }

                if (m.name == CardDB.cardName.illidanstormrage && p.enemyAnzCards>=1)
                {
                    p.callKid(flame, p.enemyMinions.Count, false);
                }

                if (m.name == CardDB.cardName.questingadventurer && p.enemyAnzCards >= 1)
                {
                    p.minionGetBuffed(m, 1, 1);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >=5)
                    {
                        p.minionGetBuffed(m, 1, 1);
                    }
                }

                if (m.name == CardDB.cardName.manaaddict && p.enemyAnzCards >= 1)
                {
                    p.minionGetTempBuff(m, 2, 0);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                    {
                        p.minionGetTempBuff(m, 2, 0);
                    }
                }

                if (m.name == CardDB.cardName.manawyrm && p.enemyAnzCards >= 1)
                {
                    p.minionGetBuffed(m, 1, 0);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                    {
                        p.minionGetBuffed(m, 1, 0);
                    }
                }

                if (m.name == CardDB.cardName.secretkeeper && p.enemyAnzCards >= 3)
                {
                    p.minionGetBuffed(m, 1, 1);
                }

                if (m.name == CardDB.cardName.unboundelemental && p.enemyAnzCards >= 2)
                {
                    p.minionGetBuffed(m, 1, 1);
                }

                if (m.name == CardDB.cardName.murloctidecaller && p.enemyAnzCards >= 2)
                {
                    p.minionGetBuffed(m, 1, 0);
                }

                if (m.name == CardDB.cardName.undertaker && p.enemyAnzCards >= 2)
                {
                    p.minionGetBuffed(m, 1, 1);
                }

                if (m.name == CardDB.cardName.frothingberserker && p.enemyMinions.Count + p.ownMinions.Count >= 3)
                {
                    p.minionGetBuffed(m, 1, 0);
                }

                if (m.name == CardDB.cardName.gurubashiberserker && m.Hp>=5 && p.enemyAnzCards >=3)
                {
                    p.minionGetBuffed(m, 3, 0);
                }

                if (m.name == CardDB.cardName.lightwarden)
                {
                    int anz = 0;
                    foreach (Minion mnn in p.enemyMinions)
                    {
                        if (mnn.wounded) anz++;
                    }
                    if (p.enemyHero.wounded) anz++;
                    if (anz >= 2) p.minionGetBuffed(m, 2, 0);
//.........这里部分代码省略.........
开发者ID:kenxp,项目名称:silverfish,代码行数:101,代码来源:EnemyTurnSimulator.cs

示例10: onCardPlay

//    verleiht einem wildtier +2 angriff und immunität/ in diesem zug.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            p.minionGetTempBuff(target, 2, 0);
            target.immune = true;
		}
开发者ID:JayMansel,项目名称:silverfish,代码行数:6,代码来源:Sim_EX1_549.cs

示例11: doSomeBasicEnemyAi

        private void doSomeBasicEnemyAi(Playfield p)
        {
            if (p.enemyHeroName == HeroEnum.mage)
            {
                if (sf.Probabilitymaker.enemyCardsPlayed.ContainsKey(CardDB.cardIDEnum.EX1_561)) p.ownHero.Hp = Math.Max(5, p.ownHero.Hp - 7);
            }

            //play some cards (to not overdraw)
            if (p.enemyAnzCards >= 8)
            {
                p.enemyAnzCards--;
                p.triggerCardsChanged(false);
            }
            if (p.enemyAnzCards >= 4)
            {
                p.enemyAnzCards--;
                p.triggerCardsChanged(false);
            }
            if (p.enemyAnzCards >= 2)
            {
                p.enemyAnzCards--;
                p.triggerCardsChanged(false);
            }
            
            //int i = 0;
            //int count = 0;


            foreach (Minion m in p.enemyMinions.ToArray())
            {
                if (m.silenced) continue;
                if (p.enemyAnzCards >= 2 && (m.name == CardDB.cardName.gadgetzanauctioneer || m.name == CardDB.cardName.starvingbuzzard))
                {
                    if (p.enemyDeckSize >= 1)
                    {
                        p.drawACard(CardDB.cardName.unknown, false);
                    }
                }
                if (m.name == CardDB.cardName.northshirecleric)
                {
                    int anz = 0;
                    foreach (Minion mnn in p.enemyMinions)
                    {
                        if (mnn.wounded) anz++;
                    }
                    anz = Math.Min(anz, 3);
                    for (int i = 0; i < anz; i++)
                    {
                        if (p.enemyDeckSize >= 1)
                        {
                            p.drawACard(CardDB.cardName.unknown, false);
                        }
                    }
                }

                if (m.name == CardDB.cardName.illidanstormrage && p.enemyAnzCards >= 1)
                {
                    p.callKid(flame, p.enemyMinions.Count, false);
                }

                if (m.name == CardDB.cardName.questingadventurer && p.enemyAnzCards >= 1)
                {
                    p.minionGetBuffed(m, 1, 1);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                    {
                        p.minionGetBuffed(m, 1, 1);
                    }
                }

                if (m.name == CardDB.cardName.manaaddict && p.enemyAnzCards >= 1)
                {
                    p.minionGetTempBuff(m, 2, 0);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                    {
                        p.minionGetTempBuff(m, 2, 0);
                    }
                }

                if (m.name == CardDB.cardName.manawyrm && p.enemyAnzCards >= 1)
                {
                    p.minionGetBuffed(m, 1, 0);
                    if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                    {
                        p.minionGetBuffed(m, 1, 0);
                    }
                }

                if (m.name == CardDB.cardName.secretkeeper && p.enemyAnzCards >= 3)
                {
                    p.minionGetBuffed(m, 1, 1);
                }

                if (m.name == CardDB.cardName.unboundelemental && p.enemyAnzCards >= 2)
                {
                    p.minionGetBuffed(m, 1, 1);
                }

                if (m.name == CardDB.cardName.murloctidecaller && p.enemyAnzCards >= 2)
                {
                    p.minionGetBuffed(m, 1, 0);
//.........这里部分代码省略.........
开发者ID:shuyi3,项目名称:AIPJ,代码行数:101,代码来源:EnemyTurnSimulator.cs

示例12: onInspire

        //insprire: gain Spell Damage +1

        public override void onInspire(Playfield p, Minion m)
        {
            p.minionGetTempBuff((m.own) ? p.ownHero : p.enemyHero, 2, 0);
        }
开发者ID:cookiezeater,项目名称:silverfish,代码行数:6,代码来源:Sim_AT_039.cs

示例13: doSomeBasicEnemyAi


//.........这里部分代码省略.........
                            {
                                if (p.enemyDeckSize >= 1)
                                {
                                    p.drawACard(CardDB.cardIDEnum.None, false);
                                }
                            }
                            break;
                        }

                    // spawn new minion when he have illidan
                    case CardDB.cardName.illidanstormrage:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.callKid(flame, p.enemyMinions.Count, false);
                        }
                        break;

                    //buff his questingadventurer
                    case CardDB.cardName.questingadventurer:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetBuffed(m, 1, 1);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetBuffed(m, 1, 1);
                            }
                        }
                        break;

                    //buff his manaaddict
                    case CardDB.cardName.manaaddict:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetTempBuff(m, 2, 0);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetTempBuff(m, 2, 0);
                            }
                        }
                        break;

                    case CardDB.cardName.manawyrm:
                        if (p.enemyAnzCards >= 1)
                        {
                            p.minionGetBuffed(m, 1, 0);
                            if (p.enemyAnzCards >= 3 && p.enemyMaxMana >= 5)
                            {
                                p.minionGetBuffed(m, 1, 0);
                            }
                        }
                        break;

                    case CardDB.cardName.tinyknightofevil:
                    case CardDB.cardName.crowdfavorite:
                    case CardDB.cardName.secretkeeper:
                    case CardDB.cardName.unboundelemental:
                        if (p.enemyAnzCards >= 2)
                        {
                            p.minionGetBuffed(m, 1, 1);
                        }
                        break;

                    case CardDB.cardName.murloctidecaller:
                    case CardDB.cardName.undertaker:
                        if (p.enemyAnzCards >= 2)
                        {
开发者ID:ANAXRIDER,项目名称:custom,代码行数:67,代码来源:EnemyTurnSimulator.cs


注:本文中的HREngine.Bots.Playfield.minionGetTempBuff方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。