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C# Playfield.minionGetOrEraseAllAreaBuffs方法代码示例

本文整理汇总了C#中HREngine.Bots.Playfield.minionGetOrEraseAllAreaBuffs方法的典型用法代码示例。如果您正苦于以下问题:C# Playfield.minionGetOrEraseAllAreaBuffs方法的具体用法?C# Playfield.minionGetOrEraseAllAreaBuffs怎么用?C# Playfield.minionGetOrEraseAllAreaBuffs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HREngine.Bots.Playfield的用法示例。


在下文中一共展示了Playfield.minionGetOrEraseAllAreaBuffs方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: becomeSilence

        public void becomeSilence(Playfield p)
        {
            p.minionGetOrEraseAllAreaBuffs(this, false);
            //buffs
            ancestralspirit = 0;
            destroyOnOwnTurnStart = false;
            destroyOnEnemyTurnStart = false;
            destroyOnOwnTurnEnd = false;
            destroyOnEnemyTurnEnd = false;
            concedal = false;
            souloftheforest = 0;
            ownBlessingOfWisdom = 0;
            enemyBlessingOfWisdom = 0;
            ownPowerWordGlory = 0;
            enemyPowerWordGlory = 0;

            cantBeTargetedBySpellsOrHeroPowers = false;

            charge = 0;
            taunt = false;
            divineshild = false;
            windfury = false;
            frozen = false;
            stealth = false;
            immune = false;
            poisonous = false;
            cantLowerHPbelowONE = false;


            if (own) p.spellpower -= spellpower;
            else p.enemyspellpower -= spellpower;

            spellpower = 0;

            //delete enrage (if minion is silenced the first time)
            if (wounded && handcard.card.Enrage && !silenced)
            {
                handcard.card.sim_card.onEnrageStop(p, this);
            }

            //reset attack
            Angr = handcard.card.Attack;
            tempAttack = 0;//we dont toutch the adjacent buffs!


            //reset hp and heal it
            if (maxHp < handcard.card.Health)//minion has lower maxHp as his card -> heal his hp
            {
                Hp += handcard.card.Health - maxHp; //heal minion
            }
            maxHp = handcard.card.Health;
            if (Hp > maxHp) Hp = maxHp;

            if (!silenced)//minion WAS not silenced, deactivate his aura
            {
                handcard.card.sim_card.onAuraEnds(p, this);
            }

            silenced = true;
            this.updateReadyness();
            p.minionGetOrEraseAllAreaBuffs(this, true);
            if (own)
            {
                p.tempTrigger.ownMinionsChanged = true;
            }
            else
            {
                p.tempTrigger.enemyMininsChanged = true;
            }
            if (this.shadowmadnessed)
            {
                this.shadowmadnessed = false;
                p.minionGetControlled(this, !own, false);
            }
        }
开发者ID:davidmann4,项目名称:silverfish,代码行数:75,代码来源:Minion.cs


注:本文中的HREngine.Bots.Playfield.minionGetOrEraseAllAreaBuffs方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。